01:15 < HappyRocket88> YAY
01:15 < strickluke> but then i will talk about memes
01:15 < HappyRocket88> Let's start \:D/
01:15 < HappyHorse191> :D
01:15 < Battle> okkk
01:15 < strickluke> hi mom
01:16 < Battle> you make me scared since
01:16 < HappyRocket88> strick no you
01:16 < HappyRocket88> XDD
01:16 < HappyHorse191> XD
01:16 < strickluke> no
01:16 < HappyHorse191> wow
01:16 < strickluke> u
01:16 < Battle> I rarely accept mods with me going after the other person
01:16 < Side> Bottle mod my map :^)
01:17 < HappyHorse191> bottle xD
01:17 < Battle> i don't have that on hl so i dunno what you're talking about orz
01:17 < HappyRocket88> Battle is the metadata ok?
01:17 < ghostshipCrowie> bottle
01:17 < Battle> umm
01:17 < Side> bottle is better please change
01:17 < HappyHorse191> lol
01:17 < Battle> i haven't gone around to ask kwan yet
01:17 < Battle> Cuz I got it from a source but
01:17 < Battle> i don't think it's very credible
01:18 < Battle> The romanisation i looked for was pretty consistent throughout sites
01:18 < HappyHorse191> wait..
01:18 < Battle> dunno about the kanji tho
01:18 < Ethan> Wait
01:18 < Battle> the source should be fine
01:18 < Ethan> So I'm making a marathon diff
01:18 < Ethan> Is it unacceptable if I named it "26.2 miles"
01:18 < HappyRocket88> Good thing then!
01:18 < HappyHorse191> when you open ai mod it says that the set needs at least one easy/normal diff xd
01:19 < HappyHorse191> but there's a normal...
01:19 < Battle> cuz aimod is jank
01:19 < HappyRocket88> XDDDD
01:19 < Ethan> That rule doesn't apply to Marathon maps.
01:19 < strickluke> wut
01:19 < strickluke> >using aimod to mod
01:19 < strickluke> reported
01:19 < HappyHorse191> lol
01:19 < HappyHorse191> no xD
01:19 < Ethan> I personally use AIMod a lot
01:19 < Ethan> Its pretty cool
01:19 < HappyRocket88> same ^
01:19 < HappyHorse191> I use ai mod to check xd
01:19 < strickluke> for self modding maybe
01:19 < HappyRocket88> I used it mostly for Easy diffs. :v
01:19 < HappyRocket88> To check if the distance of every note is the same
01:20 < HappyRocket88> Battle, why are you asking for mods for this map? :v
01:20 < Battle> because
01:20 < HappyRocket88> the hell this is very good uhh
01:20 < Battle> i just submitted it and it only got 2 mods
01:20 < HappyHorse191> wut
01:20 * HappyRocket88 slaps*
01:20 < Battle> and like, I need to make it look like it isn't just a speedrank attempt
01:21 < HappyHorse191> my maps take forever to get mods ;-;
01:21 < HappyRocket88> Next time map worse, so we as modders can find issues to mod :v
01:21 < strickluke> same
01:21 < Battle> p l s
01:21 < strickluke> what do u
01:21 < strickluke> mean
01:21 < Electoz> Welp.
01:21 < Battle> I'm getting pretty good at mapping music boxes i think lol
01:21 < strickluke> battle doesnt have to try to map bad
01:21 < Battle> :v
01:21 < strickluke> ecks dee dee dee dee
01:21 < HappyRocket88> Ay. XD
01:21 < xXRosalineXx> srsly dont ask to map badly
01:22 < Electoz> Battle future pro mapper
01:22 < HappyRocket88> Battle 00:05:822 (2,3) - don't you think it would be better if they were'nt stacked?
01:22 < strickluke> jk battle i love you
01:22 < strickluke> if u finish different heaven
01:22 < CircleChu> hr88 is [http://puu.sh/nPcJS/845c380eda.txt that] your agent?
01:22 < Battle> I dunno for those ones where they stack on normal
01:22 < strickluke> or mtc
01:22 < Battle> I tried not to make too much motion so the diff from normal -> spirited away feel like
01:22 < Battle> not too big of a spike
01:23 < Battle> I tried to introduce 1/2 into the normal diff without trying to make it too hard
01:23 < HappyRocket88> However, leaving it as they are feel like the sound held on the white tick is overlapped by the circle
01:23 < Battle> hmm
01:23 < Battle> true
01:24 * strickluke is playing [https://osu.ppy.sh/b/797681 S3RL - MTC (Different Heaven Remix) [Weeaboo]]
01:24 < Battle> I'll adjust those
01:24 < HappyRocket88> hence, the sound doesn't have the proper emphasis as it is supposed to be
01:24 < Battle> do you think the ones stacked on 3 are alright though?
01:24 < Yoratama> Hi, can i delete a pending beatmap?
01:24 < HappyRocket88> You just used some of them throughout the whole diff so it shouldn't be a big change though.
