I ofc know about the hiterror meter on the bottom, thats where the idea is from. Since Iam currently trying to get used to higher BPM steams I am able to check it if theres a break after a long stream - I like it for that purpose, but iam just unable to check it as I am streaming.
And as the experience goes; As someone whos learning how to stream it would definitely help me alot. Maybe new players would benefit too
^Pretty much this.iaceo wrote:
I found the hit error up during gameplay questionable.. Its only saving grace beeing the positioning, so you could probably only sneak a peek at it for realtime adjustments if you were in a pretty simple or slow moving stream.
Thats what I have to do and I dont feel like it helps me in any way, since I cant slow down or speed up when the map's already played.iaceo wrote:
... or in the replay
Maybe it could be handled the same as animated followpoints are? If someone wants this feature in his skin then he could just create, lets say, hit100e and hit100l for early and late- or just leave it as it is to disable this feature.iaceo wrote:
Adding something that would give you an even clearer visual input on how you're following the beat would just be a small step from adding an ingame metronome helping you follow the song.. I think too much fluff and help will take from the experience rather than expand it.
And as the experience goes; As someone whos learning how to stream it would definitely help me alot. Maybe new players would benefit too