Probably mod incoming before the BN check!
Also a reminder to check the previous mod, thanks!
Also a reminder to check the previous mod, thanks!
Thanks for modding !bigjoe97 wrote:
queue stuff but late because i'm bad
easy
yup looks good
yuii's normal
00:48:714 - here and in the other big white ticks i really want something clickable since it's a heavily accented beat
otherwise seems fine
del's hard
00:08:980 (1,2) - maybe add a bit of a jump here to accent the music
00:27:011 (1) - the hitsounding from here on felt kinda weird, you had accented beats with no hitsounds, slider ends with accent hitsounds, and it just didn't really follow the music or follow the map patterns very well at all. try to sync up the hitsounds with the accented beats of the music. you mapped to the vocals in this part, so hitsound to the vocals.
01:01:320 (5,1,2) - this is awkward, round it out a bit
laurier's insane
00:02:118 (2,3) - was this weird stacking on purpose?
otherwise fantastic
insane
this played really well and i liked it al ot
meg's insane
also really nice work
Kano saikou!!! Kano #1 ♥ Kano love Kano life Kano > allUnderforest wrote:
Hey, moderación normal como has pedido en mi cola de moderación.
* = En asterisco, la moderación realizada en inglés.
鹿乃, かわいいいいいいいいGeneral
- Activa el soporte panorámico (Widescreen Support) pues el fondo es 4:3, además algunas dificultades tienen esto activado
- 00:56:692 - Establece esto como punto de vista previa, 00:56:533 no es el correcto
Despues de lo dicho por yui no entendi si dejarlo o sacarlo pero vere. GraciasEasy
¿1.70 estrellas? Muy difícil para los nuevos jugadoresmmm para mi esta bien asi
- 00:04:990 (4) - Reemplázalo por un circulo que esté en 00:05:150 Fixed
- 00:11:054 (3) - Este deslizador está indirecto, sugiero girarlo a 90 grados en sentido anti-horario Fixed
- 00:16:160 (2) - Reemplázalo por un circulo Fixed
- 00:20:628 (1) - Desactiva el nuevo combo Yo creo que esta bien
- 00:21:107 (2) - Activa el nuevo combo Same ↑
- 00:26:692 - ¿Circulo? Ok
- 00:28:288 (3) - El final de este deslizador está fuera de la pantalla (cuadrícula), arréglalo Fixed
- 00:55:097 (1) - Reemplaza esta ruleta Ok fixed
- 01:22:717 - 01:23:076 - ¿Deslizador?
Insane*
No issues found Thanks
Espero mi mod haya ayudado.
Buena suerte en el ranking / in-ranking semoga berhasil / ランキングで頑張って
thanksYuii- wrote:
[Meg]
Your difficulty doesn't have video( (( ((( ( ( ok
00:52:543 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2,1,2,1,2,1) - Hmmm.... yeah, no. ?
01:02:597 (1) - In case you want to place a Finish, the correct spot in my opinion would be 01:02:756 - the problem of not making clickable objects in the right place is that one. If you wanna keep that banana slider, try placing a Whistle instead! omg i was wrong. changed rhythm on here.
--------------------
Alright, I'm too lazy.
Will update this as soon as I polish everything again because Krfawy is right, this is hella hard for a Normal, will delete a lot of trash and make better and easier patterns. I wanted to do something different but uuhuhhu hu hu hu uh uh hu uh nope.Krfawy wrote:
Ayyyyy YuiiMinus
- This difficulty kills me because it looks like one of my Advanced diffs but with hardcore patterns and lower AR so it's less readable and with more new combos so no note has any high digit/figure. Seriously, AR6 would be desired here because AR5 kills the readability skills and it makes it impossible to read for noobs due to the BPM, patterning and the slider velocity which is not 0.60x, you know?. Believe me or not, but we, noobs, also have a manner of reading maps unless they are not readable anymore. Then we just delete the maps from our osu! folder. - I don't even know why you wrote all this text because you already know this is my first Normal done L69L. That means, this is harder than a typical Normal as does not fit the spread at all... I needed more time to learn how to map a good Normal before moving this into something Ranked, I mean, why is this even here? Help me Krawuagbdasgas. Everything plays so bad at the moment that I will rework this again because everything I change will look terribly bad.
