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Mig - Ta Malutka Blondynka

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Venix
IRC Mod
16:42 Venix: ej
16:42 Venix: kolego
16:42 Venix: m4m?
16:43 deadpon3: siemka, jasne
16:43 Venix: mapka twoja?
16:43 *deadpon3 is listening to [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka]
16:43 Venix: moja to
16:44 *Venix is listening to [https://osu.ppy.sh/b/1055583 Disasterpeace - I Am Only a Man]
16:44 Venix: XDDDDDDDDDD
16:44 Venix: ta nuta
16:44 Venix: xD
16:44 *deadpon3 szanuje disco
16:44 *deadpon3 szanuje polo
16:44 deadpon3: xDD
16:44 Venix: "^ Click the banner above 4 Uncensored Video (Contains cycki and dupa) ^"
16:44 Venix: życiowy cytat
16:44 Venix: XDDDDDDD
16:45 deadpon3: zuploaduje hemp gru i moduje już :3
16:45 Venix: o
16:45 Venix: hemp gru
16:45 Venix: XDDDDDDDD
16:46 *deadpon3 is editing [https://osu.ppy.sh/b/1105997 Hemp Gru ft. Zary, Jasiek MBH - Amnezja [Amnezja Finezja]]
16:46 deadpon3: xd
16:46 Venix: już myślałem
16:46 Venix: że to jest to
16:46 Venix: XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
16:47 Venix: nie masz innej mapy
16:47 Venix: tej mi sie nie chce modować
16:47 Venix: XD
16:47 deadpon3: same WIP
16:47 deadpon3: dawaj xD
16:47 Venix: D:
16:47 Venix: 4 minuty
16:47 Venix: będe to modował wieczność
16:47 Venix: XD
16:47 deadpon3: nie ma zbyt wiele do poprawki chyba :V
16:47 deadpon3: nie wiem, need 4 mody na recheck ezka
16:47 Venix: dobra zmoduje
16:48 Venix: xD
16:48 deadpon3: więc wiesz
16:48 deadpon3: <3
16:48 deadpon3: xD
16:48 Venix: serio
16:48 Venix: recheck
16:48 Venix: już robił chec?
16:48 Venix: k
16:48 deadpon3: nom, następnym razem ma być bubble i chuj xd
16:48 Venix: jak sobie u niego załatwiłeś moda?
16:49 Venix: D:
16:49 deadpon3: znajomości xd
16:49 Venix: mg w grze zmodować?
16:50 deadpon3: jasne, irc zawsze spoko
16:50 deadpon3: dajesz
16:50 *deadpon3 is listening to [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka]
16:50 deadpon3: ~~~~
16:50 Venix: ok
16:52 *Venix is editing [https://osu.ppy.sh/b/1074556 Mig - Ta Malutka Blondynka [Easy]]
16:52 Venix: lecimy
16:52 Venix: tylko nute wycisze
16:52 Venix: yyyyyyyy
16:52 Venix: xDDDD
16:52 *deadpon3 is rdy
16:53 Venix: 00:16:031 (1,2,3) - popraw tu linear flow
16:53 Venix: 00:17:355 (2,3) -
16:53 Venix: tu i tu
16:53 Venix: dsa
16:53 Venix: weź dsa
16:54 Venix: i z ctrlem ustaw na ukos
16:54 deadpon3: wyślij mi screena plz
16:54 deadpon3: spizgany jestem troche
16:54 deadpon3: :v
16:54 Venix: https://osu.ppy.sh/ss/6414350
16:54 Venix: po prostu ustaw z ctrlem klikniętym
16:54 Venix: cały czas
16:55 Venix: to wtedy ci wyjdzie perfecto
16:55 Venix: xd
16:56 deadpon3: dobra poprawiłem ds
16:56 deadpon3: next plox
16:57 Venix: 01:47:796 (3) -
16:57 Venix: ten slider troche nie ma sensu
16:57 Venix: jednak
16:57 Venix: ma
16:57 Venix: X
16:58 deadpon3: umm
16:59 Venix: dobra to tyle
16:59 Venix: jestem gówniany w modowaniu easy
16:59 Venix: xD
16:59 deadpon3: ~~~~~~~~~~ :3
16:59 Venix: normal
16:59 Venix: zmień
16:59 Venix: ar na 4
16:59 Venix: xds
17:00 deadpon3: nie bo się overlapy porobią
17:00 deadpon3: i będzie dupa
17:00 deadpon3: remap w chuj xd
17:00 Venix: na 4,5 też?
17:01 deadpon3: nie widzę sensu, sporo normali ma ar5 i to naprawdę nie jest dużo xd
17:01 Venix: popraw ds
17:01 Venix: w AiModzie
17:02 deadpon3: nope, to double note na powolnej części piosenki xd można tak
17:02 deadpon3: ezek to zlecił
17:02 deadpon3: :P
17:02 Venix: aha
17:02 Venix: ok
17:02 Venix: XD
17:02 Venix: kurwa
17:02 Venix: ezek mnie nie chce dodać do znaj
17:02 Venix: chuj
17:02 Venix: zablokował sb wiadomości
17:02 Venix: XD
17:03 Venix: dobra plz
17:03 Venix: nie każ mi modować normala
17:03 Venix: XD
17:03 deadpon3: spoks, omińmy temat nubowskich map xD
17:04 Venix: dobra dobra
17:04 Venix: od razu do rzeczy
17:04 Venix: XDDDDDD
17:04 *Venix is editing [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka [Wiejska Inba]]
17:04 Venix: dobra nazwa diffu
17:04 Venix: heh
17:05 deadpon3: amerykańce i chińczyki będą język łamać
17:05 Venix: heh
17:06 Venix: troche średniowieczny ten insejn
17:06 Venix: ale spoko
17:06 Venix: XD
17:06 deadpon3: jak to średniowieczny ;-;
17:06 Venix: XD
17:06 Venix: nie no jaja se rb
17:07 Venix: 00:34:119 (3) -
17:07 Venix: weź to zestackuj z
17:07 Venix: 00:33:238 (4) -
17:07 Venix: tym
17:07 Venix: bo nie ma logiki wgl
17:08 Venix: 00:37:208 (1) - ctrl+g
17:08 Venix: 00:37:649 (2) -
17:08 Venix: tu też
17:08 deadpon3: takie overlapy są spoko, ale w sumie stack by był niezły, tyle że teraz muszę skalować wszystko żeby symetria była :C
17:08 Venix: XD
17:10 deadpon3: 00:37:649 (2) - jak tu dam ctrl g to jest spora zmiana w ds w całkiem spokojnym momencie :v 1.11 - 1,96
17:10 Venix: 01:15:590 (4,5,2,3,4,5) - ten overlap lekko chujowo wygląda
17:11 Venix: ale za to 10x lepsze flow
17:11 Venix: skąd ty kurwa wziąłeś znajomości do ezka?
17:11 Venix: XD
17:12 deadpon3: 01:14:928 (3) - tu by ctrl g pasowało
17:14 Venix: dobra to tyle
17:14 deadpon3: :3
17:14 deadpon3: overlap zostawię
17:14 Venix: hardów nie umiem dobrze modować
17:14 Venix: xd
17:15 deadpon3: ewentualnie jakby jakaś sugestia w formie screena była
17:15 deadpon3: to pomyśle
17:15 deadpon3: xDD
Topic Starter
deadpon3

Venix wrote:

IRC Mod
16:42 Venix: ej
16:42 Venix: kolego
16:42 Venix: m4m?
16:43 deadpon3: siemka, jasne
16:43 Venix: mapka twoja?
16:43 *deadpon3 is listening to [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka]
16:43 Venix: moja to
16:44 *Venix is listening to [https://osu.ppy.sh/b/1055583 Disasterpeace - I Am Only a Man]
16:44 Venix: XDDDDDDDDDD
16:44 Venix: ta nuta
16:44 Venix: xD
16:44 *deadpon3 szanuje disco
16:44 *deadpon3 szanuje polo
16:44 deadpon3: xDD
16:44 Venix: "^ Click the banner above 4 Uncensored Video (Contains cycki and dupa) ^"
16:44 Venix: życiowy cytat
16:44 Venix: XDDDDDDD
16:45 deadpon3: zuploaduje hemp gru i moduje już :3
16:45 Venix: o
16:45 Venix: hemp gru
16:45 Venix: XDDDDDDDD
16:46 *deadpon3 is editing [https://osu.ppy.sh/b/1105997 Hemp Gru ft. Zary, Jasiek MBH - Amnezja [Amnezja Finezja]]
16:46 deadpon3: xd
16:46 Venix: już myślałem
16:46 Venix: że to jest to
16:46 Venix: XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
16:47 Venix: nie masz innej mapy
16:47 Venix: tej mi sie nie chce modować
16:47 Venix: XD
16:47 deadpon3: same WIP
16:47 deadpon3: dawaj xD
16:47 Venix: D:
16:47 Venix: 4 minuty
16:47 Venix: będe to modował wieczność
16:47 Venix: XD
16:47 deadpon3: nie ma zbyt wiele do poprawki chyba :V
16:47 deadpon3: nie wiem, need 4 mody na recheck ezka
16:47 Venix: dobra zmoduje
16:48 Venix: xD
16:48 deadpon3: więc wiesz
16:48 deadpon3: <3
16:48 deadpon3: xD
16:48 Venix: serio
16:48 Venix: recheck
16:48 Venix: już robił chec?
16:48 Venix: k
16:48 deadpon3: nom, następnym razem ma być bubble i chuj xd
16:48 Venix: jak sobie u niego załatwiłeś moda?
16:49 Venix: D:
16:49 deadpon3: znajomości xd
16:49 Venix: mg w grze zmodować?
16:50 deadpon3: jasne, irc zawsze spoko
16:50 deadpon3: dajesz
16:50 *deadpon3 is listening to [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka]
16:50 deadpon3: ~~~~
16:50 Venix: ok
16:52 *Venix is editing [https://osu.ppy.sh/b/1074556 Mig - Ta Malutka Blondynka [Easy]]
16:52 Venix: lecimy
16:52 Venix: tylko nute wycisze
16:52 Venix: yyyyyyyy
16:52 Venix: xDDDD
16:52 *deadpon3 is rdy
16:53 Venix: 00:16:031 (1,2,3) - popraw tu linear flow
16:53 Venix: 00:17:355 (2,3) -
16:53 Venix: tu i tu
16:53 Venix: dsa
16:53 Venix: weź dsa
16:54 Venix: i z ctrlem ustaw na ukos
16:54 deadpon3: wyślij mi screena plz
16:54 deadpon3: spizgany jestem troche
16:54 deadpon3: :v
16:54 Venix: https://osu.ppy.sh/ss/6414350
16:54 Venix: po prostu ustaw z ctrlem klikniętym
16:54 Venix: cały czas
16:55 Venix: to wtedy ci wyjdzie perfecto
16:55 Venix: xd
16:56 deadpon3: dobra poprawiłem ds
16:56 deadpon3: next plox
16:57 Venix: 01:47:796 (3) -
16:57 Venix: ten slider troche nie ma sensu
16:57 Venix: jednak
16:57 Venix: ma
16:57 Venix: X
16:58 deadpon3: umm
16:59 Venix: dobra to tyle
16:59 Venix: jestem gówniany w modowaniu easy
16:59 Venix: xD
16:59 deadpon3: ~~~~~~~~~~ :3
16:59 Venix: normal
16:59 Venix: zmień
16:59 Venix: ar na 4
16:59 Venix: xds
17:00 deadpon3: nie bo się overlapy porobią
17:00 deadpon3: i będzie dupa
17:00 deadpon3: remap w chuj xd
17:00 Venix: na 4,5 też?
17:01 deadpon3: nie widzę sensu, sporo normali ma ar5 i to naprawdę nie jest dużo xd
17:01 Venix: popraw ds
17:01 Venix: w AiModzie
17:02 deadpon3: nope, to double note na powolnej części piosenki xd można tak
17:02 deadpon3: ezek to zlecił
17:02 deadpon3: :P
17:02 Venix: aha
17:02 Venix: ok
17:02 Venix: XD
17:02 Venix: kurwa
17:02 Venix: ezek mnie nie chce dodać do znaj
17:02 Venix: chuj
17:02 Venix: zablokował sb wiadomości
17:02 Venix: XD
17:03 Venix: dobra plz
17:03 Venix: nie każ mi modować normala
17:03 Venix: XD
17:03 deadpon3: spoks, omińmy temat nubowskich map xD
17:04 Venix: dobra dobra
17:04 Venix: od razu do rzeczy
17:04 Venix: XDDDDDD
17:04 *Venix is editing [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka [Wiejska Inba]]
17:04 Venix: dobra nazwa diffu
17:04 Venix: heh
17:05 deadpon3: amerykańce i chińczyki będą język łamać
17:05 Venix: heh
17:06 Venix: troche średniowieczny ten insejn
17:06 Venix: ale spoko
17:06 Venix: XD
17:06 deadpon3: jak to średniowieczny ;-;
17:06 Venix: XD
17:06 Venix: nie no jaja se rb
17:07 Venix: 00:34:119 (3) -
17:07 Venix: weź to zestackuj z
17:07 Venix: 00:33:238 (4) -
17:07 Venix: tym
17:07 Venix: bo nie ma logiki wgl
17:08 Venix: 00:37:208 (1) - ctrl+g
17:08 Venix: 00:37:649 (2) -
17:08 Venix: tu też
17:08 deadpon3: takie overlapy są spoko, ale w sumie stack by był niezły, tyle że teraz muszę skalować wszystko żeby symetria była :C
17:08 Venix: XD
17:10 deadpon3: 00:37:649 (2) - jak tu dam ctrl g to jest spora zmiana w ds w całkiem spokojnym momencie :v 1.11 - 1,96
17:10 Venix: 01:15:590 (4,5,2,3,4,5) - ten overlap lekko chujowo wygląda
17:11 Venix: ale za to 10x lepsze flow
17:11 Venix: skąd ty kurwa wziąłeś znajomości do ezka?
17:11 Venix: XD
17:12 deadpon3: 01:14:928 (3) - tu by ctrl g pasowało
17:14 Venix: dobra to tyle
17:14 deadpon3: :3
17:14 deadpon3: overlap zostawię
17:14 Venix: hardów nie umiem dobrze modować
17:14 Venix: xd
17:15 deadpon3: ewentualnie jakby jakaś sugestia w formie screena była
17:15 deadpon3: to pomyśle
17:15 deadpon3: xDD
Mekki
Hi! I am here cause ezek asked me to do it.

