Yeah I guess I can do that too. Thanks for your help suwako <3_S u w a k o_ wrote:
http://abeyuta.syoyu.net/
i 'personally' think you can post above homepage which is his blog to let people read his song use condition (?)
Yeah I guess I can do that too. Thanks for your help suwako <3_S u w a k o_ wrote:
http://abeyuta.syoyu.net/
i 'personally' think you can post above homepage which is his blog to let people read his song use condition (?)
iJinjin wrote:
Yeah I guess I can do that too. Thanks for your help suwako <3_S u w a k o_ wrote:
http://abeyuta.syoyu.net/
i 'personally' think you can post above homepage which is his blog to let people read his song use condition (?)
It was only 2 days lmaoExUsagi wrote:
how many days until 6th day? :U
00:06:720 - 01:41:621 -
sectionwat
This mapset is for elder players.Quality Assurance Team wrote:
really awkward to play depending on the playstyle considering this is for newer players.
but.. its ranked so it was for everyone whether senior or beginner player..NlHIL wrote:
This mapset is for elder players.Quality Assurance Team wrote:
really awkward to play depending on the playstyle considering this is for newer players.
"A few sections in the Hyper difficulty should be changed to make it play less awkward and more friendly for newer players. For example,"Quality Assurance Team wrote:
Disqualification Notice
Hello!
Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.General
MetadataAwkward Gameplay Elements
Currently the Artist field of the metadata is incorrect. It should be "D(ABE3)" instead of "Musical Masterpiece", as confirmed by the song's Artist themselves.
As a result it is recommended to add "abe yuta DWMω" into the tags as well.
A few sections in the Hyper difficulty should be changed to make it play less awkward and more friendly for newer players. For example,
- 00:40:181 - This section with the double chords can be very tricky for newer players. We recommend reducing the chord structure (from 2-2-2-2-2 to 2-1-2-1-2, for example), or making the patterns more easier to play (symmetrical, for example).
- 01:10:757 - This section becomes really difficult as it combines LNs on one hand with jacks on another, making things like 01:12:343 (72343|5,72488|4,72488|1,72632|1,72632|3,72776|2,72776|0) - really awkward to play depending on the playstyle considering this is for newer players.
- In the Masterpiece difficulty:
- 00:06:720 - to 00:11:335 -, 01:41:621 - to 01:46:237 - These additional notes layered into this section are very awkward to press whilst also keeping track of the continuous jacks at the same time. We suggest you to limit the layering in this section - keep the double note chord jacks for the piano (and the LNs for the bass), whilst ignoring all other instruments for example, to make everything less awkward and provide better and clearer emphasis on the jacks in these parts. (Also allows for a better spread, since Another only layers the piano and is fairly easy to hit in these parts)
If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.
The Beatmap Nominators may handle this mapset after the issues have been addressed.
Good luck!
###B
That's why it has a Normal difficulty at 1.95* and a Hyper difficulty at 3.10*. For the elder players. ( ͡° ͜ʖ ͡°)NlHIL wrote:
This mapset is for elder players.
Thanks for the additional modding, updatedQuality Assurance Team wrote:
Disqualification Notice
Hello!
Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.General
MetadataAwkward Gameplay Elements
Currently the Artist field of the metadata is incorrect. It should be "D(ABE3)" instead of "Musical Masterpiece", as confirmed by the song's Artist themselves.
As a result it is recommended to add "abe yuta DWMω" into the tags as well.
A few sections in the Hyper difficulty should be changed to make it play less awkward and more friendly for newer players. For example,
- 00:40:181 - This section with the double chords can be very tricky for newer players. We recommend reducing the chord structure (from 2-2-2-2-2 to 2-1-2-1-2, for example), or making the patterns more easier to play (symmetrical, for example).
Agreed, I changed the patterns to be mirrored / symmetrical to be easier to hit- 01:10:757 - This section becomes really difficult as it combines LNs on one hand with jacks on another, making things like 01:12:343 (72343|5,72488|4,72488|1,72632|1,72632|3,72776|2,72776|0) - really awkward to play depending on the playstyle considering this is for newer players.
