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Xyrus_old_1

Genki1000 wrote:

I've also had this problem since yesterday, is it due to changing my username?
Houtarou Oreki
Woo, manual score submitting \o/
Topic Starter
Kert
New update.

- Custom score updater. Just refresh the page when you're done adding scores
- Recent added scores for you to see which of your scores reached our database

Don't forget to clean browser cache (ctrl-f5) on one of osu!Skills profile pages

The livefeed updater is still working and tries to catch as much scores as it can\
Also I've removed a bunch of cheaters from the db
And fixed profile access for some users
Yuudachi-kun
I keep getting invalid map id -does the score still have to be top 1k?
Michiiii-
It took my old score before I got #1 on this map: https://osu.ppy.sh/b/79553
XII
https://osu.ppy.sh/b/164266 this map shows up as "invalid ID and invalid beatmap"
Yuudachi-kun
Nevermind I was doing /s/ and not /b/
PatZar
the thread never end
Yuudachi-kun
709 stamina up from 698 now guys, yeeeah.

Why do I have a 1 miss tear vid 200k points below my 5 miss it's bullshit /cry
Topic Starter
Kert

Synxx3 wrote:

It took my old score before I got #1 on this map: https://osu.ppy.sh/b/79553
Try using new manual score submission next time. I did that for you and now new score is in the list

XII wrote:

https://osu.ppy.sh/b/164266 this map shows up as "invalid ID and invalid beatmap"
Yeah, weird. I'll check it out soon
UPD: Fixed
Damnjelly
It gives me a invalid map/player id notification for every map i try to submit with the manual submitter
Topic Starter
Kert

Damnjelly wrote:

It gives me a invalid map/player id notification for every map i try to submit with the manual submitter
Check that the map link is https://osu.ppy.sh/b/922172?m=0
and not https://osu.ppy.sh/s/427166

I just tried it on a random map you played and it worked
Damnjelly

Kert wrote:

Damnjelly wrote:

It gives me a invalid map/player id notification for every map i try to submit with the manual submitter
Check that the map link is https://osu.ppy.sh/b/922172?m=0
and not https://osu.ppy.sh/s/427166

I just tried it on a random map you played and it worked
I tried that a couple of times on different maps, but it still gives the invalid map/player id everytime.

I also tried restarting the browser and refreshing but that didn't help either.
Damnjelly
I just got it worken, thanks for helping anyways :)
abraker

Damnjelly wrote:

I just got it worken, thanks for helping anyways :)
Might be helpful if you mentioned how.
Damnjelly

abraker wrote:

Damnjelly wrote:

I just got it worken, thanks for helping anyways :)
Might be helpful if you mentioned how.
I posted the entire link in the map ID, i didn't know you only had to post the numbers at the end. My bad, sorry
E m i
can someone tell me why am I not fearless yet http://osuskills.tk/user/Momiji
http://osuskills.tk/user/PortalLife for example is
Kao

Khelly wrote:

I keep getting invalid map id -does the score still have to be top 1k?
Probably, as the osu! api limits scores up to only 1k.

Kao wrote:

Genki1000 wrote:

Kert for some reason my page doesn't load, can you get it fixed?
http://osuskills.tk/user/Genki1000 is still calculating :/
Edit: Your profile seems to be working now

Momiji wrote:

can someone tell me why am I not fearless yet http://osuskills.tk/user/Momiji
http://osuskills.tk/user/PortalLife for example is
Versatile is better than Fearless.

You might wonder why the titles are separated into two, that's because you can get two titles at once, like how I have Spirited and Sharpshooter because my Agility, Accuracy (Spirited) & Precision (Sharpshooter) is much higher than all the rest. And as for you, Stamina, Tenacity, Agility & Accuracy are all at the same level, thus giving you the title Versatile.
Yuudachi-kun

Khelly wrote:

Nevermind I was doing /s/ and not /b/
Kao

Khelly wrote:

Khelly wrote:

Nevermind I was doing /s/ and not /b/
The manual add should have a notice about this, or just have the IDs automatically omit the /s/ anf change it to /b/
Yuudachi-kun
The s id number is different from the b id number - it doesn't work that way
Kao

Khelly wrote:

The s id number is different from the b id number - it doesn't work that way
Guess that's helpful information, but still confusing nonetheless, a notice or a warning will still be useful
E m i

Kao wrote:

Versatile is better than Fearless.
Well in at least one way I guess, but not to me as I hate aim so much I'd like to lack it even in a simple title.

