We did a little IRC mod
Changes:
Looking good! Star! ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Best of luck!
Changes:
- Minor hythm changes
- A few flow-improvements
- New Combo fixes
code
16:04 Asagi: you said youll give me a detailed mod on normal
16:05 -Bakari-: okaaaay @.@/
16:05 -Bakari-: let's re-dl
16:06 Asagi: ayayayay
16:06 Asagi: very slow progress on that map ;w;
16:07 *-Bakari- is editing [http://osu.ppy.sh/b/518412 Chata - SKIP [Normal]]
16:07 -Bakari-: Drop HR Drain to 3, 4 is kinda too hard for the easiest diff
16:07 -Bakari-: ,oreover, this diff is meant to be relaxing <3
16:07 Asagi: IRC?
16:08 -Bakari-: yea o/
16:09 Asagi: ayayayay
16:09 Asagi: you said the spread is safe right?
16:09 -Bakari-: yeah
16:10 Asagi: this is the 1st normal diff i made, so i really
16:10 Asagi: dont have any idea ;w;
16:10 -Bakari-: 00:09:017 - this is the stronger beat, so I'd prefer to have it clickable.
16:11 -Bakari-: http://puu.sh/ddVx6.jpg
16:11 -Bakari-: example
16:12 Asagi: okay fixed
16:12 Asagi: sometimes, i dont understand this
16:12 Asagi: strong beat down beat and more beat thingy ._.
16:13 -Bakari-: https://osu.ppy.sh/wiki/Music_Theory
16:13 -Bakari-: it's really that simple
16:13 Asagi: oh god
16:13 Asagi: how come i didnt know this
16:14 -Bakari-: No idea, man, no idea :D
16:14 -Bakari-: anyways
16:14 -Bakari-: 00:15:974 (3) - can you curve this a little? it nearly touches the HP-Bar
16:15 -Bakari-: 00:19:452 (3,4) - I'd rather follow the vocals at this point, so [http://puu.sh/ddVGJ.jpg try this]
16:16 Asagi: how about the previous one?
16:16 Asagi: oh wait
16:17 Asagi: im dumb lol i get it hahaha
16:17 -Bakari-: 00:23:365 - the soft bell sound is kinda tricky, but I'm pretty sure it is on the red ticks
16:17 -Bakari-: so
16:17 -Bakari-: http://puu.sh/ddVL4.jpg
16:18 Asagi: wait, it feels weird
16:18 Asagi: the vocal you pointed out
16:18 -Bakari-: http://puu.sh/ddVMY.jpg
16:18 -Bakari-: how about this?
16:19 Asagi: okay, i feels fine now
16:19 Asagi: it*
16:20 -Bakari-: 00:50:104 (4) - maybe, just maybe, a new combo would fit here
16:22 -Bakari-: 01:25:974 (4) - it may get a little tricky, but I thibk that it's still playable. http://puu.sh/ddVTZ.jpg
16:22 -Bakari-: so, we'll emphasize the music here
16:22 Asagi: yea yea
16:23 Asagi: im just worrying if that will be hard lol
16:23 Asagi: so thats why i made it like that
16:23 Asagi: wait
16:23 Asagi: 01:24:452 (2,3) - the beat between them
16:23 Asagi: should i skip it?
16:23 -Bakari-: 01:43:365 (4) - same as 00:22:930 (3,4,5) -
16:23 -Bakari-: yeah, I'd ;eavee it like that
16:23 -Bakari-: leave*
16:25 -Bakari-: it won't go higher than 2.00 stars, don't worry :P
16:25 Asagi: good good hahahaha
16:25 Asagi: hmmm, idk about that bell thingy you said earlier
16:25 -Bakari-: 01:53:582 (4) - http://puu.sh/ddW1S.jpg
16:26 -Bakari-: there're a few more similar patterns
16:26 -Bakari-: so, I'd map them with such rhythm
16:26 -Bakari-: it will bring some varity + it sounds nice to me
16:26 -Bakari-: but, of course, it's up to you
16:26 Asagi: aaaaa god, i cant hear them well because im using speaker
16:27 Asagi: RIP earphone, youll be missed
16:28 Asagi: i guess ill follow it lol
16:28 -Bakari-: We've checked more than half of the map
16:28 -Bakari-: and no any serious problems/mistakes so far
16:28 Asagi: wow
16:28 Asagi: 1st normal big success? lol
16:29 -Bakari-: you did great o/
16:29 Asagi: ayayayay
16:29 Asagi: check the other diffs too lol
16:29 Asagi: god, i wanna rank this LOL
16:29 Asagi: so i dont have to worry about my own set >.>
16:30 -Bakari-: 02:45:974 (4,5) - same thing here o/
16:31 -Bakari-: 03:18:148 - the green line isn't really necessary
16:31 Asagi: yeseses
16:31 Asagi: ill just check the similar part you pointed out
16:32 Asagi: lol, i forgot to remove
16:32 -Bakari-: 03:23:582 (3,4) - more like a personal preference, but I think they should use a soft curve
16:33 -Bakari-: [http://puu.sh/ddWgD.jpg rough example]
16:33 Asagi: idk, but i intentionally made it like that
16:34 Asagi: to make different pattern at least
16:34 -Bakari-: well, it's your choice :)
16:34 -Bakari-: anyways, that's all I've to say
16:34 Asagi: ayayay
16:35 -Bakari-: let me check AiMod/BAT notifications
16:36 Asagi: btw, how many mods needed for bubbling?
