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Official Development Changelog

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Topic Starter
peppy
2008-08-11
(+) Added 1 new achievement.
(+) Added user menu with some options when clicking users in F9 extended chat view.
(+) Added notification of '/r' command when receiving first PM in in-game chat.
(*) Fixed bug where bottom-right position display shows "1st" even when failing a multiplayer match.
(*) Fixed song select bug where game freezes on trying to hit up/down arrows while no search results are displayed.
(*) Clicking users to specatat them is blocked during an active local play to avoid any misclicks.
(*) Web: Achievements in profile have text hint/description.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-08-13
(+) Added simple Dropdown UI element. Can select sort method from it in song selection.
(*) Editor "goto time" popup has text selected by default.
(*) Fixed BSS bug with '#' characters in filenames.
(*) If no replay data is found, the user is not returned to song select rather than the main menu.
(*) Fixed spinner "SPIN!" overlapping "CLEAR!" on shorter spinners.
Topic Starter
peppy
2008-08-14
(+) Added new mod "Flashlight", based off adamskii_uk's concept (viewtopic.php?f=15&t=4804).
(+) Added option to disable letterboxing in break time.
(*) Fixed editor allowing hitcircles to be moved off the gamefield at resolutions >640x.
(*) Fixed editor bug where using song select after setting a custom volume in timing points resets volume to 100%.
(*) Generic button middle section expands its width so it no longer needs to be one pixel wide.
(*) Slight graphical changes to default skin.
LuigiHann
Flashlight mod is pretty niche to get a space on the mod selection screen. If anything, I'd put it down under special mods, because it's more of a novelty...
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-08-16
(+) Added four new pack-based achievements.
(*) Fixed achievements not displaying correctly in-game.

too sick to concentrate
RemmyX25

peppy wrote:

too sick to concentrate
I hope you feel better soon!
Topic Starter
peppy
2008-08-17
(+) Timing points can inherit previous section's timing - useful for sample/volume changes.
(+) Added personal high score to song selection screen.

ack
Gemi

peppy wrote:

(+) Added personal high score to song selection screen.
Teasing me or forgot to upload this change?
Topic Starter
peppy
The song select screen is too much of a mess atm to push a test release. I have also made netcode changes which will require a Bancho split, which will get nothing but complaints from the so-called "testers" out there. You'll have to wait patiently.
Topic Starter
peppy
2008-08-18
(+) Multiplayer host can be transferred to another player on request.
(+) Multiplayer host is denoted by a crown icon.
(+) Skins can be auto-extracted. More details to come.
(*) Large changes to song selection screen.
(*) Fixed user options screen not viewable in multiplayer.
(*) Fixed '/r' only working once for PM replies.
(*) Fixed /savelog not saving /me actions.
(*) Fixed private messages not working for usernames containing underscores.
(*) Clicking away from a dropdown closes it.
(*) Starbursts on song selection are in time to beat.
(*) Added approved status to bancho search results.
(*) Various bancho improvements.

Song selection is kinda messed up at the moment.
xerxes_oli

peppy wrote:

2008-08-18
(+) Multiplayer host can be transferred to another player on request.
(+) Multiplayer host is denoted by a crown icon.
thx peppy ur awpsome! <3
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Behon

peppy wrote:

2008-08-20
(+) Initial implementation of comboburst.png. Feedback please.
I cannot wait to try this.

And the Skip button supporting animations, what does that mean? Does it mean you can watch a video to the end now?
Saturos

Behonkiss wrote:

And the Skip button supporting animations, what does that mean?
Animated skip button.
Topic Starter
peppy
2008-08-21
(+) New default skin spinner, approachcircle and sliderfollowcircle sprites.
(*) Improved all gameplay stars physics.
(*) Fixed song selection stars getting out of hand with negative offsets.
(*) Flashlight is fixed in position during taiko play.
(*) Nickname match notification in /me works.
(*) Fixed song selection crashes.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-08-25
(+) Added lights-out mode to flashlight.
(+) New button for selection options.
(*) Improved gameplay performance with fewer external function calls (may help fight "lag"?)
(*) Show chat button now defaults to showing minimal chat mode, even if extended chat was previously visible.
(*) Fixed keyboard selection not working after selecting a new category.
(*) Fixed songs not allowing editor speed changes after first import.
(*) Fixed avatar masking error in extended chat display.
(*) New icon for flashlight mod.
(*) Song selection tidy-up.
adamskii_uk

peppy wrote:

