First thing's first.
Easy. You need an Easy, especially with all the 1/2s in Normal and the weird rhythm. Remember, so you can have rhythm patterns that aren't boring you should keep a standard every other beat rhythm with some every beat streams and measure-long gaps. Just dink around until you get something.
And remember, hitting a hit circle is usually much easier than hitting a hit circle, holding the note, and following the ball until the end of the slider, so don't overload your difficulty with sliders (though do have some).
Normal:
....To put it simply...
Lots of the notes you have on 1/6 ticks belong on 1/1s and 1/2s. That's why the map feels so dang weird. Then you have the occasional beauty like this:
00:23:410 (5,6,7) - 6 is a red tick, 7's a white tick. 5 synchs best on a yellow tick, however.
All you can do is go through on not 50%, but 25% and mess around with each off-sounding hit object until it synchs.
Also, spacing feels way too slow for a Normal. I would increase the velocity and remap this, going to a general rhythm instead of the lyrics for this difficulty since it would make more sense for a Normal. And if you do this, do make an Easy. You really need one on such a weird song.
Hard:
See Normal, except there's one part where the difficulty spikes up drastically that made me cry. Yeah, watch out for things like that.
Your post says you're working on Insane, so yeah.
Keep up the good work! I know how much of a pain it can be to do songs like this but it's worth it. You can do it, you just need to spend the time going through every difficulty and synching up the notes.
And again, use 25% in this case because 50% just isn't slow enough for this song. Though only use 1/8 if you're absolutely positively sure that is what it's on. If it is, though, then use it.
Easy. You need an Easy, especially with all the 1/2s in Normal and the weird rhythm. Remember, so you can have rhythm patterns that aren't boring you should keep a standard every other beat rhythm with some every beat streams and measure-long gaps. Just dink around until you get something.
And remember, hitting a hit circle is usually much easier than hitting a hit circle, holding the note, and following the ball until the end of the slider, so don't overload your difficulty with sliders (though do have some).
Normal:
....To put it simply...
Lots of the notes you have on 1/6 ticks belong on 1/1s and 1/2s. That's why the map feels so dang weird. Then you have the occasional beauty like this:
00:23:410 (5,6,7) - 6 is a red tick, 7's a white tick. 5 synchs best on a yellow tick, however.
All you can do is go through on not 50%, but 25% and mess around with each off-sounding hit object until it synchs.
Also, spacing feels way too slow for a Normal. I would increase the velocity and remap this, going to a general rhythm instead of the lyrics for this difficulty since it would make more sense for a Normal. And if you do this, do make an Easy. You really need one on such a weird song.
Hard:
See Normal, except there's one part where the difficulty spikes up drastically that made me cry. Yeah, watch out for things like that.
Your post says you're working on Insane, so yeah.
Keep up the good work! I know how much of a pain it can be to do songs like this but it's worth it. You can do it, you just need to spend the time going through every difficulty and synching up the notes.
And again, use 25% in this case because 50% just isn't slow enough for this song. Though only use 1/8 if you're absolutely positively sure that is what it's on. If it is, though, then use it.