16:36 Asagi: 12 mod + ?
16:36 -Bakari-: 12SP :D
16:36 -Bakari-: You have 11
16:37 Asagi: then youll mod it
16:37 Asagi: +12 yay
16:37 -Bakari-: check the kiais whenever you can
16:37 -Bakari-: http://puu.sh/ddWoW.png
16:37 -Bakari-: they should be consistent
16:37 Asagi: ah yea, i noticed
16:39 -Bakari-: I was looking for a bigger resolution background
16:39 -Bakari-: [http://blog-imgs-54.fc2.com/f/c/2/fc2momonokanzume/yandere-268473-bandaid-fro.jpg found this]
16:39 -Bakari-: WHY DID YOU CUT THE CAT OFF?
16:41 Asagi: SHIT
16:41 Asagi: because im making it exactly 1366x768 reso
16:41 Asagi: so
16:41 Asagi: i should sacrifice the cat ;w;
16:43 -Bakari-: http://puu.sh/ddWCp.jpg
16:43 -Bakari-: the best we can get without any serious editing/cutting BG
16:43 *-Bakari- is editing [http://osu.ppy.sh/b/423418 Chata - SKIP [Hard]]
16:44 Asagi: i got many sizes of that
16:44 Asagi: hmmmmmm
16:46 Asagi: i feel sorry for the cat ;w;
16:46 Asagi: THE FEELS IS COMING BACK
16:46 Asagi: STAHP
16:47 -Bakari-: maybe instead of triplets you could use 1/4 slider son Hard
16:47 -Bakari-: sliders on*
16:47 -Bakari-: I'm thinking of some ways to improve the spread and that'd make a nice transition from Normal
16:49 Asagi: putting 1/4 sliders on hard diff is not my style
16:49 Asagi: idk
16:49 -Bakari-: well, get more opinions, then
16:49 Asagi: well if you said so, then give example
16:50 -Bakari-: 00:25:756 - https://osu.ppy.sh/ss/2301600
16:53 Asagi: wait, so you mean
16:53 Asagi: my hard is a bit
16:53 Asagi: easy?
16:53 -Bakari-: it's okay
16:53 -Bakari-: but making it easier with those sliders would be better
16:53 -Bakari-: 01:35:756 (1) - honestly, I'd break it into two 1/2 sliders as it would represent the music better
16:54 -Bakari-: https://osu.ppy.sh/ss/2301611
16:54 Asagi: maybe i should make the SV is getting faster and faster?
16:54 Asagi: or no SV change at all?
16:55 Asagi: oh wait
16:55 -Bakari-: Don't make any SV changes, it is fine
16:55 -Bakari-: asdasdasdasd
16:55 -Bakari-: Don't add any SV changes, the diff is fine as it is*
16:56 Asagi: not sure if 1/2 sliders are better
16:56 Asagi: or ill just make it as a circle
16:56 Asagi: just like i did on insane
16:57 -Bakari-: nice idea
17:01 -Bakari-: 03:18:148 (5) - I'd NC this circle
17:06 -Bakari-: i give up, this Hard is nearly perfect
17:07 Asagi: oh god
17:07 Asagi: pls no ;w;
17:07 Asagi: you really tried very hard to find some mistake or error?? LOL
17:07 -Bakari-: let me take a little break and we'll see the Insane
17:07 Asagi: just my hitsounding isnt great
17:07 Asagi: same as me lol
17:07 Asagi: dinner :v
17:20 -Bakari-: hey o/
17:20 Asagi: ayay
17:20 *-Bakari- is editing [http://osu.ppy.sh/b/423419 Chata - SKIP [Insane]]
17:20 -Bakari-: 00:02:061 (1,2) - ctrl+g them, it will give you better sound as the beat at 00:02:495 - will be clickable
17:23 -Bakari-: 00:41:843 (11,1) - the switch from jumpy 1/4s to stacked 1/2s feels awkward to play, imo @.@
17:25 Asagi: suggestion?
17:25 Asagi: you mea the anti jump is awkward?
17:25 -Bakari-: can you unstack (1)?
17:26 Asagi: hmmm...
17:26 Asagi: not sure but...
17:26 Asagi: if i change that, there will be a major changes on that part
17:26 Asagi: so ill think about it first
17:27 -Bakari-: http://puu.sh/ddYeG.jpg
17:29 Asagi: i expect that 11 and 1 will be a longer jump
17:29 Asagi: but idk if that works well
17:29 Asagi: but ok, ill try at least
17:30 -Bakari-: 01:47:713 (6,7) - and those should fit better if you replace them with an 1/4 slider
17:30 -Bakari-: I feel like that'd stress the bells
17:37 -Bakari-: 03:30:104 (1,3) - unstack them a little, so (3) will be more readable
17:39 -Bakari-: i'm done
Looking good! Star! ~
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Best of luck!