The project is in beta, so yeah, the tweaking of absolute values will be made at some point too.
Image material DT is only 1100 points to put things into perspectiveKhelly wrote:
I think 1000 stamina is nearly impossible to get
How do you know?Microsoft Vista wrote:
Image material DT is only 1100 points to put things into perspectiveKhelly wrote:
I think 1000 stamina is nearly impossible to get
EZHD does require some form of short-term memory if the AR is low enough, right?Endaris wrote:
Please rethink what memory is about snyviper.
It is about memorization.
It's a simple fact that you don't have to memorize stuff outside of playing FL. If you think that EZ-players memorize the maps they play let me tell you that you are wrong. Even when playing EZHD I certainly don't memorize the map and unlike with FL I can get high combos on sightread if the map allows it.
Well when I say EZHD, I mean the exaggerated form of HD on lower AR. Reading and short-term can be can seen as two seperate things due to the delay and lack of visual cue to see where and when to hit a note in EZHD?Endaris wrote:
EZHD is not especially different from playing HD on lower AR regarding its short-term memory aspect therefore it wouldn't make sense to give it an own reward.
Look at the top bar of your profile page.timemon wrote:
my stats only updated when I submitted plays that entered my top ranks. I have 2 other plays, they're not on my top ranks but they're top 1000.
it's been 20 hours, is this normal?
this is one of them https://osu.ppy.sh/ss/5066590
Latest scores: from 2 days ago (from 1st of May 2016 17:20:44)Wait a day or so and it should appear
This seems to be inaccurate for me, always saying 2 days ago, even though I have a score from 1 day ago in there.Kert wrote:
Latest scores: from 2 days ago (from 1st of May 2016 17:20:44)
Because it's from your top PP, these are updated separatelyMicrosoft Vista wrote:
This seems to be inaccurate for me, always saying 2 days ago, even though I have a score from 1 day ago in there.
Which one? Depends on how old it is. But it shouldn't be ignored.Microsoft Vista wrote:
Also, is there any reason why it ignores my C rank top 1000 scores? It's kind of strange, and I'm missing a (n abeit undeserved) top stamina score due to it.
I hope it does appear. Last 2(?) times I had Cs they never appeared until I replaced with B+. Though I don't see why this would happen.Kert wrote:
If you mean Granrodeo - Modern Strange Cowboy [DJPop's Insane] then wait a bit more
So, more important than approaching a skill to reality is finding a way to make each one of them unique, right? Or do you want to get rid of some skills? Not sure about what you meant...abraker wrote:
at this point there is an issue with there being too many skills and it calls for some sort of solution.
Endaris did mention that there are skinning tricks to make this easier. That is something we cannot account for. Also don't compare EZHD with FL. EZHD is more similiar to EZ than to FL. Start out by saying, "I can EZ this map, but on EZHD....".snyviper wrote:
It's ok, FL can require more memory than EZHD on most maps, but I think EZHD deserves some memory too.. I played your 123 memory map, I tried it with both FL and EZHD, my combo and accuracy were way lower on EZHD than on FL, because I couldn't remember which one I should have clicked first, so EZHD is also memory related.
That is in regard of adding a new skill. Having too many skills will look like a mess. We would add it if it is clear as day that it's a lacking factor which can't be integrated into any of the existing skills.snyviper wrote:
So, more important than approaching a skill to reality is finding a way to make each one of them unique, right? Or do you want to get rid of some skills? Not sure about what you meant...
If you say so... Both EZ, EZHD and FL are similarly hard for me, and I need to memorize the 3 of them, but like I said from the start, it was just a suggestion, I was making my point, and I wanted to know what you thought about it... Plus, I never tried any skinning trick for EZ, so I can't really say anything about that. Well, at least I learned memory is about memorization.abraker wrote:
Also don't compare EZHD with FL. EZHD is more similiar to EZ than to FL.
ftfysnyviper wrote:
will reading be implemented then?
There are a few people with higher than mithew'sKhelly wrote:
I think 1000 stamina is nearly impossible to get. The highest score I've seen is 855 from mathew for a 2 miss on gekishow which has one 300 bpm longstream at the very end - so let's say 0 miss is 900 points. That means that you need to longstream 330 bpm or have some outrageous 300 bpm tower of heaven like map to get 1,000? Aoiro step at 323 short streams is only 714ish stamina.
same map though!XII wrote:
There are a few people with higher than mithew'sKhelly wrote:
I think 1000 stamina is nearly impossible to get. The highest score I've seen is 855 from mathew for a 2 miss on gekishow which has one 300 bpm longstream at the very end - so let's say 0 miss is 900 points. That means that you need to longstream 330 bpm or have some outrageous 300 bpm tower of heaven like map to get 1,000? Aoiro step at 323 short streams is only 714ish stamina.
So that's why my recent cs7 score didnt get added?Kert wrote:
Just after your previous post it seems like the event feed we're getting top1000 scores from started to work differently.
