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Lambykinz
I wonder if you gave your account to some high ranking player (hvick, cookiezi, etc.) would this still be possible?

Edit: nvm ofc it would, you would start getting 1000s of pp per day lmao
Sylveon

Khelly wrote:

Endaris wrote:

Hello, Gameplay and Rankings is NOT your diary. READ the forum-specific rules.
Put such stuff on your profile instead.
Thank you.

Woobowiz

^^^^ this
DeathHydra

KanoSet wrote:

acc is everything
No acc is not everything. Look at this guy https://osu.ppy.sh/u/1583218
Yuudachi-kun
Acc helps get pp
Rilene
if ming gets good acc, ming can get like extra 1-1.5k pp by now
B1rd

Rilene wrote:

if ming gets good acc, ming can get like extra 1-1.5k pp by now
Getting acc on 255bpm deathstreams is more of a speed and stamina issue, rather than an acc issue.
-Makishima S-

B1rd wrote:

Rilene wrote:

if ming gets good acc, ming can get like extra 1-1.5k pp by now
Getting acc on 255bpm deathstreams is more of a speed and stamina issue, rather than an acc issue.
Prove it by DT 8-bit princess. It's perfect 225 bpm stream map.
As you said - you just need speed and stamina ;^)
DeathHydra
I feel like he's doing it on purpose though.



map : https://osu.ppy.sh/s/342030

How do you even get 100 so consistently like that?
tfg50

DeathAdderz wrote:

How do you even get 100 so consistently like that?
I heard that he uses a fucked up offset to do that. It makes sense considering his older scores' acc.
KanoSet

DeathAdderz wrote:

KanoSet wrote:

acc is everything
No acc is not everything. Look at this guy https://osu.ppy.sh/u/1583218
i wouldn't believe that's possible if i haven't seen his profile
like wtf xD
B1rd
8-bit Princess is more of a read heavy map.
-Makishima S-
T-t-techno [Technonationalizm], Algebra [Incomputable], Neuronecia [Etereal] are heavy reading maps, not 8-bit princess.
There is nothing hard in reading it.
Aiming it properly is hard.
B1rd
You don't seems to be able to differentiate between the complex processes and skills that go into playing the game at all. Use just use 'aim' as an umbrella term to describe anything that is hard to execute.
-Makishima S-

B1rd wrote:

You don't seems to be able to differentiate between the complex processes and skills that go into playing the game at all. Use just use 'aim' as an umbrella term to describe anything that is hard to execute.
I don't know if you are truly retarded or just hard trolling.
W/e, wall brick will understand this things faster than you.
B1rd
I don't think you're pretending, I think you're just a bit thick.
E m i

B1rd wrote:

use 'aim' as an umbrella term to describe anything that is hard to execute.
omg but i didn't say anything : (
Topic Starter
Aquantum

Lambykinz wrote:

I wonder if you gave your account to some high ranking player (hvick, cookiezi, etc.) would this still be possible?

Edit: nvm ofc it would, you would start getting 1000s of pp per day lmao
Well, shige(cookiezi) got from 0pp - top 10 in 1-2 months with 1k playcount.

The Top 50 Players would easily be able to pull that challenge off.

Yet for me, i hope can surprise some of you. :D
ithgyu
The difference is that unlike a top 50 player you are not good at the game. You dont even have god tier acc which is what you would require since you definitely cannot aim maps that are hard enough to give you enough pp, so you would need amazing acc in order to make up the difference. Dont compare yourself to a top 50 player...
chainpullz

[Taiga] wrote:

Sylveon, gib nomod maps too pls ^^

@Edit - nvm

t/376823

300-350 range maps are scary as motherfuck.
Its really not that bad. I haven't had a good opportunity to update that thread in like 4 months because my current class load is too much as it is.

DeathAdderz wrote:

I feel like he's doing it on purpose though.



map : https://osu.ppy.sh/s/342030

How do you even get 100 so consistently like that?
He sets music to 0 and puts hidden on but plays it as if it was nomod. He's probably getting only marginally worse UR but all of his hits are early due to hitting the circles before they even fade. It's important to note he actually does this with 0 offset. Hitting the notes before they fade gives the illusion that hes playing with a massive offset. It also makes it fairly easy to not break because as long as he can hit late in relation to his distribution all he wants, he just cant hit early without missing.
Rhonin
Don't listen to what people say here, I'm 90% sure you can do it :oops:
Rilene

rhonin77 wrote:

Don't listen to what people say here, I'm 90% sure you can do it :oops:
Dude, 13k to 1k in one month is not a easy thing.
E m i

Rilene wrote:

rhonin77 wrote:

Don't listen to what people say here, I'm 90% sure you can do it :oops:
Dude, 13k to 1k in one month is not a easy thing.
perhaps by "do it" he meant merely trying for a month
Caenis
.
ithgyu
The problem i have with it is that hes going to try to challenge himself but he wont actually put remotely the work required getting better to make a jump that big that fast. He better be intending to play 8 hours a day, and efficiently, not just dick around and retry a lot. In addition, i'm sure he wont even care when he ends up failing, he will just be like "ohh well, it was too hard" without ever even giving himself the opportunity. Getting better that fast takes a lot of time and focus, and also quite a bit of luck to not go down a bad track which will lead to an inevitable wall.
Yuudachi-kun

