Hi for the m4m!
Feel free to ignore anything as they're suggestions from my point of view.
General: Resnap your preview time.
AiBot say's there's some difference in your tags with some of your difficulties ~ Try fixing them up (ctrl+shift+a)
SupaSoni
I reckon you should add a bass hitsound sample instead of the normal default hitsound for these type of notes: 00:03:527 (1) - tail of this slider 00:04:673 (8) - ... Head of these sliders 00:15:756 (1,3) -... and so on
While also using a snare drum hitsound sample for these notes: 00:28:368 (1) - and tail for 00:28:750 (3) - and so on. (Could actually leave it as default normal hitsound)
Those might be a bit tedious, but it's well worth it in my opinion.
00:15:756 (1) - 00:27:985 (1) - Head of -> 01:10:788 (1) - Could add finish hitsounds here
00:52:444 (1) - Head of 01:04:673 (1) - 01:16:520 (7) - Should add finish hitsounds here
These hitsounding can apply to pretty much every diff^
NC's:
00:17:285 (5) - NC
Shouldn't it be here 01:07:731 (4) - rather than 01:07:348 (1) -
01:29:132 (8) - NC
00:18:431 (1,3) - Remove 1 and add it to 3
00:24:546 (1,3) - ^
00:28:368 (1) - Could possibly remove this NC
00:35:438 (1,2) - NC should be at 2 not 1 (as the chord changes at 2 not 1 unless you really want to follow the vocals :3)
00:35:438 (1,2,1,2) - ^
00:46:329 (5) - Should really be a NC here but it seems like you intentionally didn't put it in since you added a NC at 00:45:565 (1) - (Same goes with the next 4-6 seconds)
Still a few more you can fix, but it's up to you. These also can be applied to other diffs.
00:08:113 (1,2) - I think curving these look better like this:
00:14:419 (2) - Try to get this to be at the same angle as 00:14:610 (3) -
00:14:992 (4,5,6) - rotate these a bit more anti-clockwise so that it at the same angle as above? (ctrl+shift+r)
00:20:533 (2,3,4) - I find these type of spaced triples (especially since the sliders slows down here) and streams a bit hard due to it being faster than sliders (it's at a 1.3 distance in relation to the speed of sliders ;_;) but i guess it's how you mapped it, so i dunno
01:01:616 (3,1,2,3) - Fix the blankets
01:09:259 (1) - this is intentionally not straight right?
That's about it though there are other things I can pick at. Very interesting difficulty, I like it despite it may be hard to pass for some :3
Insane
00:28:559 (2,3) - Could play around with the curve of the slider for a better blanket
00:37:731 (2) - Can slightly move it to the left for a better blanket (Don't use grid snapping for it if you do it)
00:37:731 (2,2) - A few more possible blanket fixes~
00:44:419 (4,5,6) - should make it so that the 6 is higher so it flows better
00:53:973 (3) - Curve this slider?
01:26:743 (6) - Angle this a bit higher (anti-clockwise) so it's in line with the previous notes
01:28:368 (4,5,1) - Some may find these a little far from each other. Up to you if you want to change it
01:29:132 (1) - Finish hitsound.
Yuzu's hard
00:10:597 (6,2) - They overlap a little :3
00:13:845 (8,2) - ^ and there are a few more...
Not a big fan of partial overlaps but if you are, I guess it's fine
00:20:533 (2,3) - How about moving these together a little higher?
00:52:444 (1) - Add a finish~ Could refer to the other mod
01:04:673 (1) - ^ yeah
01:29:132 (7) - Finish hitsound and NC~
Normal
00:20:342 (1,2,3) - Try cleaning this up
01:20:342 (2,3) - Better blanket please
Not much else for this
Easy
00:36:775 (4,2) - These aren't stacked if that's what you were going for.
00:48:622 (4,1) - Blanket.
01:29:132 (3) - NC + finish.
Not much to pick on either on easy...
