Not quite true - what if you hit in the late 100 or late 50 window but don't have your cursor over the note?Redon wrote:
A "late miss" can only be displayed once you are absolutely too late to get even a 50 on a certain note, and at that point the game doesn't have to wait for anything in either case, it can display the "late miss" right away. I'm pretty sure that's how it works right now, too. If you were still in time to press anything, it would be a 50, not a miss. "late miss" == "you didn't press anything"GhostFrog wrote:
Assuming "late misses" get distinguished from "YOU DIDN'T PRESS ANYTHING, YOU IDIOT" misses, the game would have to wait for you to try to press a key before displaying the hit0L graphic and even then I don't know how the game would make the distinction between a late attempt at one note or an early attempt at the next in certain cases (streams).
But I guess what I said is only an issue if the game treats "you missed because you hit 150ms late" (possible with streams and other such nonsense) and "you missed because you didn't press any keys corresponding to this hit object" separately. To be fair, I think early vs late misses would be more harmful than useful outside of that, but not having it probably avoids the problem I'm talking about and maybe some people would like it. As long as hit0.png can count as both hit0e and hit0L for those of us who don't want early and late misses, it's fine with me ^_^