01:24 < Battle> cuz 3 single taps and moving is a little much imo
01:25 < HappyRocket88> Yoratama: yes you can, but you should wait one month before doing it.
01:25 < HappyRocket88> Battle yeah, I was about to point that too. some of them play fine but... rarely some others don't.
01:25 < Battle> hmm
01:25 < HappyRocket88> For example: 00:14:072 (4,5,1) -
01:26 < Yoratama> aww damn, too long. Thanks Rocket88.
01:26 < Battle> hmm, do you think that it would be better to have it as a 1/2 slider then?
01:26 < xxdeathx> hr88
01:26 < HappyRocket88> You're welcome, Yoratama.
01:26 < HappyRocket88> Yep, Battle.
01:27 < HappyRocket88> But don't need to change them all.
01:27 < Battle> ok
01:27 < HappyRocket88> You can leave some to give the idea of variation into the set.
01:27 < Battle> kk
01:28 < HappyRocket88> 00:21:072 (3) - what about changing it to a circle?
01:28 < HappyRocket88> and place a 1/2 slider here 00:21:572 - ?
01:29 < Battle> hm
01:29 < Battle> sure
01:29 < Battle> but it would be kinda weird though
01:29 < HappyRocket88> It's only a suggestion. XD
01:29 < Battle> since it would be the only instance where it would just be a 3 stacked thing
01:29 < Battle> ><
01:30 < squirrelpascals> "nice map"
01:30 < Battle> im pretty sure that would like make structure go rip
01:30 < Battle> lol
01:30 < HappyHorse191> lol
01:30 < HappyHorse191> xd
01:30 < HappyRocket88> I just found that part a little weird because the piano is really prominent here 00:21:822 -
01:31 < HappyHorse191> map is so good i cant find anything to mod besides moving a few things...
01:31 < HappyHorse191> cause i cant mod...
01:31 < Anxient> its setz here?
01:31 < Setz> hi
01:31 < HappyHorse191> hi
01:31 < Anxient> oh
01:32 < Battle> so i should make that piano clickable yes?
01:32 < Doj> yes
01:32 < Anxient> setz i finally got off my ass and finished the mira bg
01:32 < Anxient> but i dont think recoloring it will be possible lol
01:32 < HappyRocket88> yes! \°u°
01:32 < HappyRocket88> Also, Battle!
01:32 < Setz> oh nice, can you send it over
01:32 < Setz> i j ust need to wait on the video now
01:32 < Battle> yeah?
01:32 < HappyRocket88> 00:45:572 (3) - What about if you make something similar as you did here 00:47:572 (1,2) - ?
01:33 < Battle> hm
01:34 < Battle> for 3 it doesn't make quite the same sound that I used to justify 1,2 tho
01:34 < HappyRocket88> oh.
01:34 < HappyRocket88> good point
01:34 < Battle> ye there's not much orgel going on right there
01:35 < Battle> I removed some of the 3 stacks and replaced them with 1/2 sliders btw
01:35 < HappyRocket88> Good!
01:35 < HappyRocket88> where can I bubble? :v
01:35 < Shiirn> lol
01:35 < Battle> lol wh
01:35 < HappyRocket88> 01:19:822 - Shouldn't this be clickeable, Mr. Battle?
01:35 < Battle> surreee
01:36 <+pkhg> e
01:36 < HappyHorse191> e
01:36 < Battle> since i removed the stacking it wont be confusing when i put an object there now lol
01:36 <+pkhg> my map needs a bubble
01:36 < HappyRocket88> Naisu!
01:36 <+pkhg> where do i get it
01:37 < HappyRocket88> pkhg Natsu was... in #modrews asking for m4m a while ago :v
01:37 < HappyRocket88> #modreqs '
01:37 < Battle> he was wh
01:37 < HappyRocket88> XD
01:37 < HappyRocket88> http://puu.sh/nPdPq/009302bed2.jpg
01:37 < Natsu> was
01:37 < Battle> wowowow
01:37 < HappyRocket88> Probably he already got a...
01:37 < Battle> i cri
01:37 < HappyRocket88> LEL
01:38 < HappyRocket88> Battle!
01:38 < Battle> yes?
01:38 < HappyRocket88> Please, reduce the OD ;w;
01:38 < Natsu> in 4 -5 days again
01:38 < Battle> okkkk
01:38 < Battle> od4 now
01:38 < HappyRocket88> Perfect!
01:38 < Battle> kool
01:39 < HappyRocket88> Now that you reduced the OD on the Normal please do the same with the Spirit diff
01:39 < Battle> mkk
01:39 < Battle> od 6
01:39 < HappyHorse191> ok...
01:39 < HappyHorse191> i found a few things but it has to do with blanketting xP
01:40 < Doj> o-o-omg a b-bn
01:40 < Battle> tbh blankets make me sad
01:40 < Battle> lmao
01:40 < HappyHorse191> i cant spell...
01:40 < HappyRocket88> Horse say them :v
01:40 < HappyHorse191> is that how you spell it xD
01:40 < Frostwich> im a bn
01:40 < likejaxirl> it would be spelled blanketing
01:40 <+pkhg> same
01:41 < Doj> lies
01:41 < xXRosalineXx> blanketing?
