As per your request.
[General]
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Best of luck!
[General]
- You don't really need widescreen support as the map has no storyboard.
- Since you shorten your username as NeoSL you might want to add it to the tags. Those who enjoyed your guest diffs will probably use it to search for your maps.
- 00:00:917 (1) - the overlap with the score-metre looks a bit untidy. Why not place the slider higher to prevent it? Overlap
- 00:17:250 (2) - a suuden direction change here feels pretty foced. Try to make the angle softer, making the slider feel more "natural" and beginner-friendly.
Note: 00:34:083 (3) - 00:38:250 (1,3) - 00:43:583 (1,3) - 01:26:750 (2) - same here.
It's a neat difficulty, I only disagre with the usage of extreme cuves that go way over the edge with the sliders like 01:26:750 (2).
- 00:24:083 (2,1) - minor - probably making them parallel would make the flow a bit better here. Give it a try and see if it works.
- 00:42:917 (3,2) - personally, I feel a bit uncomfortable with the stack. Would prefer to have these two unstacked, forming a triangle with 00:43:583 (1) - for better readability.
- 00:44:750 (1) - would finish this one 1/2 earlier as this is where the vocals fade. And then add 00:45:417 - a circle here for the vocals and because polarity would require us to have a circle here.
- 01:13:917 (3,4,1) - to make the 3/2 gap between 4 and 1 more obvious, I would move (1) somewhere lower. It is definitely gives a more clear hint that the gap here is a lot bigger than it was between the previous beats. example
Great difficulty, I enjoyed this one a lot!
- 00:49:583 (3,5) - after 00:48:917 (1,2) - this pattern it is very easy to misread 00:49:583 (3,5) - these as a 1/4 pattern.
Awesome!
- 00:15:084 (5,1) - I would place (1) somewhere else, it does not belong to the previous combo, as it has a lot stronger instruments. Unstacking it to make flow more dynamic sounds like a good idea. example
- 00:28:083 (2) - you don't use many sliders like this one, in fact, I haven't seen any before. It looks pretty random, so try a slider with a regular shape insntead?
Note: 01:06:083 (1) - 01:08:750 (1) - you use only two more sliders like the one above. They feel pretty inconsistent, so I'd recommend to make a less agressive curve for them. - 00:40:250 (4,5,6) - the spacing change here can be easily misread as 1/4. Try to keep it more consistent and avoid antijumps? Or place a new combo on (4) or (5) for better readability of the antijump.
Pretty neat. Good job.
- 00:06:583 (2,3) - this is literally the only place in the intro where a 3/4 slider is used for mapping the instruments. IT feels very inconsistent, so either apply 3/4s later on or make this an 1/1 slider.
- 00:26:750 (4,5) - the stack here feels somewhat flow-breaking as it creates an artificial slowdown before the jumpy part.
Nice one.
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Best of luck!