Ok, this is an actual bug. I guess it's confirmed. Since it is a Cutting Edge bug problem, you should have posted it here. Please take care of that next time. Don't repost it since a Mod can merge it to the other thread, I guess.
When you open the user list, the skin cursor is replaced by the Windows Cursor. It should show up.321jurgen wrote:
Problem Details:
If I'm in fullscreen and I open up my friends with f9 my cursor dissapears.
osu! version: b20150627.3cuttingedge
Do you happen to have set the Windows cursor trail to -1? That's what caused it when the same happened to me some months ago.321jurgen wrote:
Problem Details:
If I'm in fullscreen and I open up my friends with f9 my cursor dissapears.
Yes I do. That's probably the problem. I guess I'll just have to get used to not having a cursor than xDPampel wrote:
Do you happen to have set the Windows cursor trail to -1? That's what caused it when the same happened to some months ago.321jurgen wrote:
Problem Details:
If I'm in fullscreen and I open up my friends with f9 my cursor dissapears.
(Setting your cursor trail to to -1 prevents f.lux from making your cursor blue, in case anyone is wondering.)
Well yeah. It's listed in the OP for a reason.Shizuyi wrote:
I still have this issue.
I can't... I don't know if I'm doing something wrong, but I followed your steps and I didn't get it.hadis1000 wrote:
Can someone of you guys reproduce it?
Edit: I reproduced it again but this time I didn't have to use "Hide Chat".
Not that one, it was all bold and the text was bigger than the change log screen, so it went out of the box D:VeilStar wrote:
Do you mean this? p/4121624
I believe that this has been reported before.Sulker wrote:
Seems like the CE Build's Recent Changes log is broken.
Quiesce wrote:
wrong forum... man. could a mod move?
Merged to the Cutting-edge thread. Anyhow, I can replicate this. And happened to break shit while doing so.abraker wrote:
This actually belongs in the cutting-edge thread. While we are waiting for a mod...
It's a known issue. Though I couldn't find the thread (queue the thread hunt), I did find a reference to the bug in this post: p/4154055
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qLFuGputbYSQmwedYaJJnalJm9HfsdbNgjxXT6kIn7IQ=.#=qfl5RmK3A6Wk6zO6hbz11Sw==(Mods #=qzQ9j9fl9Sc8R4I164TJ4NQ==, Boolean #=qK6wjgo_9TwM7yRn8h0EJ$A==)
at #=qLFuGputbYSQmwedYaJJnalJm9HfsdbNgjxXT6kIn7IQ=.#=qBmsnlBI32HJdIV$QFLlDqTT1yhLW_xZs9VnPU66iOe0=(Object #=q2Ow7utZIrbWEryWWIoH94w==, EventArgs #=qOPThJU0JyoMa0ImdyQjt0g==)
at #=qr781z3M3XbyAlCgMRh43TDow8rmt6HioC$_Y9dq904Y=.#=qH82$iT_Xlsw7nbg2Vum7_Q==(Boolean #=qgkrbx$UlOEnU3dLPaYNQUw==)
at #=qRhWXkoaAa6UaK1U77ADPk5eOggukLrMtrDt437BLqqR1lm8N84v99MgmWV4VFnev.#=qrmLHD5vu96uKd$cFqirCRw==(Boolean #=q1cLxfDLzcEyQvVCvQ3Dd3A==)
at #=qRhWXkoaAa6UaK1U77ADPk5eOggukLrMtrDt437BLqqR1lm8N84v99MgmWV4VFnev.#=qtjx4wYM8vNcSnysK5StwAg==(Boolean #=q1cLxfDLzcEyQvVCvQ3Dd3A==)
at #=qjhZLct62Uj_NbuVGi3Bhmljwv5V9J0VFpkWYe3oew27zUtwJn6tLel
I can confirm. Merging this to the cuttingedge thread.Nakuyoko wrote:
Problem Details:
When spectating someone or watching a replay.
If you try to disable flashlight it gives an error and sometimes crashes.