II Jelli II wrote:

The problem i have with it is that hes going to try to challenge himself but he wont actually put remotely the work required getting better to make a jump that big that fast. He better be intending to play 8 hours a day, and efficiently, not just dick around and retry a lot. In addition, i'm sure he wont even care when he ends up failing, he will just be like "ohh well, it was too hard" without ever even giving himself the opportunity. Getting better that fast takes a lot of time and focus, and also quite a bit of luck to not go down a bad track which will lead to an inevitable wall.
I support this statement
chainpullz

II Jelli II wrote:

In addition, i'm sure he wont even care when he ends up failing, he will just be like "ohh well, it was too hard" without ever even giving himself the opportunity.
Shouldn't stress yourself out about other people's faults, it's not good for your health. :P
Topic Starter
Aquantum

II Jelli II wrote:

The difference is that unlike a top 50 player you are not good at the game. You dont even have god tier acc which is what you would require since you definitely cannot aim maps that are hard enough to give you enough pp, so you would need amazing acc in order to make up the difference. Dont compare yourself to a top 50 player...
I never compared myself to a top player
I don't have god tier acc
I am not good at the game

still gonna pull that shit off 8-)
ithgyu
how exactly do you intend to pull it off? what is your plan to success?

You have no plan, and you will fail, and you deserve to fail, because you are just spouting bs. I would be legitimately supportive if you were actually prepared to put in the effort required to do this, but you wont, so this whole thing is just annoying. This game is full of idiots and memers, looks like you ended up being one of the idiots.
Topic Starter
Aquantum
How do you even know how much effort I'm willing to put in? Do you think i take a challenge without proper research and preperations? I know my skills and the limits. Of course it will be very hard, but that's what a challenge is all about. Dont be so salty dude. If you don't set the ladder high you'll reach nothing. Same goes for life.

Peace.
-Makishima S-
This is not how osu works but ok.

Skill gain, ability to play maps, progression - Osu is special on this things.
Sayorie
Stop posting here OP and start on your challenge already. You don't even have to defend yourself in this thread if you're determined you can do it. At least this you're doing a good challenge compared to others who just complain "blah blah cant stream etc" without trying to do any practice or setting a goal.

Nothing is impossible. Believe.
Houtarou Oreki
^
Rilene
tbh, the most efficient way to improve is play decently on map right above your skill

or play more, LOT MORE because 13k to 1k is a huge leap in terms of rank

Momiji wrote:

perhaps by "do it" he meant merely trying for a month
OP needs to try REALLY HARD because you know, 13k to 1k
based god lil b
i feel as though this thread was made purely to advertise his stream.
ithgyu
your submitted scores go back 2 fucking weeks dude, you dont play enough, your 30 days has already started. There is absolutely no point in making a goal without a plan as to how to actually achieve it. If you did this sort of thing in planning a business you would go bankrupt pretty fucking fast. I could say that my goal is to get at least 99% in every assessment or test, but that wouldnt mean shit if i dont intend to put in 8 hours of study a day, even if I do like an hour extra of study every day im still not going to get those grades. It pisses me off when I see people have goals that they will never even put half the work required into achieving them. Its literally more realistic for me to have a goal of getting rank 1 in the entire world than it is for you getting from 13k to 1k in 30 days because at least I play the game a fuck load and work with a purpose. If you set your sights too high without a means to get there you will reach nothing. Same goes for life.
based god lil b
ease up turbo
Caenis
.
Xyrus_old_1
It is now April 18th.

WHERE IS STREAM?!!! щ(゚Д゚щ)
Yuudachi-kun
10% of the time is done - OP has gained 400 ranks since then. THAT'S ONLY 4,000 AT THIS RATE
Rilene
#11500 left to go.
Rhonin
lel congrats OP, you got all the attention you need ;)
Bauxe
Just to chip in, his claim is certainly possible. Very possible actually. But he'll need to do things right.

1) Play a lot. Like, the majority of your day. With sufficient breaks to prevent injury, but around 300 full length plays a day. That's like 10 hours.
2) Play for improvement and save the rank grind for the end. Will require very smart playing to make sufficient improvement.

I place my bet at ~rank 6k.
chainpullz

Bauxe wrote:

Just to chip in, his claim is certainly possible. Very possible actually. But he'll need to do things right.

1) Play a lot. Like, the majority of your day. With sufficient breaks to prevent injury, but around 300 full length plays a day. That's like 10 hours.
2) Play for improvement and save the rank grind for the end. Will require very smart playing to make sufficient improvement.