- 00:15:522 (1,2) - This kind of denies the nature of 00:14:565 (2,3) - those patterns even if rhythmically it seems okay. Still, the complexity of the pattern is scary AF and very hard if you compare it to the rest of the difficulty and not really pleasant WHEN IT'S STILL NORMAL, FOR GOD'S SAKE. ARE YOU TRYING TO KILL ME? - (2) is the piano, y'knowwwww.
- 00:18:394 (4,5,6) - I. Don't. Want. To. Live. On. This. Planet. Anymore. When it comes to another diff just after the easiest one, we would want to play something that is a bit harder but not too much, right? *THIS* should be self explanatory. - Yeah, BPM is too high eeeeh, changed because your mom. But I won't use your slidershape, OKAY? okay,okay.
- 00:21:107 (1,2) - That would be easier if the first note was a 1/2 slider with one reversing and then you could just let it go as it is. - Yeah, and I don't even fucking know why is (2) so curved to the left, that's bad.
- 00:42:331 (2) - According to your patterning this should be: a) NC'd; b) placed at the same XY position just like 00:37:224 (1) - this note; c) BOTH. Why? Now it's ugly and seems rather random for me the player and doesn't make any sense now + there's a really long break so we can cheat a bit. L69L Actually I made that on purpose. Everything is on purpose, even the NC.
- 00:47:118 (1) - And that would be easier to read if the first note was not stacked with another one, seriously. Yeah, seems legit it's not the easiest difficulty and there is a break so there's lots of reaction, but it is hard to feel the music and the map if there is too much time to react and there is a sudden stack, seriously.
- 01:02:756 (1,2,1) - May I ask what the hell is going on here with the transition from one note to another? It seriously confuses me when I play it and I cry. ;_; So, I recommend anything that requires less thinking like *THIS*. Yes, I know, it is unpolished and it breaks the pattern you made here: 01:01:480 (1,2,1) - but this is a quick example of something that flows more. I always require good patterning and good flow in the easiest difficulties so everyone dies when it comes to me mod easy diffs. Sorry guys, but I require impossible quality and you can ask Oko about it HUEHUEHUE. \o/ - Please, tell me that's a joke. Because imma cry if it's not.
- 01:10:096 (1) - I think you mistook the placement of the new combo with 01:10:415 (2) - this note. - Aw wow, you good.
- 01:16:160 (2) - How about you place it at (X=8 | Y=243) and 01:16:480 (3) - this at (X=83 | Y=322) so the pattern is neat, symmetrical, polished, mathematical, geometrical and so-called 'on a purpose and explicable' and not
lame .3.not really polished anymore? :3 - Fairly speaking, this is lame hah.
Thanks of modding!!!Krfawy wrote:
Good morning everyone, a mod as requested in my Bleeding Queue. \o3o/
EasyFixed all
- I highly recommend you AR4.1 because any lower would not easily show the difference between regular 2/2 and 3/2 gaps between notes.
- 00:41:054 (1,2) - The. Flow. Here. Is. Broken. And. I. Cry. Everytime. Please. Move. It. Somewhere. Next. To. Instead. Of. Underneath. Or. Just. Nearby.
GoodYuiiMinusluck!
Hope rank it. Im waiting the yui normal update and 1 or 2 mods more and them ask a BN reqEnjoy wrote:
rank pls =w=
I love Kano <3
I hope so, just see her... Kano =w=Enjoy wrote:
rank pls =w=
I love Kano <3
Thanks for moddingGandalfr wrote:
Hi mom
ONLY SUGGESTIONSM4M Easy00:05:150 - (4) -Try making a slider here 00:04:990 - to 00:05:150 - .Sometimes it can be difficult to recognize the red gap. for newbies
00:12:011 (1) - downbeat
00:55:097 (1) - ^Del's HardHm...