Agreed, changed the overall pattern to be easier + eliminated the ln use here
- In the Masterpiece difficulty:
- 00:06:720 - to 00:11:335 -, 01:41:621 - to 01:46:237 - These additional notes layered into this section are very awkward to press whilst also keeping track of the continuous jacks at the same time. We suggest you to limit the layering in this section - keep the double note chord jacks for the piano (and the LNs for the bass), whilst ignoring all other instruments for example, to make everything less awkward and provide better and clearer emphasis on the jacks in these parts. (Also allows for a better spread, since Another only layers the piano and is fairly easy to hit in these parts)
I honestly do not think that I have to limit the layering here to only piano. By making the jacks and the ln independent by putting them on separate hands, it makes it very possible to hit the percussion notes (and also provides clear visualization on which note represents which instrument. In addition, the Collab Another diff does layer in a bit of the drums (but not everything).
If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.
The Beatmap Nominators may handle this mapset after the issues have been addressed.
Good luck!
###B
Thanks harby ^^Harbyter wrote:
Ok here we go
Woops, lemme check on that later when I do the irc mod with expewCharles445 wrote:
Normal:
01:58:442 (118442|0,118442|2) - ?
Seems like the other diffs place it differently.
lmaoOvnize wrote:
people are taking this game way too seriously
Kuki wrote:
lmaoOvnize wrote:
people are taking this game way too seriously
the peepees are still saved_Gezo_ wrote:
RIP all the twenty new 10KPP players
I've considered for a while whether to use the remastered mp3, but I think I will keep the current bms version. There are a lot of differences between the current mp3 file and the remastered file that it's not really possible to say that this is just a "better quality". The music itself has a bit of a different feel, and some of the parts of the remastered version doesn't seem to be very coherent with the way I mapped parts. In addition, the elongated petals in the piano seems to drown some of the parts of music, as well as the accented emphasis created at some parts of the music. Finally, I've noticed that some of the snaps are different since it is not limited to the snaps of bmse. Therefore, I cannot be too sure about most of the snaps. But thanks ^^Fullerene- wrote:
Here's a higher quality MP3 if you want: http://puu.sh/jayy4.mp3
Thanks :3Spectator wrote:
Good luck with the re-qualificationation :3
technonationalismSpectator wrote:
re-qualificationation
Lol nope xDrizal12378 wrote:
add some 4K diff pls... :v
please go awayrizal12378 wrote:
add some 4K diff pls... :v
-Kamikaze- wrote:
please go awayrizal12378 wrote:
add some 4K diff pls... :v
I laughed so hard on kami's response lol-Kamikaze- wrote:
please go awayrizal12378 wrote:
add some 4K diff pls... :v
Thanks :3stryver12 wrote:
congratz Jinjin!!! :3
This is the best, honestly. Thank you Jinjin.iJinjin wrote:
Thanks :3stryver12 wrote:
congratz Jinjin!!! :3
Hopefully MANIERA will trigger the movement of more hard ranked maps to come in the future.
Thanks for your support too. Grats on your 2nd ranked GD / Collab Diff ^^Tristan97 wrote:
This is the best, honestly. Thank you Jinjin.
thanks puxuxuxuxupuxtu wrote:
congratulation
mmmmm... tbh I think achromat has a higher chance than maniera, but thanksRinzler wrote:
this map will definitely win on July 2015 Chart
congratz jin ~
absolutely, it'll happens maybe xDiJinjin wrote:
mmmmm... tbh I think achromat has a higher chance than maniera, but thanksRinzler wrote:
this map will definitely win on July 2015 Chart
congratz jin ~/
Rumia- wrote:
oh wow its ranked , congrats !
Probably some issues with Beatmap listing page. I think it'll get fixed soonMomoPrecil wrote:
I'm really sorry for bump, but why I can't search this map on beatmap listing ?
prove :
Hmm yeah maybe. I hope soiJinjin wrote:
Probably some issues with Beatmap listing page. I think it'll get fixed soon
hmm gitu ya ? ga semua map bisa dipindah rupanya..Frim4503 wrote:
the problem is in the indexing map
all map can't moved from qualified or ranked section