2008-08-25
(+) Added lights-out mode to flashlight.
Wow, that was fast. I didn't expect it to be added for a few days at least. :D
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-08-27
(+) Personal online best can be seen in play-mode scoreboard, highlighted orange-red.
(+) Added local user's user panel to multiplayer match setup. Stats increases will display here after completing a multiplayer game.
(*) Improvements to pause algorithm.
(*) Fixed '/me' actions highlighting the user which types them.
(*) Fixed timing changes in the timing setup window making sliders disappear.
(*) Fixed popup dialogs not displaying while spectating.
(*) Spectator mode can't be initialised while playing (to avoid accidental spectating).
(*) Added 'Stop Spectating' option to currently spectating user's ioption list.
(*) Increased leniancy of Bancho flood protection (ever so slightly).
(*) Fixed Bancho flood protection kicking in during error reports.
(*) Slightly more visibility during LightsOut.

My couch is not my bed.
My couch is not my bed.
My couch is not mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
Topic Starter
peppy
2008-08-29
(*) Temporarily removed pause changes. New implementation tomorrow.
Topic Starter
peppy
2008-08-30
(*) Change pause resume method.
(*) Fixed spectator list not displaying in some cases.
(*) Fixed player acting like host in some situations.
(*) Fixed bug with masked sprite display (visible on mp lobby).
(*) Flashlight mod adjusts size depending on performance.

pretty much ready for public release. look forward to it tomorrow.
adamskii_uk

peppy wrote:

(*) Flashlight mod adjusts size depending on performance.
This sounds good peppy. I'm really looking forward to trying out the new flashlight MOD. :)
Topic Starter
peppy
2008-08-31
(+) Added message to explain the new unpause method.
(+) Implemented secondary sorting.
(*) Fixed show chat button disappearing when skip+paused.
(*) Mouse via keyboard controls work for pause menu etc.
(*) Slider animation improvements.
(*) Fixed prblem with 1/3 snap repeat sliders.

eh.. looks like tomorrow it is (well later today). ran into a few bugs that took quite some time to fix.
Topic Starter
peppy
2008-09-01
(+) Added '/watch' to quickly spectate a user.
(*) Fixed nothing playing after deleting a beatmap.
(*) Seconary sort is group-based.
(*) Fixes to pause resuming (when clicking is disabled).
(*) Sprite engine fixes.
(*) Replay/spectator mode fixes.
(*) Triple-time repeat slider fixes.
(*) Song selection sorting fixes.
(*) Fixed source appearing in forum thread subect.
Topic Starter
peppy
2008-09-02
(+) Added toggle for comboburst.
(*) Reduced Flashlight multiplier to 1.12x.
(*) Fixed display bug in multiplayer lobby.
(*) Fixed some songs not selectable in song select (near the top of the list).
(*) Fixed bug with repeating sliders.
(*) Changed spinner RPM to reflect actual mouse spinning speed (rather than spinner revolutions).
(*) Fixed bancho ghost multiplayer games.
(*) Web: Flashlight scores display correctly.

Doing some db maintenance for the next few hours - things might be noticeably slow.
Topic Starter
peppy
2008-09-06
(+) In-game download support initial release.
(+) Added sort mode 'Rank'.
(*) Fixed combofire height during hard rock.
(*) Fixed some lobby crashes.
(*) Fixed rank not displaying after completing approved maps (on ranking popup).
(*) Removed approved mode message for replays.
Topic Starter
peppy
2008-09-07
(*) Fixed secondary sort not working in many cases.
(*) Fixed web links not working in online selection.