--------------------------------------
01:01:480 (1) - control g
01:01:958 (2) - x48 y272
01:02:118 (3) - control j + x124 y224 http://puu.sh/mfBve/ff8974bd61.jpg
01:02:437 (4,5,6,1) - > + x241 y318 http://puu.sh/mfBA9/0184dd2314.jpg
01:03:235 (2) - x241 y318
01:03:394 (3) - control h + x309 y266
01:03:714 (4) - delete and copy 01:03:394 (3) - and paste + x175 y185 http://puu.sh/mfBGe/18bef82509.jpg
01:04:033 (1,2,3,4) - > + control H + x264 y 208 http://puu.sh/mfBLV/557239b666.jpg
01:04:671 (3) - control g
01:04:990 (4) - ^^
01:05:309 (1,2,3) - > and x204 y246 http://puu.sh/mfBPT/2c2239bca5.jpg
01:06:267 (4,5) - (4) x440 y192 (5) x428 y296
------------------------------------
01:21:999 (1) - down beatLaurier's InsaneI see nothing.. lolInsane01:21:999 (1) - try control g
00:07:384 (4,5) - control g
00:07:703 (6) - ^
00:10:894 (3,4) - ^
00:11:214 (5) - x239 y203
00:56:692 (1,2) - try making curve http://puu.sh/mfCa1/54fbd0895b.jpg
00:57:331 (3) - curve and make stream. along one gap more http://puu.sh/mfCbS/b237b0c136.jpgMeg's InsaneI see nothing...
Thnaks for modding!!!!!Electoz wrote:
Hi, from my modding queue~ Please don't expect a quality mod on a +31 sp map lol.
[General]Fixed
- Concurent volume value for red-green line in Easy, Del's Hard and Laurier's Insane at 00:01:480 .
[Easy]I will fix them need thin ka lot
- 00:53:820 (2,1) - A spacing error. Fixed
- 00:27:011 (1,3) - Well, they're pretty close so they gave off a bit weird symmetry for some reason.
And yeah that's probably it from me, hope my mod helped tho.
Good luck~
Hi kurante emm...KuranteMelodii wrote:
When this will ranked
updateYuii- wrote:
Alright, reworked. Let's wait for the update and let Giralda come!
http://puu.sh/mzhyT/d6eafb3de4.osu
yeah calvin the train go to try to rank itwalaowey wrote:
ChuChuu GoGo 〜( ̄▽ ̄〜)
Giralda wrote:
i have been summoned
[Insane]fixed
- 00:07:224 (3,4,5) - Maybe try this instead? I think it flows much better this way if you consider spacing: http://puu.sh/mPQin/3126ea4e03.jpg fixed
- 01:03:394 (3) - Try Ctrl+G? mm idk i like how looks now
- 01:07:862 (1) - Hmm why this anchor slider here when you didn't do it at 00:57:650 (1) ? They're similar parts but I don't hear anything different that requires an anchor slider there.
sorry I haven't been that active in modding so this might not be to your expectations, but this set is actually quite nice. <3
Update: http://puu.sh/mPZhU/3501ce2819.osuGiralda wrote:
i have been summoned - Hi, Ryannn! I'm leaving down some comments about your advices!
[Yuii's Normal]
god mapper - Well... thank you ♥
- 00:08:501 (4,5) and 00:19:671 (2,3) - - For some reason these are actually pretty tricky to play with that 1/2 repeat and then a circle 1/2 apart. Maybe swap them on the timeline? http://puu.sh/mPBoU/18febe135e.jpg - This change isn't actually bad but I find the current rhythm to be way better. To begin with, 00:08:501 (4,5) - is a good way to split the piano and the drums. The 1/2 slider is ending with the piano part at 00:08:820 - and then the drum becomes clickable at 00:08:980 - right when it sounds. If I happen to swap them, the tail of the slider would not be clickable and therefore it could sound a bit weird. As for the second thing, I don't have too much to explain, I just prefer the current pattern let's say and if I change it I'd have to play around with the patterns for a while because I ran out of space there haha.
- 00:37:224 - You could definitely put some more work into this section before the break begins. Right now it seems kind of empty and increasing the object density here would benefit the spread at this section. Perhaps give the vocals here at little more love? - There's no way I'm touching that part. It took me eleven mods to make a perfect square lol.
- 01:04:990 (4,1,2) - I feel you should leave this type of rhythm exclusive to 01:05:948 (3,4,5,6,7,8) if the goal was for them to be emphasized. As a workaround I think three circles would do great here to replace 01:04:990 (4,1,2) - http://puu.sh/mPJEJ/b80c608fa5.jpg - You're right with this one and I agree a lot with you. However, I will just make (4) a circle instead. There's an explanation behind of it and that's the rhythm of the song. It'll also make more sense because as this is a complete new combo, I don't want to leave a 1/2 circle pattern just like that and instead will add some kind of emphasis to the whole section.