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qLFuGputbYSQmwedYaJJnalJm9HfsdbNgjxXT6kIn7IQ=.#=qfl5RmK3A6Wk6zO6hbz11Sw==(Mods #=qzQ9j9fl9Sc8R4I164TJ4NQ==, Boolean #=qK6wjgo_9TwM7yRn8h0EJ$A==)
at #=qLFuGputbYSQmwedYaJJnalJm9HfsdbNgjxXT6kIn7IQ=.#=qBmsnlBI32HJdIV$QFLlDqTT1yhLW_xZs9VnPU66iOe0=(Object #=q2Ow7utZIrbWEryWWIoH94w==, EventArgs #=qOPThJU0JyoMa0ImdyQjt0g==)
at #=qr781z3M3XbyAlCgMRh43TDow8rmt6HioC$_Y9dq904Y=.#=qH82$iT_Xlsw7nbg2Vum7_Q==(Boolean #=qgkrbx$UlOEnU3dLPaYNQUw==)
at #=qRhWXkoaAa6UaK1U77ADPk5eOggukLrMtrDt437BLqqR1lm8N84v99MgmWV4VFnev.#=qrmLHD5vu96uKd$cFqirCRw==(Boolean #=q1cLxfDLzcEyQvVCvQ3Dd3A==)
at #=qRhWXkoaAa6UaK1U77ADPk5eOggukLrMtrDt437BLqqR1lm8N84v99MgmWV4VFnev.#=qtjx4wYM8vNcSnysK5StwAg==(Boolean #=q1cLxfDLzcEyQvVCvQ3Dd3A==)
at #=qjhZLct62Uj_NbuVGi3Bhmljwv5V9J0VFpkWYe3oew27zUtwJn6tLel9dOpV4809t.#=q5KW2roBYFpDnDeU8QThHIA==()
at #=qFjMzMyi1I6cfwlne_vL1Nemv5VhDutDCSPLfvQrPWJ0=.#=qwIGAIxoeGPza9K0LnzTtbg==()
at #=qnHMLssbxnNT8sO1i8w3fyQ==.#=qDLVzK5WgwVLVkLZmsZTU9Q==()
at #=qQGSxkm0tmtudPZtHfo9TRV7T2wr0l3p4zbg5da7g8Jk=.#=qu_EDTrq$a_y3Bh5WmnT4Eg==()
at #=qQGSxkm0tmtudPZtHfo9TRV7T2wr0l3p4zbg5da7g8Jk=.#=qDP7Wx6xBRC6wHQmJMVuDLw==(Object #=q2Ow7utZIrbWEryWWIoH94w==, EventArgs #=qOPThJU0JyoMa0ImdyQjt0g==)
at #=qiyZwM8I7_od8KWN5Zf3Ll1ajQ8QGobLRUDWdX_Pp_6ZdfhPH4OKTubtBC$nuf23O.#=qSNilTujZCINytPupT$dAVQ==()
at #=qJnV_tesk6Iql0m1jAPgNz0mvFL4gMzu3T8awB0qWsyJsQTSY3AbcZ1Kmur86ujXe.#=qJCtg8qhsRU3CYTFlNYSFbERBGQMRcksjKAPGUlzFZME=(Object #=q2Ow7utZIrbWEryWWIoH94w==, EventArgs #=qOPThJU0JyoMa0ImdyQjt0g==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qJnV_tesk6Iql0m1jAPgNz0mvFL4gMzu3T8awB0qWsyJsQTSY3AbcZ1Kmur86ujXe.#=qBY9CKqUKssueoUv_EtvQtA==()
at #=qQGSxkm0tmtudPZtHfo9TRV7T2wr0l3p4zbg5da7g8Jk=.#=qBY9CKqUKssueoUv_EtvQtA==()
at #=qNMwT6UVNL4T_ENPh4ns1dw==.#=qGewpYOgH9uxfvkvP4bz0Fg==(String #=qENUoYZvnNeOEbTtC_URf7A==, Boolean #=qmL4HFGf9l1uChEJl_hN6bDqoUEvMgGBtrkcnFEyoJ3g=, Boolean #=qnR$EZ2JtToNpSzzpoxVErhPEOaHzveTpk5wBmq$36NA=, Boolean #=qZjiItrxz$3PEmJ8lpniybA==)
That's intended.Trosk- wrote:
Well, when I was trying to replicate the Mania Flashlight crash in another game modes I noticed of this:
<wall of screenshots & text>
I don't know if this is intended behaviour or not, if it is, I'm sorry for this post..
Well, does it happen only in Cutting Edge? Make sure that you are not pressing your Ctrl key when you start a map.boysonicrevived wrote:
Not sure if anyone else is having the issue, but in cutting edge sometimes the "Auto" mod will automatically be selected as I find myself starting maps without mods but suddenly it's playing on "Auto".
Thanks for reporting but you posted it in the wrong thread, so I merged your post to the appropriate thread.Sensou Shin wrote:
Cutting edge b20150702
i found two bug:
1. https://osu.ppy.sh/ss/3334457
2.If osu selecting a song what is outside range of star filter then i click to osu! button it's disappear.