Hello, M4M from my
queue.
Edit: Eh, you seem kind of adamant on your choice of NCs, but I'll keep what I noted prior just in case. You can ignore what I crossed out if you want.
Easy- 00:11:170 (1) - Minor: This blanket needs slight adjustment since the latter part of this curve is closer to hitcircle 2 than you want it to be.
- 00:34:482 (1,2) - Minor: You could try to make 2 parallel with the straight part of 1. At the moment it's very slightly off. Overlapping them can help get the right angle before you move it into the right place.
- 00:55:501 (1) - Minor: Another blanket that could do with slight adjustment.
- 01:12:317 (3) - Using two slider points to build the curve in this slider makes it look unusual and uneven. I would try to remove one of the slider points to try and make the curve look as smooth as possible.
Normal- 00:24:928 (2) - Put the New Combo on this slider for consistency and for the downbeat.
- 00:26:457 (4) - NC here since you've put one on every 1 measure for this section already.
- 00:29:514 (2) - NC should be here for the downbeat.
- 00:46:329 (2) - NC should be here since this is a more significant note in the music.- 01:20:342 (2,3) - This isn't really a flow I would recommend for a Normal difficulty, since you're asking the player to come back in roughly the same direction along the slider. I don't think it's that much of an issue but it's just an opinion of mine.
Hard- 00:29:514 (2) - Similar thing as Normal; I think the NC is better suited on here.- 00:48:431 (2) - Slightly uneven spacing through these (Prev1.23|Next1.15)
- 00:52:826 (3,1) - I found this rhythm kind of awkward to read at first, since the repeater slider is 1/1 (ending on a white tick), and then the NC slider 00:53:399 (1) starts on a red tick. I initially thought the repeater slider had only one repeat and then the next slider started on the next white tick. I would recommend using a rhythm that's a bit easier to follow. This is just a suggestion, but you can do whatever. Same applies for the next few times you use this rhythm.
Insane- 00:08:877 (4,5) - I'd say that if you're using this rhythm, I'd overlap the slider ontop of 5 so that the timing is easier to read, since blue tick rhythms usually overlap eachother. At the moment I read it as there only going to be one repeat instead of two.
- 00:14:992 (4,5) - Similar thing here.
- 00:44:419 (4,5,6) - I don't think a triple would be suitable here since I personally don't hear anything significant on the blue tick.
- 00:46:329 (5) - NC here since this is a signficant note and a downbeat.- 00:50:342 (6,7) - Not too sure about this rhythm. It acts like a double-tap, and the slider repeats twice, so the timing can be sligtly confusing to read. It's up to you though, it might be fine.
- 00:51:680 (5) - Minor: This blanket could be improved. Look at the approach circle from [00:51:202].
- 01:04:291 (5,1) - Minor: Because of how these two notes are stacked, the game automatically offsets 5 and so slighty ruins the look of the straight line stream you have going. You can fix this by either nudging 01:03:909 (1,2,3,4,5) 4 to the left, or 01:04:673 (1) 4 to the right.
- 01:16:903 (1,2,3) - I would make these jumps all a similar length, since the notes in the music have similar impact (and definitely not decreasing like the jumps are currently representing).
- 01:19:960 (1,2,3) - Same thing here.
Supa Soni- OD8 should be plenty high already, but you can keep it if you really want.
- 00:03:527 - The Slider Velocity you have for ths starting section feels unecessarily fast. Firstly, I don't personally feel the music suggests using a faster SV here, and secondly it is the start of the map and players would have difficulty adjusting to this SV when the BPM of the song is fairly low.
- 00:03:527 (1,2,3) - Similar thing to what I said in Insane; keep these jumps at a similar length since the notes they're on carry a similar level of impact. Same thing goes for the next few rhythms.
- 00:35:629 (2) - NC should be here for the downbeat.- 00:40:215 (7) - I personally feel that thing note could be placed in a better spot than directly behind the kick slider, so that the flow is a little smoother.You could try placing it slightly above it's current position (might be tricky because of the field wall) or try something completely different.
- 00:41:743 (2) - As before; I'd put the NC here.- 00:41:743 (2,3,4,5) - Doing on from this, I feel like you could do something more interesting than a repetitive pattern of having the exact same slider going in the exact same direction through all four of these.
- 00:48:622 (3,4) - I would not say there is anything in the music at all that would indicate using such a large jump here.
- 01:08:495 (6,7) - I personally don't like this overlap. the head of 7 is almost completely obstructed and can arguably be difficult to read, and in general doesn't look very good aesthetically.
- 01:16:903 (1,2,3) - As before about equalling these jumps. Also about the SV that I don't feel is suitable for this section of the music.
Good luck.