[Easy]
  1. 00:10:737 (1,2) - I don't like this pattern, it makes your mapset feels visually weird. I can give you two options, or you move (2) above (1) so it would be like that https://osu.ppy.sh/ss/6430955 or you move (2) to the left so you can make a blanket.
  2. 00:21:325 (3) - Honestly it would be better if you add a reverse to this slider as 00:23:090 (3) - is not worth clicking on a easy diff imo.
  3. 00:49:561 (1,2) - Could you explain why this part have a gap like that?
  4. 01:12:502 (5,6,1,2,3,4,5,1,2,3,4) - Revise your comboing in this entire section, you forgot to NC a note and all the rest got messed up. You have to NC this one 01:12:502 (5) - remove on this one 01:14:266 (1) - add on this one 01:16:031 (4) - and so on so you can have a default of two downbeats per NC.
  5. 01:31:913 (3,4,1) - Don't you think it'd be better to make this slider paralell with (3)? The way you placed it seems kinda weird imo.
  6. 02:07:208 (1) - This is not consistent with your previosu pattern where you did like that 00:23:090 (1) - here. I'd suggest or adding a reverse to 02:06:325 (4) - as I suggested or just leave 02:07:208 (1) - as a single note in case you didn't appyl my suggestion. Same here: 00:53:090 (1).
  7. 02:16:031 (1) - Seems a weird shape compared to the other ones you did like that. Like: 01:44:266 (3) - 02:00:149 (1) etc.
  8. 02:44:266 (1,2,3,4,1,2) - Is there any reason on the song that you used whistles for this whole section instead of the claps?
  9. 03:01:913 (3) - You never used a 3/1 slider before and honestly song doesnt seem different there, so I'd just make it 2/1 and then add a circle.
Overall, the diff is not bad, I like the rhythms and I could be much more nazi with some patterns stuffs as they don't look fine for me like not paralell sliders, not use of CTRL + C CTRL + V in some sliders but those are more personal opinions.

[Hard]
  1. 00:08:972 (1,2,3,1) - What are you exactly trying to follow with those gaps in the rhythm? The vocals? Instrumentals?
  2. 00:16:031 (1,2,3) - Why is your spacing different from 0.9x here?
  3. 00:24:413 (3,4,5,6) - It is the same rhythm used on insane, even being stacked, it still seems harsh for a hard diff. If you apply the changes, apply to all other parts you did that too.
  4. 00:42:502 (1) - This shape looks VERY weird, it would have been much easier use a red node there.
  5. 01:13:384 (5) - You forgot a whistle here
  6. 01:30:149 (1) - I'd use 0.9x spacing for this section as it seems a normal part of the song. Same here: 02:44:266 (1) - cuz you did the same here 00:16:031 (1).
  7. 02:18:237 (3) - Any reason for being stacked under the slider?
  8. 02:58:384 (1,2,3,4) - It is kinda hard to know the spacing here as they look the same, move (2) apart and unstack (3) and (4) so it gets easier to know it is 1/2.
The mapset still has room for improvement in some parts, but it is not a bad one. Keep on the good work!
Topic Starter
deadpon3

MkGuh wrote:

Hi! I am here cause ezek asked me to do it. Hello :3

[Easy]
  1. 00:10:737 (1,2) - I don't like this pattern, it makes your mapset feels visually weird. I can give you two options, or you move (2) above (1) so it would be like that https://osu.ppy.sh/ss/6430955 or you move (2) to the left so you can make a blanket. Chosen the first option
  2. 00:21:325 (3) - Honestly it would be better if you add a reverse to this slider as 00:23:090 (3) - is not worth clicking on a easy diff imo. Okay
  3. 00:49:561 (1,2) - Could you explain why this part have a gap like that? Fixed
  4. 01:12:502 (5,6,1,2,3,4,5,1,2,3,4) - Revise your comboing in this entire section, you forgot to NC a note and all the rest got messed up. You have to NC this one 01:12:502 (5) - remove on this one 01:14:266 (1) - add on this one 01:16:031 (4) - and so on so you can have a default of two downbeats per NC. Done
  5. 01:31:913 (3,4,1) - Don't you think it'd be better to make this slider paralell with (3)? The way you placed it seems kinda weird imo. Yeah, done
  6. 02:07:208 (1) - This is not consistent with your previosu pattern where you did like that 00:23:090 (1) - here. I'd suggest or adding a reverse to 02:06:325 (4) - as I suggested or just leave 02:07:208 (1) - as a single note in case you didn't appyl my suggestion. Same here: 00:53:090 (1). Fixed
  7. 02:16:031 (1) - Seems a weird shape compared to the other ones you did like that. Like: 01:44:266 (3) - 02:00:149 (1) etc. I modified it a bit, should be better now :3
  8. 02:44:266 (1,2,3,4,1,2) - Is there any reason on the song that you used whistles for this whole section instead of the claps? Hmm, not really, I'll check hs on every diff in case of similiar issues
  9. 03:01:913 (3) - You never used a 3/1 slider before and honestly song doesnt seem different there, so I'd just make it 2/1 and then add a circle. Fixed
Overall, the diff is not bad, I like the rhythms and I could be much more nazi with some patterns stuffs as they don't look fine for me like not paralell sliders, not use of CTRL + C CTRL + V in some sliders but those are more personal opinions.

[Hard]
  1. 00:08:972 (1,2,3,1) - What are you exactly trying to follow with those gaps in the rhythm? The vocals? Instrumentals? Remapped, I think it's better now
  2. 00:16:031 (1,2,3) - Why is your spacing different from 0.9x here? Fixed
  3. 00:24:413 (3,4,5,6) - It is the same rhythm used on insane, even being stacked, it still seems harsh for a hard diff. If you apply the changes, apply to all other parts you did that too. I don't have any idea how to make this stage clear on hard because a kickslider was hard to read :/
  4. 00:42:502 (1) - This shape looks VERY weird, it would have been much easier use a red node there. Fixed
  5. 01:13:384 (5) - You forgot a whistle here Did I? :o
  6. 01:30:149 (1) - I'd use 0.9x spacing for this section as it seems a normal part of the song. Same here: 02:44:266 (1) - cuz you did the same here 00:16:031 (1). Done
  7. 02:18:237 (3) - Any reason for being stacked under the slider? Hmm, why not? It doesn't kill the flow imo
  8. 02:58:384 (1,2,3,4) - It is kinda hard to know the spacing here as they look the same, move (2) apart and unstack (3) and (4) so it gets easier to know it is 1/2. Remapped
The mapset still has room for improvement in some parts, but it is not a bad one. Keep on the good work! Thanks for da mod! :D
Wezeh
Hello again!

Easy:

1) 00:33:678 (3,4) - Try to put more rights
2) 01:03:678 (3) - Try to put opposite each other
3) 01:42:502 (1,2) - Same like a 1)
4) 01:05:443 (1,2) - you can convert this in a only Slider back
5) 01:06:325 (2) - Try to put the end aligned with the other part (01:07:208 (3) - )
6) 01:15:149 (4,5) - Slider?
7) 02:22:649 (4,1) - Try to put the end aligned with the other part again

Wiejska Inba:

1) 00:52:428 (6) - You can put a another combo because is a Little confused to read
2) 01:32:796 (3,4) - This isnt symetric

you might do like this

3) 02:57:061 (2) - Put a note here! :)
4) 03:00:149 (1,2) - Slider here
5) 03:05:002 (7,8) - Same :D
6) 03:23:311 (2,3) - Death jump, not recommended.
7) 03:31:472 (7,8) - Same
8) 02:56:178 (4,5,1) - Reverse slider here
9) 03:23:311 (2,3) - a Little death jump, but its okay


Hard:

1) 00:09:855 (3) - This slider might be here 00:09:634 (3) -
2) and slider 00:10:296 (4) - Here and finish in 00:10:516 (4) -
3) ↑ Or one circle above the other
4) 01:05:443 (1,2,3,4) - You can put firmer
5) 01:37:208 (1) - You can rotate 20 degrees up
6) 01:51:325 (1,2,3,4) - same at 4), It is a recommendation, not saying it's bad xD
7) you forgot to put a note here 02:57:061 (2) - :)

Normal: I Didnt see any errors or recomendations, all looks god.

Well, nice map, and i hope it ill be ranked soon. Good luck! :) and i hope again to be a Little helpful :oops: :oops:
Topic Starter
deadpon3

Wezeh wrote:

Hello again! hi

Easy:

1) 00:33:678 (3,4) - Try to put more rights Hmm, the difference between them was deliberately, I don't feel like they should be parallel
[/color]2) 01:03:678 (3) - Try to put opposite each other ?
[/color]3) 01:42:502 (1,2) - Same like a 1) meh c:
[/color]4) 01:05:443 (1,2) - you can convert this in a only Slider back But it flows nice
[/color]5) 01:06:325 (2) - Try to put the end aligned with the other part (01:07:208 (3) - ) Nah, it's all intended
6) 01:15:149 (4,5) - Slider? Meh, circles feel better than 4 sliders in a row
7) 02:22:649 (4,1) - Try to put the end aligned with the other part again But why? It doesn't need to be grid-snapped

Wiejska Inba:

1) 00:52:428 (6) - You can put a another combo because is a Little confused to read It's a red tick
2) 01:32:796 (3,4) - This isnt symetric It's copypasted so I'm pretty sure it is symetric xd

you might do like this

3) 02:57:061 (2) - Put a note here! :) but there is a note
4) 03:00:149 (1,2) - Slider here I might consider this later
5) 03:05:002 (7,8) - Same :D Noo, there is a sudden SV change right after it and it might be confusing
6) 03:23:311 (2,3) - Death jump, not recommended. Hmm, not really a death jump lol, it's low bpm
7) 03:31:472 (7,8) - Same ;-;
8) 02:56:178 (4,5,1) - Reverse slider here No, it would end on a 1/1 big tick
9) 03:23:311 (2,3) - a Little death jump, but its okay ok xd


Hard:

1) 00:09:855 (3) - This slider might be here 00:09:634 (3) -
2) and slider 00:10:296 (4) - Here and finish in 00:10:516 (4) -
3) ↑ Or one circle above the other
4) 01:05:443 (1,2,3,4) - You can put firmer okay?
5) 01:37:208 (1) - You can rotate 20 degrees up ok
6) 01:51:325 (1,2,3,4) - same at 4), It is a recommendation, not saying it's bad xD xd
7) you forgot to put a note here 02:57:061 (2) - :) yep

