It's a good map. Don't see any things want to see changed. Every weird double on a slider and sliderjump part seems doable to me after i played it just 2 times, so I'll say that after playing this 10+ times any part that seemed dumb in the beginning will become natural.
I say people are missing the point here a bit. Everyone ever will be able to do the weird jumps, sliderjumps, 3-5 bursts and doubles and stuff waaaaaaaaaay before they will be able to even have the stamina to play all the streams in this. Whatever playability or flow or song-following problem there may be here, it's a non-issue in contrast to the raw skill required to play this.
We should let players have aspirations of being able to pass/play/fc maps that are outrageously outside their skill level. Having ranked maps such as this will make some players want to improve and have something to work towards. Please make it happen. This is my player perspective, a player who focuses more on improvement and leeches motivation from anything he can.
I think having such a map ranked would benefit those kinds of player's enjoyment of a challenge and fun of playing, and let's be honest after a certain difficulty, like this map, it ALL becomes about FUN and improvement and NOT mapping... I think a few mapping ideas and rules go out the window when we are talking about a super high bpm, deathstream justifiable, melodic death metal map. We should all let the players who can enjoy this, enjoy it more by being ranked and let our mapping OCD take a break.
What I'm saying is that any player who is able to play this map, would scoff at these 'issues'. And that's what a game is about, the player, not the creator or creation process.
I like the standard this map sets as to stamina, finger control and reading. It's amazing training and the mapping itself is fun.
Would rank/10