[Insane]
00:01:480 (1,2) - Can you make this look more like it's 1/1 spacing? Or add a circle on 00:01:958 - and stack it on the head of slider 2? That way the spacing looks more predictable.
00:08:980 (1) - 16||268 Plays really well! Try it. The increased jump is for emphasis.
00:29:883 (2,3) - Im surprised you didn't put a jump between these two notes, or 00:30:522 (4,1) - . Since you made a jump on 00:28:607 (2,3) - . You might want to put some jumps for better consistency.
00:42:011 (5,6,7,8) - This sounds really overmapped dude. I can't even hear the 1/4's xP No one else maps them ;c.
00:46:799 (4,5,6,7,1) - This is still part of the quiet section. I think you should scale this pattern down a bit because the jumps are a bit too big imo.
01:18:075 (1,2,1,2,1,2,1,2,1) - Woooow Nice.
[Yuii]
00:04:990 (2,3) - I know these notes are important, but consider the context a bit too. This is the intro and it's meant to be calm/use simple rhythm. I think it's better to make this a 1/2 slider.
00:15:203 (3,4,5) - Quite a confusing rhythm for beginners imo. I think a simple solution is just to make 3 and 4 a 1/1 slider instead xD.
00:18:394 (4,5,6) - 00:21:107 (5,6,7,1) - Some things to consider about your rhythm choices here. Compare it to 00:28:288 (4,5) - when the drums + song tempo picks up. Your rhythm choice becomes simpler when there are more instruments present. I think you might want to simplify some of the earlier rhythm and make the later ones a bit denser to fit the song a bit better.
00:42:331 (2) - Optional, but NC'ing here would be cool xD
[Easy]
00:10:256 (2,3) - Fix these blankets.
00:19:352 (3,4) - Same here.
00:37:224 (1,2) - I just took Slider 1. Ctrl+H it, then Rotated it 45 degrees, and made it blanket.
00:52:543 (1) - For sliders like this, it will look better if you design them like this:
Additionally:
[Laurier's Insane]
00:01:480 - The red and green lines dont match up. Make the Red line 40% volume to match the green line.
[Delos' Hard]
00:01:480 - Same thing here.
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You can call me back after everything's been applied

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