we got our clumsy thoughts
im happy now
im happy now
Read the rules.jebany-smurf wrote:
1 player at Finland team got dc`ed and still Argentina got point? How does this tournament works?
Unplugging your router is not cause for a map to be thrown out. Since there's no way to differentiate between unplugging your router and any other sort of disconnect the same applies for all disconnects.jebany-smurf wrote:
1 player at Finland team got dc`ed and still Argentina got point? How does this tournament works?
Minhtam wrote:
Does anybody have a group table? I made an unofficial one just in case Marcin is behind on the official one.
(I stress unofficial because the 4th tiebreaker I used is NOT the tiebreaker that will be used)
http://challonge.com/15owcShadow
It will be up tomorrow, sorry for delay.Minhtam wrote:
Does anybody have a group table? I made an unofficial one just in case Marcin is behind on the official one.
(I stress unofficial because the 4th tiebreaker I used is NOT the tiebreaker that will be used)
http://challonge.com/15owcShadow
Ok, thanks for the explanation. So, do you think the result would have been different if Small K had played? Unfortunately I was not home, so I couldn't watch the match (as well as most of the other matches today).chainpullz wrote:
spoilers I guessOmgforz and Alumetorz are two of the most consistent players in the world when it comes to tournaments. That's not even mentioning the other top players that round out Austria's roster. When Omgforz is your lowest ranked player that's a good indication that your team is deserving of a top seed.
Taiwan on the other hand struggles to field even 4 consistent players especially with Small K not even competing in today's match against Austria. Even if its the case that Hvick was the most skilled player in that match, tournaments aren't won off sheer skill alone. With the difficulty of the map pool consistency is the only factor that really matters and having Hvick on your team gives you no more advantage than having Omgforz on your team in that department.
I'm not saying "clearly Austria was going to 4-0" but I certainly expected an Austria win with above 50% certainty. It was more of a "how many maps will it take for Austria to pull ahead?" question to me.
Gigo wrote:
Ok, thanks for the explanation. So, do you think the result would have been different if Small K had played? Unfortunately I was not home, so I couldn't watch the match (as well as most of the other matches today).chainpullz wrote:
spoilers I guessOmgforz and Alumetorz are two of the most consistent players in the world when it comes to tournaments. That's not even mentioning the other top players that round out Austria's roster. When Omgforz is your lowest ranked player that's a good indication that your team is deserving of a top seed.
Taiwan on the other hand struggles to field even 4 consistent players especially with Small K not even competing in today's match against Austria. Even if its the case that Hvick was the most skilled player in that match, tournaments aren't won off sheer skill alone. With the difficulty of the map pool consistency is the only factor that really matters and having Hvick on your team gives you no more advantage than having Omgforz on your team in that department.
I'm not saying "clearly Austria was going to 4-0" but I certainly expected an Austria win with above 50% certainty. It was more of a "how many maps will it take for Austria to pull ahead?" question to me.
Endaris wrote:
You can get the results on stream by typing !results
https://docs.google.com/spreadsheets/d/ ... pw/pubhtml
There was also a patch the night before group stages that's causing a number of players to be dropping frames and they aren't allowed to play on the fallback.Endaris wrote:
True but as stated by many participating players the maps for group stage are rather easy and it's more about who chokes than anything else. Many maps were very close and there were barely any confidence picks where one team completely dominated a map. Found that very convincing by the USA team.
Well yeah, like, don't choke.Endaris wrote:
True but as stated by many participating players the maps for group stage are rather easy and it's more about who chokes than anything else. Many maps were very close and there were barely any confidence picks where one team completely dominated a map. Found that very convincing by the USA team.
The non-fallback stable version seems to not drop frames for me.chainpullz wrote:
There was also a patch the night before group stages that's causing a number of players to be dropping frames and they aren't allowed to play on the fallback.
chainpullz wrote:
There was also a patch the night before group stages that's causing a number of players to be dropping frames and they aren't allowed to play on the fallback.Endaris wrote:
True but as stated by many participating players the maps for group stage are rather easy and it's more about who chokes than anything else. Many maps were very close and there were barely any confidence picks where one team completely dominated a map. Found that very convincing by the USA team.
Chao chan plsChaoslitz wrote:
This wasn't planned tho
M I N G 3 0 1 2
How do I join the Tournament??Loctav wrote:
Wiki | Livestream
Welcome to the osu! World Cup 2015 Discussion Thread.
