wingman626 wrote:
well, i would like to report a still on-going issue with the triangles. after a while of running, FPS drops down from greater then 130 to around 30-40 fps.
This issue should be fixed. If it still happens to you it must be a different issue.wingman626 wrote:
i remember thevileone mentioned that the performance issue was fixed. but i wonder if certain GPU's still have a compatability issue.
There is no DirectX in the cuttingedge build. ???wingman626 wrote:
i run unlimited FPS with directx render. i dont run opengl
This is intended, for now at least, as OpenGL doesn't properly suport fulscreen. The current borderless should act as 'real' fullscreen though. Though if you have input lag while playing it doesn't. Is it like this on both your dedicated and integrated GPU? (Just wondering.)Arnold0 wrote:
I don't know what happened to cutting edge build, but now, I can't put it anymore into fullscreen mode
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Not fixed on b20150423cuttingedge???BanchoBot wrote:
Issue(s) in this thread have been addressed by the following changes:The changes will be applied to builds newer than b20150421.7cuttingedge.
- Fix configuration/recovery dialog not working correctly. (peppy)
Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.