Normal: I Didnt see any errors or recomendations, all looks god. cool :3

Well, nice map, and i hope it ill be ranked soon. Good luck! :) and i hope again to be a Little helpful :oops: :oops:
Thanks for da mod ^^
Peuniak
I won't mod easier diffs cause i suck at easy mapping and cant see any problems with these maps sorry ;/

Wiejska Inba
higher AR (8.7-8.8) maybe?
00:01:914 - i know 69% volume is important but the intro should be quieter
00:02:355 (3) - move this slider to x:160 y:256, fits better
00:20:884 (6) - https://osu.ppy.sh/ss/6496570 make this slider more like this
00:27:722 (4,5) - move this 2 circles closer to 00:27:502 (3,6)
00:38:531 (5,6) - move it a little bit higher
00:42:061 (6,1) - move those 2 little bit down and to the left like https://osu.ppy.sh/ss/6496641
00:46:693 (2) - this one higher 00:46:913 (3) - this one lower 00:47:355 (4) - this one higher (feels more fluent) https://osu.ppy.sh/ss/6496665
01:30:149 - this sliders could be a little bit further than themselves
01:42:502 (1) - ctrl+shift+r 5 degrees throgh selection centre
01:52:428 (6,7) - this jump is kinda to big
02:44:266 - same as 01:30:149
03:10:296 (4) - this slider looks outplaced according to
03:23:090 (1,2,3,4,5,6) - placement of these feels very random
Topic Starter
deadpon3

Peuniak wrote:

I won't mod easier diffs cause i suck at easy mapping and cant see any problems with these maps sorry ;/ Np m8 :3

Wiejska Inba
higher AR (8.7-8.8) maybe? It's 8,7 now
00:01:914 - i know 69% volume is important but the intro should be quieter Maybe :o
00:02:355 (3) - move this slider to x:160 y:256, fits better done
00:20:884 (6) - https://osu.ppy.sh/ss/6496570 make this slider more like this remapped the whole section :P
00:27:722 (4,5) - move this 2 circles closer to 00:27:502 (3,6) done
00:38:531 (5,6) - move it a little bit higher ok
00:42:061 (6,1) - move those 2 little bit down and to the left like https://osu.ppy.sh/ss/6496641 kk
00:46:693 (2) - this one higher 00:46:913 (3) - this one lower 00:47:355 (4) - this one higher (feels more fluent) https://osu.ppy.sh/ss/6496665 done
01:30:149 - this sliders could be a little bit further than themselves Not really xd
01:42:502 (1) - ctrl+shift+r 5 degrees throgh selection centre done
01:52:428 (6,7) - this jump is kinda to big remapped the jumps
02:44:266 - same as 01:30:149 meeh
03:10:296 (4) - this slider looks outplaced according to It's Image Material styled pattern :3
03:23:090 (1,2,3,4,5,6) - placement of these feels very random I like them
Thanks for the mod! :3
Lilyanna
thank you its now stuck in my head : )
21:40 deadpon3: Hi, do you take mod requests? I'm not sure if you will like the song but I'll leave it here :D
21:40 *deadpon3 is listening to [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka]
21:54 Lilyanna: what most diff need modding? this wont be long mod do uwant ircc?
21:55 deadpon3: I think Insane diff because of the jumps, I'm not sure if the right parts are jumpy and the spacing itself might be questionable
21:55 Lilyanna: hm okay
21:55 Lilyanna: well general
21:55 deadpon3: Hmm, I don't really know if I want IRC, but if you feel like it then sure
21:56 Lilyanna: combo color 4 is not visible with 100 dim ;w;
21:56 Lilyanna: too dark
21:57 deadpon3: okay, gonna make it a bit lighter ^^
21:58 deadpon3: or maybe add another blue instead of purple
21:58 deadpon3: hmm
21:58 Lilyanna: also relating to the song and the bg i chose thier wig
21:58 Lilyanna: http://puu.sh/s7EKa/d1deb55c88.png
21:58 Lilyanna: i can send u code if u like
21:59 Lilyanna: it cheerful song doesnt need that dark color
21:59 deadpon3: Hmm, I won't really know where to put the code :V It's pink I'll find it xd
22:01 deadpon3: or is it not... Idk, you can send screen of the color pallet xd
22:01 Lilyanna: u put the code in the notepad
22:01 Lilyanna: ill show u later
22:01 Lilyanna: xd
22:01 deadpon3: okay :3
22:02 Lilyanna: 00:47:796 (3,4,1) - this flow wierd and dont look appealing the way it keep going circular
22:03 Lilyanna: 00:47:796 (3) - ok ctrl j this
22:03 Lilyanna: and than ctrl g
22:03 Lilyanna: 00:47:355 (2,3) - blanket
22:04 deadpon3: 00:46:913 (3,2) - should I stack?
22:04 *Lilyanna is editing [https://osu.ppy.sh/b/1074556 Mig - Ta Malutka Blondynka [Easy]]
22:05 Lilyanna: http://puu.sh/s7F5K/0673f5749d.jpg
22:05 deadpon3: oh it's easy
22:05 deadpon3: lol
22:05 deadpon3: xD
22:06 Lilyanna: u slow boi :3
22:08 Lilyanna: 01:16:031 (1,1) - make them symmetrycal
22:08 deadpon3: https://osu.ppy.sh/ss/6500056
22:09 Lilyanna: 01:30:149 (1,4) - can stack as long it dont harm the ds
22:09 Lilyanna: yes that better
22:09 deadpon3: https://puu.sh/s7FqA/78c7850978.png
22:09 deadpon3: this is okay, right? :3
22:09 Lilyanna: where is this?
22:10 Lilyanna: give me time :3
22:11 Lilyanna: ye
22:11 Lilyanna: its ok
22:11 Lilyanna: it better than beforee
22:11 Lilyanna: at least
22:11 deadpon3: 00:48:678 (4,1) -
22:11 Lilyanna: 01:07:208 (3,4) - u did same flow here so its ok
22:12 Lilyanna: did u fix symmetry and the stack?
22:12 deadpon3: ye
22:14 Lilyanna: 02:34:561 (2) - move x201 y54
22:14 deadpon3: oh wait I didnt blanket
22:14 deadpon3: minimal blankets are awful to check xd
22:14 Lilyanna: u have lot areas when u map dont go back wheree u were while mapping use all areas
22:15 Lilyanna: 46 +sp and u still fixing blankett! :3
22:15 deadpon3: https://puu.sh/s7FNn/1c75b1d36f.png
22:16 deadpon3: fixed? xd
22:16 Lilyanna: 03:00:149 (1,2) - make them look same
22:16 Lilyanna: should be
22:16 Lilyanna: leave blankets for later
22:17 Lilyanna: 03:20:443 (4) - rotate this 40 degree
22:17 Lilyanna: and flip it like this
22:18 Lilyanna: http://puu.sh/s7FXK/53ebd241f6.jpg
22:19 *Lilyanna is editing [https://osu.ppy.sh/b/1074053 Mig - Ta Malutka Blondynka [Normal]]
22:20 *deadpon3 is editing [https://osu.ppy.sh/b/1074053 Mig - Ta Malutka Blondynka [Normal]]
22:21 Lilyanna: 01:05:443 (1,3) - just aesthatic stuff
22:21 Lilyanna: can be symmetrycal better?
22:22 deadpon3: yeah
22:22 Lilyanna: like mirror slider
22:22 deadpon3: ctrl+c ctrl+v ctrl+g
22:22 deadpon3: xd
22:24 Lilyanna: u got the idea u can do through the map
22:25 Lilyanna: 03:01:031 (3,4) - doesnt look appealing
22:25 Lilyanna: u only did this once
22:26 deadpon3: 01:06:987 (4) - can I skip this beat?
22:26 Lilyanna: in normal and easy u allowed to skip when it make sens
22:27 Lilyanna: and always be consistent in rythm
22:28 Lilyanna: if u remove there remove at the same other part
22:29 Lilyanna: for normall over structure could be improved including some flow
22:30 Lilyanna: 00:24:413 (3,4,5,6) - personal if this is not triple i suggest u avoid this in hard
22:30 Lilyanna: why not 1/4 repeat
22:31 deadpon3: wait this is hard now
22:31 deadpon3: xd
22:31 Lilyanna: yes
22:31 deadpon3: well
22:31 Lilyanna: sorry
22:31 deadpon3: It used to be
22:31 deadpon3: but people were complaining
22:31 deadpon3: because of the previous kickslider
22:31 Lilyanna: it used to be 1/4?
22:31 deadpon3: 00:23:752 (1) -
22:32 deadpon3: 1/6 and then 1/4, they were complaining xd
22:32 deadpon3: yes it used to
22:33 deadpon3: :/
22:33 deadpon3: I tried various options, and I think stackstream is good
22:33 Lilyanna: do u have to map that 1/6 or even the 1/4 they are not too obvious u could just follow the vocals and be consistent like http://puu.sh/s7GXo/8d2f612174.jpg
22:34 Lilyanna: its optional
22:34 deadpon3: and what about the "uoooo oooo ooo part"? xD
22:35 deadpon3: 00:54:413 (3,4,5,6) -
22:36 Lilyanna: http://puu.sh/s7H8H/810e4d876e.jpg
22:36 Lilyanna: still optional u dont have to apply
22:37 Lilyanna: also if u map like this it give that slow movement before the intens music
22:37 Lilyanna: anyway move on
22:38 Lilyanna: 01:35:002 (8,1) - avoid overlap
22:38 deadpon3: I'll think about it
22:38 Lilyanna: look u could have went to the right area
22:39 deadpon3: wait I have a cool idea here
22:39 Lilyanna: 01:45:590 (6,3) - ^
22:39 deadpon3: slider-triangle
22:40 deadpon3: gimmie a moment here xd 1 min
22:40 Lilyanna: 02:18:899 (6,2) - ^
22:40 Lilyanna: u fix fater
22:40 Lilyanna: after*
22:42 Lilyanna: 03:00:811 (4,1) - ^
22:44 deadpon3: https://osu.ppy.sh/ss/6500433
22:44 deadpon3: what do you think? :3
22:44 Lilyanna: better
22:44 deadpon3: 01:45:590 (6,3) - stacked them
22:46 Lilyanna: 00:42:502 (1,2) - make the jump after the slider bigger than 00:43:163 (2,3) -
22:47 Lilyanna: 00:43:605 (4,5,1) - this movement is wierd
22:47 Lilyanna: http://puu.sh/s7HLy/ec8950b605.jpg try this
22:49 Lilyanna: 00:49:561 (1,2) - same here when u make the first jump bigger it give the player a better next jump
22:49 Lilyanna: idk how explain anyway
22:50 Lilyanna: 01:14:928 (3,1) - dont look nice u got back and stacked it there
22:50 deadpon3: https://osu.ppy.sh/ss/6500500
22:50 deadpon3: 02:18:899 (6,7,1) -
22:50 deadpon3: hmm
22:50 deadpon3: should it be like that or not really?
22:51 Lilyanna: yes
22:51 Lilyanna: u map the second part better than the first
22:51 Lilyanna: same as in the hard diff
22:51 Lilyanna: xd
22:53 deadpon3: 03:00:590 (3,4,1) - Can I keep this overlap like [https://osu.ppy.sh/ss/6500534 this]? It's 4 ticks before the slider even appears xd
22:53 Lilyanna: i guess thats it
22:54 deadpon3: I mean 03:01:913 (1) - and 03:00:590 (3) -
22:54 deadpon3: lel xd
22:55 Lilyanna: aaa
22:55 Lilyanna: personaly i dont like them :c
22:56 Lilyanna: u have whole area try not do those overlaps
22:56 Lilyanna: always look back and forward
22:56 Lilyanna: anyway ill post

color code if u want
[Colours]
Combo1 : 216,0,221
Combo2 : 128,0,255
Combo3 : 0,255,255
Combo4 : 64,0,128
Topic Starter
deadpon3

