I'm going to have to be "iffy" on this one... Half/Semi Support?
I wonder how this is going to affect other games modes...
I only play Taiko and everyone here is only arguing about one game mode without taking the others into consideration.. In Taiko we don't get the "3 life system" or the larger circles because they aren't needed.
As a Taiko player, I believe that the easy mod should be broken up into AR reduction and reduced HP drain because sometimes there's only portion of easy mod that we ACTUALLY need and the other is just making it overkill. Maybe, this could only be made for and only select-able in Taiko mode seeing as something like this would only be useful in Taiko.
They could be called:
Slow Learner -- Reduced AR
Painless -- Reduced HP Drain
For example, let's say Billy is playing a really hard map with complex rhythms in Taiko mode however the map creator made the map with AR4 and set the slider velocity pretty low making the map slow and easy to read. Well Billy only needs more "forgiving" HP drain so that he has a better chance at beating the map but Billy can only use the easy mod to get reduced HP drain and this includes reduced AR as well. Billy takes a gamble and ATTEMPTS to play the beatmap however Billy realizes that the rhythms aren't even readable anymore and look like a "smashed up piece of shit". In the end Billy fails the map and quits playing osu! forever....
FIN
I wonder how this is going to affect other games modes...

I only play Taiko and everyone here is only arguing about one game mode without taking the others into consideration.. In Taiko we don't get the "3 life system" or the larger circles because they aren't needed.
As a Taiko player, I believe that the easy mod should be broken up into AR reduction and reduced HP drain because sometimes there's only portion of easy mod that we ACTUALLY need and the other is just making it overkill. Maybe, this could only be made for and only select-able in Taiko mode seeing as something like this would only be useful in Taiko.
They could be called:
Slow Learner -- Reduced AR
Painless -- Reduced HP Drain
For example, let's say Billy is playing a really hard map with complex rhythms in Taiko mode however the map creator made the map with AR4 and set the slider velocity pretty low making the map slow and easy to read. Well Billy only needs more "forgiving" HP drain so that he has a better chance at beating the map but Billy can only use the easy mod to get reduced HP drain and this includes reduced AR as well. Billy takes a gamble and ATTEMPTS to play the beatmap however Billy realizes that the rhythms aren't even readable anymore and look like a "smashed up piece of shit". In the end Billy fails the map and quits playing osu! forever....
FIN