I place my bet at ~rank 6k.
I'd place my bet around 5k. 6k is like, idk, a couple of super farmy plays and a slew of 190-210pp plays which realistically aren't very difficult to shit out if you build the consistency. 5k requires a slightly deeper incursion into the 220+ neighborhood.
B1rd
Alternatively, you could get to 5K with nothing over 165bpm.
-Makishima S-
My bet is something around 8k if he stick only to nomod, else if he can read properly AR9.6 and have speed in fingers, maybe 6k with DT.
Endaris

B1rd wrote:

Alternatively, you could get to 5K with nothing over 165bpm.
I shall try and follow your path.
Lambykinz

Bauxe wrote:

1) Play a lot. Like, the majority of your day. With sufficient breaks to prevent injury, but around 300 full length plays a day. That's like 10 hours.
Holy crap I would not want to do that lol. It might be awesome the first day, but the second day I would get so exhausted and just quit tbh. 10 hours per day?? Count me out. :P
Yuudachi-kun

Endaris wrote:

B1rd wrote:

Alternatively, you could get to 5K with nothing over 165bpm.
I shall try and follow your path.
99% HR when
The Gambler
Pretty sure you can grind offline for a year then actually do that, right? I mean, that's what _index did...
winber1
i will start my own challenge

i will try to reach rank 2k from rank 1.7k in a month. tune in on my non-existent twich channel everyday to see a black screen
chainpullz

winber1 wrote:

i will start my own challenge

i will try to reach rank 2k from rank 1.7k in a month. tune in on my non-existent twich channel everyday to see a black screen
Daidai+FLHD when?
B1rd

Khelly wrote:

Endaris wrote:

I shall try and follow your path.
99% HR when
*HRHT
winber1

chainpullz wrote:

winber1 wrote:

i will start my own challenge

i will try to reach rank 2k from rank 1.7k in a month. tune in on my non-existent twich channel everyday to see a black screen
Daidai+FLHD when?
why don't u watch my stream and find out
ithgyu
Bauxe is right, it's possible, but I don't see this guy having remotely the dedication required. My pick is also 8k
DeathHydra
Already at 10.9k rank
ZenitH-AT
I'mma try get to 10k once i start playing more again. Good luck with your challenge.
B1rd
If only people made it their goal to FC a few really hard maps rather than get to a high rank through playing generic DT farm maps.
Endie-
10k - 1k is a big gap. You'll need all the help you can get
Yuudachi-kun
@OP

Maps I found hard to fc at the time and took awhile to fc:

Early DT adventures:

https://osu.ppy.sh/b/160106 Acc pp not fc pp
https://osu.ppy.sh/b/96142
https://osu.ppy.sh/b/116876
https://osu.ppy.sh/b/98501
https://osu.ppy.sh/b/129755
https://osu.ppy.sh/b/168988
https://osu.ppy.sh/b/83427
https://osu.ppy.sh/b/543814
https://osu.ppy.sh/b/133852
https://osu.ppy.sh/b/144572
https://osu.ppy.sh/b/609741
https://osu.ppy.sh/b/66775

Mid DT adventures:
https://osu.ppy.sh/b/97119 Really fucking annoying map still
https://osu.ppy.sh/b/166237
https://osu.ppy.sh/b/87066
https://osu.ppy.sh/b/345283
https://osu.ppy.sh/b/76419
https://osu.ppy.sh/b/106734
https://osu.ppy.sh/b/72358
https://osu.ppy.sh/b/472110
https://osu.ppy.sh/b/82174
https://osu.ppy.sh/b/97119
https://osu.ppy.sh/b/167094
https://osu.ppy.sh/b/88733
https://osu.ppy.sh/b/145561
https://osu.ppy.sh/b/154693
https://osu.ppy.sh/b/120015
https://osu.ppy.sh/b/135810
https://osu.ppy.sh/b/65810
https://osu.ppy.sh/b/522773

Late DT adventures:
https://osu.ppy.sh/b/130255
https://osu.ppy.sh/b/30407
https://osu.ppy.sh/b/479235
https://osu.ppy.sh/b/116023
https://osu.ppy.sh/b/195548
https://osu.ppy.sh/b/57628
https://osu.ppy.sh/b/116760
https://osu.ppy.sh/b/125957
https://osu.ppy.sh/b/653335
https://osu.ppy.sh/b/167300
https://osu.ppy.sh/b/416403
https://osu.ppy.sh/b/123392
https://osu.ppy.sh/b/104621
https://osu.ppy.sh/b/460456
https://osu.ppy.sh/b/433440
https://osu.ppy.sh/b/36524
https://osu.ppy.sh/b/453565
https://osu.ppy.sh/b/172501
https://osu.ppy.sh/b/83354
https://osu.ppy.sh/b/70667
https://osu.ppy.sh/b/471971

Modern DT adventures:
https://osu.ppy.sh/b/540798
https://osu.ppy.sh/b/124321
https://osu.ppy.sh/b/291996
https://osu.ppy.sh/b/556162
https://osu.ppy.sh/b/446256
https://osu.ppy.sh/b/757823
https://osu.ppy.sh/b/50430
https://osu.ppy.sh/b/116739
https://osu.ppy.sh/b/805256
https://osu.ppy.sh/b/355154
https://osu.ppy.sh/b/97134
https://osu.ppy.sh/b/746468
https://osu.ppy.sh/b/328472

Fc all these and you still won't be 1k. :)
Risa
It's totally doable. If u just keep playing farm maps for a month u'll eventually fc enough of them to end up ranked 1k.

Tho at the end of the 1 month u'll probably be a 1k that's worse than pretty much all the other people ranked 1k skills-wise and will never beat them on non-farm maps / multi / tournaments

Don't know if that's what u're hoping to achieve
-Makishima S-
Being a 1k with 5-6k pp doesn't mean having skill of players in 1k rank.