That means we'll soon drop the support for this (if it won't fix itself for some reason) and implement alternative solution like allowing to add scores by hand (all scores are supported in this case).
Kert wrote:
Just after your previous post it seems like the event feed we're getting top1000 scores from started to work differently.
That means we'll soon drop the support for this (if it won't fix itself for some reason) and implement alternative solution like allowing to add scores by hand (all scores are supported in this case).
Khelly wrote:
To be honest, I think stamina should be renamed to speed since it's way more highly affected by speed than longstreams. I do consider stamina an aspect of speed so I don't think its formulas or whatever need to be renamed. On the other hand, tenacity is like stamina's sad cousin. It's affected by acc iirc but always tails a little bit behind stamina for basically all the same plays. What if you got an fc on road of resistance hr? I'd definitely put that really high in the tenacity stat a the stream aim is incredibly hard and tenacity's description is just "streaming." Shouldn't that be all types of streaming from hard to read/aim/fc streams as well as just speedy ones?
Edit: 15 more points in stamina would be just about impossible for me at my current level. If I can somehow ecke out the hardest top 1k 0 misses I could and probably should have already had, I would add a 790 and a 768 to my plays. How many points would those two give me?
IIRC he's already working on it.Poncho wrote:
shouldnt accuracy weigh in atleast 5-10% into tenacity rating? being able to stream given bpm will allow you to acc it better so it would be a more accurate representation of the tenacity rating.
Does this mean i almost have it too then? Because my stamina/tenacity are even more imbalanced than his lolabraker wrote:
Edit: Rlsc seems to almost have it...Khelly wrote:
I don't know why there's a ??? for just having stamina as a skill
I had some discussion with abraker on this matter as well and he rather seemed eager to isolate tenacity as a skill and narrow it down to:XII wrote:
IIRC he's already working on it.Poncho wrote:
shouldnt accuracy weigh in atleast 5-10% into tenacity rating? being able to stream given bpm will allow you to acc it better so it would be a more accurate representation of the tenacity rating.
Only standard so far.[Dark Wolf] wrote:
just only std mod?no takio?CTB?
Look, they're sharing.Houtarou Oreki wrote:
lmao
Houtarou Oreki wrote:
lmao
Entering your username in the main page will cause it to load longer even if there's a score already built if you visit it directly, like in http://osuskills.tk/user/KaoGenki1000 wrote:
Kert for some reason my page doesn't load, can you get it fixed?
I've also had this problem since yesterday, is it due to changing my username?Genki1000 wrote:
Try using new manual score submission next time. I did that for you and now new score is in the listSynxx3 wrote:
It took my old score before I got #1 on this map: https://osu.ppy.sh/b/79553
Yeah, weird. I'll check it out soonXII wrote:
https://osu.ppy.sh/b/164266 this map shows up as "invalid ID and invalid beatmap"
Check that the map link is https://osu.ppy.sh/b/922172?m=0Damnjelly wrote:
It gives me a invalid map/player id notification for every map i try to submit with the manual submitter
I tried that a couple of times on different maps, but it still gives the invalid map/player id everytime.Kert wrote:
Check that the map link is https://osu.ppy.sh/b/922172?m=0Damnjelly wrote:
It gives me a invalid map/player id notification for every map i try to submit with the manual submitter
and not https://osu.ppy.sh/s/427166
I just tried it on a random map you played and it worked
Might be helpful if you mentioned how.Damnjelly wrote:
I just got it worken, thanks for helping anyways
I posted the entire link in the map ID, i didn't know you only had to post the numbers at the end. My bad, sorryabraker wrote:
Might be helpful if you mentioned how.Damnjelly wrote:
I just got it worken, thanks for helping anyways
Probably, as the osu! api limits scores up to only 1k.Khelly wrote:
I keep getting invalid map id -does the score still have to be top 1k?
Edit: Your profile seems to be working nowKao wrote:
Genki1000 wrote:
Kert for some reason my page doesn't load, can you get it fixed?http://osuskills.tk/user/Genki1000 is still calculating :/
Versatile is better than Fearless.Momiji wrote:
can someone tell me why am I not fearless yet http://osuskills.tk/user/Momiji
http://osuskills.tk/user/PortalLife for example is
Khelly wrote:
Nevermind I was doing /s/ and not /b/
The manual add should have a notice about this, or just have the IDs automatically omit the /s/ anf change it to /b/Khelly wrote:
Khelly wrote:
Nevermind I was doing /s/ and not /b/
Guess that's helpful information, but still confusing nonetheless, a notice or a warning will still be usefulKhelly wrote:
The s id number is different from the b id number - it doesn't work that way
Well in at least one way I guess, but not to me as I hate aim so much I'd like to lack it even in a simple title.Kao wrote:
Versatile is better than Fearless.
Kao wrote:
And as for you, Stamina, Tenacity, Agility & Accuracy are all at the same level, thus giving you the title Versatile.
