Request Mod from Lightning Speed Mania Modding
osuu~
im here, Respond with lightning speed ^^
Column |1-7|
nice dif set but u might wnt to reduce some unnecessary chord, really... XD
Good Luck~
Nice beatmap, ive mastered this song on deemo ^^ so i like this song.
osuu~
im here, Respond with lightning speed ^^
Column |1-7|
Full Mod Inside
[Easy]
00:09:041 - add 1 note at 5
00:19:475 - ^
00:23:649 - ^
00:13:214 - add 1 note at 6
00:49:160 (49160|3,49410|5,49660|2) - delete and 00:48:660 (48660|0) - make this LN instead
00:55:410 (55410|4) - delete? and 00:55:785 - add 1 note at 3
remember u r mapping piano key sound right now, not beat
01:00:910 (60910|2) - move to 5
01:09:660 (69660|3) - delete, this is not piano sound
01:25:410 (85410|3) - remove
02:20:910 (140910|0) - move to 2
02:35:910 - why not make the finishing like this? https://osu.ppy.sh/ss/1642342 its still easy
its good overall ^^ since i play deemo too, but yes, u should reduce any notes beside piano since this difficulty note is consist of 85% piano key.
[Normal]
00:20:780 (20780|2) - move to 2
00:35:910 (35910|4) - make it ends at 00:37:160 after tht connect these notes 00:37:660 (37660|5,37785|6,37910|5) - into stairs
00:49:160 (49160|3,49410|6,49660|5) - Delete and then
00:48:285 (48285|3,48660|2) - move them 1 column to the right
00:48:660 (48660|3,48660|0) - convert this 2 into a LN
it seems better this way
01:01:410 (61410|5,61410|1,61660|0,61785|1,61910|2,61910|4) - this, u r making this halfdone which is a bit weird
if u wnt to make it to the fullest, here is the example http://osu.ppy.sh/ss/1642284
01:55:910 (115910|1) - move to 3
[Hard]
00:14:519 - add 1 LN at 2
01:46:785 (106785|0) - move to 3
01:52:411 - 5 chord from here IS TOO much for HARD, use this http://osu.ppy.sh/ss/1642296 and this pattern seems better.
02:21:660 (141660|2,141785|1) - remove this chord
02:25:160 (145160|2) - remove, also this pattern ahead, are u sure u wnt this? its not consistent imo, since we are most likely mapping piano notes here.
02:25:660 (145660|2) - remove, unnecessary chord
THE timing point, from here 02:13:910
u use 1.25x then 0.10x , never use 0.10x for this kind of effect, in fact... it looks ugly
change 0.10x into 0.80x , why? it fits better for ur current timing point... test it... it looks much smoother
thts all ^^
00:09:041 - add 1 note at 5
00:19:475 - ^
00:23:649 - ^
00:13:214 - add 1 note at 6
00:49:160 (49160|3,49410|5,49660|2) - delete and 00:48:660 (48660|0) - make this LN instead
00:55:410 (55410|4) - delete? and 00:55:785 - add 1 note at 3
remember u r mapping piano key sound right now, not beat
01:00:910 (60910|2) - move to 5
01:09:660 (69660|3) - delete, this is not piano sound
01:25:410 (85410|3) - remove
02:20:910 (140910|0) - move to 2
02:35:910 - why not make the finishing like this? https://osu.ppy.sh/ss/1642342 its still easy
its good overall ^^ since i play deemo too, but yes, u should reduce any notes beside piano since this difficulty note is consist of 85% piano key.
[Normal]
00:20:780 (20780|2) - move to 2
00:35:910 (35910|4) - make it ends at 00:37:160 after tht connect these notes 00:37:660 (37660|5,37785|6,37910|5) - into stairs
00:49:160 (49160|3,49410|6,49660|5) - Delete and then
00:48:285 (48285|3,48660|2) - move them 1 column to the right
00:48:660 (48660|3,48660|0) - convert this 2 into a LN
it seems better this way
01:01:410 (61410|5,61410|1,61660|0,61785|1,61910|2,61910|4) - this, u r making this halfdone which is a bit weird
if u wnt to make it to the fullest, here is the example http://osu.ppy.sh/ss/1642284
01:55:910 (115910|1) - move to 3
[Hard]
00:14:519 - add 1 LN at 2
01:46:785 (106785|0) - move to 3
01:52:411 - 5 chord from here IS TOO much for HARD, use this http://osu.ppy.sh/ss/1642296 and this pattern seems better.
02:21:660 (141660|2,141785|1) - remove this chord
02:25:160 (145160|2) - remove, also this pattern ahead, are u sure u wnt this? its not consistent imo, since we are most likely mapping piano notes here.
02:25:660 (145660|2) - remove, unnecessary chord
THE timing point, from here 02:13:910
u use 1.25x then 0.10x , never use 0.10x for this kind of effect, in fact... it looks ugly
change 0.10x into 0.80x , why? it fits better for ur current timing point... test it... it looks much smoother
thts all ^^
nice dif set but u might wnt to reduce some unnecessary chord, really... XD
Good Luck~
Nice beatmap, ive mastered this song on deemo ^^ so i like this song.