busy weekend - didn't get much time for osu! dev (although still got a lot of progress in on saturday :)).
Topic Starter
peppy
2008-09-08
(+) Blue fire for combos over 500 hits.
(+) Slider endpoints can be selected in editor. This is the beginning of the ability to alter sound additions per-endpoint. More to come..
(*) New online selection graphics.
(*) Editor shows times to the millisecond.
(*) Triple timing sliders really fixed? Maybe? Matty??
(*) Fixed ratings not displaying in online selection for some cultures.
(*) Fixed file associations being broken for new installs of osu! (old users only).
(*) Clicking your own panel in F9 view brings up different options.
Topic Starter
peppy
2008-09-09
(*) Increased security for private releases.
(*) Online Selection downloads to a temporary folder to prevent incomplete downloads from cluttering imports.
(*) Fixed file associations.
Topic Starter
peppy
2008-09-10
(+) Sliders shake when hit too early (like circles).
(+) Notes shake on combo break.
(+) .osu support for slider endpoint sample separation.

Editor support will be finished off tomorrow. So tired lately.
Card N'FoRcE

peppy wrote:

2008-09-10
(+) Sliders shake when hit too early (like circles).
(+) Notes shake on combo break.
(+) .osu support for slider endpoint sample separation.
Now I'm sure peppy.
You love to make people feel like idiots while playing :(
YoshiKart

Card N'FoRcE wrote:

peppy wrote:

2008-09-10
(+) Sliders shake when hit too early (like circles).
(+) Notes shake on combo break.
(+) .osu support for slider endpoint sample separation.
Now I'm sure peppy.
You love to make people feel like idiots while playing :(
You can blame me for that; me and my authenticity obsession. =/

BTW, I don't think you should make the notes shake. Just the background (not video), the ki bar, and possibly the score.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Gemi
It's a nice and subtle effect. Nothing bad to say about it.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.

Echo

peppy wrote:

(+) Added two new pack-based achievements.
You typo'd ("vol. 1") but it's fixed now :)
Topic Starter
peppy
Thanks!
Topic Starter
peppy
2008-09-12
(+) New mod 'Autoplay'.
(+) New mod 'Spun Out'.
(+) Autoplay can be toggled in editor test mode.
(*) Fixed a few threading bugs.
(*) Fixed novideo status being reset after each multiplayer game.
(*) Fixed taiko-specific maps not always playing in taiko mode in multiplayer games.
(*) Fixed resolution bug when selecting "Edit" from beatmap menu in song selection while running in fullscreen.
(*) Fixed chat nickname matching failing on symbols '+' etc.
(*) Fixed some maps not showing grade on song selection wheel.
(*) Fixed timing point inheritance not saving in editor.
(*) Fixed timing point inheritance not transferring sampleset changes etc.
(*) Fixed resolution dependent replay problems.
(*) Improvements to spinner speed accuracy on slower PCs.
(*) Spinner replay playback is perfected.
(*) Hard limited hitcircles to the playfield range.
(*) Removed shaking notes on combobreak (decided it looks gay).
Saturos

peppy wrote:

(*) Removed shaking notes on combobreak (decided it looks gay).
<3
mattyu007

peppy wrote:

(+) New mod 'Autoplay'.
YAY!!! :D :D :D

demo video: http://ca.youtube.com/watch?v=FAg-pEt0iww
James

Saturos wrote:

peppy wrote:

(*) Removed shaking notes on combobreak (decided it looks gay).
<3
I feel dizzy whenever everything shaked while testing maps so this is <3 <3 <3
Topic Starter
peppy
2008-09-14
(+) Added UNRANKED graphic to notify player they are not being ranked.
(+) Added volume indicator when adjusting volume in play mode.
(*) Fixed soft sampleset not correctly getting assigned samples.
(*) Taiko slider algorithm FIXED. This should make taiko mode with standard beatmaps a LOT more playable.
(*) Fixed taiko rolls not displaying correctly.
(*) Fixed taiko large hits not getting dual button presses in autoplay.
(*) Fixed autoplay being usable in multiplayer. Eek.
(*) Taiko autoplay cursor is no longer visible.
(*) Fixed editor dealing with slider samples and combos.
(*) Fixed problems with map filenames containing '#'.
(*) Fixed autoplay bug in test mode when completing a map with autoplay on.
(*) More minor slider graphic adjustments.
(*) Sliders are more transparent than before.