Lilyanna wrote:

thank you its now stuck in my head : )
21:40 deadpon3: Hi, do you take mod requests? I'm not sure if you will like the song but I'll leave it here :D
21:40 *deadpon3 is listening to [https://osu.ppy.sh/b/1069601 Mig - Ta Malutka Blondynka]
21:54 Lilyanna: what most diff need modding? this wont be long mod do uwant ircc?
21:55 deadpon3: I think Insane diff because of the jumps, I'm not sure if the right parts are jumpy and the spacing itself might be questionable
21:55 Lilyanna: hm okay
21:55 Lilyanna: well general
21:55 deadpon3: Hmm, I don't really know if I want IRC, but if you feel like it then sure
21:56 Lilyanna: combo color 4 is not visible with 100 dim ;w;
21:56 Lilyanna: too dark
21:57 deadpon3: okay, gonna make it a bit lighter ^^
21:58 deadpon3: or maybe add another blue instead of purple
21:58 deadpon3: hmm
21:58 Lilyanna: also relating to the song and the bg i chose thier wig
21:58 Lilyanna: http://puu.sh/s7EKa/d1deb55c88.png
21:58 Lilyanna: i can send u code if u like
21:59 Lilyanna: it cheerful song doesnt need that dark color
21:59 deadpon3: Hmm, I won't really know where to put the code :V It's pink I'll find it xd
22:01 deadpon3: or is it not... Idk, you can send screen of the color pallet xd
22:01 Lilyanna: u put the code in the notepad
22:01 Lilyanna: ill show u later
22:01 Lilyanna: xd
22:01 deadpon3: okay :3
22:02 Lilyanna: 00:47:796 (3,4,1) - this flow wierd and dont look appealing the way it keep going circular
22:03 Lilyanna: 00:47:796 (3) - ok ctrl j this
22:03 Lilyanna: and than ctrl g
22:03 Lilyanna: 00:47:355 (2,3) - blanket
22:04 deadpon3: 00:46:913 (3,2) - should I stack?
22:04 *Lilyanna is editing [https://osu.ppy.sh/b/1074556 Mig - Ta Malutka Blondynka [Easy]]
22:05 Lilyanna: http://puu.sh/s7F5K/0673f5749d.jpg
22:05 deadpon3: oh it's easy
22:05 deadpon3: lol
22:05 deadpon3: xD
22:06 Lilyanna: u slow boi :3
22:08 Lilyanna: 01:16:031 (1,1) - make them symmetrycal
22:08 deadpon3: https://osu.ppy.sh/ss/6500056
22:09 Lilyanna: 01:30:149 (1,4) - can stack as long it dont harm the ds
22:09 Lilyanna: yes that better
22:09 deadpon3: https://puu.sh/s7FqA/78c7850978.png
22:09 deadpon3: this is okay, right? :3
22:09 Lilyanna: where is this?
22:10 Lilyanna: give me time :3
22:11 Lilyanna: ye
22:11 Lilyanna: its ok
22:11 Lilyanna: it better than beforee
22:11 Lilyanna: at least
22:11 deadpon3: 00:48:678 (4,1) -
22:11 Lilyanna: 01:07:208 (3,4) - u did same flow here so its ok
22:12 Lilyanna: did u fix symmetry and the stack?
22:12 deadpon3: ye
22:14 Lilyanna: 02:34:561 (2) - move x201 y54
22:14 deadpon3: oh wait I didnt blanket
22:14 deadpon3: minimal blankets are awful to check xd
22:14 Lilyanna: u have lot areas when u map dont go back wheree u were while mapping use all areas
22:15 Lilyanna: 46 +sp and u still fixing blankett! :3
22:15 deadpon3: https://puu.sh/s7FNn/1c75b1d36f.png
22:16 deadpon3: fixed? xd
22:16 Lilyanna: 03:00:149 (1,2) - make them look same
22:16 Lilyanna: should be
22:16 Lilyanna: leave blankets for later
22:17 Lilyanna: 03:20:443 (4) - rotate this 40 degree
22:17 Lilyanna: and flip it like this
22:18 Lilyanna: http://puu.sh/s7FXK/53ebd241f6.jpg
22:19 *Lilyanna is editing [https://osu.ppy.sh/b/1074053 Mig - Ta Malutka Blondynka [Normal]]
22:20 *deadpon3 is editing [https://osu.ppy.sh/b/1074053 Mig - Ta Malutka Blondynka [Normal]]
22:21 Lilyanna: 01:05:443 (1,3) - just aesthatic stuff
22:21 Lilyanna: can be symmetrycal better?
22:22 deadpon3: yeah
22:22 Lilyanna: like mirror slider
22:22 deadpon3: ctrl+c ctrl+v ctrl+g
22:22 deadpon3: xd
22:24 Lilyanna: u got the idea u can do through the map
22:25 Lilyanna: 03:01:031 (3,4) - doesnt look appealing
22:25 Lilyanna: u only did this once
22:26 deadpon3: 01:06:987 (4) - can I skip this beat?
22:26 Lilyanna: in normal and easy u allowed to skip when it make sens
22:27 Lilyanna: and always be consistent in rythm
22:28 Lilyanna: if u remove there remove at the same other part
22:29 Lilyanna: for normall over structure could be improved including some flow
22:30 Lilyanna: 00:24:413 (3,4,5,6) - personal if this is not triple i suggest u avoid this in hard
22:30 Lilyanna: why not 1/4 repeat
22:31 deadpon3: wait this is hard now
22:31 deadpon3: xd
22:31 Lilyanna: yes
22:31 deadpon3: well
22:31 Lilyanna: sorry
22:31 deadpon3: It used to be
22:31 deadpon3: but people were complaining
22:31 deadpon3: because of the previous kickslider
22:31 Lilyanna: it used to be 1/4?
22:31 deadpon3: 00:23:752 (1) -
22:32 deadpon3: 1/6 and then 1/4, they were complaining xd
22:32 deadpon3: yes it used to
22:33 deadpon3: :/
22:33 deadpon3: I tried various options, and I think stackstream is good
22:33 Lilyanna: do u have to map that 1/6 or even the 1/4 they are not too obvious u could just follow the vocals and be consistent like http://puu.sh/s7GXo/8d2f612174.jpg
22:34 Lilyanna: its optional
22:34 deadpon3: and what about the "uoooo oooo ooo part"? xD
22:35 deadpon3: 00:54:413 (3,4,5,6) -
22:36 Lilyanna: http://puu.sh/s7H8H/810e4d876e.jpg
22:36 Lilyanna: still optional u dont have to apply
22:37 Lilyanna: also if u map like this it give that slow movement before the intens music
22:37 Lilyanna: anyway move on
22:38 Lilyanna: 01:35:002 (8,1) - avoid overlap
22:38 deadpon3: I'll think about it
22:38 Lilyanna: look u could have went to the right area
22:39 deadpon3: wait I have a cool idea here
22:39 Lilyanna: 01:45:590 (6,3) - ^
22:39 deadpon3: slider-triangle
22:40 deadpon3: gimmie a moment here xd 1 min
22:40 Lilyanna: 02:18:899 (6,2) - ^
22:40 Lilyanna: u fix fater
22:40 Lilyanna: after*
22:42 Lilyanna: 03:00:811 (4,1) - ^
22:44 deadpon3: https://osu.ppy.sh/ss/6500433
22:44 deadpon3: what do you think? :3
22:44 Lilyanna: better
22:44 deadpon3: 01:45:590 (6,3) - stacked them
22:46 Lilyanna: 00:42:502 (1,2) - make the jump after the slider bigger than 00:43:163 (2,3) -
22:47 Lilyanna: 00:43:605 (4,5,1) - this movement is wierd
22:47 Lilyanna: http://puu.sh/s7HLy/ec8950b605.jpg try this
22:49 Lilyanna: 00:49:561 (1,2) - same here when u make the first jump bigger it give the player a better next jump
22:49 Lilyanna: idk how explain anyway
22:50 Lilyanna: 01:14:928 (3,1) - dont look nice u got back and stacked it there
22:50 deadpon3: https://osu.ppy.sh/ss/6500500
22:50 deadpon3: 02:18:899 (6,7,1) -
22:50 deadpon3: hmm
22:50 deadpon3: should it be like that or not really?
22:51 Lilyanna: yes
22:51 Lilyanna: u map the second part better than the first
22:51 Lilyanna: same as in the hard diff
22:51 Lilyanna: xd
22:53 deadpon3: 03:00:590 (3,4,1) - Can I keep this overlap like [https://osu.ppy.sh/ss/6500534 this]? It's 4 ticks before the slider even appears xd
22:53 Lilyanna: i guess thats it
22:54 deadpon3: I mean 03:01:913 (1) - and 03:00:590 (3) -
22:54 deadpon3: lel xd
22:55 Lilyanna: aaa
22:55 Lilyanna: personaly i dont like them :c
22:56 Lilyanna: u have whole area try not do those overlaps
22:56 Lilyanna: always look back and forward
22:56 Lilyanna: anyway ill post

color code if u want
[Colours]
Combo1 : 216,0,221
Combo2 : 128,0,255
Combo3 : 0,255,255
Combo4 : 64,0,128
Updated, thanks for modding! :3
Cyrzai
Hey there :D

Easy
01:19:561 (3) - I think you forgot to hitsound this.

Normal
01:31:031 (2,3) - There's a small spacing error right here. 3 is too far.
02:45:148 (2,3) - ^
03:35:002 (4) - There's quite an important sound on the 1/2 beat after this note, so placing a circle there might be good.

There's no way I can do a good mod when there is a quite high star priority :c
Topic Starter
deadpon3

Zocto wrote:

Hey there :D hi :)

Easy
01:19:561 (3) - I think you forgot to hitsound this. nope

Normal
01:31:031 (2,3) - There's a small spacing error right here. 3 is too far. Nope, the note is stacked to the slider because the part is really calm, it's rankable ^^
02:45:148 (2,3) - ^ ^
03:35:002 (4) - There's quite an important sound on the 1/2 beat after this note, so placing a circle there might be good. Yep I added a note :3

There's no way I can do a good mod when there is a quite high star priority :c Don't worry about it mate :3
6th
Hello !

[Insane]

IRC.

[Hard]
00:34:561 (5) - Move it a bit to the left so it flows better.
00:42:502 (1,2) - It doesn't look really pretty rn... maybe use symmetry to make the pattern look better ?
The rest looks fine tbh.
Good luck.
Topic Starter
deadpon3

6th wrote:

Hello ! Heya ~~

[Insane]