Kao wrote:

And as for you, Stamina, Tenacity, Agility & Accuracy are all at the same level, thus giving you the title Versatile.

exceeding by points ( stamina + tenacity + accuracy - agility*3)
233 > 185, done.
exceeding by ratio (exceeding by points/agility)
~0.452>~0.381, done.
minimum exceeding (second lowest stat - agility)
50>10, done.
maximum exceeding (highest stat - agility)
110<129, not done.

i am suing osuskills if I don't get fearless after fulfilling 4th something
exceeding is good word!
Kao

Momiji wrote:

SPOILER

Kao wrote:

Versatile is better than Fearless.
Well in at least one way I guess, but not to me as I hate aim so much I'd like to lack it even in a simple title.

Kao wrote:

And as for you, Stamina, Tenacity, Agility & Accuracy are all at the same level, thus giving you the title Versatile.

exceeding by points ( stamina + tenacity + accuracy - agility*3)
233 > 185, done.
exceeding by ratio (exceeding by points/agility)
~0.452>~0.381, done.
minimum exceeding (second lowest stat - agility)
50>10, done.
maximum exceeding (highest stat - agility)
110<129, not done.

i am suing osuskills if I don't get fearless after fulfilling 4th something
exceeding is good word!
Woah woah woah, why not make the devs make the skill title put some glitters and diamonds beside it, because of how much harder to get this title is
(or maybe not that hard)
Yuudachi-kun
I wish I had the stamina only title
The Gambler
I'm pretty sure Beserk means I'm shit doesn't it?
Endaris

The Gambler wrote:

I'm pretty sure Beserk means I'm shit doesn't it?
It means that you traded parts of your sanity for exceptional tapping force.
Foxtrot

Endaris wrote:

The Gambler wrote:

I'm pretty sure Beserk means I'm shit doesn't it?
It means that you traded parts of your sanity for exceptional tapping force.
That's fucking metal, dude.
Xyrus_old_1

The Gambler wrote:

I'm pretty sure Beserk means I'm shit doesn't it?
It means you don't SS enough DT maps

...wish I had Adamant or Fearless ._.
E m i
but seriously, can we get some (more) accurate information on the requirements of titles? i-i really want a new title
Xyrus_old_1

Momiji wrote:

but seriously, can we get some (more) accurate information on the requirements of titles? i-i really want a new title
This is just guesswork but as far as I can tell...

You start by determining your highest stat, e.g. Accuracy at 614, then calculate ~80% of that == 491.2 and your title is determined by whichever stats are at 491.2 or higher, e.g. Accuracy, Stamina and Tenacity, giving you fearless.

So since your accuracy increased to 625, the requirement changed to 500,. Since your Agility went from 485 (below the threashold) to 515 (above it), you went from Fearless to Versatile.
Endaris
abraker kert reading when
TheLukay
Either Precision Rating or me is broken

Edit: CS9.1 seems to be very effective

abraker

Endaris wrote:

abraker kert reading when
Life effort reading when

Joking aside, I took a one month break to work on something else since kert is busy with irl stuff. There is still an update waiting to be pushed which fixes the precision skill a bit and adds the reaction skill, and that update has been waiting since May. I plan to resume working on the reading skill after this month.
Endaris
damn
so accuracy will remain as my lowest skill cause only OD and tenacity decide about acc-rating :(
E m i

Xyrus wrote:

Momiji wrote:

but seriously, can we get some (more) accurate information on the requirements of titles? i-i really want a new title
This is just guesswork but as far as I can tell...

You start by determining your highest stat, e.g. Accuracy at 614, then calculate ~80% of that == 491.2 and your title is determined by whichever stats are at 491.2 or higher, e.g. Accuracy, Stamina and Tenacity, giving you fearless.

So since your accuracy increased to 625, the requirement changed to 500,. Since your Agility went from 485 (below the threashold) to 515 (above it), you went from Fearless to Versatile.
You are god
achyoo

abraker wrote:

Endaris wrote:

abraker kert reading when
Life effort reading when

Joking aside, I took a one month break to work on something else since kert is busy with irl stuff. There is still an update waiting to be pushed which fixes the precision skill a bit and adds the reaction skill, and that update has been waiting since May. I plan to resume working on the reading skill after this month.
reaction? i assume that's high AR reading?
can't wait for that update tho :>
TheLukay

Ayucchi wrote:

reaction? i assume that's high AR reading?
can't wait for that update tho :>
I really really hope the reading skill is not high AR, almost anybody that played for a decent time can do ar9/10. Low AR at the same object densitiy usually requires so much more training. and 99.9% of the players don't even touch Easy Mod.
I hope its a mix of AR and stuff like object density/spacing.
abraker

TheLukay wrote:

I really really hope the reading skill is not high AR
It's not.

