Where can I see Japanese and Chinese Stream?
Necroluttah wrote:
gg china too good ;w;
Same, but will try to make it for some weekend commentating_Miiro wrote:
No discussion this week due to me not being here for the whole weeend
To pass the pools, the condition (on challonge) is "wins and points", let's take a look at Pool E as example, both teams had 8 points (each of them won at least 8 maps) but only one made it to the bracket, it's because one team won 2 matches and the other one match, and looking back to Pool D, each of them had 2 wins but Team Dio won more maps.VirtualMuffin wrote:
Let's take Pool D as an example
Three teams were all on 2-1. In some competitions on this planet, goal difference may separate ties. Results against tied opponents may also be considered. Sometimes the second is ignored all together and there's some kind of a playoff a-la League of Legends. Unfortunately this is not in the rules at all so the team that didn't make it had to wait until all matches were played AND
for someone to tell them that they weren't through.
Any match between those 3 would've decided the fate of their pool. If the 3 Teams had 10 points and 2 wins I would've used something I can't on Challonge, the Score Difference Ratio, when you win a map over your opponent, there is a score difference, I would've added all the scores differences of the 10 maps a team won together and the two teams with the highest SDR would've passed the pool. I forgot to specify that on the main thread, I'll think of it for the future tournaments, thanks a lot!VirtualMuffin wrote:
Looking at the matches Where are we? and Team Dio both won 2 maps in their lost matches whilst Reptile Falcons won 0. So could it be this that decided the fate of this group? Or was it the fact Where are we? and Team Dio lost only 2 maps in their won games. Whilst Reptile Falcons lost 5. Obviously the falcons were doomed either way, but if they won both their games 4-0 then it would have definitely been up for debate.
Of course, it's alright analysing the pool after all the matches were played but for some of these teams they were playing matches not knowing whether a win would be worthless to them progressing or not.
Megpoid GUMI - Shinkaron -code:variant- [Rin] by NatsumeRinAfter all this telling me about unique picks...
MYTK - Yggdrasil [dksslqj's EXHAUST] by P o M u T a
P*Light - Poppin' Shower [Another] by Reisen Udongein
07th Expansion - dreamenddischarger [Collab] by Natteke
Megpoid GUMI - Poker Face [Spade] by NatsumeRin
LeaF - Calamity Fortune [SCV's Lunatic] by Flower
I don't even know why you have been complaining in the first place, we're humans not mind readers or clairvoyants. We can't go around looking at every tournament mappool, the ones we're mostly looking at to not pick from are AntiBeat, OWCT and QCUP.AmaiHachimitsu wrote:
Megpoid GUMI - Shinkaron -code:variant- [Rin] by NatsumeRinAfter all this telling me about unique picks...
MYTK - Yggdrasil [dksslqj's EXHAUST] by P o M u T a
P*Light - Poppin' Shower [Another] by Reisen Udongein
07th Expansion - dreamenddischarger [Collab] by Natteke
Megpoid GUMI - Poker Face [Spade] by NatsumeRin
LeaF - Calamity Fortune [SCV's Lunatic] by Flower
I won't complain anymore.
I don't even know why you have been complaining in the first place, we're humans not mind readers or clairvoyants. We can't go around looking at every tournament mappool, the ones we're mostly looking at to not pick from are AntiBeat, OWCT and QCUP.wowowowo, wait a second, I complained about unranked maps and I was told it was to avoid repetitions and it was MY argument that you can't just browse through the shitload of tournaments that are going on every month and now you're telling me you are only considering 3 (three) tournaments (series?). You know what's wrong in this. The logic.
Expecting mappools to only have good maps that you love is like going to a sushi bar expecting to find the best burger you've ever tasted.I like your empty implications. I don't need the maps I love, I need officially accepted "good" maps, not hipster shit I'm witnessing now.
Sorry about misunderstandings about if we were checking every tournament or not, that was actually our fault for not explaining what we were checking.AmaiHachimitsu wrote:
wowowowo, wait a second, I complained about unranked maps and I was told it was to avoid repetitions and it was MY argument that you can't just browse through the shitload of tournaments that are going on every month and now you're telling me you are only considering 3 (three) tournaments (series?). You know what's wrong in this. The logic.
Kotayo wrote:
Expecting mappools to only have good maps that you love is like going to a sushi bar expecting to find the best burger you've ever tasted.
This wasn't only directed towards you, sorry if it came out like an insult.AmaiHachimitsu wrote:
I like your empty implications. I don't need the maps I love, I need officially accepted "good" maps, not hipster shit I'm witnessing now.
it was qualified during matches but it wasn't updated so we just rolled with itAmaiHachimitsu wrote:
No need to apologize, I just wanted an explanation, thank you.
By the way, I'm pretty sure the Foreground Eclipse map got qualified when there were still matches going on, was the map updated somehow then? If yes, how did you solve the issue?
it was actually updated just once during the preparation week kKotayo wrote:
it was qualified during matches but it wasn't updated so we just rolled with itAmaiHachimitsu wrote:
No need to apologize, I just wanted an explanation, thank you.
By the way, I'm pretty sure the Foreground Eclipse map got qualified when there were still matches going on, was the map updated somehow then? If yes, how did you solve the issue?
I can attest to it. GX and Prophet's explanation was that the update was not major enough to cause a re-consideration, so we rolled along with it.Aka wrote:
it was actually updated just once during the preparation week kKotayo wrote:
it was qualified during matches but it wasn't updated so we just rolled with it
So why not play with hitsounds?TrickMirror wrote:
In the future, please refrain from using maps that completely fall apart when you play without hitsounds. on Felys, I'm playing notes that have no sound behind them, and this puts certain players (like myself) at a huge disadvantage
Edit: If you need an example of how this looks and sounds without hitsounds, here you go. Pretty ridiculous, really.
https://streamable.com/q7rr
I'm obviously not TrickMirror but some players don't prefer to use hit sounds as it adds an additional sound that usually does not go with the music. Also if you are used to playing with no hit sounds then suddenly being half forced into playing with it is quite difficult to get used to.Emik wrote:
So why not play with hitsounds?
THIS is ranked.Ranking Criteria don't prevent ranking key-sound maps.0120 wrote:
pending/graveyarded maps
I have to say there will be more unranked maps in the coming rounds since, sadly, almost all ranked maps that are hard and suitable enough for matches are used in antibeat I, even if there are some hard maps ranked in these several months, its amount is still too small for so large mappools.Melt3dCheeze wrote:
less unranked map pls