01:41 < HappyHorse191> 00:26:572 (3,4) - these could be blanketted better
01:41 < xXRosalineXx> whats that
01:41 < Battle> p l s
01:41 < Battle> i don't know what diff you're editing lol
01:41 < HappyHorse191> 00:32:572 (1,2) - here too xd
01:41 < HappyHorse191> the spirited away
01:42 < Battle> but what you hl'd aren't blankets ;w;
01:42 < HappyRocket88> well he could've blanketed them but...
01:42 < HappyHorse191> well they could be blankets xD
01:42 < Battle> i avoid blankets cuz like
01:42 < HappyRocket88> 01:26:572 (1,2) - Untidy
01:42 < Battle> i'd rather not be triggered by "IT'S ONE PIXEL OFF" like zz
01:43 < Battle> triggered
01:43 < Battle> fixed
01:44 < HappyHorse191> 00:32:572 (1,2) - this could be blanketted xd
01:44 < Battle> but i don't wannananana ;w;
01:44 < HappyHorse191> ;w;
01:45 < Battle> [http://puu.sh/nPekP/3ed5ff62f8.png ;w;]
01:46 < squirrelpascals> im bakkk
01:46 < HappyHorse191> zoomed in...
01:46 < HappyHorse191> :v
01:46 < HappyHorse191> hai
01:46 < squirrelpascals> how do you zoonm
01:46 < HappyHorse191> lel
01:46 < HappyHorse191> i was talking about a picture xD
01:46 < HappyRocket88> Battle don't you think this movement is a little forced 01:41:572 (1,2) - ?
01:47 < Battle> do you mean 1 -> 2's motion is too sharp?
01:47 < HappyRocket88> yep
01:47 < Battle> cuz like, 1 ->2 kinda goes smoothly since after going off 1 it kinda just goes to 2 with a turn
01:47 < Battle> but I could move 2 up a bit to make motion a bit smoother?
01:47 < Frostwich> i have superglue on my hands lol
01:47 < Frostwich> anyone else love this song
01:48 * Frostwich is editing iojjj - DEUS EX MACHINA [EQUALIZER]
01:48 < HappyRocket88> Yeah,
01:48 <+pkhg> that song is so bad lolz
01:48 < Battle> so like, it's like, a bit smoother to transition
01:48 < HappyRocket88> as it is now, plays somehow weird.
01:48 < HappyRocket88> because it's the only one i saw in the diff probably
01:48 < Battle> [http://puu.sh/nPevE/007a02fbb8.jpg better?]
01:48 < Doj> no
01:49 < HappyRocket88> Doj go home you're drunk!
01:49 < HappyRocket88> Yes! XD
01:49 < Battle> lol
01:49 < Doj> lol i left my alcohol at home tbh
01:49 < HappyHorse191> lol
01:50 < HappyRocket88> 00:22:072 (5,1) - doesn't this play as a trap?
01:50 <+pkhg> trap
01:50 < Battle> wait how?
01:50 < HappyRocket88> like if players don't know the rhytmn of this segment, they mught click (1) faster due the usage of 1/1 rhytms
01:51 < Battle> hm tru
01:51 < Frostwich> how do i get superglue off hands?
01:51 < Frostwich> phkg, ur bad
01:52 < HappyRocket88> I don't know how can you fix that Battle, but the hidden stack plays a bit weird. XD
01:52 < HappyHorse191> have to go to bed in 10 minutes :,(
01:52 < Battle> i just moved it lol
01:52 <+pkhg> phkg
01:53 < Lanturn> dark and sexy or light and cute?
01:53 < HappyHorse191> im already dark.....
01:53 < HappyHorse191> ;-;
01:53 < HappyRocket88> @Emo
01:53 < HappyHorse191> no my skin color xD
01:53 < HappyHorse191> lel
01:53 < Doj> das racista
01:54 < Frostwich> i think doj
01:54 < Frostwich> is really sexy
01:54 < Lanturn> what ;-;
01:54 < Frostwich> no homo
01:54 < HappyRocket88> XDD
01:54 < HappyRocket88> 01:50:572 (5) - NC ? o.o
01:54 < HappyHorse191> frostwich
01:54 < HappyHorse191> everytime i read your name, i imagine a snowman
01:55 < Frostwich> oh nice
01:55 < HappyHorse191> lel
01:55 < Battle> sure
01:55 < HappyRocket88> that must be all
01:56 < Doj> wait what
01:56 < Battle> mk
01:56 < HappyRocket88> I just find things really nazi
01:56 < Battle> mk
01:56 < Battle> im update then
01:56 < HappyRocket88> how can i post the log now? :v
01:56 < HappyRocket88> XD
01:56 < Doj> is that free mods i smell? :^)
01:56 < Battle> http://reyie.cf/
01:57 < Battle> what map am i modding?
01:57 < Ongaku> I need
01:57 < Ongaku> someone to test something for me
01:57 < Ongaku> to see if it works