Here you can discuss everything related to the biggest worldwide osu! tournament.
Second this, referees should be having the scoreboard (on the left hand side and the right hand side) on the whole time and keeping track of if any of the players disconnected.Karuta- wrote:
Germany and Thailand are so close each of them lost at least one match
I don't know which team to hype for
I am not sure about how the matches are hosted but can we not rely too much on the mp links, if possible send a referee in the room instead and observe the match and take a screenshot in-game, I don't like a match ruined because of "dc"
So you are saying Chaoslitz's score didn't count because it didn't "submit"?Loctav wrote:
Bancho outputs all scores upon map end. Even disconnect-after-map-end players, that sometimes do not show up on the MP link, are shown there and can be calculated properly
Group Afartownik wrote:
Can we get some up-to-date standings on the groups?
And please update the Wiki page, especially with the link to the results page. Some links are really hard to find if you're not on the stream.
stream said the whole time that Russia was winning XDfartownik wrote:
Clumsy Thoughts in a nutshell
index played extraordinarily well that matchtbag188 wrote:
stream said the whole time that Russia was winning XDfartownik wrote:
Clumsy Thoughts in a nutshell
tell me about itToGlette wrote:
Thailand > Germany > Netherlands > Thailand ...
What the...
Correct, Thailand is in from map differential. Netherlands was knocked out with the 0-4 loss to Germany. Similarly, Russia was knocked out when they lost 3 maps to Brazil.chainpullz wrote:
Thailand is in off tiebreakers then?
Ty for spreadsheet. Things could be worse. Solomid.net has been stuck with generic forums for the past (3?) years in preparation for a reskin that never happened.Loctav wrote:
We actually wanted to release a very fancy website with very detailed statistics, but this somehow did not work out, because everything regarding the stream exploded.
However, to deliver an adequate overview for at least the group stage, I will throw this at you as temporary overview
https://docs.google.com/spreadsheets/d/ ... Uk/pubhtml
It should live update every 5 minutes.
EDIT: Fixed a few map win/loss counts. I am tired and I am too dumb to count right now lol (and it didnt change the group ranking whatsoever)
Let me clarify here that this was a cause of really unfortunate combination of circumstances. I know that this might sound as a lame excuse, but the people we wanted to attend were not able to that very first block of matches. Additionally, the people that were forced into it, because the planned ones were not there, literally were half-asleep. Moreover, people in the commentary usually need this very first block to catch up with each other and get into the flow with each other again. Out of experience, the first block of matches usually is a bit more dull than the rest of it, which lies in the nature of things, albeit we try to not make that happen.chainpullz wrote:
Casting seemed bland at first
I like seeing a lot of these two particularly but it's also extremely time consuming to dig through all the participants and all the maps and assemble a proper set of notes on them for use in commentating. To aid in this perhaps next year we could have a place where community members could contribute information on specific players (perhaps like a thread per team) and a place for discussion of each map (or pool). That way commentators would be able to probe the thoughts and experiences of the community without having to actually ask around. For each lesser known player there are probably people who they are friends with that could provide a lot of information.Railey2 wrote:
SPOILERB) Information about the players.
There are at least 8 players present per game, so theres lots of information the commentators could draw out from that.Theres lots of things to be said, in fact there are so many things to be said that someone who did all the research would probably not run out throughout a 1 hour game.
- Did some of the players compete in prior OWC's?
- Are they well-known mappers, maybe? If yes, what are some of their most famous maps?
- Were they in the top10 at some point?
- Is there anything notable about their top-plays? Do they have a top-performance on the map that is currently played, maybe?
- When did they join osu?
- Are they mods themselves, or BAT's or maybe even QAT's?
- What are their strong points, are they hidden or hardrock players, or nomod or DT, or allrounders? What are their weaknesses?
The commentators already mention many things, but there still is a lot more to say about the people that participate - or about the people that don't participate.
C) Information about the maps.
Doomsday did a hood job at giving a quick analysis of the map-pool for the upcoming round. Theres lots of things to be said about maps, and lots of it already gets said, but for the sake of completeness I'll make another list here.Lots of this is done already, and that is one of the reasons why I enjoyed the commentary so much this time around.
- How old are the maps? Are they ahead of their time?
- Who mapped them? Is the mapper known for other, famous maps?
- What about the song? Do we have famous maps that include songs of the same artist? What genre is the song? Is it well known?
- How popular is the map?
- Who holds the top-score on the map? Anything notable about it? Any other famous plays on that map?