Woah woah woah, why not make the devs make the skill title put some glitters and diamonds beside it, because of how much harder to get this title isMomiji wrote:
SPOILERWell in at least one way I guess, but not to me as I hate aim so much I'd like to lack it even in a simple title.Kao wrote:
Versatile is better than Fearless.Kao wrote:
And as for you, Stamina, Tenacity, Agility & Accuracy are all at the same level, thus giving you the title Versatile.
exceeding by points ( stamina + tenacity + accuracy - agility*3)
233 > 185, done.
exceeding by ratio (exceeding by points/agility)
~0.452>~0.381, done.
minimum exceeding (second lowest stat - agility)
50>10, done.
maximum exceeding (highest stat - agility)
110<129, not done.
i am suing osuskills if I don't get fearless after fulfilling 4th something
exceeding is good word!
It means that you traded parts of your sanity for exceptional tapping force.The Gambler wrote:
I'm pretty sure Beserk means I'm shit doesn't it?
That's fucking metal, dude.Endaris wrote:
It means that you traded parts of your sanity for exceptional tapping force.The Gambler wrote:
I'm pretty sure Beserk means I'm shit doesn't it?
It means you don't SS enough DT mapsThe Gambler wrote:
I'm pretty sure Beserk means I'm shit doesn't it?
This is just guesswork but as far as I can tell...Momiji wrote:
but seriously, can we get some (more) accurate information on the requirements of titles? i-i really want a new title
Life effort reading whenEndaris wrote:
abraker kert reading when
You are godXyrus wrote:
This is just guesswork but as far as I can tell...Momiji wrote:
but seriously, can we get some (more) accurate information on the requirements of titles? i-i really want a new title
You start by determining your highest stat, e.g. Accuracy at 614, then calculate ~80% of that == 491.2 and your title is determined by whichever stats are at 491.2 or higher, e.g. Accuracy, Stamina and Tenacity, giving you fearless.
So since your accuracy increased to 625, the requirement changed to 500,. Since your Agility went from 485 (below the threashold) to 515 (above it), you went from Fearless to Versatile.
reaction? i assume that's high AR reading?abraker wrote:
Life effort reading whenEndaris wrote:
abraker kert reading when
Joking aside, I took a one month break to work on something else since kert is busy with irl stuff. There is still an update waiting to be pushed which fixes the precision skill a bit and adds the reaction skill, and that update has been waiting since May. I plan to resume working on the reading skill after this month.
I really really hope the reading skill is not high AR, almost anybody that played for a decent time can do ar9/10. Low AR at the same object densitiy usually requires so much more training. and 99.9% of the players don't even touch Easy Mod.Ayucchi wrote:
reaction? i assume that's high AR reading?
can't wait for that update tho :>
It's not.TheLukay wrote:
I really really hope the reading skill is not high AR
It is.TheLukay wrote:
I hope its a mix of AR and stuff like object density/spacing.
oh in his reply he said the update waiting to be pushed adds this skill called "reaction" it isnt shown on the website or anything so im not to sure about that, just based on what he said in his reply, so I assume THAT is high ar readingTheLukay wrote:
I really really hope the reading skill is not high AR, almost anybody that played for a decent time can do ar9/10. Low AR at the same object densitiy usually requires so much more training. and 99.9% of the players don't even touch Easy Mod.Ayucchi wrote:
reaction? i assume that's high AR reading?
can't wait for that update tho :>
I hope its a mix of AR and stuff like object density/spacing.
You are kinda good at accuracy too (check global ranking), so it means you are good at jumps and at making high accuracy. If you want to improve stamina and tenacity, try to play more stream focused maps o/Jinn wrote:
I'm literally bad at everything except for agility . How do I improve?
Thx ;Dsnyviper wrote:
You are kinda good at accuracy too (check global ranking), so it means you are good at jumps and at making high accuracy. If you want to improve stamina and tenacity, try to play more stream focused maps o/Jinn wrote:
I'm literally bad at everything except for agility . How do I improve?
Also doesn't take into account repeating patterns, there's plenty of memory scores I have that are hugely sight-readable mostly due to speed and repeating patterns..blahpy wrote:
I understand that it's probably not final or complete but I'd like to offer a few thoughts about the Memory skill. I think it's currently looking too much at the spacing and not enough at the bpm/circle size/combo length/actual difficulty of maps.
HD does make a difference, but only adds like 20 points extra usually in my experience. Imo FL by itself needs to be nerf'd and at the same time adding HD be buffedblahpy wrote:
edit: I'm fairly sure adding hidden to flashlight currently doesn't make a difference either, correct me if I'm wrong. I feel like that should add more points too because it's a lot harder when the two are combined
I still have little clue on how to detect repeating patterns in a way which doesn't take forever. If you want, suggest your ideas in the reading thread.Namii wrote:
Also doesn't take into account repeating patterns, there's plenty of memory scores I have that are hugely sight-readable mostly due to speed and repeating patterns..