IRC. That was fun :D

[Hard]
00:34:561 (5) - Move it a bit to the left so it flows better. Fixed
00:42:502 (1,2) - It doesn't look really pretty rn... maybe use symmetry to make the pattern look better ?
The rest looks fine tbh. Remapped, but without symmetry xd
Good luck.
Thank You :3
ReFaller
Recheck as ezek requested
Tak sie robi IRC w 108 minut XD
21:55 deadpon3: mod od 6tha zrobiony :3 very polished xd
21:56 ReFaller: zaaplikowany?
21:56 deadpon3: yup
21:57 deadpon3: czekam na krfawego xd i Azure'a
22:02 ReFaller: co ten 6th zrobił z twoim insane...
22:03 deadpon3: w sensie?
22:05 ReFaller: najpierw załatwie to co mnie niepokoi w insane
22:05 ReFaller: 00:14:928 (2,3) - zrób no tu sensowny, nieco większy spacing, najlepiej taki jak wcześniej
22:06 ReFaller: wiem
22:06 ReFaller: masz domyślnie 1,3 ds nie?
22:06 deadpon3: nom
22:06 ReFaller: 00:15:590 (3) - to pociągnij tego mając odpalony 1,3 ds
22:06 ReFaller: i bedzie spoko
22:07 deadpon3: teraz kombinuje jak z tymi jumpami zaraz po tym sliderze
22:08 ReFaller: ja wiem
22:09 ReFaller: 00:16:031 (1) - mozesz tego troche przed poprzedni slider wysunąć
22:09 ReFaller: 00:16:252 (2) - a tutaj zrób taki spacing zeby prev i next wartości były prawie równe
22:09 deadpon3: screen? ^-^
22:10 ReFaller: zaraz
22:12 ReFaller: 00:16:031 (1) - a tego
22:12 ReFaller: dopasuj uzywając 0,9 ds
22:13 ReFaller: w sumie u ciebie to cięzko poprawić bez lekkiego remapu
22:13 ReFaller: ale by trza było tak remapować
22:13 ReFaller: by jak najmniej tego remapować
22:14 ReFaller: mam plan
22:15 ReFaller: 00:15:590 (3) - zrób ctrl+j i dopasuj na 1,3 ds
22:15 ReFaller: udało mi sie
22:15 deadpon3: pokaa
22:16 ReFaller: dam ci koda
22:16 deadpon3: bo mi nie wychodzi
22:16 deadpon3: ok
22:17 ReFaller: [http://puu.sh/sbcs7/4198a77bd3.osu SOLUTION confirmed]
22:19 deadpon3: wowowow OP
22:19 deadpon3: ładnie
22:20 ReFaller: nie z takicj sytuacji sie wyratowywałem XD
22:20 ReFaller: a teraz do rzeczy
22:20 deadpon3: ej właśnie sobie przypomniałem że nie wyciszyłem momentów w innych diffach ale to zrobie potem c:
22:20 deadpon3: rdy
22:20 ReFaller: 00:23:752 (1,2) - co on ci nagadał...
22:21 ReFaller: co to ma być
22:21 ReFaller: chociaz rytm sie moze zgadza
22:21 deadpon3: "I am sure this is 1/8 + circle"
22:22 ReFaller: ten spacing sprawie ze to nie gra sie z muzyką
22:22 ReFaller: to takie ciche ze ten spacing to zabójstwo
22:22 ReFaller: 00:23:972 (2,3) - to tak
22:22 ReFaller: łapiesz te oba
22:23 ReFaller: ustawiasz 3,0 DS i wyrównujesz na oko
22:23 ReFaller: 00:23:752 (1,4) - pomiędzy te dwa
22:23 ReFaller: 00:24:413 (4) - wtedy tu NC rzuć
22:24 ReFaller: to w sumie 6th nic złego nie zrobił
22:25 ReFaller: done?
22:25 ReFaller: mam coś w kiai teraz
22:26 deadpon3: jest na oko
22:26 deadpon3: xd
22:26 ReFaller: 00:43:825 (5) - obróć to w miejscu o 140 stopni
22:27 ReFaller: zeby sie flołowało z pomiedzy umieszczonymi obiektami
22:27 deadpon3: done
22:28 ReFaller: 00:53:752 (1,2,3) - tak zmapowałeś ze ciezko mi w tej chwili coś zaproponować
22:28 ReFaller: ale moment już myśle
22:29 ReFaller: mam
22:29 ReFaller: 00:53:752 (1) - ctrl+h i zestackuj na 00:53:972 (2)
22:30 ReFaller: 00:53:972 (2,3) - i tak samo 3,0 ds wyrównujesz
22:30 ReFaller: 00:54:413 (4) - i potem NC
22:30 ReFaller: polknij jak zrobisz
22:31 deadpon3: https://osu.ppy.sh/ss/6523870 takie coś
22:31 ReFaller: ale nie ostrzegłem cie przed czymś
22:32 ReFaller: 00:53:972 (2,3) - bo jak złapiesz to
22:32 ReFaller: to prev ma dwa razy wiekszą wartość niz next
22:32 ReFaller: upewnij sie czy wcześniej dobrze zrobiłeś
22:36 deadpon3: mniej więcej przeliczone, nie wyrównam tego idealnie
22:36 ReFaller: 00:53:972 (2,3) - ja mam np tutaj prev 2,90 a next 1,44
22:37 ReFaller: o to chodzi ze prev jest podwójne
22:37 deadpon3: ja 2,91 - 1,42
22:37 ReFaller: ok styka
22:37 ReFaller: 00:54:413 (4) - masz NC?
22:37 deadpon3: yup
22:38 ReFaller: chyba sie odrobine wróce
22:38 ReFaller: 00:33:678 (1,2,3,4,5,6,7,8) - tu widze pierwsze 5 to gwiazda
22:38 ReFaller: ale ona jest jakaś rozwalona
22:39 ReFaller: ale tutaj niebardzo mi sie chce pierdolić z tym
22:40 ReFaller: chyba ze kiedyś coś sam wymyślisz
22:40 ReFaller: 00:47:796 (1,2,3,4,5) - bo tu na przykład jest spoko
22:41 deadpon3: ale chodzi ci o strukture czy flow czy?
22:41 ReFaller: struktute
22:42 ReFaller: flow troche tez przez to sie psuje
22:42 ReFaller: ok pominmy to
22:42 deadpon3: no to sie poprawi xd
22:42 ReFaller: 01:37:869 (1,2,3) - tutaj poprawiaj w znany ci juz sposób
22:42 ReFaller: 01:38:531 (4) - i oczywiście potem NC
22:43 deadpon3: tutaj łatwiej bo się fajnie komponuje
22:44 ReFaller: 01:56:619 (1) - wymuszony blanket, dla mnie taki slider nie imituje dobrego flowu
22:44 ReFaller: serio to sie tak bedzie dziwnie grało bo tak na chwile stoisz w miejscu
22:47 deadpon3: jakieś propozycje?
22:47 ReFaller: tym raziem ciężko
22:47 deadpon3: [https://osu.ppy.sh/ss/6523986 co do poprzedniego to spoko?]
22:48 ReFaller: a co masz dalej?
22:48 ReFaller: pokaz połączenie z tym do teraz pokazałeś
22:48 deadpon3: [https://osu.ppy.sh/ss/6523993 takie]
22:49 ReFaller: jo, styka
22:50 ReFaller: 01:56:619 (1) - chyba mam plan
22:50 deadpon3: nie wiem jak ten slider zrobic
22:51 ReFaller: taki slider to śmierć jak trzeba remapować
22:53 ReFaller: chuj musimy odpuścić
22:53 ReFaller: nie wiem co zrobić
22:54 ReFaller: 02:03:678 (1,2) - tu nie trzeba to ma to sens
22:54 ReFaller: 02:07:869 (1,2,3,4,5,6,7) - no to jedziesz
22:55 *deadpon3 jedzie
22:55 ReFaller: jak zrobisz to daj znać
22:59 deadpon3: https://osu.ppy.sh/ss/6524057
22:59 deadpon3: https://osu.ppy.sh/ss/6524060
23:00 ReFaller: tak 7/10, w miare
23:00 ReFaller: moze być
23:00 ReFaller: 02:23:972 (4) - klikej tu
23:00 deadpon3: klikłe
23:00 ReFaller: ctrl+j i zestackuj tam gdzie było
23:01 ReFaller: bedzie dobry flowek z tym dziwnym sliderem
23:01 ReFaller: to spacjalny moment gdzie akurat flow musisz zachować
23:01 ReFaller: przez ten slider
23:01 deadpon3: done
23:01 deadpon3: ~~
23:02 ReFaller: 02:49:561 (1,2,3,4,1,2,3,4) - zaraz to przerobimy
23:02 ReFaller: nie za całkowity remap
23:04 ReFaller: 02:49:561 (1,2,3,4) - ctrl+g na pattern ale uwazaj na hitsoundy
23:06 ReFaller: 02:50:443 (1,2,3,4) - a to zrób ctrl+h potem dopiero ctrl+g i popraw hitsoundy
23:06 ReFaller: moment
23:06 ReFaller: mam ciekawczy plan
23:06 ReFaller: ale nie
23:06 ReFaller: najpierw zaaplikuj to
23:06 deadpon3: nie za ostry jump?
23:07 ReFaller: jak zrobiłes co trzeba
23:07 ReFaller: to teraz wiem co poprawić
23:07 deadpon3: czekaj, mam to ctrl h robic?
23:07 deadpon3: xD
23:07 ReFaller: nie teraz
23:08 ReFaller: 02:49:561 (1,2,3,4,1,2,3,4) - pokaz mi lot obiektów kazde 4 kołka na osobnych fotach
23:08 ReFaller: zebym wiedział ze mamy to samo
23:08 deadpon3: cofnalem do oryginalu, mam dac ctrl g i poprawic hs?
23:08 ReFaller: 02:49:561 (1,2,3,4) - tak na to tylko ctrl+g
23:09 ReFaller: i poprawić hs
23:09 ReFaller: chociaz powiem ze na moment wykasuj ten whistle
23:10 deadpon3: https://puu.sh/sbgpg/074383de07.png
23:10 ReFaller: 02:50:002 (3,4) - ok teraz tutaj ctrl+g
23:11 ReFaller: juz?
23:11 deadpon3: done
23:12 ReFaller: 02:50:443 (1,2,3,4) - teraz na to ctrl+h a potem ctrl+g
23:12 ReFaller: 02:50:443 (1,2) - i potem tylko na to ctrl+g
23:13 deadpon3: https://puu.sh/sbgFT/06a4cf617a.png
23:13 ReFaller: bingo
23:14 deadpon3: 02:50:222 (4,1) - nie za ostro?
23:16 ReFaller: 02:50:443 (1,2,3,4) - mozesz ewentualnie ruszyć to [mniej więcej tak]
23:16 ReFaller: kurwa
23:16 ReFaller: [http://puu.sh/sbgTV/63a2439e9b.jpg tak]
23:19 deadpon3: hmm
23:20 ReFaller: 02:53:752 (1) - teraz myśle co sie dzieje po spinerze
23:20 ReFaller: pod co followujesz
23:20 deadpon3: pod ten noise
23:21 ReFaller: noise czyli?
23:21 deadpon3: syczenie
23:21 ReFaller: to źle ci wyszło
23:23 deadpon3: :/
23:23 ReFaller: ale też nie mam pomysłu jak tu zaradzić
23:23 ReFaller: ...znaczy mi sie nie chce XD...
23:23 ReFaller: 03:06:105 (1,2) - ok teraz tutaj
23:23 ReFaller: tutaj dałeś sie w bambo zrobić
23:23 deadpon3: może dodam kółko na spinnerze, usunę break i dodam kółko na 02:53:090?
23:24 ReFaller: gdzie masz break?
23:25 ReFaller: nie tam
23:25 ReFaller: 03:06:105 (1,2) - teraz tu
23:25 ReFaller: wywal dwójke
23:25 deadpon3: od 02:51:325 do 02:53:090 by był raczej
23:26 deadpon3: nom
23:26 ReFaller: 03:06:105 (1) - a to snapuj w 1/6 i dodaj 1 reverse
23:27 ReFaller: 03:06:766 (4) - i tu NC
23:27 ReFaller: tym razem spacingów nie musisz poprawiać
23:27 deadpon3: ale czemu tak? ja nie słyszę różnicy od poprzednich :o
23:27 ReFaller: a jednak jest
23:27 ReFaller: ja to usłyszałem
23:28 ReFaller: włacz se F3 i słuchaj na 255 szybkości
23:28 ReFaller: tam gdzie nie usłyszysz hitsoundów z obiektów
23:29 deadpon3: hmm
23:31 ReFaller: juz?
23:32 deadpon3: no tak xd jak milczę to czekam na Twój ruch :P
23:32 ReFaller: to tyle z insane
23:32 ReFaller: teraz zrobie testplay harda
23:32 ReFaller: bo normal czy easy to mysle są ok
23:32 ReFaller: chociaz tez je zagram dla pewności
23:32 deadpon3: uploadować inbe?
23:32 ReFaller: jeszcze nie
23:33 deadpon3: oki
23:37 ReFaller: tu bedzie mało do poprawki
23:37 *deadpon3 is editing [https://osu.ppy.sh/b/1072320 Mig - Ta Malutka Blondynka [Hard]]
23:38 ReFaller: 00:23:752 (1) - przypał w insane prawdopodobnie
23:38 ReFaller: bo tu wygląda byc okej
23:39 ReFaller: a 6th ci jednak kazał inny rytm ten zły zrobić
23:39 deadpon3: czyli jednak 1/6?
23:39 ReFaller: tak
23:40 deadpon3: ja pierdole
23:40 ReFaller: w tym miejscu to na pewno
23:40 ReFaller: czekaj
23:40 ReFaller: mam nadzieje
23:40 ReFaller: nie ruszasz nic
23:40 deadpon3: ręczki mam tutaj
23:40 deadpon3: c:
23:40 deadpon3: rączki*
23:40 ReFaller: ok
23:40 ReFaller: to good
23:40 ReFaller: jestem jest ok
23:41 ReFaller: 00:23:752 (1) - wiec ten slider w hardzie
23:41 ReFaller: usuwasz jeden revers i robisz w 1/4
23:41 ReFaller: bo 1/8 na harda nie bedzie korzystna
23:41 ReFaller: 00:53:752 (1) - to samo zrobisz tu
23:42 ReFaller: 01:37:869 (1) -
23:42 ReFaller: 02:07:869 (1) -
23:42 ReFaller: 03:06:105 (1) - i tu
23:42 ReFaller: i to bedzie koniec
23:42 deadpon3: done
23:42 ReFaller: 00:24:413 (3) - aha pamietaj o NC
23:43 ReFaller: i w reszcie takich momentów
23:43 ReFaller: prawie zapomniałem XD
23:43 deadpon3: done ~~
Topic Starter
deadpon3

