Alright, full modding time! This is going to be really short because you're too good of a mapper to make any mistakes XD
Could you maybe, like, stop mapping so well, you're making me feel bad.
So yeah, hope that was helpful Weeee
No kudosuuuuu
Abrax's Innocuous
I dunno if Abraxos actually checks this map, but it's only one suggestion so I dunno.
02:40:913 (160913|3,163147|2) - I don't recommend an overlapping LN in an EZ difficulty that doesn't have the same end point. In Unpleasant, which is slightly harder than this diff, it doesn't use overlapping LN's, so I'd recommend having these have the same end point.
Also, some of the jacks in this might be too quick for a beginner, but I'd get some other opinions on this. I'm talking about the jacks like 02:12:190 (132190|3,132402|3,132615|3) But that's just my opinion (and looking at it again, it doesn't really seem that bad. Might just be my first impression of it).
02:40:913 (160913|3,163147|2) - I don't recommend an overlapping LN in an EZ difficulty that doesn't have the same end point. In Unpleasant, which is slightly harder than this diff, it doesn't use overlapping LN's, so I'd recommend having these have the same end point.
Also, some of the jacks in this might be too quick for a beginner, but I'd get some other opinions on this. I'm talking about the jacks like 02:12:190 (132190|3,132402|3,132615|3) But that's just my opinion (and looking at it again, it doesn't really seem that bad. Might just be my first impression of it).
Unplesant
00:23:998 (23998|3,24078|2,24158|1,24237|0) - Control H? This might just be the way you map, but every time you add a 1/4 burst, it's always going from right to left. Maybe try to change it a little bit by making it go left to right?
Harsh
00:37:509 - Why'd you stop with the LN? It's still the same sound here as 00:37:083 (37083|3) or 00:36:658 (36658|1)
00:37:934 - ^^
01:58:785 to 02:00:062 - I feel like you should continue the 1/3 piano in the background here because it's still pretty loud and you can easily hear it. Personal opinion too, but I think it kind of breaks the flow if you stop it in this measure.
00:37:934 - ^^
01:58:785 to 02:00:062 - I feel like you should continue the 1/3 piano in the background here because it's still pretty loud and you can easily hear it. Personal opinion too, but I think it kind of breaks the flow if you stop it in this measure.
Brutal
00:22:083 (22083|1,22083|3) and 00:22:243 (22243|3) - I think the second note I highlighted should be made a jump because its got a little bit of a louder sound than the first set of notes I highlighted. For the first set, I'd suggest reducing it to a single note.
00:45:062 (45062|1,45062|3) - Turn these into LN's? These are the same sound as the two sets of LN's before it. Also, the sounds only last for 1/4 of a beat, but I don't know if you want to change that, or if you should.
00:50:647 (50647|0,50647|1,50727|2,50727|3,50807|1,50807|0,50886|3,50886|2,50966|0,50966|1) - Suggest making stairs like so
or something like that. This is because the sound travels from the right speaker to the left speaker during the course of these notes. I also moved 00:50:487 (50487|1,50567|2) one column to the left.
01:10:594 (70594|1) - Make LN? The sound is sustained for 1/2 a beat, but it might not be consistent with the way the rest of your map looks (due to you using a lot of LN jumps).
01:38:360 - Add note for consistency? In this section, you have two LN's, and a short note every time you shift from one set of LN's to the other. Hopefully that makes sense (probably not).
01:45:541 (105541|1) - Make LN due to sustained sound?
00:45:062 (45062|1,45062|3) - Turn these into LN's? These are the same sound as the two sets of LN's before it. Also, the sounds only last for 1/4 of a beat, but I don't know if you want to change that, or if you should.
00:50:647 (50647|0,50647|1,50727|2,50727|3,50807|1,50807|0,50886|3,50886|2,50966|0,50966|1) - Suggest making stairs like so
01:10:594 (70594|1) - Make LN? The sound is sustained for 1/2 a beat, but it might not be consistent with the way the rest of your map looks (due to you using a lot of LN jumps).
01:38:360 - Add note for consistency? In this section, you have two LN's, and a short note every time you shift from one set of LN's to the other. Hopefully that makes sense (probably not).
01:45:541 (105541|1) - Make LN due to sustained sound?
Praise
[Harsh]
02:12:190 (132190|3,132190|2,132402|2,132402|3,132615|3,132615|2) - I love these. That is all.
03:13:865 to 03:16:658 - I also really love this. This is
[Sv's]
- Readable SV's are the absolute best, and they actually add to the map and aren't unnecessary or unwarranted. You have converted a former SV hater to SVism XD
[Spread]
- I love how your spread also includes an EZ diff for people just getting into Mania. This is something not a lot of people do anymore, and I'm happy you included one, even if it is a GD. This helps to train some people in playing and reading technical maps which is great!
- Also, I really love the linear progression in difficulty. The difficulty gaps are well bridged, so pretty much anyone of any skill level has a difficulty in this set they could probably S and enjoy.
- It also makes it pretty easy to learn how to play certain patterns found in almost all Mania maps, like jacks, and streams/bursts.
02:12:190 (132190|3,132190|2,132402|2,132402|3,132615|3,132615|2) - I love these. That is all.
03:13:865 to 03:16:658 - I also really love this. This is
[Sv's]
- Readable SV's are the absolute best, and they actually add to the map and aren't unnecessary or unwarranted. You have converted a former SV hater to SVism XD
[Spread]
- I love how your spread also includes an EZ diff for people just getting into Mania. This is something not a lot of people do anymore, and I'm happy you included one, even if it is a GD. This helps to train some people in playing and reading technical maps which is great!
- Also, I really love the linear progression in difficulty. The difficulty gaps are well bridged, so pretty much anyone of any skill level has a difficulty in this set they could probably S and enjoy.
- It also makes it pretty easy to learn how to play certain patterns found in almost all Mania maps, like jacks, and streams/bursts.
Could you maybe, like, stop mapping so well, you're making me feel bad.
So yeah, hope that was helpful Weeee
No kudosuuuuu