Thank you so much for the mod and your support, Nathan! Really glad to see you here.Monstrata wrote:
Hey, Nathan! Congrats on your super Insane map getting qualified, bud! How've you been?
[Yuii]
00:04:990 (2,3) - I know these notes are important, but consider the context a bit too. This is the intro and it's meant to be calm/use simple rhythm. I think it's better to make this a 1/2 slider. - Mostly a "no-no" slider. Not making 00:05:150 - clickable would be really frustrating because the emphasis is there. This isn't any kind of difficult pattern or whatever, it just adds more variation to a slider, as you said.
00:15:203 (3,4,5) - Quite a confusing rhythm for beginners imo. I think a simple solution is just to make 3 and 4 a 1/1 slider instead xD. - Sure! Good point you brought to the discussion. Ignoring 00:15:522 - would be a bit harsh and I will miss making that clickable a lot but it's true that a circle and then a combination of a 1/1 and a 1/2 on the same pattern can be even more hard.
00:18:394 (4,5,6) - 00:21:107 (5,6,7,1) - Some things to consider about your rhythm choices here. Compare it to 00:28:288 (4,5) - when the drums + song tempo picks up. Your rhythm choice becomes simpler when there are more instruments present. I think you might want to simplify some of the earlier rhythm and make the later ones a bit denser to fit the song a bit better. - Cool, made it even harder.
00:42:331 (2) - Optional, but NC'ing here would be cool xD - You know that's intentional haha!
All fixedMonstrata wrote:
[Insane]
00:01:480 (1,2) - Can you make this look more like it's 1/1 spacing? Or add a circle on 00:01:958 - and stack it on the head of slider 2? That way the spacing looks more predictable.
00:08:980 (1) - 16||268 Plays really well! Try it. The increased jump is for emphasis.
00:29:883 (2,3) - Im surprised you didn't put a jump between these two notes, or 00:30:522 (4,1) - . Since you made a jump on 00:28:607 (2,3) - . You might want to put some jumps for better consistency.
00:42:011 (5,6,7,8) - This sounds really overmapped dude. I can't even hear the 1/4's xP No one else maps them ;c.
00:46:799 (4,5,6,7,1) - This is still part of the quiet section. I think you should scale this pattern down a bit because the jumps are a bit too big imo.
01:18:075 (1,2,1,2,1,2,1,2,1) - Woooow Nice.
[Easy]
00:10:256 (2,3) - Fix these blankets.
00:19:352 (3,4) - Same here.
00:37:224 (1,2) - I just took Slider 1. Ctrl+H it, then Rotated it 45 degrees, and made it blanket.
00:52:543 (1) - For sliders like this, it will look better if you design them like this:
Additionally:
[Laurier's Insane]
00:01:480 - The red and green lines dont match up. Make the Red line 40% volume to match the green line.
[Delos' Hard]
00:01:480 - Same thing here.
[]
You can call me back after everything's been applied.
All fixed and acepted the "triple" in the insaneMonstrata wrote:
Recheck:
[Easy]
00:12:011 (1,2) - Blanket.
00:13:288 (2,3) - Blanket.How to do nice blankets really quicklyFirst, go to 1/16 snap. Then fine the time where the Approach circle overlaps the white border of the slider's head.
Now just scroll to 1/4.
Now get control point in the middle to overlap as best you can.
And then do the tail.
This should take like 5 seconds to do once you get how to do it.
01:10:416 (1,2) - Blanket
01:12:969 (1,2) - Blanket
00:39:777 (3,1) - The spacing here isn't quite right. Also fix the blanket xD
[Insane]
00:36:825 - Just an idea, feel free not to accept for any reason. But maybe you can add a circle here for the triplet? I would just stack it on slider 5 cuz it sounds cool, but up to you!
thats all, call me back when you fix those gamebreaking blankets!! #BlanketNominator
21*minutesMonstrata wrote:
Took half an hour to put a whistle on a spinner.
chucentry applied all of the stuff for him, Oko. Laurier is dead.Okoratu wrote:
Ok i just went through the thread and Laurier didn't answer any of the mods, nor did anyone else answer them on his behalf
either clarify that or get a pop for ignoring mods
That's the reason because you use 1/16 sometimes on your twitch stream when you map? owoHow to do nice blankets really quicklyFirst, go to 1/16 snap. Then fine the time where the Approach circle overlaps the white border of the slider's head.
Now just scroll to 1/4.