ReFaller wrote:

Recheck as ezek requested
Tak sie robi IRC w 108 minut XD
21:55 deadpon3: mod od 6tha zrobiony :3 very polished xd
21:56 ReFaller: zaaplikowany?
21:56 deadpon3: yup
21:57 deadpon3: czekam na krfawego xd i Azure'a
22:02 ReFaller: co ten 6th zrobił z twoim insane...
22:03 deadpon3: w sensie?
22:05 ReFaller: najpierw załatwie to co mnie niepokoi w insane
22:05 ReFaller: 00:14:928 (2,3) - zrób no tu sensowny, nieco większy spacing, najlepiej taki jak wcześniej
22:06 ReFaller: wiem
22:06 ReFaller: masz domyślnie 1,3 ds nie?
22:06 deadpon3: nom
22:06 ReFaller: 00:15:590 (3) - to pociągnij tego mając odpalony 1,3 ds
22:06 ReFaller: i bedzie spoko
22:07 deadpon3: teraz kombinuje jak z tymi jumpami zaraz po tym sliderze
22:08 ReFaller: ja wiem
22:09 ReFaller: 00:16:031 (1) - mozesz tego troche przed poprzedni slider wysunąć
22:09 ReFaller: 00:16:252 (2) - a tutaj zrób taki spacing zeby prev i next wartości były prawie równe
22:09 deadpon3: screen? ^-^
22:10 ReFaller: zaraz
22:12 ReFaller: 00:16:031 (1) - a tego
22:12 ReFaller: dopasuj uzywając 0,9 ds
22:13 ReFaller: w sumie u ciebie to cięzko poprawić bez lekkiego remapu
22:13 ReFaller: ale by trza było tak remapować
22:13 ReFaller: by jak najmniej tego remapować
22:14 ReFaller: mam plan
22:15 ReFaller: 00:15:590 (3) - zrób ctrl+j i dopasuj na 1,3 ds
22:15 ReFaller: udało mi sie
22:15 deadpon3: pokaa
22:16 ReFaller: dam ci koda
22:16 deadpon3: bo mi nie wychodzi
22:16 deadpon3: ok
22:17 ReFaller: [http://puu.sh/sbcs7/4198a77bd3.osu SOLUTION confirmed]
22:19 deadpon3: wowowow OP
22:19 deadpon3: ładnie
22:20 ReFaller: nie z takicj sytuacji sie wyratowywałem XD
22:20 ReFaller: a teraz do rzeczy
22:20 deadpon3: ej właśnie sobie przypomniałem że nie wyciszyłem momentów w innych diffach ale to zrobie potem c:
22:20 deadpon3: rdy
22:20 ReFaller: 00:23:752 (1,2) - co on ci nagadał...
22:21 ReFaller: co to ma być
22:21 ReFaller: chociaz rytm sie moze zgadza
22:21 deadpon3: "I am sure this is 1/8 + circle"
22:22 ReFaller: ten spacing sprawie ze to nie gra sie z muzyką
22:22 ReFaller: to takie ciche ze ten spacing to zabójstwo
22:22 ReFaller: 00:23:972 (2,3) - to tak
22:22 ReFaller: łapiesz te oba
22:23 ReFaller: ustawiasz 3,0 DS i wyrównujesz na oko
22:23 ReFaller: 00:23:752 (1,4) - pomiędzy te dwa
22:23 ReFaller: 00:24:413 (4) - wtedy tu NC rzuć
22:24 ReFaller: to w sumie 6th nic złego nie zrobił
22:25 ReFaller: done?
22:25 ReFaller: mam coś w kiai teraz
22:26 deadpon3: jest na oko
22:26 deadpon3: xd
22:26 ReFaller: 00:43:825 (5) - obróć to w miejscu o 140 stopni
22:27 ReFaller: zeby sie flołowało z pomiedzy umieszczonymi obiektami
22:27 deadpon3: done
22:28 ReFaller: 00:53:752 (1,2,3) - tak zmapowałeś ze ciezko mi w tej chwili coś zaproponować
22:28 ReFaller: ale moment już myśle
22:29 ReFaller: mam
22:29 ReFaller: 00:53:752 (1) - ctrl+h i zestackuj na 00:53:972 (2)
22:30 ReFaller: 00:53:972 (2,3) - i tak samo 3,0 ds wyrównujesz
22:30 ReFaller: 00:54:413 (4) - i potem NC
22:30 ReFaller: polknij jak zrobisz
22:31 deadpon3: https://osu.ppy.sh/ss/6523870 takie coś
22:31 ReFaller: ale nie ostrzegłem cie przed czymś
22:32 ReFaller: 00:53:972 (2,3) - bo jak złapiesz to
22:32 ReFaller: to prev ma dwa razy wiekszą wartość niz next
22:32 ReFaller: upewnij sie czy wcześniej dobrze zrobiłeś
22:36 deadpon3: mniej więcej przeliczone, nie wyrównam tego idealnie
22:36 ReFaller: 00:53:972 (2,3) - ja mam np tutaj prev 2,90 a next 1,44
22:37 ReFaller: o to chodzi ze prev jest podwójne
22:37 deadpon3: ja 2,91 - 1,42
22:37 ReFaller: ok styka
22:37 ReFaller: 00:54:413 (4) - masz NC?
22:37 deadpon3: yup
22:38 ReFaller: chyba sie odrobine wróce
22:38 ReFaller: 00:33:678 (1,2,3,4,5,6,7,8) - tu widze pierwsze 5 to gwiazda
22:38 ReFaller: ale ona jest jakaś rozwalona
22:39 ReFaller: ale tutaj niebardzo mi sie chce pierdolić z tym
22:40 ReFaller: chyba ze kiedyś coś sam wymyślisz
22:40 ReFaller: 00:47:796 (1,2,3,4,5) - bo tu na przykład jest spoko
22:41 deadpon3: ale chodzi ci o strukture czy flow czy?
22:41 ReFaller: struktute
22:42 ReFaller: flow troche tez przez to sie psuje
22:42 ReFaller: ok pominmy to
22:42 deadpon3: no to sie poprawi xd
22:42 ReFaller: 01:37:869 (1,2,3) - tutaj poprawiaj w znany ci juz sposób
22:42 ReFaller: 01:38:531 (4) - i oczywiście potem NC
22:43 deadpon3: tutaj łatwiej bo się fajnie komponuje
22:44 ReFaller: 01:56:619 (1) - wymuszony blanket, dla mnie taki slider nie imituje dobrego flowu
22:44 ReFaller: serio to sie tak bedzie dziwnie grało bo tak na chwile stoisz w miejscu
22:47 deadpon3: jakieś propozycje?
22:47 ReFaller: tym raziem ciężko
22:47 deadpon3: [https://osu.ppy.sh/ss/6523986 co do poprzedniego to spoko?]
22:48 ReFaller: a co masz dalej?
22:48 ReFaller: pokaz połączenie z tym do teraz pokazałeś
22:48 deadpon3: [https://osu.ppy.sh/ss/6523993 takie]
22:49 ReFaller: jo, styka
22:50 ReFaller: 01:56:619 (1) - chyba mam plan
22:50 deadpon3: nie wiem jak ten slider zrobic
22:51 ReFaller: taki slider to śmierć jak trzeba remapować
22:53 ReFaller: chuj musimy odpuścić
22:53 ReFaller: nie wiem co zrobić
22:54 ReFaller: 02:03:678 (1,2) - tu nie trzeba to ma to sens
22:54 ReFaller: 02:07:869 (1,2,3,4,5,6,7) - no to jedziesz
22:55 *deadpon3 jedzie
22:55 ReFaller: jak zrobisz to daj znać
22:59 deadpon3: https://osu.ppy.sh/ss/6524057
22:59 deadpon3: https://osu.ppy.sh/ss/6524060
23:00 ReFaller: tak 7/10, w miare
23:00 ReFaller: moze być
23:00 ReFaller: 02:23:972 (4) - klikej tu
23:00 deadpon3: klikłe
23:00 ReFaller: ctrl+j i zestackuj tam gdzie było
23:01 ReFaller: bedzie dobry flowek z tym dziwnym sliderem
23:01 ReFaller: to spacjalny moment gdzie akurat flow musisz zachować
23:01 ReFaller: przez ten slider
23:01 deadpon3: done
23:01 deadpon3: ~~
23:02 ReFaller: 02:49:561 (1,2,3,4,1,2,3,4) - zaraz to przerobimy
23:02 ReFaller: nie za całkowity remap
23:04 ReFaller: 02:49:561 (1,2,3,4) - ctrl+g na pattern ale uwazaj na hitsoundy
23:06 ReFaller: 02:50:443 (1,2,3,4) - a to zrób ctrl+h potem dopiero ctrl+g i popraw hitsoundy
23:06 ReFaller: moment
23:06 ReFaller: mam ciekawczy plan
23:06 ReFaller: ale nie
23:06 ReFaller: najpierw zaaplikuj to
23:06 deadpon3: nie za ostry jump?
23:07 ReFaller: jak zrobiłes co trzeba
23:07 ReFaller: to teraz wiem co poprawić
23:07 deadpon3: czekaj, mam to ctrl h robic?
23:07 deadpon3: xD
23:07 ReFaller: nie teraz
23:08 ReFaller: 02:49:561 (1,2,3,4,1,2,3,4) - pokaz mi lot obiektów kazde 4 kołka na osobnych fotach
23:08 ReFaller: zebym wiedział ze mamy to samo
23:08 deadpon3: cofnalem do oryginalu, mam dac ctrl g i poprawic hs?
23:08 ReFaller: 02:49:561 (1,2,3,4) - tak na to tylko ctrl+g
23:09 ReFaller: i poprawić hs
23:09 ReFaller: chociaz powiem ze na moment wykasuj ten whistle
23:10 deadpon3: https://puu.sh/sbgpg/074383de07.png
23:10 ReFaller: 02:50:002 (3,4) - ok teraz tutaj ctrl+g
23:11 ReFaller: juz?
23:11 deadpon3: done
23:12 ReFaller: 02:50:443 (1,2,3,4) - teraz na to ctrl+h a potem ctrl+g
23:12 ReFaller: 02:50:443 (1,2) - i potem tylko na to ctrl+g
23:13 deadpon3: https://puu.sh/sbgFT/06a4cf617a.png
23:13 ReFaller: bingo
23:14 deadpon3: 02:50:222 (4,1) - nie za ostro?
23:16 ReFaller: 02:50:443 (1,2,3,4) - mozesz ewentualnie ruszyć to [mniej więcej tak]
23:16 ReFaller: kurwa
23:16 ReFaller: [http://puu.sh/sbgTV/63a2439e9b.jpg tak]
23:19 deadpon3: hmm
23:20 ReFaller: 02:53:752 (1) - teraz myśle co sie dzieje po spinerze
23:20 ReFaller: pod co followujesz
23:20 deadpon3: pod ten noise
23:21 ReFaller: noise czyli?
23:21 deadpon3: syczenie
23:21 ReFaller: to źle ci wyszło
23:23 deadpon3: :/
23:23 ReFaller: ale też nie mam pomysłu jak tu zaradzić
23:23 ReFaller: ...znaczy mi sie nie chce XD...
23:23 ReFaller: 03:06:105 (1,2) - ok teraz tutaj
23:23 ReFaller: tutaj dałeś sie w bambo zrobić
23:23 deadpon3: może dodam kółko na spinnerze, usunę break i dodam kółko na 02:53:090?
23:24 ReFaller: gdzie masz break?
23:25 ReFaller: nie tam
23:25 ReFaller: 03:06:105 (1,2) - teraz tu
23:25 ReFaller: wywal dwójke
23:25 deadpon3: od 02:51:325 do 02:53:090 by był raczej
23:26 deadpon3: nom
23:26 ReFaller: 03:06:105 (1) - a to snapuj w 1/6 i dodaj 1 reverse
23:27 ReFaller: 03:06:766 (4) - i tu NC
23:27 ReFaller: tym razem spacingów nie musisz poprawiać
23:27 deadpon3: ale czemu tak? ja nie słyszę różnicy od poprzednich :o
23:27 ReFaller: a jednak jest
23:27 ReFaller: ja to usłyszałem
23:28 ReFaller: włacz se F3 i słuchaj na 255 szybkości
23:28 ReFaller: tam gdzie nie usłyszysz hitsoundów z obiektów
23:29 deadpon3: hmm
23:31 ReFaller: juz?
23:32 deadpon3: no tak xd jak milczę to czekam na Twój ruch :P
23:32 ReFaller: to tyle z insane
23:32 ReFaller: teraz zrobie testplay harda
23:32 ReFaller: bo normal czy easy to mysle są ok
23:32 ReFaller: chociaz tez je zagram dla pewności
23:32 deadpon3: uploadować inbe?
23:32 ReFaller: jeszcze nie
23:33 deadpon3: oki
23:37 ReFaller: tu bedzie mało do poprawki
23:37 *deadpon3 is editing [https://osu.ppy.sh/b/1072320 Mig - Ta Malutka Blondynka [Hard]]
23:38 ReFaller: 00:23:752 (1) - przypał w insane prawdopodobnie
23:38 ReFaller: bo tu wygląda byc okej
23:39 ReFaller: a 6th ci jednak kazał inny rytm ten zły zrobić
23:39 deadpon3: czyli jednak 1/6?
23:39 ReFaller: tak
23:40 deadpon3: ja pierdole
23:40 ReFaller: w tym miejscu to na pewno
23:40 ReFaller: czekaj
23:40 ReFaller: mam nadzieje
23:40 ReFaller: nie ruszasz nic
23:40 deadpon3: ręczki mam tutaj
23:40 deadpon3: c:
23:40 deadpon3: rączki*
23:40 ReFaller: ok
23:40 ReFaller: to good
23:40 ReFaller: jestem jest ok
23:41 ReFaller: 00:23:752 (1) - wiec ten slider w hardzie
23:41 ReFaller: usuwasz jeden revers i robisz w 1/4
23:41 ReFaller: bo 1/8 na harda nie bedzie korzystna
23:41 ReFaller: 00:53:752 (1) - to samo zrobisz tu
23:42 ReFaller: 01:37:869 (1) -
23:42 ReFaller: 02:07:869 (1) -
23:42 ReFaller: 03:06:105 (1) - i tu
23:42 ReFaller: i to bedzie koniec
23:42 deadpon3: done
23:42 ReFaller: 00:24:413 (3) - aha pamietaj o NC
23:43 ReFaller: i w reszcie takich momentów
23:43 ReFaller: prawie zapomniałem XD
23:43 deadpon3: done ~~
Thank You Ziomeczku 8-)
ZekeyHache
Just a quick re-check

