Awesome. I'm really looking forward to trying out all of the new features on the Taiko game mode. 

Leniency? What's leniency?peppy wrote:
2008-07-09
(+) Added stacking leniency.
(+) Added taiko-specific map option.
(+) Added in-game notification of nickname changes.
(+) Taiko spinners work like DenDens in Taiko games (count-down).
(+) Added /help and /keys to chat commands.
(*) Changed default bindings to use (Z(X|C)V).
(*) Fixed new online options crashing.
(*) Fixed taiko mod breaking replays.
(*) Can't fail on taiko mod (temporary fix until full taiko scoring is implemented).
(*) Fixed taiko mod displaying "previously set higher score" on ranking screen.
Its coming
Think of the word "lenient".gaph2000 wrote:
Leniency? What's leniency?
gaph2k wrote:
Leniency? What's leniency?
osu! wrote:
In play mode, osu! automatically stacks notes which occur at the same location. Increasing this value means it is more likely to snap notes of further time-distance.
Still doesn't work o.o[/quote]peppy wrote:
(*) Fixed middle mouse button affecting replay performance.
NICE. How about you explain[/quote]peppy wrote:
Still doesn't work o.opeppy wrote:
(*) Fixed middle mouse button affecting replay performance.
I will. Most of them I want to kill already, imopeppy wrote:
quite a milestone. I won't disappoint.
I want to kill you, so you better watch out there.RemmyX25 wrote:
I will. Most of them I want to kill already, imo
Will do. Thanks for the tip.peppy wrote:
I want to kill you, so you better watch out there.RemmyX25 wrote:
I will. Most of them I want to kill already, imo
not quite sure where i should post this but now that osume runs without admin privileges, it will prompt for admin when trying to patch the dll (prompt for bspatch.exe or something)peppy wrote:
(+) Full Vista support (will run without administrator privileges).
I hope you feel better soon!peppy wrote:
too sick to concentrate
Teasing me or forgot to upload this change?peppy wrote:
(+) Added personal high score to song selection screen.
thx peppy ur awpsome! <3peppy wrote:
2008-08-18
(+) Multiplayer host can be transferred to another player on request.
(+) Multiplayer host is denoted by a crown icon.
I cannot wait to try this.peppy wrote:
2008-08-20
(+) Initial implementation of comboburst.png. Feedback please.
Animated skip button.Behonkiss wrote:
And the Skip button supporting animations, what does that mean?
Wow, that was fast. I didn't expect it to be added for a few days at least.peppy wrote:
2008-08-25
(+) Added lights-out mode to flashlight.
This sounds good peppy. I'm really looking forward to trying out the new flashlight MOD.peppy wrote:
(*) Flashlight mod adjusts size depending on performance.
Now I'm sure peppy.peppy wrote:
2008-09-10
(+) Sliders shake when hit too early (like circles).
(+) Notes shake on combo break.
(+) .osu support for slider endpoint sample separation.
You can blame me for that; me and my authenticity obsession. =/Card N'FoRcE wrote:
Now I'm sure peppy.peppy wrote:
2008-09-10
(+) Sliders shake when hit too early (like circles).
(+) Notes shake on combo break.
(+) .osu support for slider endpoint sample separation.
You love to make people feel like idiots while playing
You typo'd ("vol. 1") but it's fixed nowpeppy wrote:
(+) Added two new pack-based achievements.
<3peppy wrote:
(*) Removed shaking notes on combobreak (decided it looks gay).
I feel dizzy whenever everything shaked while testing maps so this is <3 <3 <3Saturos wrote:
<3peppy wrote:
(*) Removed shaking notes on combobreak (decided it looks gay).
THANK YOUpeppy wrote:
(*) Taiko slider algorithm FIXED. This should make taiko mode with standard beatmaps a LOT more playable.
That was fun, though....peppy wrote:
2008-09-13
(*) Fixed autoplay being usable in multiplayer. Eek.
this might be goodPeppy wrote:
(*) Sliders are more transparent than before.
(*) Better effects on display title.Did you also consider adding the map creator in addition to title and artist?