TheLukay wrote:

I hope its a mix of AR and stuff like object density/spacing.
It is.
achyoo

TheLukay wrote:

Ayucchi wrote:

reaction? i assume that's high AR reading?
can't wait for that update tho :>
I really really hope the reading skill is not high AR, almost anybody that played for a decent time can do ar9/10. Low AR at the same object densitiy usually requires so much more training. and 99.9% of the players don't even touch Easy Mod.
I hope its a mix of AR and stuff like object density/spacing.
oh in his reply he said the update waiting to be pushed adds this skill called "reaction" it isnt shown on the website or anything so im not to sure about that, just based on what he said in his reply, so I assume THAT is high ar reading

but yea nice that the reading skill takes into account the spacing and object density.
Jinn
I'm literally bad at everything except for agility . How do I improve?
snyviper

Jinn wrote:

I'm literally bad at everything except for agility . How do I improve?
You are kinda good at accuracy too (check global ranking), so it means you are good at jumps and at making high accuracy. If you want to improve stamina and tenacity, try to play more stream focused maps o/
Yuudachi-kun
I wish I had less tenacity and agility
Jinn

snyviper wrote:

Jinn wrote:

I'm literally bad at everything except for agility . How do I improve?
You are kinda good at accuracy too (check global ranking), so it means you are good at jumps and at making high accuracy. If you want to improve stamina and tenacity, try to play more stream focused maps o/
Thx ;D
blahpy
I understand that it's probably not final or complete but I'd like to offer a few thoughts about the Memory skill. I think it's currently looking too much at the spacing and not enough at the bpm/circle size/combo length/actual difficulty of maps.

To help illustrate this I underlined 2 scores that took next to no effort in red and a much better score that took hundreds of tries in green...



edit: I'm fairly sure adding hidden to flashlight currently doesn't make a difference either, correct me if I'm wrong. I feel like that should add more points too because it's a lot harder when the two are combined
Namii

blahpy wrote:

I understand that it's probably not final or complete but I'd like to offer a few thoughts about the Memory skill. I think it's currently looking too much at the spacing and not enough at the bpm/circle size/combo length/actual difficulty of maps.
Also doesn't take into account repeating patterns, there's plenty of memory scores I have that are hugely sight-readable mostly due to speed and repeating patterns..


blahpy wrote:

edit: I'm fairly sure adding hidden to flashlight currently doesn't make a difference either, correct me if I'm wrong. I feel like that should add more points too because it's a lot harder when the two are combined
HD does make a difference, but only adds like 20 points extra usually in my experience. Imo FL by itself needs to be nerf'd and at the same time adding HD be buffed

Seriously though, just take a look at my memory scores and you'll see how broken it is
worst fl player
The memory skill is all about memorising not speed. Spread out new combos what you cant see in your FL radius after you finished the combo before makes the memory skill go higher.
abraker
Thanks for the feedback about memory! Out of all of the problems, the following is the one I have an issue with:

Namii wrote:

Also doesn't take into account repeating patterns, there's plenty of memory scores I have that are hugely sight-readable mostly due to speed and repeating patterns..
I still have little clue on how to detect repeating patterns in a way which doesn't take forever. If you want, suggest your ideas in the reading thread.
Toy
Yo Kert, what's this new Reaction skill and how do you plan on implementing it?

Sightreading seems like something that's easily gameable and difficult to measure.
abraker

[Toy] wrote:

Yo Kert, what's this new Reaction skill and how do you plan on implementing it?

Sightreading seems like something that's easily gameable and difficult to measure.
It's coming very soon actually. We have made reaction results for a couple players while testing to see if the values make sense just yesterday. Reaction works by measuring the true AR (AR and HD) while taking account sparseness chaos of the patterns.
Toy

Xyrus wrote:

Momiji wrote:

but seriously, can we get some (more) accurate information on the requirements of titles? i-i really want a new title
This is just guesswork but as far as I can tell...

You start by determining your highest stat, e.g. Accuracy at 614, then calculate ~80% of that == 491.2 and your title is determined by whichever stats are at 491.2 or higher, e.g. Accuracy, Stamina and Tenacity, giving you fearless.

So since your accuracy increased to 625, the requirement changed to 500,. Since your Agility went from 485 (below the threashold) to 515 (above it), you went from Fearless to Versatile.
also

I think it's about 90% because lncognito has "Swift" and his next highest stat is 89.9% of his agility.