Easy
  1. 02:23:972 - Seems you used the wrong hitsound here~
  2. 03:00:149 (3) - did you forgot to add nc here?
Wiejska Inba
  1. 00:03:458 - & 00:10:516 - This pauses feel confusing, I really wasn't expecting them while playing and felt awkward since the song keeps going on.
  2. 00:14:487 - Now this pause feels justified because of the vocals, good job~ But (6) is too close to (1) and that doesn't play well imo. I would at least move (6) to x:91 y:23 ~
  3. 01:05:443 (1,2) - Untack for pattern consistency completion. (Before you did two patterns formed with two stacked circles and two sliders, then a pattern with two unstacked circles and two sliders. This patter has two stacked circles, two sliders and two unstacked circles, so it would be nice to unstack the first two circles so the two-pair pattern feels complete)
Awesome, this has notably improved since the last time I saw it~
I would like you to get a couple more mods on the insane diff and I think I'm gonna be feeling better to place a bubble depending on how it plays~
Topic Starter
deadpon3

ezek wrote:

Just a quick re-check

Easy
  1. 02:23:972 - Seems you used the wrong hitsound here~ fixed
  2. 03:00:149 (3) - did you forgot to add nc here? yep
Wiejska Inba
  1. 00:03:458 - & 00:10:516 - This pauses feel confusing, I really wasn't expecting them while playing and felt awkward since the song keeps going on. Fixed both :3
  2. 00:14:487 - Now this pause feels justified because of the vocals, good job~ But (6) is too close to (1) and that doesn't play well imo. I would at least move (6) to x:91 y:23 ~ Done
  3. 01:05:443 (1,2) - Untack for pattern consistency completion. (Before you did two patterns formed with two stacked circles and two sliders, then a pattern with two unstacked circles and two sliders. This patter has two stacked circles, two sliders and two unstacked circles, so it would be nice to unstack the first two circles so the two-pair pattern feels complete) Done
Awesome, this has notably improved since the last time I saw it~ <3
I would like you to get a couple more mods on the insane diff and I think I'm gonna be feeling better to place a bubble depending on how it plays~ Alright
Mir
Weeeelll, after reading the previous BN post I feel kinda bad writing so much, but I felt these points were really obvious.

Anyways, M4M from #modreqs! O/

Random words that I can’t pronouce (is insane tho)

Insane

  1. 00:09:855 (1) – Random NC? o-o
  2. 00:18:678 (5,6) – uwah, blanketo ;-;
  3. 00:23:752 (1,2) – All instances of this pattern play really weird cuz this jump is super big for ¼ even with slider leniency. Just space it slightly less, especially since 00:24:193 (3,1) – have the same spacing but are further apart on the timeline.
  4. 00:30:149 (1,2) – Blanketto?~
  5. 00:31:031 (3,5) – Swap these two? Makes for a better flowing pattern imo.
  6. 00:37:208 (1,2) – Burankettoo.~
  7. 00:38:972 (1,3) - ^ asdasd
    Check your diff for blankets as they’re really really off sometimes. I won’t mention any more unless they’re SUPER obvious.
  8. 00:56:178 (5,6) – Space these like 01:02:355 (2,3,5,6) – because same sound?
  9. 01:05:884 (3,5,6) – Do these the same pattern as 00:58:825 (2,3,5,6) – cuz same sound?
  10. 01:07:649 (2,6) – UNGH. ;-; move (2) slightly away? ;w;
  11. 01:09:744 (3,4) – Follows trumpet/sax/horn thing better if it were a ¾ slider, like so: https://puu.sh/scJnP/aa3822b238.png Do something similar at 01:13:163 (1,2) – just for rhythm consistency?
  12. 01:30:149 (1,2,3,4,1,2,3,4,1,2,3,4) – omw what this is so good ;-; https://puu.sh/scJsH/a67a4ce03f.png buuuuuuut it gets boring after a while, try to maybe change shapes or reverse direction?
  13. 01:47:795 (1,2) – Random linear jumps? O-o Try this, or something similar?: https://puu.sh/scJBa/f5ad03f6f0.png
  14. 01:50:222 (2,3) – Make these equidistant from 01:49:340 (6). Then stack these 01:49:340 (6,5) - ?
  15. 01:50:663 (4,6) – Make these equidistant from the slider end of 01:49:561 (1) - ?
  16. 01:56:619 (1) – This is a strange shape to see all of a sudden. It doesn’t seem to be representing anything particularly outstanding in the music, and it’s one of the only times you use such a peculiar shape. I would just make it a normal slider. Same with 02:03:678 (1).
  17. 01:59:266 (3,4) – Do the same like 01:58:384 (1,2) - ? Kinda looks weird when you break the pattern like that in the same combo here.
  18. 02:03:678 (1,2) – Really close spacing compared to the rest of the jumps?
  19. 02:16:472 (3,6) – Do the same as 02:09:413 (2,3,5,6) – for consistency’s sake? ;3
  20. 02:20:002 (3,4,6) – Definitely make this like 02:12:943 (2,5) – because now it seems like random placement of notes, and I know those trumpet/sax/horn things are significant sounds. I’m sure you do too. ;w;
  21. 02:22:649 (6,1) – Could probably blanket slightly better. But is also a weird shape for no reason imo. I mean, if you really want to you can keep it… but I think it shouldn’t be that noticeable.
  22. 02:23:862 (3,4) – What I said before about slider on blue tick may be better rhythm.
  23. 02:27:281 (3,4) – Same pls, this plays really awkwardly. ._.
  24. 02:30:149 (1,2) – Slider maybe? Then the jumps will have more impact.
  25. 02:30:811 (4,5,6) – q.q You could keep it but it doesn’t really follow anything in particular.
  26. 02:31:913 (1,2,3,4,5,6) – Could make this area into a neat pattern instead of generic jumps.
  27. 02:33:237 (7) – Pretty strong note on this end imo.
  28. 02:33:678 (1) – This feels off, like it should be on the red tick prior but since 02:33:237 (7) – takes that spot this slider just ends up on a drum instead of the trumpet/sax/horn thing where it might play better and more interestingly.
  29. 02:34:450 (3,4) – Saaaame. ;-; Blue tick rhythm! Do it! :3
  30. 02:43:605 – Do you need this break extension?
  31. 02:44:266 (1,2,3,4,1,2,3,4,1,2,3,4) – As I said before, it’s really cool, but it gets really boring after the first four times.
  32. 02:51:325 (1) – Could end spinner at 02:52:649 – and have a note at 02:53:090 – because downbeat and strong sound. ;3
  33. 03:08:972 (1,2,3,4) – Whaa?! What happened here? D: It was so perfect at 01:17:796 (1,2,3,4) – but why is it so weird now? ;w;
  34. 03:09:855 (3,1) – Overlap ;-;
  35. 03:10:737 (1,3) – Could stack 3 with tail of (1)
  36. 03:27:502 (3,1) – Closer blanket distance than any other blanket ever in this map. You could space it out a little more imo; would look better that way.
Okiedokes, that’s all!

Interesting song choice. O/
Topic Starter
deadpon3

Miryle wrote:

Weeeelll, after reading the previous BN post I feel kinda bad writing so much, but I felt these points were really obvious. xd

Anyways, M4M from #modreqs! O/ yay

Random words that I can’t pronouce (is insane tho)

Insane

  1. 00:09:855 (1) – Random NC? o-o fixed
  2. 00:18:678 (5,6) – uwah, blanketo ;-; fixed
  3. 00:23:752 (1,2) – All instances of this pattern play really weird cuz this jump is super big for ¼ even with slider leniency. Just space it slightly less, especially since 00:24:193 (3,1) – have the same spacing but are further apart on the timeline. ok
  4. 00:30:149 (1,2) – Blanketto?~ ye
  5. 00:31:031 (3,5) – Swap these two? Makes for a better flowing pattern imo. good idea
  6. 00:37:208 (1,2) – Burankettoo.~ ~~
  7. 00:38:972 (1,3) - ^ asdasd kurwa
    Check your diff for blankets as they’re really really off sometimes. I won’t mention any more unless they’re SUPER obvious.
  8. 00:56:178 (5,6) – Space these like 01:02:355 (2,3,5,6) – because same sound? fixed
  9. 01:05:884 (3,5,6) – Do these the same pattern as 00:58:825 (2,3,5,6) – cuz same sound? idk
  10. 01:07:649 (2,6) – UNGH. ;-; move (2) slightly away? ;w; k
  11. 01:09:744 (3,4) – Follows trumpet/sax/horn thing better if it were a ¾ slider, like so: https://puu.sh/scJnP/aa3822b238.png Do something similar at 01:13:163 (1,2) – just for rhythm consistency? hmm
  12. 01:30:149 (1,2,3,4,1,2,3,4,1,2,3,4) – omw what this is so good ;-; https://puu.sh/scJsH/a67a4ce03f.png buuuuuuut it gets boring after a while, try to maybe change shapes or reverse direction? noo I luv the way it's done, especially on DT
  13. 01:47:795 (1,2) – Random linear jumps? O-o Try this, or something similar?: https://puu.sh/scJBa/f5ad03f6f0.png Hmm
  14. 01:50:222 (2,3) – Make these equidistant from 01:49:340 (6). Then stack these 01:49:340 (6,5) - ? okay
  15. 01:50:663 (4,6) – Make these equidistant from the slider end of 01:49:561 (1) - ? okie
  16. 01:56:619 (1) – This is a strange shape to see all of a sudden. It doesn’t seem to be representing anything particularly outstanding in the music, and it’s one of the only times you use such a peculiar shape. I would just make it a normal slider. Same with 02:03:678 (1). fixed the first one, but the next fits really well lol
  17. 01:59:266 (3,4) – Do the same like 01:58:384 (1,2) - ? Kinda looks weird when you break the pattern like that in the same combo here. k
  18. 02:03:678 (1,2) – Really close spacing compared to the rest of the jumps?
  19. 02:16:472 (3,6) – Do the same as 02:09:413 (2,3,5,6) – for consistency’s sake? ;3
  20. 02:20:002 (3,4,6) – Definitely make this like 02:12:943 (2,5) – because now it seems like random placement of notes, and I know those trumpet/sax/horn things are significant sounds. I’m sure you do too. ;w; idk ;-;
  21. 02:22:649 (6,1) – Could probably blanket slightly better. But is also a weird shape for no reason imo. I mean, if you really want to you can keep it… but I think it shouldn’t be that noticeable. fixed blanket
  22. 02:23:862 (3,4) – What I said before about slider on blue tick may be better rhythm. I am not sure ;-;
  23. 02:27:281 (3,4) – Same pls, this plays really awkwardly. ._. ;-;-;;-;
  24. 02:30:149 (1,2) – Slider maybe? Then the jumps will have more impact. I'll keep it jumpy
  25. 02:30:811 (4,5,6) – q.q You could keep it but it doesn’t really follow anything in particular.
  26. 02:31:913 (1,2,3,4,5,6) – Could make this area into a neat pattern instead of generic jumps.~meh
  27. 02:33:237 (7) – Pretty strong note on this end imo. Maybe but it doesn't feel bad to play
  28. 02:33:678 (1) – This feels off, like it should be on the red tick prior but since 02:33:237 (7) – takes that spot this slider just ends up on a drum instead of the trumpet/sax/horn thing where it might play better and more interestingly. yeah fixed
  29. 02:34:450 (3,4) – Saaaame. ;-; Blue tick rhythm! Do it! :3 :V
  30. 02:43:605 – Do you need this break extension? Do I? xd
  31. 02:44:266 (1,2,3,4,1,2,3,4,1,2,3,4) – As I said before, it’s really cool, but it gets really boring after the first four times. noo
  32. 02:51:325 (1) – Could end spinner at 02:52:649 – and have a note at 02:53:090 – because downbeat and strong sound. ;3 yep, good idea :D
  33. 03:08:972 (1,2,3,4) – Whaa?! What happened here? D: It was so perfect at 01:17:796 (1,2,3,4) – but why is it so weird now? ;w; copypasted thanks xd
  34. 03:09:855 (3,1) – Overlap ;-; It's mentioned :3
  35. 03:10:737 (1,3) – Could stack 3 with tail of (1) done
  36. 03:27:502 (3,1) – Closer blanket distance than any other blanket ever in this map. You could space it out a little more imo; would look better that way. I'll keep it
Okiedokes, that’s all!