Actual skill takes into consideration your ability to play nomod, hr/dt, hd on variety of maps, not only farmable once. Truly skilled player can play anything.
Yuudachi-kun

[Taiga] wrote:

Being a 1k with 5-6k pp doesn't mean having skill of players in 1k rank.
It pretty much means you all have the same base level of skill in your respective skillsets to get to rank 1k because if you didn't all have at least that level of skill you wouldn't get there in the first place.
-Makishima S-

Khelly wrote:

[Taiga] wrote:

Being a 1k with 5-6k pp doesn't mean having skill of players in 1k rank.
It pretty much means you all have the same base level of skill in your respective skillsets to get to rank 1k because if you didn't all have at least that level of skill you wouldn't get there in the first place.

On certain ground yes - player A will have enough skill to be rank 1k with nomod, other with DT, other with HR.
But all this 3 players can lose to someone who is skilled in all 3 categories.
There is not many players like that, all of them are fast enough to land in top100 as being good at "everything", other ends up banned because all their skill are shitty scripts.

But yes, as 1k you have skillset to be 1k, it differs on how you play and creates advantages / disadvantages against other players if we consider tournaments / friendly matches.
Yuudachi-kun
If someone has all 3 skillsets for 1k individually, won't they be higher than 1k in actuality? Doesn't it make sense to lose to them if they can be ~100 like that like you said?
B1rd

Khelly wrote:

[Taiga] wrote:

Being a 1k with 5-6k pp doesn't mean having skill of players in 1k rank.
It pretty much means you all have the same base level of skill in your respective skillsets to get to rank 1k because if you didn't all have at least that level of skill you wouldn't get there in the first place.
Except some skillsets/mods give more pp for a certain amount of skill. A 1k player with only EZ scores would be more skilled than a 1k player with only DT scores. A 1k player with only nomod scores would be more skilled than a 1k player with only DT scores.
Yuudachi-kun
Would a 1k with nomod only be more skilled at DT than DT only? Would 1k with hr be better than 1k at nomod? Or nomod at hr? How can you compare these?
B1rd

Khelly wrote:

Would a 1k with nomod only be more skilled at DT than DT only? Would 1k with hr be better than 1k at nomod? Or nomod at hr? How can you compare these?
The player who has reached 1k with a harder mod combination will be more skilled within their mod combination compared to a player who has reached 1k with an easier mod combination. I think it's a pretty well established opinion in this community that some mods are easier to get pp with than others. If you want to debate this, tell me it's just as easy to get pp with FL only as it is with DT.
Yuudachi-kun

B1rd wrote:

Khelly wrote:

Would a 1k with nomod only be more skilled at DT than DT only? Would 1k with hr be better than 1k at nomod? Or nomod at hr? How can you compare these?
The player who has reached 1k with a harder mod combination will be more skilled within their mod combination compared to a player who has reached 1k with an easier mod combination. I think it's a pretty well established opinion in this community that some mods are easier to get pp with than others. If you want to debate this, tell me it's just as easy to get pp with FL only as it is with DT.
I think you're entirely missing the point when you bring up FL; it's not a relevant mod and you only bring it up to mask the fact that you don't want to address what's harder or easier about each mod combination and seek to compare them amongst each other with the same definition of skill, and your first sentence is meaningless since you're saying someone who specialised in X mod is better at X mod than someone who specialised in Y not X.

Why would a nomod map be harder? It might be longer on average and have more complicated patterns?
Would a hr map be harder because it requires a lot more accuracy and necessitates a high acc % to get pp from?
Would a DT map be harder because it's literally physically more intensive than any of the other two specialisations can hope to achieve on average?

Talking from 5,500pp+ which one puts one above the other? I've met a few hr players who literally try to convince me dt is harder and I don't buy it. I've met nomod players who can't into hr or dt because they're both equally too hard.
-Makishima S-
6k pp player who gained it by DT will be better at DT, same goes for HR, same goes for nomod.
Gaining all 3 skillsets at 1k is stupid because its like holding your rank for next 1 year in case of being an extremely dedicated to this game or way more while you could be in top 100 or even top50 in this time but it's just hypotetical theory. Just an example. I doubt that someone could actually even by force hold this rank.
You need to be good at all 3 to gain serious advantage at your rank. Until then you have weakness and player good at mod whats your weakness will crash you.

Neverless - as goes for me - i am skilled to be 19k, Khel is skilled to be 1k because we gained our ranks at our respectively skillsets.
chainpullz
Let's be real, EZ, and FL are pretty much the only two mods you can't farm your way up to 1k with these days with whats been getting ranked in the past year.
Yuudachi-kun
If EZ didn't decrease OD I bet you could.
B1rd

Khelly wrote:

I think you're entirely missing the point when you bring up FL; it's not a relevant mod and you only bring it up to mask the fact that you don't want to address what's harder or easier about each mod combination and seek to compare them amongst each other with the same definition of skill, and your first sentence is meaningless since you're saying someone who specialised in X mod is better at X mod than someone who specialised in Y not X.
I don't need to explain in what ways mods are hard compared to each other, all I'm trying to get you to understand (getting you to understand simple concepts is extremely difficult) is that some mods are harder to get pp with given the same amount of skill. If you had two identical players who had the exact average amount of talent of all osu! players and got them to each play a different set of mods, then for example the one who played DT would have more pp than the one who played nomod.
Either it is as easy to get pp with FL as it is with DT, or some mods are harder to get pp with than others.
Yuudachi-kun