working to get public out asap. a lot of changes i want to push.
mattyu007

peppy wrote:

(*) Taiko slider algorithm FIXED. This should make taiko mode with standard beatmaps a LOT more playable.
THANK YOU :D

Just as a side note (didn't quite know where to put this), taiko autoplay should start by hitting the right side of the drum instead of the left?
...and auto will miss the first beat if it's on the first beat of the song
ThePassingShadow

peppy wrote:

2008-09-13
(*) Fixed autoplay being usable in multiplayer. Eek.
That was fun, though....

Topic Starter
peppy
2008-09-15
(+) Netcode supports deflate http Content-Encoding type.
(+) Online Selection makes it clear when a song is already available locally. Prompts for confirmation before downloading.
(*) Fixed threading bugs (song selection and online selection).
(+) Unified sampleset sliders have blue borders when selecting, non-unified are red.
(*) Fixed catchup behaviour when window is inactive for long periods.
(*) Fixed some bugs with sample assignment in editor.
(*) Fixed volume display depth problem.
(*) Implemented faster random number generation code. Improves starburst performance marginally.
(*) Reduced loading time when first opening chat console.

sleep deprivation recovery... kind of? can't think straight enough to keep up productivity seen on the weekend :(.
xerxes_oli

Peppy wrote:

(*) Sliders are more transparent than before.
this might be good :D
Topic Starter
peppy
2008-09-16
(+) Support for online offset adjustments.
(+) Support for online metadata reading.
(+) Custom offset is displayed on song selection screen.
(+) Added progress bar for song selection wheel.
(+) Added progress bar for music player on main menu.
(*) Fixed tags not loading correctly on importing new beatmaps.
(*) Fixed multiple monitor support? Kind of.
(*) Adding/removing favourites can be done without entering favourite grouping mode.
(*) Web: Tags/Source can be searched from web beatmap listing.
(*) Web: Changed beatmap searching to use fulltext search methods.
xerxes_oli
i love how you show spoilers now peppy!!
Topic Starter
peppy
2008-09-18
(+) Added 'wait' argument to metadata display.
(+) User permissions are sent by bancho to osu! client.
(+) User permissions are displayed on main menu.
(*) Display title generated by BSS.
(*) Better effects on display title.
(*) Fixed copying multisample sliders not copying sample setup.
(*) Fixed 'NAMES' list not compatible with mirc.
(*) A few more anti-spam Bancho limitations added.
(*) Fixed text alignment on BSS window.
(*) Fixed pending/ranked status not being read correctly from database.

Skip a day-
kingcobra52
(*) Better effects on display title.
Did you also consider adding the map creator in addition to title and artist?
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy

kingcobra52 wrote:

(*) Better effects on display title.
Did you also consider adding the map creator in addition to title and artist?
As I said in IRC - talk to LuigiHann.
Topic Starter
peppy
2008-09-21
(+) Added new sound sample 'clap'.
(+) Added display options to osu!direct.
(*) Storyboarded samples stop playing when paused/failed.
(*) Music loops correctly in osu!direct.

Released public build 426
Topic Starter
peppy
2008-09-22
(*) BPM is editable to the third decimal place.
(*) Sprite class accounts for load time when assigning transformations.
(*) Fixed mods not displaying in multiplayer mod selection dialog.
(*) Fixed chat buttons not hiding during gameplay for some users.
(*) Fixed hp bar exceeding its maximum bounds when PC is lagging.
(*) Fixed rare spinner display order bug.
(*) Fixed osu!direct default display mode being inaccurate.
(*) Fixed custom override in timing window not loading previews correctly.
(*) Fixed random editor sprite appearances.
(*) Fixed ghost matches bug with duped logins.
(*) Fixed '/r' not working for usernames with spaces.