Unless it takes your highest from all your stats which is weird because it seems right now memory and precision give titles separately to the other four.
RS1
based on my osu!skills I think I found the reason I have RSI
abraker

[Toy] wrote:

Unless it takes your highest from all your stats which is weird because it seems right now memory and precision give titles separately to the other four.
Memory and precision do give titles separately. If you've seen the FAQ on osu!skill website, there is this and this.
Yuudachi-kun

RS1 wrote:

based on my osu!skills I think I found the reason I have RSI

Based on mine I still don't
Xyrus_old_1

[Toy] wrote:

I think it's about 90% because lncognito has "Swift" and his next highest stat is 89.9% of his agility.

Unless it takes your highest from all your stats which is weird because it seems right now memory and precision give titles separately to the other four.
Had another look at titles using more than 2 profiles this time, gonna box the ones I've used to save screenspace, but yes, it does appear to take the highest of all 7 (I assume Reading will be subject to the same calc when it's released) titles to determine your title(s), and 80% still seems accurate based on this.


For example, taking the 5 profiles above, you start with the highest numbers:- 465, 614, 625, 572, 442; you get 372, 491.2, 500, 457.6, 353.6.

At 372, my title - "Berserk" is determined by Agility, Tenacity and Stamina, my Precision is too low to earn me a 2nd title :(
At 491.2, Momiji's previous title - "Fearless" was determined by Accuracy, Tenacity, Stamina (I assume his Memory and Precision were below 492 at the time)
At 500, Momiji's newer title is determined by the 1st 4 stats (again, guessing the other 4 were below 500)
At 457.6, TheLukay's is determined by Precision, Tenacity, Agility and Stamina, giving them Sharpshooter + Berserk
At 353.6, Incognito's is determined by Memory, Precision and Agility, giving them Pirate and Swift.

Hopefully, abraker-sempai will notice this comment and confirm/deny how right/wrong I am.
Topic Starter
Kert
Nice research
That's close but it goes like this:

The title is dominating if either of these is true
1. (highest - skill) < (highest / 5)
2. skill > avg * 1.3

5 and 1.3 are magic numbers, yes
abraker

Xyrus wrote:

Hopefully, abraker-sempai will notice this comment and confirm/deny how right/wrong I am.
Kert beat me to it, but I still notice you. Good work.
Outline


It would be nice if you added a little +(number) or -(number) in versus so you can easily tell how many more points you have than another person.
Yuudachi-kun

Kert wrote:

Nice research
That's close but it goes like this:

The title is dominating if either of these is true
1. (highest - skill) < (highest / 5)
2. skill > avg * 1.3

5 and 1.3 are magic numbers, yes
For #2 I need 768 stamina
For #1 I don't know what you mean because what does "skill" mean in this case because highest is also a skill.
E m i
yeah in that case highest - skill = 0
Checking for myself (accuracy / 5 = 125)

stamina 34 < 125
tenacity 55 < 125
agility 115 < 125 (Here, for fearless, I would need to have 10 less agility or 19 more accuracy because then everything would be dominating except agility)
0 < 125

I don't like this, I could have 625 stamina 625 tenacity 515 agility 625 accuracy and be versatile lol.
but 516 stamina 516 tenacity 515 agility 644 accuracy is fearless :?
Endaris
Tbh I think going for those badges is quite meaningless right now.
According to osu!skills Accuracy is my weakest skill by 41 points which is straight out nonsense. I don't know anyone at my rank who has less streaming speed/stamina than I have and my raw ability to complete fast streams without missing while ignoring acc is greatly surpassed by most players around 50k.
The fact that you always get full points awarded for Tenacity without looking at acc and combo (Prety much only at misscount as far as I can tell) causes the Tenacity skil of most players to be overrated like hell. 3misses 90%(25 more combo) vs 2misses 98% on meme-map only 12 points difference. Pls.
Things could swing once Reading is introduced (and then again we don't know yet whether Reading will influence Acc or not) but the progression levels of each skill aren't at the point where one could call them fair for the purpose of getting badges.
Topic Starter
Kert
You are not supposed to go for badges since badges just reflect your skills
No badge is better than the other except Versatile being better than Ambitious and some other unused ones
The combo influence will be fixed along with the next update which shouldn't take long
Endaris
Badges don't reflect your skills when the progression between the skills is not balanced. If some skills can receive a lot of points without actual skill backing it up the system falls apart.
E m i
fearless is objectively better than versatile as agility is needlessly easy to acquire :?
Yuudachi-kun

Endaris wrote:

Badges don't reflect your skills when the progression between the skills is not balanced. If some skills can receive a lot of points without actual skill backing it up the system falls apart.