- With what mod-combinations is the map popular?
- If it is part of a map-set, is there something to say about the other difficulties?
- Is the map technical, does it have scary jumps or particularly hard parts that many people choke on?
Agreed. As I said, commentating is a research-heavy task, and as such it is definitely time consuming. So it would be best to split up the wordload, at best between people that already have lots of knowledge. Crowdsourcing is an interesting idea, but I wonder how that would look like in practice.chainpullz wrote:
I like seeing a lot of these two particularly but it's also extremely time consuming to dig through all the participants and all the maps and assemble a proper set of notes on them for use in commentating. To aid in this perhaps next year we could have a place where community members could contribute information on specific players (perhaps like a thread per team) and a place for discussion of each map (or pool). That way commentators would be able to probe the thoughts and experiences of the community without having to actually ask around. For each lesser known player there are probably people who they are friends with that could provide a lot of information.Railey2 wrote:
SPOILERB) Information about the players.
There are at least 8 players present per game, so theres lots of information the commentators could draw out from that.Theres lots of things to be said, in fact there are so many things to be said that someone who did all the research would probably not run out throughout a 1 hour game.
- Did some of the players compete in prior OWC's?
- Are they well-known mappers, maybe? If yes, what are some of their most famous maps?
- Were they in the top10 at some point?
- Is there anything notable about their top-plays? Do they have a top-performance on the map that is currently played, maybe?
- When did they join osu?
- Are they mods themselves, or BAT's or maybe even QAT's?
- What are their strong points, are they hidden or hardrock players, or nomod or DT, or allrounders? What are their weaknesses?
The commentators already mention many things, but there still is a lot more to say about the people that participate - or about the people that don't participate.
C) Information about the maps.
Doomsday did a good job at giving a quick analysis of the map-pool for the upcoming round. Theres lots of things to be said about maps, and lots of it already gets said, but for the sake of completeness I'll make another list here.Lots of this is done already, and that is one of the reasons why I enjoyed the commentary so much this time around.
- How old are the maps? Are they ahead of their time?
- Who mapped them? Is the mapper known for other, famous maps?
- What about the song? Do we have famous maps that include songs of the same artist? What genre is the song? Is it well known?
- How popular is the map?
- Who holds the top-score on the map? Anything notable about it? Any other famous plays on that map?
- With what mod-combinations is the map popular?
- If it is part of a map-set, is there something to say about the other difficulties?
- Is the map technical, does it have scary jumps or particularly hard parts that many people choke on?
I said something about this on one of the group info videos - it's hard to be hyped up about matches involving players you don't know or a map pool you are unfamiliar with. It might just be me, but I care more about the individuals playing than the specific country/team they are playing for.
Really? I checked last year's bracket and it wasn't like #1 of Group A,B,C,D will be in the same area though.Loctav wrote:
Above unofficial bracket is properly constructed.
Thank you Railey for typing it out in such a detailed manner. I am sure if the commentators take these points seriously, it will improve the commentating a lot.Railey2 wrote:
Long text
Should've been 7 isn't it? 4-1 Italy, 4-2 Lithuania and 2-4 lost to FranceKaruta- wrote:
Thailand lives! Thank you Singapore!
by the way, Hong Kong having one lost match with only 3 game losses?
Seems like the statistic overview was wrong, its just as kuur0 saidKaruta- wrote:
Thailand lives! Thank you Singapore!
by the way, Hong Kong having one lost match with only 3 game losses?
dear me, I wouldn't have noticed that cause Canada played so well against England in owc 2013 so I would have thought that they have been able to make itSi1entKiTTeh wrote:
Correct me if i'm wrong. But isn't this the first time Canada has made it to the round of 16
Canada for the past few years seemed to always have a really tough group apparently... So Canada hypee hope they can make it far this year.Karuta- wrote:
dear me, I wouldn't have noticed that cause Canada played so well against England in owc 2013 so I would have thought that they have been able to make itSi1entKiTTeh wrote:
Correct me if i'm wrong. But isn't this the first time Canada has made it to the round of 16
^Bere wrote:
BRASIL HYPE
owc #1 bring me feels-Ryuujii- wrote:
^Bere wrote:
BRASIL HYPE
people seem to forget Brazil has always performed well. Even since OWC #1
Got Poland this year : DCXu wrote:
Remember when Norway made it out of groups.
And met Korea.
And it was single elimination.
it was sad.