B1rd wrote:

Khelly wrote:

I think you're entirely missing the point when you bring up FL; it's not a relevant mod and you only bring it up to mask the fact that you don't want to address what's harder or easier about each mod combination and seek to compare them amongst each other with the same definition of skill, and your first sentence is meaningless since you're saying someone who specialised in X mod is better at X mod than someone who specialised in Y not X.
I don't need to explain in what ways mods are hard compared to each other, all I'm trying to get you to understand (getting you to understand simple concepts is extremely difficult) is that some mods are harder to get pp with given the same amount of skill. If you had two identical players who had the exact average amount of talent of all osu! players and got them to each play a different set of mods, then for example the one who played DT would have more pp than the one who played nomod.
Either it is as easy to get pp with FL as it is with DT, or some mods are harder to get pp with than others.
Here's the simple concept that you seem to not be able to get. Saying "the same amount of skill" isn't a statement that means anything until you can figure out how you can judge an "amount of skill" between different skillsets.
deletemyaccount
didn't read past seven pages

go OP you can do it i believe in you
Topic Starter
Aquantum

Khelly wrote:

@OP

Maps I found hard to fc at the time and took awhile to fc:

Early DT adventures:

https://osu.ppy.sh/b/160106 Acc pp not fc pp
https://osu.ppy.sh/b/96142
https://osu.ppy.sh/b/116876
https://osu.ppy.sh/b/98501
https://osu.ppy.sh/b/129755
https://osu.ppy.sh/b/168988
https://osu.ppy.sh/b/83427
https://osu.ppy.sh/b/543814
https://osu.ppy.sh/b/133852
https://osu.ppy.sh/b/144572
https://osu.ppy.sh/b/609741
https://osu.ppy.sh/b/66775

Mid DT adventures:
https://osu.ppy.sh/b/97119 Really fucking annoying map still
https://osu.ppy.sh/b/166237
https://osu.ppy.sh/b/87066
https://osu.ppy.sh/b/345283
https://osu.ppy.sh/b/76419
https://osu.ppy.sh/b/106734
https://osu.ppy.sh/b/72358
https://osu.ppy.sh/b/472110
https://osu.ppy.sh/b/82174
https://osu.ppy.sh/b/97119
https://osu.ppy.sh/b/167094
https://osu.ppy.sh/b/88733
https://osu.ppy.sh/b/145561
https://osu.ppy.sh/b/154693
https://osu.ppy.sh/b/120015
https://osu.ppy.sh/b/135810
https://osu.ppy.sh/b/65810
https://osu.ppy.sh/b/522773

Late DT adventures:
https://osu.ppy.sh/b/130255
https://osu.ppy.sh/b/30407
https://osu.ppy.sh/b/479235
https://osu.ppy.sh/b/116023
https://osu.ppy.sh/b/195548
https://osu.ppy.sh/b/57628
https://osu.ppy.sh/b/116760
https://osu.ppy.sh/b/125957
https://osu.ppy.sh/b/653335
https://osu.ppy.sh/b/167300
https://osu.ppy.sh/b/416403
https://osu.ppy.sh/b/123392
https://osu.ppy.sh/b/104621
https://osu.ppy.sh/b/460456
https://osu.ppy.sh/b/433440
https://osu.ppy.sh/b/36524
https://osu.ppy.sh/b/453565
https://osu.ppy.sh/b/172501
https://osu.ppy.sh/b/83354
https://osu.ppy.sh/b/70667
https://osu.ppy.sh/b/471971

Modern DT adventures:
https://osu.ppy.sh/b/540798
https://osu.ppy.sh/b/124321
https://osu.ppy.sh/b/291996
https://osu.ppy.sh/b/556162
https://osu.ppy.sh/b/446256
https://osu.ppy.sh/b/757823
https://osu.ppy.sh/b/50430
https://osu.ppy.sh/b/116739
https://osu.ppy.sh/b/805256
https://osu.ppy.sh/b/355154
https://osu.ppy.sh/b/97134
https://osu.ppy.sh/b/746468
https://osu.ppy.sh/b/328472

Fc all these and you still won't be 1k. :)
Thanks Kelly, I appreciate that.
Bauxe

Ezonie wrote:

It's totally doable. If u just keep playing farm maps for a month u'll eventually fc enough of them to end up ranked 1k.

Tho at the end of the 1 month u'll probably be a 1k that's worse than pretty much all the other people ranked 1k skills-wise and will never beat them on non-farm maps / multi / tournaments

Don't know if that's what u're hoping to achieve
Wtf lmao no. There is only so much you can farm before you actually have to improve. I can't farm to rank 1 with 350pp scores.
Yuudachi-kun
But farming for the hard fcs is improving :)
chainpullz

Bauxe wrote:

Ezonie wrote:

It's totally doable. If u just keep playing farm maps for a month u'll eventually fc enough of them to end up ranked 1k.