Released public build 427.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-09-24
(+) Editor exports in osz2 format (beta).
(+) osz2 format can be imported (but doesn't really work yet).
(*) Fixed Autoplay/SpunOut/Flashlight not displaying on /np.
(*) Fixed some sliders being misinterpreted as triple time tick rate.
(*) Fixed a bancho client-wide crash under certain conditions.
(*) Fixed some osu!direct crashes.
litium_old
Will osu! ever be able to be played in comps without shader 1.1 cards? Mine has a Geforce 4 MMX (64mb) it has TnL but no Shaders... please pleeease release a build that doesn't use the shaders...
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-09-25
(+) Initial framework for powerup play mode.
(*) Osz v2 export/import works correctly at first stage of implementation. go echo!
(*) Changed slider highlighting in editor to be more like before endpoint sample assignment. Should feel better.
(*) Editor code refactoring (huge internal changes).
(*) A notice is displayed when a segment is too short to insert break time.
(*) 3 D.P. bpm is only displayed while ctrl is held down (fine adjustment mode).
(*) Fixed personal online high score not updating on scoreboard when choosing retry from ranking screen.
(*) Fixed rank swapping bug 'ZOMMMMMG' etc.
(*) Local offset adjustment is back to 5ms intervals. Hold Alt to get 1ms changes.
(*) Local offset is adjusted when a new online offset is found, rather than reset. newLocal = local - online.
Topic Starter
peppy
2008-09-26
(*) .osb files are not asked to be deleted when exporting maps in editor.
(*) Fixed 'clap' sample notes not working correctly in Taiko Mod.
(*) Fixed personal score not updating correctly when clicking 'retry' at ranking screen.
(*) Fixed slider selection glow sticking when creating repeat sliders.
(*) Fixed osu!direct showing newest maps for wrong categories.
Topic Starter
peppy
2008-09-27
(+) Can copy timing information to clipboard (Ctrl+C at timing screen).
(*) Fixed spinner autoplay bug.
(*) Fixed timing setup window not selecting current timing point correctly when using Inherit mode.
Topic Starter
peppy
Starting work on opengl support - feature additions may be slow over the next week or so.

Here is a teaser: opengl on the left, direct3d on the right.


Note that gameplay works correctly at the moment, but many direct3d functions are still being relied on - the most important one being slider drawing. In order to port osu! totally, there is still much work to do on shader replacement, and input handling.
xerxes_oli
wow peppy i cant believe open gl is finally underway!!
Topic Starter
peppy
2008-09-28
(+) GL renderer supports sprites to an equal level of DX renderer. Can't handle reading textures from disk yet (reads via DX memory)
(*) Fixed newline escapes in chat.
(*) Fixed video seeking randomly when stopped at 00:00:00.
(*) Fixed bug with snapping notes using inhereted timing sections.
(*) Fixed bancho bug causing multiplayer chat to appear in active chat buffer (needs bancho restart).
Topic Starter
peppy
2008-09-29
(+) GL renderer loads sprites from raw data.
(+) GL renderer loads sprites from files and streams correctly.
(+) GL video displays correctly (still using directshow for rendering).
(*) Improvements to download code.

http://up.ppy.sh/files/opengl.avi for fun
mattyu007

peppy wrote:

http://up.ppy.sh/files/opengl.avi for fun
YAY AWSOME!!!!

(is the wine-ready version ready to test yet? :3)
Topic Starter
peppy
2008-09-30
(+) First testing release with OpenGl support. Keep in mind editor doesn't work and sliders don't render. Changing resolutions requires a restart. Fullscreen doesn't work. Combo fire/shaders are not supported.
(+) GL renders in standard window.
(+) GL runs with no DirectX dependencies (but will not work with Mono yet due to many native calls).
(+) Added toggle for FPS display and GL/D3D renderer.
(*) Editor won't prompt to save a map if no changes are made.
(*) Reorganisation of options menu.
xerxes_oli

peppy wrote:

(*) Reorganisation of options menu.
does this include taiko geting its own option?
mattyu007

xerxes_oli wrote:

peppy wrote:

(*) Reorganisation of options menu.
does this include taiko geting its own option?
no, that's the main menu...
the options menu is the one where you select your resolution, your skin, etc
xerxes_oli
oh....ok..sorry! :oops:
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-10-02
(*) Fixed colour of popups turning white unexpectedly.
(*) Fixed mouse locking to osu! window when enabling autoplay in editor test mode.

compo judging and (unsuccessful) opengl debugging ate my time.
Loginer
This map has been deleted on the request of its creator. It is no longer available.
Gilrad

peppy wrote:

2008-10-02
and (unsuccessful) opengl debugging ate my time.
Don't give up! You have my eternal gratitude for working on opengl :)
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-10-04
(+) Clicking the bpm/offset in timing mode selects the appropriate field in timing popup.
(+) New dialog for importing beatmaps.
(*) Fixed storyboard animations running too slow.
(*) Fixed mouse not appearing on initial login screen in OpenGl renderer mode.
(*) Fixed message popups turning white after mouse hover.
(*) Minor changes to error reporting dialog.
(*) Bancho !search is always private. Uses new searching algorithm (fulltext rather than part-matching).
(*) Bancho IRC quit message overflow fixes.
Topic Starter
peppy
2008-10-05
(*) Bancho fixes.

also i died
Topic Starter
peppy
2008-10-06
(*) Fixed autoplay replays saying "played by local player".
(*) Fixed mouse disappearing at strange times.
Topic Starter
peppy
2008-10-07
(*) Must be logged in to view online scores (avoids various consequences of not having bancho connection).
(*) Moved progress bar - does it feel better?

Also check out my mini-project streaming radio @ http://rajio.ppy.sh
Gemi

peppy wrote:

(*) Moved progress bar - does it feel better?
Original was better. You could easily see how far into the song you are, now you need to actively look away from the playing area and it disturbs playing. Earlier it was easy to see even in pretty hard spots of a map.
Echo
I have to say I prefer it along the bottom as well.

Seeing as someone is going to ask for a toggle anyway, why not make it a 3 way toggle instead? none/bottom/bottomright
Topic Starter
peppy
That sounds like a viable solution. Argh another toggle though -.-.
adamskii_uk

peppy wrote:

That sounds like a viable solution. Argh another toggle though -.-.
What have you got against toggles? Are they hard to program, or do you just hate doing them?
Topic Starter
peppy
I like to minimise on useless options just to KIS(S)
Topic Starter
peppy
2008-10-08
(*) Fixed crash when opening osz files etc when osu! is already open.
Topic Starter
peppy
2008-10-09
(+) Added osu!direct integration in multiplayer mode.
(+) Added toggle for progress bar positioning (with 3 positioning modes).
(+) Added button to access Echo's offset wizard.
litium_old
C'mon peppy! you're awesome, i'm sure you'll get hte opengl up and running in no time!
Topic Starter
peppy
depends on when i fix the one bug with it. opengl works on over 50% of PCs but textures display as white blocks on others. unfortunately its not so easy to debug as it works on all my pcs :/. i'll probably have it ready for public release this weekend though.
Topic Starter
peppy
2008-10-10
(*) rajio improvements ;p
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-10-12
(+) OpenGl rectangle primitive support.
(+) OpenGl slider rendering (basic) added.
(+) OpenGl frame sync (limit framerate) option now supported. Try toggling to check performance.
(*) When direct3d fails to start up, users are given the option to swap to OpenGl or not, rather than forcing this behaviour.
(*) Distance snap enabled by default.
(*) Improved performance of beatmap title display (at start of play mode).
(*) Fixed FPS counter setting not saving correctly.
Topic Starter
peppy
2008-10-13
(+) Added OpenGL fallback for cards that don't support ARB texture extensions (Intel integrated graphics).
(*) OpenGl texture extension choice efficiently chooses best available method based on hardware.
(*) Improved spinner peformance by around 100%.
(*) Improved video performance by around 100%.
(*) Improved the look of gl sliders (a bit).
(*) Increased 'passing' standard for O/X in break.

wooo gl is going great.
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25

peppy wrote:

(*) Removed old Universal Offset search method.
Whats the new method?
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