>>tenacity
unko

Momiji wrote:

agility is needlessly easy to acquire :?
:)
snyviper


Does that blue circle mean I have a high reaction skill value?
unko
probably not since i have it too :roll:
unko
omg you should make it so that if i manually add and have the map in my recent plays it adds that instead of the real score

ok you have 24 hours to implement it before reunion disappears forever
Topic Starter
Kert

snyviper wrote:



Does that blue circle mean I have a high reaction skill value?
It was a bug. Fixed

Microsoft Vista wrote:

omg you should make it so that if i manually add and have the map in my recent plays it adds that instead of the real score
ok you have 24 hours to implement it before reunion disappears forever
Only one score from a player per map is stored. I don't know what you mean here
Jukkii
So i noticed something was wrong when scores i submitted changed nothing in my stats, especially the memory stat

as you can see these score show up on my "recently added" but

dont show up here and dont contribute to my memory stat. those scores were done yesterday and i tried manual input for one of the scores but it still hasnt calculated it.
whats wrong?
Topic Starter
Kert
They are too short/too easy so the algorithm thinks you could sight-read both of them i.e. not use your memory at all.
You can see that one of them appeared in your precision score list, so they were indeed processed.
Jukkii
thanks for the reply. im moving onto harder maps with FL now that im starting to get the grasp of it so maybe they will get calculated
worst fl player
so what did those dots mean next to your ability name? Or was it a bug?

lol nvm, didn't read :P
snyviper

Kert wrote:

snyviper wrote:



Does that blue circle mean I have a high reaction skill value?
It was a bug. Fixed
Awww... You broke all my hopes...
raechel
Do I smell new badges?



Because the badge/skill list in the FAQ still doesn't have Reaction to it.
E m i
I am breathing so fast
Topic Starter
Kert
Woo. Update!

New skill - Reaction. It shows how fast you can react to objects in high AR maps
Added new titles to include new skill.
Combo influence fixed! Scores with a ton of sliderbreaks should be gone from tops now.
snyviper
I AM PSYCHIC! WHAT HAPPENED TO MY ACCURACY? MY AGILITY IS STILL TOO HIGH! I'M NO MORE BERSERK! TENACITY AND STAMINA (at least) SEEMS TO BE FIXED NOW! MANY SCORES I HAD DISAPPEARED! I'M SWIFT! I LOVE PIZZA! ICELAND IS THE BEST PLACE TO LIVE ON EARTH! AN ANT MAXIMUM FALL SPEED IS 6 KM/H! SO MANY CHANGES AT ONCE I CAN'T THINK

... HYPE!
Endaris

lol
That being said, the scores that now are listed high under acc seem to be way more reasonable than the old ones.
I can't check the other ones yet because the osu!skills-server seems to be dying from the recalculations.
Mangozjebka
what.
StephOsu

i feel like a trash now :(
Rust_omg
Hey guys!
Train with fixes is on the way. Thank you for waiting!

Jukkii
will this "beta tester" badge be permanent?
Yolshka
Btw what is manual score submitting? doesn't it calculate all of your scores or something?
can you tell which ones are calculated?

might have been asked alrady but thread too long.
abraker

-Jukke- wrote:

will this "beta tester" badge be permanent?
That's a bug. Please wait until the osu!skills server stops having a seizure.

ShadyAngel wrote:

Btw what is manual score submitting? doesn't it calculate all of your scores or something?
can you tell which ones are calculated?
It allows you to submit a map one by one for calculating.
unko
not a fan of combo influence especially for stamina :/

(though i'm not even sure if it's there yet because too down)
Endaris
I also think accuracy is a better indicator of consistency for tenacity/stamina but that's not going to happen as long as the devs think that acc needs an own rating.
Yuudachi-kun

Kert wrote:

Woo. Update!


Combo influence fixed! Scores with a ton of sliderbreaks should be gone from tops now.
I don't think this is a good idea for stamina because a sliderbreak isn't indicative that you lost stamina on the map like a miss would have.
E m i
thanks for #1 reaction poland lol
Endaris
I approve of the server maintenance pictures.
Well, most of them, the booby ones are bad.
Mangozjebka
4 hours and website still doesn't work, gj.
Dextersydney
getting better
Topic Starter
Kert
Alright
Issues hopefully fixed. Enjoy
Yuudachi-kun
710 -> 657 stamina horray
worst fl player
Endaris
Looks like basically everything is back to old?
Now I have those joke fake-acc-scores on top of my acc-ranking again ;/
worst fl player


ummmm is there some sort of catch? lol
SunglassesEmoji
Nice update, it's cool to see this project progress, but there's something reaaaally wrong with this map:



It's only AR9 HRDT...
Mangozjebka
Still don't work good
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