Tho at the end of the 1 month u'll probably be a 1k that's worse than pretty much all the other people ranked 1k skills-wise and will never beat them on non-farm maps / multi / tournaments

Don't know if that's what u're hoping to achieve
Wtf lmao no. There is only so much you can farm before you actually have to improve. I can't farm to rank 1 with 350pp scores.
People forget that while rank 11k-~3k is just about who plays more maps, there's a pretty huge cliff somewhere in the 280-300pp range where you stop being able to farm what feel like sub 200pp maps. Even more the case the higher you go from there. 1k has been out of this range for a few months at this point. You actually do have to get "good" at this game to break 3 digits these days. Whether that means "good" at acc'ing shitty sub 2 minute meme maps with HR, or "good" at comboing shitty 60 second spike maps with DT, or actually being good in the well rounded consistent sense is still highly debatable.
Yuudachi-kun
Can chip in in that 270-280pp felt like a huge wall to break in getting consistent fcs

Also I've noticed that the 4-5k pp range has been devalued in rank in the last 9 months (4kpp was 4k when I was there and isnt even 10k now), the 1-2k range seems to be moving way more slowly in terms of pp required. Will the wave catch up tp 6kpp?
Risa
Farming to rank 1 is so much more different from farming to rank 1k. The thought of comparing them sounds dumb lmao.

Atm, since there are plenty of maps that give 300-ish pp with the required effort / skill of around daidai DT or slightly more, it pretty much means that the moment u can get a 300pp score ( without some crazy luck ), getting to rank 1k without really improving is very much doable.

If u lack the skill / consistency to continuously spit out 300 pp scores via farm maps, it can be made up with persistence and maybe some luck. OP got 1 month to get his skills there before spamming retries as many times as he can / wants to.

If a person uses this method to get to rank 1k, it'll only be natural that his actual skill level will be lower than the other 1k players who take the time to hone their skills too instead of just mindlessly grinding pp scores trying to get a higher rank.

Using some common sense, it's obvious that this method is less and less feasible the better the rank is, so idk wtf is the point in bringing up an example of farming to rank 1 with <400 pp scores
ithgyu
you dont understand what his point is. If you have have a skill level to farm say 230pp maps, your top plays will get filled, but you will plateau because you are not good enough and haven't improved. No matter how many 230pp play maps you get, you wont get to 1k, because you need higher pp plays that give more than that, just as bauxe cant get rank 1 by getting a billion 350pp plays. You need to get better in order to farm higher pp plays. OP has already gone down the wrong track because if he wants to get 1k he needs to be playing for improvement at the start of the month, so towards the end of the month he has the skill and consistency required to farm higher pp maps.
Endie-
He won't reach his goal unless he improves at an alarming rate. Going for FCs won't bring him far if he doesn't improve. His top PP score ( as of now ) is a daidai genome play. You'll basically have to go from farming 200pp maps to 300pp maps in a month. It ain't gonna happen
Hamster Only
Total PP is calculated by a sum of a geometric series plus the bonus according to the FAQ.

Let's assume it takes at least 6300pp to break top 1k and you can farm infinite maps.

By my calculations, 295 is the magic number.

If you cannot get at least around 295 as your best score, then this should theoretically be impossible even if you farm infinitely maps.

Of course you cannot farm infinite maps, but I am letting you know mathematically the minimum point at which it would become impossible to attain 1k ranks if we are to assume 6300pp to break it.

Work on getting at least a 295, then farm. GL.
chainpullz

HamsterCurry wrote:

Total PP is calculated by a sum of a geometric series plus the bonus according to the FAQ.

Let's assume it takes at least 6300pp to break top 1k and you can farm infinite maps.

By my calculations, 295 is the magic number.

If you cannot get at least around 295 as your best score, then this should theoretically be impossible even if you farm infinitely maps.

Of course you cannot farm infinite maps, but I am letting you know mathematically the minimum point at which it would become impossible to attain 1k ranks if we are to assume 6300pp to break it.

Work on getting at least a 295, then farm. GL.
Getting a single 295pp score is useless if you can't shit out a bunch of similar scores in that range. Especially considering there are a handful of 300pp scores you could get without actually being able to farm scores at that level. Daidai, ok dad, and santa san are all good examples of this. If the only 300pp scores you can get are of this caliber than your consistency will not be of the caliber required to break 3 digits. Take khelly for example. Hes not even 3 digits and won't get so much as +1pp for setting a 260pp score. These super farm maps are hardly even equatable to the average 260pp score tbh. More like 220-240 range.

You are better off farming skill until you can set 280pp scores on non-farm maps then trying to get there simply playing farm maps as Bauxe has already pointed out.

Edit: for reference here is a good approximation of how much pp comes from each of your scores and your pp prospects for new scores if you have a similar distribution to khelly's:

Effective pp gains for khelly
Percentages of total weighted pp from each score for khelly

As you can see, at this moment in time it would take khelly setting like 5-10 300+pp scores to obtain the 170ish pp he needs to break 3 digits (notably the effective gain on each of these numbers goes down with each score of value greater than equal the point you are looking at you achieve). In a months time it will be even more difficult to break 3 digits as inflation kicks in.