Good luck!
Feel free to ignore anything as they're suggestions from my point of view.
General: Resnap your preview time.
AiBot say's there's some difference in your tags with some of your difficulties ~ Try fixing them up (ctrl+shift+a)
SupaSoni
I reckon you should add a bass hitsound sample instead of the normal default hitsound for these type of notes: 00:03:527 (1) - tail of this slider 00:04:673 (8) - ... Head of these sliders 00:15:756 (1,3) -... and so on
While also using a snare drum hitsound sample for these notes: 00:28:368 (1) - and tail for 00:28:750 (3) - and so on. (Could actually leave it as default normal hitsound)
Those might be a bit tedious, but it's well worth it in my opinion.
00:15:756 (1) - 00:27:985 (1) - Head of -> 01:10:788 (1) - Could add finish hitsounds here
00:52:444 (1) - Head of 01:04:673 (1) - 01:16:520 (7) - Should add finish hitsounds here
These hitsounding can apply to pretty much every diff^
NC's:
00:17:285 (5) - NC
Shouldn't it be here 01:07:731 (4) - rather than 01:07:348 (1) -
01:29:132 (8) - NC
00:18:431 (1,3) - Remove 1 and add it to 3
00:24:546 (1,3) - ^
00:28:368 (1) - Could possibly remove this NC
00:35:438 (1,2) - NC should be at 2 not 1 (as the chord changes at 2 not 1 unless you really want to follow the vocals :3)
00:35:438 (1,2,1,2) - ^
00:46:329 (5) - Should really be a NC here but it seems like you intentionally didn't put it in since you added a NC at 00:45:565 (1) - (Same goes with the next 4-6 seconds)
Still a few more you can fix, but it's up to you. These also can be applied to other diffs.
00:08:113 (1,2) - I think curving these look better like this:
00:14:419 (2) - Try to get this to be at the same angle as 00:14:610 (3) -
00:14:992 (4,5,6) - rotate these a bit more anti-clockwise so that it at the same angle as above? (ctrl+shift+r)
00:20:533 (2,3,4) - I find these type of spaced triples (especially since the sliders slows down here) and streams a bit hard due to it being faster than sliders (it's at a 1.3 distance in relation to the speed of sliders ;_;) but i guess it's how you mapped it, so i dunno
01:01:616 (3,1,2,3) - Fix the blankets
01:09:259 (1) - this is intentionally not straight right?
That's about it though there are other things I can pick at. Very interesting difficulty, I like it despite it may be hard to pass for some :3
Insane
00:28:559 (2,3) - Could play around with the curve of the slider for a better blanket
00:37:731 (2) - Can slightly move it to the left for a better blanket (Don't use grid snapping for it if you do it)
00:37:731 (2,2) - A few more possible blanket fixes~
00:44:419 (4,5,6) - should make it so that the 6 is higher so it flows better
00:53:973 (3) - Curve this slider?
01:26:743 (6) - Angle this a bit higher (anti-clockwise) so it's in line with the previous notes
01:28:368 (4,5,1) - Some may find these a little far from each other. Up to you if you want to change it
01:29:132 (1) - Finish hitsound.
Yuzu's hard
00:10:597 (6,2) - They overlap a little :3
00:13:845 (8,2) - ^ and there are a few more...
Not a big fan of partial overlaps but if you are, I guess it's fine
00:20:533 (2,3) - How about moving these together a little higher?
00:52:444 (1) - Add a finish~ Could refer to the other mod
01:04:673 (1) - ^ yeah
01:29:132 (7) - Finish hitsound and NC~
Normal
00:20:342 (1,2,3) - Try cleaning this up
01:20:342 (2,3) - Better blanket please
Not much else for this
Easy
00:36:775 (4,2) - These aren't stacked if that's what you were going for.
00:48:622 (4,1) - Blanket.
01:29:132 (3) - NC + finish.
Not much to pick on either on easy...
Good luck!