In fact, many players would like to join tens of tournaments in a single year and take them very seriously. That you underestimate the "unofficial" tournaments doesn't imply all "pro" players would underestimate them.AmaiHachimitsu wrote:
#Prophet
It's not that players can change anything in terms of how the tournament works, but I'll just let you know that your argument is extremely unconvincing and disappointing.
You just implied that your aim is to arrange a mappool that is unique compared to.... prety much all the tournaments that've been organized in the recent months (years?).
I could complain about recent OWC having maps from previous editions, but from any other tournament? Do you really want osu! all star's maps not to ever overlap with some nyanyan tournament-like events made by randoms for randoms whose number reaches hundreds a year?
I also would like to point out that there should be a thorough explanation about what happens if the map gets updated (which is highly possible to happen, especially to the once DQ'd maps that you find so fitting)
But yeah, who cares.
And about the updating stuff, I must agree that they DO update and I can't stop them from updating. However, most of the updates are very minor and would not affect the playability at all. If some major changed taken place, we will decide whether we use the updated version or use the version in the mappack in the early hours. In OCWT, where I used many unranked maps, we succeeded in managing the updated maps, so I think it would not be a big deal.
Besides, many players want to see some unranked maps in mappool, outnumbering the players who want only ranked maps. And in fact, "offical" tournaments like twc, cwc, and o!mwc, also use lots of unranked maps, which, I think, it's a trend.
With admitting the inconvenience of the usage of unranked maps, I have to say you are right in your aspect, while I'm right in my aspect. Thank you for your feedback but please allow us to demonstrate that this would work well.