I know this idea was brought here a while ago, but I'd like to polish it a bit and show you, so you can tell me what you think about it.
Someone said that HD should give memory points too, because it requires memory to remember that little time after the circle is gone. Here's what I think:
I think memory achieved by FL plays should remain the same, and HD plays should be added to the memory skill, but with much lower rewards than FL plays. Plus, the amount of circles on the screen should be taken into account, which would make EZ mod to become an ally to increase memory (even more than HD would increase). So, imo the rewards for memory should be something like this:
(HD) <= (EZ) < (FL) < (EZ+FL) <= (EZ+HD) < (HD+FL) = (HD+FL+EZ)
This would give some memory to most of those 22200 players who have 0 memory...
Notes:
Some really easy maps are harder to play with HD than with EZ or FL
CS sometimes matters when it comes with HD and/or flashlight
OD may be important when it comes to HD
Remember jumps is harder than to remember streams with EZ
Higher AR might make EZ easier than with lower AR (is it true?)
My memory isn't good enough for FL or EZ
So, what do you guys think?
Someone said that HD should give memory points too, because it requires memory to remember that little time after the circle is gone. Here's what I think:
I think memory achieved by FL plays should remain the same, and HD plays should be added to the memory skill, but with much lower rewards than FL plays. Plus, the amount of circles on the screen should be taken into account, which would make EZ mod to become an ally to increase memory (even more than HD would increase). So, imo the rewards for memory should be something like this:
(HD) <= (EZ) < (FL) < (EZ+FL) <= (EZ+HD) < (HD+FL) = (HD+FL+EZ)
This would give some memory to most of those 22200 players who have 0 memory...
Notes:
Some really easy maps are harder to play with HD than with EZ or FL
CS sometimes matters when it comes with HD and/or flashlight
OD may be important when it comes to HD
Remember jumps is harder than to remember streams with EZ
Higher AR might make EZ easier than with lower AR (is it true?)
My memory isn't good enough for FL or EZ
So, what do you guys think?