Edit2: For transparency the one number in the effective pp gains list next to how much the gain is corresponds to where in the top rankings it would fall. To give a better breakdown on what score distribution wont even get you into 3 digits:
250+pp: 66 scores
260+pp: 44 scores
270+pp: 29 scores
280+pp: 16 scores
290+pp: 9 scores
300+pp: 5 scores
310+pp: 1 score

Adding the additional 300+pp scores needed to jump the hurdle you need to be capable of setting 12+ (probably 15 by the end of the month tbh since school is finally wrapping up for a lot of people so expect massive inflation) 300+pp scores to even think about 3 digits at the moment. You aren't even at the point where you can set a single 300pp score on one of the farmiest of maps. Without spending the first half of the month strictly farming skill the idea that you'd even be able to retry your way to 1 of these scores a day while shitting out multiple 260+pp scores on top of it goes beyond the realm of optimism straight into the depths of stupidity.
Bauxe

Ezonie wrote:

Farming to rank 1 is so much more different from farming to rank 1k. The thought of comparing them sounds dumb lmao.

Atm, since there are plenty of maps that give 300-ish pp with the required effort / skill of around daidai DT or slightly more, it pretty much means that the moment u can get a 300pp score ( without some crazy luck ), getting to rank 1k without really improving is very much doable.

If u lack the skill / consistency to continuously spit out 300 pp scores via farm maps, it can be made up with persistence and maybe some luck. OP got 1 month to get his skills there before spamming retries as many times as he can / wants to.

If a person uses this method to get to rank 1k, it'll only be natural that his actual skill level will be lower than the other 1k players who take the time to hone their skills too instead of just mindlessly grinding pp scores trying to get a higher rank.

Using some common sense, it's obvious that this method is less and less feasible the better the rank is, so idk wtf is the point in bringing up an example of farming to rank 1 with <400 pp scores

Although it's already been explained, let me use pictures to illustrate my point.


This is OP's top ranks. Seems to me he is probably able to get around 220PP scores if he really tries.


This is rank 1,000. These are all over 100PP higher than OP's top scores, besides his #1 score.


Now let's say OP keeps playing maps that he can set 220PP scores on. Eventually, there will be some improvement, maybe in a months time he'll be setting 270PP scores. Still, that's no where near enough, even with unlimited 270PP scores, to get him to the top 1,000.

Maybe I should have used rank 10 as an example instead, regardless, just spamming out 350PP plays I would only be able to get like... Rank 100ish.

He needs to improve his skills in order to ever hope to get top 1,000 within a month. A lot.
ithgyu
I dont think the player you showed is the best representation of what you need to get 1k, hes not the most consistent guy, you dont need 360pp plays to get top 1k, you can get there with a top play being about 320, and comfortably with top play being ~330, if you are consistent enough to get lots of top plays getting close to the 300 range. Your point is obviously correct though
DeathHydra
Uhm, by getting to #1k does he mean #1xxx or getting to 3 digits? Because I think the differences in pp between both of them is kinda high
ithgyu
who cares tbh, he wont even get to 1xxx rank, he needs about 1500pp for that and at least 280pp plays
Yuudachi-kun
I like how asking chainpullz a week ago to make the thing that shows me how much pp I get from X play affects my raw pp came in handy here. Tbh I gained 3 more 300pp plays in the last week and if I say that new ones will avg +15pp I need 8 more to get to 3 digits TODAY.

So OP's goal has to be able to fc 300-330pp maps regularly. Too bad he didn't do this in August

Also I don't agree with Jelli. If you have the skill to shit out 230pp maps then wouldn't you be playing for fc for 240-250pp maps until you occasionally get them and then more and more frequently get them?
Endie-
you should have started this challenge back in 2011
Hamster Only
Please read carefully. Like I said, the 295 is just theoretical. In reality, you would have to get higher scores since you can't farm infinitely.
Yuudachi-kun

HamsterCurry wrote:

Please read carefully. Like I said, the 295 is just theoretical. In reality, you would have to get higher scores since you can't farm infinitely.
All 295pp plays + full submission pp bonus of 416pp is 6316. Assuming OP has a reasonable amount of bonus pp of 300pp since I wouldn't expect him to have 10,000 maps submitted, then he needs all 300pp plays.

I remember tom saying the max pp you can get for all X number of plays is just when you multiply it by 20 so I didn't do any special maths.
Hamster Only

Khelly wrote:

HamsterCurry wrote:

Please read carefully. Like I said, the 295 is just theoretical. In reality, you would have to get higher scores since you can't farm infinitely.
All 295pp plays + full submission pp bonus of 416pp is 6316. Assuming OP has a reasonable amount of bonus pp of 300pp since I wouldn't expect him to have 10,000 maps submitted, then he needs all 300pp plays.