Now get control point in the middle to overlap as best you can.
And then do the tail.
This should take like 5 seconds to do once you get how to do it.
My heart crasheedMonstrata wrote:
Rebubbled
@Checkito
Thank you so much for this mod, Krwafy! Much appreciated it. I hope I can finally push this forward. This was my first Normal and yeah, it might not be the best one, but hey, looks good so farKrfawy wrote:
Hi, a quick recheck on Yuii-'s Normalewettie as requested by the mapper (kind of late but still!). I want KDS for being helpful! o3o/
Yuii-
- 00:18:394 (4,5) - Tip of the month from the field of the playability department: Never use circle-slider whenever it would be used like an equivalent of 1/4 circle-slider pattern for a song with BPM higher than 100 with just AR5 or lower because it is uncomfortable for noobs. Instead of the accurate patterning just try to use slider-circle pattern (so just use CTRL + G) because now it will kill people while playing so hardcore patterns on 188BPM part of the song. I'm not kidding, I'm just a typical 51K noob and it already kills me.
- Not going for the pattern you suggested, 1/1 is way more clear and sounds a bit better. I'm ignoring the tick in the middle, but the repeater would be kinda... weird.
- 00:20:150 (3,4) - Not sure if you could want it or not but this would stress the vocals nicely if you placed the slider with number (4) instead of 00:20:150 (3) - this note. As I'm saying it would be nice to stress the vocals and actually it might be easier and helpful for noobs. Yes, it would destroy the spacing between the pattern and another one 00:21:107 (4,5,6,1,2) - here, but I am sure it would improve the gameplay and sacrificing it would be benefitial for the map. /o3o/ - I didn't understand what you said, but let me explain you why I made the rhythm like that. 00:19:671 (2) - is following both vocals and beats, so the hit on 00:19:831 - is explained. Then, 00:20:150 - is covering "shi~" and making a pause beforehand, giving a small break to beginner players instead of spamming too many sliders. And then 00:20:469 (4) - for the final "tee~". Yeah, I did leave a couple of beats in the middle but that's because I was really not that experienced when I mapped this so you can guess. The rhythm is understandable though
.
- 00:21:107 (5,6) - Tip of the month once again. - I gotta say this was hard.
- 00:25:575 (4,5) - You can make a beautiful blanket here with the slider number (4) and the very end of the end of the slider number (5) and it's very easy to do and it will make your map look 690% more Polished. - Do you remember when you told me about 1.16.2016 not being blanketed because I didn't intend to? Well, same here.
- 00:30:203 (2,3,4,5) - Using polygon creator (CTRL + SHIFT + D) or symmetrical 90 angles trick are very easy and life-easing solutions + they will make your map look neater. - Oh, man. I have a picture to reply to this! http://puu.sh/nc53K/4808abea77.jpg
- 00:34:671 (1) - EEEEEEEEEE I'm pretty sure it would sound and seem clearer if it ended 00:35:948 - here even if it shortened the spinner. - Did that for the sake of the recovery time. Just to make sure. Instead, I added a whistle!
- 00:42:331 (2) - You didn't stress the crash sound that is very significant Mr YuiiMinus the Mapper. - I really have no clue what you are trying to say here, so I will reply with a smiley face instead!
![]()
- 00:59:565 (5,1,2,3,4,5) - Yuii-, you're a BN and I demand you to be able to make good patterns since you require everyone to map nicely. The accurate pattern is lame and I will show you why: *CLICK* - Did something different to make it way more circular! So 01:01:160 (4,5) - will have sense, too
- 01:03:714 (2,3) - I will try to be as nice as Oko and I will politely ask you to Polish the blanket so it's as nice as 01:02:756 (1,3) - this one. \o\ Wait Oko is nice only whenever I mention futanari topic... - I love memes too
- 01:08:500 (2) - The flow is terrible now and let me explain you why: *CLICK* - Moved the 1 pixel
- 01:19:352 (3,4) - Blanket it properly now it's not Polished enough. - http://puu.sh/no07r/f14a768290.jpg you gotta be kidding me if that's not a blanket yet.
rizia sukiRizia wrote:
[Meg's Insane]
00:46:160 (1,2,3,4,5) - hard to understand the spacing changed better spacing
call me back after rebub
casi todo es mas facil q esoYuii- wrote:
Más fácil que carrear a Leo.
GG