144,123,17156,6,0,L|166:259,1,138,2|8,1:2|1:0,0:0:0:0:
192,380,19299,1,2,1:2:0:0:
314,355,20370,1,8,1:0:0:0:
wowSey wrote:
BoD, try to increase the fruit density in your Rain. The amount of given fruits is lower than in my Platter, which provides a bad spread amongst the CTB difficulties.
Jeżeli zrobisz mi skina do CtB oraz o!s to się zgadzam, bo ja nie umiem ;_; XDDDDDDDDDDDDDDPappy wrote:
co ze skinem Krfawy, zamierzasz jakiegoś dodać? o3o
http://puu.sh/haTne/94544a6ba9.osu - Salad- Magic Bomb - wrote:
Welp just destroyed my whole mod time to do it again rip... ;w;Bodom's Salad00:01:621 (6,1) - Swap NC.
00:03:764 (3) - NC.
00:05:906 (4) - ^
00:06:442 (1) - Move this to the left a bit, this jump's a bit awkward.
00:12:335 (3) - Make this a 1/2 slider repeating once.
00:16:621 (3) - ^
00:18:764 (3) - NC.
00:23:049 (3) - ^
00:33:764 (1) - Make this a 1/2 slider repeating once. I made here 1/4 stream instead
Currently has less combo than the cup, I'd talk to Krfawy about this.Bodom's Rain00:01:085 (4) - NC.
00:08:050 (6) - NC.
00:12:335 (4) - ^
00:13:942 (3,4) - Ctrl+g to make both hyper, as they are both strong drum beats.
00:16:621 (4) - NC.
00:29:210 (2) - This jump is really awkward, make 1 hyper to this. I made this easier instead
00:29:478 (3) - NC.
00:34:300 (1) - Maybe make 4 hyper to this?
Alright, done
ZiRoX wrote:
Ok, there's some serious spread issues here, considering Max Combos (145 --> 116 --> 135 --> 149, i.e., Cup has more combo than both Salad and Platter and almost the same as Rain).
[Bodom's Rain]
- 00:00:282 (3,4,5,6,7,1,2,3,4,1,2,3) - First of all, I would Ctrl+H this whole section to add jumps on 00:00:148 (2,3) - and on 00:05:907 (3,1) -
- 00:04:300 (1) - I would make this slider face the other way (like this) so movement after the hyperdash is softer
- 00:07:246 (3,4) - I don't think this hyperdash is justified by the music, since there's no strong sound on (4)'s head. Also, the combination of the 2 hyperdashes can be a bit hard considering the 1/16 repeat slider. So, move (3) to x:264
- 00:23:050 (3) - You might move this a bit to the right to add some movement
- 00:29:210 (2) - I'd prefer this jump to be a little shorter so it's easier to sightread, even moving it to x:64 makes a noticeable difference
- 00:33:496 (3,1,2,3,4,1) - Maybe you'll like the following placement:
[Bodom's Salad]Other than that, it's a good Salad IMO.
- 00:06:978 (2,3,4) - There isn't any strong sound justifying this spacing, move (2) to x:440 and (4) to x:120 for a walkable distance, more fitting to the music.
osu file format v14
[General]
AudioFilename: Kac.mp3
AudioLeadIn: 2690
PreviewTime: 14
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1
[Metadata]
Title:Kac (TV Size)
TitleUnicode:Kac (TV Size)
Artist:Krfawy
ArtistUnicode:Krfawy
Creator:Krfawy
Version:MBomb's Platter
Source:
Tags:Pinksane Treats National Hangover Anthem troll ambient Bathory Witch Gero Irreversible Sey BoberOfDarkness TwilightForest streeteelf
BeatmapID:652111
BeatmapSetID:-1
[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:7.4
ApproachRate:7.5
SliderMultiplier:1.6
SliderTickRate:2
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14,535.714285714286,4,2,1,37,1,0
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/yay random modabraker wrote:
Oh hi 9k! yay random modPop'n Maki's 9K NormalThis part just bothers me. The notes on the left side especially. If you listen carefully, a 1/16 snap should do it. Or you could leave those notes out. It is just different from the usual trill pattern you established for this kind of thing.
move 00:16:889 (16889|5) - to 00:16:922 (16922|4) - (1/16 snap)
move 00:16:621 (16621|6) - to 00:16:654 (16654|4) - (1/16 snap) on both instances you selected wrong notes because I'm layering this on 4th col and sound is starting on the exact spot that it's mapped on. Moving it 1/16 later will cause unneeded confusion and will be SS/MAX breaker, which I want to avoid.
The beat pattern at 00:20:371 also doesn't look right. I suggest mirroring/shifting the same pattern on those to beats like you did for every other double beats. it's shifting here what are you smoking
it's shifting here what are you smokingIt's shifting, you're right, but the pattern is not the same.
still thinking on what to do with easy, also lazy so will update once I get around to do somethingExUsagi wrote:
I have no idea what am i doing right now neither do I dw
1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
[9k easy]
idk but things are just layered properly, yet i feel abit irritated with some claps and horizontal placement..
since i almost point out everything, and divided per each down beat (or every 4 beat), lets just say the ratio of my suggestion & your notes amount is 42/0 ratio :U (?)
00:01:085 (1085|6,1353|2) - ctrl + h
00:03:228 (3228|1,3496|5) - 7 3
00:04:299 (4299|4) - 2
00:05:371 (5371|6,5639|4) - 7 5
00:06:442 (6442|0) - 3
00:07:514 (7514|3,7781|5) - 7 9
00:08:585 (8585|8) - 4
00:10:728 (10728|2) - 6
00:11:799 (11799|7,12067|4) - 5 8 (flipped from 00:09:656 (9656|4,9924|1) - )
00:12:871 (12871|6) - 1 or 2
00:13:942 (13942|5,14210|7) - ctrl g / ctrl j
00:15:014 (15014|3) - 2 or 3
00:16:085 (16085|0,16353|2) - 6 8 or 7 9
~
00:25:728 (25728|4) - 6
00:26:799 (26799|3,27067|6) - 78.. heck shake your pattern and put more crazy stuff pls
00:27:871 (27871|2) - 4
00:28:942 (28942|7,29210|5) - 32
00:30:014 (30014|1) - 1
00:32:156 (32156|0) - 7
00:33:228 (33228|3,33496|8) - 35
00:34:299 (34299|5) - 1
[9k normal]
considering the light single notes usage & mostly loosen beat spacing between notes in Easy diff.. blame krfawy for making a song with "loosen" beat spacing l()l
and compared with heavy triple notes & strict patterning in Normal..
i had to say the gap between 9K normal & 9K easy is just big.. well as much as I hate to say this, I agree, will try to do something about it
damn big even bigger than ur mom.. >tfw roasted
also triple notes is "Somehow" not appropriate to be used in normal diff..
it's only fit for harder diff.. >:T yo dude I wouldn't have called it Normal if it wasn't for lolmao criteria
00:24:656 (24656|0,24656|5,24656|2,24924|2,24924|5,24924|0,25192|8,25326|3,25460|7,25594|2,25728|4,25728|6) - ctrl + h I have no idea what this changes gameplay wise so I'll just do it
a
really you need to tone down 9K normal.. yet the 9K easy feels too "Basic" for me.. it was meant to be as easy as it can be to show that more keys=/= harder, but I gotta rethink that because of gap issue