I remember tom saying the max pp you can get for all X number of plays is just when you multiply it by 20 so I didn't do any special maths.
Well if it's only 20 maps played, then yes, you would need scores that are a bit higher than 295. The 416 is also assuming infinite play otherwise that number should be around only 5 bonus points. Like I said, 295 is assuming infinite maps submitted. In reality, you would need higher scores since you can't farm infinitely.
Yuudachi-kun

HamsterCurry wrote:

Well if it's only 20 maps played, then yes, you would need scores that are a bit higher than 295. The 416 is also assuming infinite play otherwise that number should be around only 5 bonus points. Like I said, 295 is assuming infinite maps submitted. In reality, you would need higher scores since you can't farm infinitely.
I didn't say 20 maps played. 100 maps in your top ranks being 300pp*20 = 6,000 total pp assuming no bonus pp according to tom. Why should 416 bonus pp for ~10,000 maps be only 5 points? What does that mean?
Hamster Only
Because multiplying by 20 is assuming only 20 maps submitted. It doesn't even seem like a close approximation.

Edit: If you are assuming way more than 20 maps submitted (since the bonus is 416), then you would also have to include the smaller scores that are ranked after 20 otherwise this is not a fair method.
Yuudachi-kun

HamsterCurry wrote:

Because multiplying by 20 is assuming only 20 maps submitted. It doesn't even seem like a close approximation.
Multiplying by 20 is giving you the maximum amount of pp you can get for infinite X number of plays because the weightages get lower the worse ranked they are in your top plays? It has nothing to do with only submitting 20 scores because a top 20 of 300pp plays won't give you 6,000pp. The second one is weighted 95%, third 90% etc.
Hamster Only

Khelly wrote:

HamsterCurry wrote:

Because multiplying by 20 is assuming only 20 maps submitted. It doesn't even seem like a close approximation.
Multiplying by 20 is giving you the maximum amount of pp you can get for infinite X number of plays because the weightages get lower the worse ranked they are in your top plays? It has nothing to do with only submitting 20 scores because a top 20 of 300pp plays won't give you 6,000pp. The second one is weighted 95%, third 90% etc.
I edited my previous post. You are just underestimating the power of infinity. Let's get back to the point. I do agree that yes, in reality, you would need higher scores than 295.
Yuudachi-kun
Don't you mean underestimating the power of infinitesimals that really won't even begin to add any number to your pp after they get weighted so low?

The weightages are rounded in the stats for your top ranks, but let me use them as an approximation Let's use 300pp plays. You have

18 1%, 54pp
10 2%, 60pp
6 3%, 54pp
5 4%, 60pp
4 5%, 60pp
3 6%, 54pp
3 7%, 63pp
2 8%, 48pp
3 9%, 81pp
2 10%, 60pp
11% 33pp
2 12% 72pp
13% 39pp
2 14% 84pp
15% 45pp
16% 48pp
2 17% 102pp
18% 54pp
19% 57pp
20% 60pp
21% 63pp
23% 69pp
24% 72pp
25% 75pp
26% 78pp
28% 84pp
29% 87pp
31% 90pp
32% 96pp
34% 102pp
36% 108pp
38% 114pp
40% 120pp
42% 126pp
44% 132pp
46% 138pp
49% 147pp
51% 153pp
54% 162pp
57% 171pp
60% 180pp
63% 189pp
66% 198pp
70% 210pp
74% 222pp
77% 231pp
81% 243pp
86% 258pp
90% 270pp
95% 285pp
100% 300pp

Adding these all up gives us an approximation of 6161pp. The difference between 6,000 and 6,161 (Again, the weighted percentages it's giving me are just rounding themselves), is a difference of ~2%. How is this NOT a good approximation.
Hamster Only

Khelly wrote:

Don't you mean underestimating the power of infinitesimals that really won't even begin to add any number to your pp after they get weighted so low?

The weightages are rounded in the stats for your top ranks, but let me use them as an approximation Let's use 300pp plays. You have

18 1%, 54pp
10 2%, 60pp
6 3%, 54pp
5 4%, 60pp
4 5%, 60pp
3 6%, 54pp
3 7%, 63pp
2 8%, 48pp
3 9%, 81pp
2 10%, 60pp
11% 33pp
2 12% 72pp
13% 39pp
2 14% 84pp
15% 45pp
16% 48pp
2 17% 102pp
18% 54pp
19% 57pp
20% 60pp
21% 63pp
23% 69pp
24% 72pp
25% 75pp
26% 78pp
28% 84pp
29% 87pp
31% 90pp
32% 96pp
34% 102pp
36% 108pp
38% 114pp
40% 120pp
42% 126pp
44% 132pp
46% 138pp
49% 147pp
51% 153pp
54% 162pp
57% 171pp
60% 180pp
63% 189pp
66% 198pp
70% 210pp
74% 222pp
77% 231pp
81% 243pp
86% 258pp
90% 270pp
95% 285pp
100% 300pp

Adding these all up gives us an approximation of 6161pp. The difference between 6,000 and 6,161 (Again, the weighted percentages it's giving me are just rounding themselves), is a difference of ~2%. How is this NOT a good approximation.
I can't believe you just made this list lol. I counted about 51 give or take 1. You are still missing 52 to infinity. If you are trying to argue against my claim, at least use the same premise.

I am simply providing a theoretical absolute minimum. In reality, you would need scores higher than 295.
Yuudachi-kun
Scores 101-infinity are immaterial and not relevant in discussing since they're so tiny. Let me add a moderate 200 more pp for their sake and now I'm only 5% off.

Do you also believe 1 + 1/2 + 1/3 + 1/4... goes higher than 2?
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