Interesting song choice. O/ Disco kurwa ~~~~
~

Thanks for modding! :P
Azure
Hello,M4M from #modreqs

[Insane]
  1. 00:03:568 add a not and stack 00:03:458 (7,8,1) together? (it's insane diff so a little jump it's fine)
  2. 00:05:443 delete NC, 00:06:105 NC
  3. 00:12:061 make this slider straight and stack 00:12:502 (1) with 00:11:399 (3), (keep the slider (1) blanket with 00:13:163 (3))
  4. 00:15:921 add a note? sounds good
  5. 00:17:796 (1,2,3,4,5) make a beautiful star? like
  6. 00:29:597 add a not? why not following this sound :? ?
  7. 00:31:693 change this note to 1/4 slider and make it parallel with 00:31:913 to keep the flow like
  8. 01:52:649 try this (two 1/4 slider)

    placement
  9. 00:55:737 the rhythm should be better with this?

    you can try this placement if you changed the rhythm
  10. 00:59:266 ^
  11. 01:02:796、01:06:325... etc. ^
  12. 01:48:678 move it downer in x412 y304
  13. 01:51:656 add a note?
  14. 01:55:958 (5,1) stack it better?
  15. make more jump in this diff will be better? it's little easy for insane I guess..
  16. check some stack by yourself~~

that's all,it's a nice map for a new mapper!
good luck~
Topic Starter
deadpon3

Azure wrote:

Hello,M4M from #modreqs hey

[Insane]
  1. 00:03:568 add a not and stack 00:03:458 (7,8,1) together? (it's insane diff so a little jump it's fine) but making a triple here doesn't make any sense, it's a really calm part (only sax) and Idk why would you make a triple here :o
  2. 00:05:443 delete NC, 00:06:105 NC But it's a red tick and previous is a big white 1/1 :o
  3. 00:12:061 make this slider straight and stack 00:12:502 (1) with 00:11:399 (3), (keep the slider (1) blanket with 00:13:163 (3)) I rotated it down side
  4. 00:15:921 add a note? sounds good Not really :/
  5. 00:17:796 (1,2,3,4,5) make a beautiful star? like Naah I wanted a small spacing differences between 00:17:796 (1,2) - and 00:18:237 (3,4) - because there is a pretty strong tone on 00:18:237 (3,4) - :3
  6. 00:29:597 add a not? why not following this sound :? ? with current nicely looking and nice to play pattern I don't think it's that needed :3
  7. 00:31:693 change this note to 1/4 slider and make it parallel with 00:31:913 to keep the flow like Hmm
  8. 01:52:649 try this (two 1/4 slider) Hmm, might be pretty unexpected but I'll consider this

    placement
  9. 00:55:737 the rhythm should be better with this?

    you can try this placement if you changed the rhythm
  10. 00:59:266 ^
  11. 01:02:796、01:06:325... etc. ^
  12. 01:48:678 move it downer in x412 y304 oki
  13. 01:51:656 add a note? Idk
  14. 01:55:958 (5,1) stack it better? fixed
  15. make more jump in this diff will be better? it's little easy for insane I guess.. I don't want it to be very jumpy and complicated
  16. check some stack by yourself~~

that's all,it's a nice map for a new mapper! thanks :3
good luck~ thx
ZekeyHache
Hi hi! Re-Re-Recheck :v
Hard
  1. 02:18:237 (3) - I recommend you to unstack this circle since it can cause confusion~ Players may think this is 1/4 because you never stack 1/2 notes at the end of sliders so this results in a false indication of a faster note coming up when it's just the same rhythm. It happened to me.. I clicked before the right time because I thought it was gonna be 1/4. So yeah.. unstacking it is something I highly recommend ;w;
Easy
  1. 01:17:796 (1,3) - Switch NC
Okay, now a concern about this difficulty raised in my head. The thing is that you're using only 1/1 when it has the potential of using 1/2 and 3/2 repeat sliders to bring variety to the rhythm and make the diff more fun.

Just to prevent any confusion, here are how they look:
3/2


1/2


Places where I suggest to add 1/2 repeat sliders:
  1. 00:26:619 -
  2. 00:33:678 -
  3. 00:40:737 -
  4. 00:47:796 -
And by now you should know where to put them in the next choruses (where there's kiai) since it's pretty simple ;)

Places where I suggest to add 3/2 repeat sliders:
  1. 01:08:972 -
  2. 01:16:031 -
  3. 02:23:090 -
  4. 02:30:149 -
I hope Easy is more fun to play next time I see the map \:3/
Topic Starter
deadpon3

ezek wrote:

Hi hi! Re-Re-Recheck :v Re-Re-Re-Re-Re ~~~~
Hard
  1. 02:18:237 (3) - I recommend you to unstack this circle since it can cause confusion~ Players may think this is 1/4 because you never stack 1/2 notes at the end of sliders so this results in a false indication of a faster note coming up when it's just the same rhythm. It happened to me.. I clicked before the right time because I thought it was gonna be 1/4. So yeah.. unstacking it is something I highly recommend ;w; Done m8
Easy
  1. 01:17:796 (1,3) - Switch NC oki
Okay, now a concern about this difficulty raised in my head. The thing is that you're using only 1/1 when it has the potential of using 1/2 and 3/2 repeat sliders to bring variety to the rhythm and make the diff more fun. Great idea, you know when I started to make this mapset I thought only 1/1 can be used in Easy, bakabaka >.<

Just to prevent any confusion, here are how they look:
3/2


1/2


Places where I suggest to add 1/2 repeat sliders:
  1. 00:26:619 -
  2. 00:33:678 -
  3. 00:40:737 -
  4. 00:47:796 -
And by now you should know where to put them in the next choruses (where there's kiai) since it's pretty simple ;) Yup <3

Places where I suggest to add 3/2 repeat sliders:
  1. 01:08:972 -
  2. 01:16:031 -
  3. 02:23:090 -
  4. 02:30:149 -
I hope Easy is more fun to play next time I see the map \:3/ It's done ~~ :3
Btw Max Combo on that diff is 420 now \:3/
ZekeyHache
I'm not a fan of the aesthetics, but I believe this should be enough, nice progress you made~ Good luck with the next BN~
Metadata is taken from the official video published by the official channel of the artist, so it should be a valid metadata source~

~Bubbled~
Topic Starter
deadpon3

ezek wrote:

I'm not a fan of the aesthetics, but I believe this should be enough, nice progress you made~ Good luck with the next BN~
Metadata is taken from the official video published by the official channel of the artist, so it should be a valid metadata source~

~Bubbled~
~~ Kurwa intensifies ~~

Thanks for bubbel :3
XVoIR
Nie rzucim ziemi skąd nasz ród!
Nie damy pogrześć mowy.
Polski my naród, polski lud,
Królewski szczep Piastowy.

Nie damy, by nas gnębił wróg!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!

Do krwi ostatniej kropli z żył
Bronić będziemy ducha,
Aż się rozpadnie w proch i w pył
Krzyżacka zawierucha.

Twierdzą nam będzie każdy próg!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!

Nie będzie Niemiec pluł nam w twarz
Ni dzieci nam germanił,
Orężny wstanie hufiec nasz,
Duch będzie nam hetmanił.

Pójdziem, gdy zabrzmi złoty róg!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!

Nie damy miana Polski zgnieść
Nie pójdziem żywo w trumnę
W Ojczyzny imię, na jej cześć
Podnosi czoła dumne.

Odzyska ziemi dziadów wnuk!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!
Topic Starter
deadpon3

XVoIR wrote:

Nie rzucim ziemi skąd nasz ród!
Nie damy pogrześć mowy.
Polski my naród, polski lud,
Królewski szczep Piastowy.

Nie damy, by nas gnębił wróg!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!

Do krwi ostatniej kropli z żył
Bronić będziemy ducha,
Aż się rozpadnie w proch i w pył
Krzyżacka zawierucha.

Twierdzą nam będzie każdy próg!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!

Nie będzie Niemiec pluł nam w twarz
Ni dzieci nam germanił,
Orężny wstanie hufiec nasz,
Duch będzie nam hetmanił.

Pójdziem, gdy zabrzmi złoty róg!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!

Nie damy miana Polski zgnieść
Nie pójdziem żywo w trumnę
W Ojczyzny imię, na jej cześć
Podnosi czoła dumne.

Odzyska ziemi dziadów wnuk!
Tak nam dopomóż Bóg!
Tak nam dopomóż Bóg!
Shmiklak
Was video provided by ezek? If so I don't think he can nominate this set because he is part of set.
ZekeyHache

M a r v o l l o wrote:

Was video provided by ezek? If so I don't think he can nominate this set because he is part of set.
Who said such thing? Providing video or BG doesn't make a person part of the set. It does with storyboard though~
Topic Starter
deadpon3

M a r v o l l o wrote:

Was video provided by ezek? If so I don't think he can nominate this set because he is part of set.
It's just a kitty cat :o
Shmiklak
I remember, I saw thread where Bara's bubble was popped because he provided bg. I know you'll say me to find it, but I think will be just easier ask QAT what I will do later owo also i'm sorry if i'm not right
Spork Lover
It's not an issue xd
Topic Starter
deadpon3
Fycho
Whoever participated in the map itself or created the storyboard are not permitted to nominate the map according current BN rules. However, providing mp3/background/video aren't considered as participating in the map, so the bubble is fine.
Shmiklak
oki owo good luck with getting it qualified then
Shinju
I don't know what kudosu is but give me ;-;
Topic Starter
deadpon3

Shinju wrote:

I don't know what kudosu is but give me ;-;
*gives kds*
Shinju

deadpon3 wrote:

Shinju wrote:

I don't know what kudosu is but give me ;-;
*gives kds*

thanks <3
Mekki

Shinju wrote:

I don't know what kudosu is but give me ;-;
You can get kudosus by helping someone's mapset making a mod to suggest things that will make the set better.

Gratz for the bubble btw! :D
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