ai
Aihuro wrote:
Heya~ NM request from my queue!
Well, here goes nothing.Normal:
- 00:08:072 (5) - Please move this note downwards a bit since it's overlapping with 00:06:072 (3) - . It would be nice if you can move it here: X: 396 Y: 260. It will also be in-line with 00:07:072 (4) - . I'll keep, the ar is high enough so both objects are never on the screen at the same time
- 00:11:072 (4,5) - Maybe change them into a 1/2 slider, like you did here: 00:12:572 (2,3) - ? There's slight variation in order to keep the map from being dull, there used to be more stacked ones, but some were removed to ease playability
- 00:17:072 (4,1,2) - I suggest you try something else here, by adding a 1/1 slider here: 00:17:072 - and then a note here: 00:17:822 - . Like this: http://puu.sh/nQNhF/4eaf4b51c4.jpg It would ignore the orgel though
- 00:53:572 (1) - Ctrl+J will fit nicely here imo. While the sound seems low, it ends up kinda ruining the flow I was going for, and the pattern I was going for
- 00:56:572 (1) - Remove NC here and add here instead: 00:57:572 - Since the music calls for it there imo. While I do agree the music calls for an NC to start off the measure, I NC'd after every two downbeats. It's made further complicated by the fact that the measures are is 3/4, and not 4/4 so yeah, NC's are a little wonky but they follow that pattern
- 01:10:072 (4) - Add NC here ^
- 01:18:572 (2,3,4,5,1) - Mm. . I'm not sure if this is a problem but this pattern is a little bit harder than the previous ones. . maybe just remove: 01:19:822 (4) - like you did here: 00:26:072 (4,1,2,3,4) - ? Sure, it makes sense to ease it a little bit, I'm pretty sure that's the longer string of notes in the difficulty
- Otherwise, this diff looks really nice and neat~ Just one thing is bugging me. . . the NC. I'm not sure what kind of beat you are following for that.(I'm not pretty sure myself since I'm terrible with NC.) It would be really nice if you could explain~ Explained when NCs were first mentioned (two above this or three?)
Spirited Away:
- 00:14:572 (3,4) - It would be nice if you could blanket them! (Don't forget about the blankets ;w;) Moved a little more to the right so it doesn't look like a blanket as much lol (I know this is kinda opposite of what you said, but when blankets come up and I don't want to be I just move them )
- 00:42:572 (1,1) - I suggest you stack them please, looks rather nazi atm. The only problem is that I can't really re-adjust 3 so that it would be properly distanced away without changing the slider shape so no change
- 01:31:072 (4) - Why is there a finish on this slider's head. . ? I think you should remove this one and add it here: 01:31:072 (4) - .
- 01:32:572 (3) - Mm. . I don't really understand the hitsounding as well. According to me, if you want the hitsounds to stay consistant, then you should add a finish here. But if you are following something else than please tell me, lol. Cuz I'm lost here I'm pretty sure (pretty sure) that the finish on that other slider's head wasn't supposed to be there, so I replaced the finish with a whistle lol
- 01:35:072 (5) - Ctrl+H would fit really nicely here. It will improve the flow imo. But if it's ctrl h'd it would make the flow worse imo, since after replacing the note (after it has been ctrl+h'd), the slider end's flow would be going more toward the right, rather than directly toward the next slider
- 01:42:072 (2,3,4) - I tested something with the hitsounding and figured that this fits better with the music, well imo. Just add a finish here: 01:42:072 (2) - and remove finish here: 01:42:072 (2) - . Then add finish here: 01:42:572 (3) - then remove finish here: 01:42:822 (4) - . You can also add a finish here, since it also sounds like there is something needed: 01:43:072 (1) - . Hmm, I tested it out and found that I liked the current hitsounding better. While the finishes are somewhat appropriate, I feel like the whistles go along with the higher notes of the orgel, while the finishes work better with the lower notes played by the orgel
- Okay, well this diff is also very nicely done~! Just the NC and hitsounding confuse me a bit, lol.
I hope my mod is useful and good luck getting this ranked.
I nearly fell asleep hearing this song over and over again.
Thank you for the mod~
Blue = Unchanged
Green = Comment / Change / Etc.
No Comment = Fixed