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V.K - Reverse - Parallel Universe [OsuMania]

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Reba
Hi, i came to mod :)

0,1,2,3,4,5,6

Hard
00:18:693 (18693|5) - add a note

00:19:084 (19084|0) - add a note

00:24:954 (24954|5) - add a note

00:46:660 move both notes to 3 and 5

00:46:785 (46785|2) - move note to 4

00:47:410 (47410|6) - move to 5

00:48:285 (48285|1) - delete

00:48:410 (48410|6) - delete

00:47:910 (47910|5) - add note

00:48:285 (48285|5,6) - add notes

00:51:910 (51910|6) - add note

00:52:160 (52160|4) - delete

00:52:410 (52410|6) - delete

00:52:285 (52285|4) - add note

00:52:660 (52660|4) - move to 3

02:05:410 - add a note

02:07:410 - add a note

Very nice song btw ^^
Topic Starter
Chamelo
Hi, -R e b a-! Thanks for modding! :)

Below here is what I have/haven't changed.

- R e b a - wrote:

00:18:693 (18693|5) - add a note The piano key is played by a LN.

00:19:084 (19084|0) - add a note ^

00:24:954 (24954|5) - add a note Done.

00:46:660 move both notes to 3 and 5 Done with a twist.

00:46:785 (46785|2) - move note to 4 ^

00:47:410 (47410|6) - move to 5 Done.

00:48:285 (48285|1) - delete Right hand note.

00:48:410 (48410|6) - delete ^

00:47:910 (47910|5) - add note The chord is played by a LN

00:48:285 (48285|5,6) - add notes ?

00:51:910 (51910|6) - add note ^ same chord style

00:52:160 (52160|4) - delete Right hand note.

00:52:410 (52410|6) - delete ^

00:52:285 (52285|4) - add note Ignored

00:52:660 (52660|4) - move to 3 Done.

02:05:410 - add a note No sound there.

02:07:410 - add a note ^

Very nice song btw ^^ Thank you! :D
HOST_old
from [Standard / mania] GD, modding Team (≥∀≤)/

hi chamelo~ i'm so sorry to delay the moddig.. ;w;

osu!edit column = 0 1 2 3 4 5 6
mod column = 1 2 3 4 5 6 7





Easy

01:09:910 - add SV x0.5
01:13:910 - add SV x1.0
01:29:410 (89410|1) - add 2
01:33:410 (93410|4) - add 5
01:59:910 - add SV x0.5
02:07:910 - add SV x1.0
---------------------------------------
if you didn't add SVs because this' easy, ignore adding SVs


Normal

00:50:410 (50410|3) - move 5
00:55:410 (55410|5) - add 6
01:09:910 - add SV x0.5
01:13:910 - add SV x1.0



Hard

00:11:519 - how about add SV this part?
00:21:954 - ^
00:55:410 (55410|4) - add 5
---------------------------------------
if this map was mine, i dont want to change anymore...
If you want to add SV, please follow these
00:11:519 - x0.1
00:11:780 - x2.0
00:11:910 - x1.0

00:21:954 - x0.1
00:22:214 - x2.0
00:22:345 - x1.0




thx for your request, again, sorry to delay.
Topic Starter
Chamelo
Hi HOST. o/
Thank you for modding! And no, it's not so late. You're quite fast, anyway. ;)

Below here is what I've changed/fixed.

HOST wrote:

Easy

01:09:910 - add SV x0.5 VVV
01:13:910 - add SV x1.0 VVV
01:29:410 (89410|1) - add 2 Done.
01:33:410 (93410|4) - add 5 Done.
01:59:910 - add SV x0.5 VVV
02:07:910 - add SV x1.0 VVV
---------------------------------------
if you didn't add SVs because this' easy, ignore adding SVs <<< I choose this one.

Normal

00:50:410 (50410|3) - move 5 Done.
00:55:410 (55410|5) - add 6 There's only one piano key there.
01:09:910 - add SV x0.5
01:13:910 - add SV x1.0
Done both there. But to make it same with Hard. I had to make it my way.

Hard

00:11:519 - how about add SV this part? Sorry, but no.
00:21:954 - ^ ^
00:55:410 (55410|4) - add 5 Same with the Normal diff.
---------------------------------------
if this map was mine, i dont want to change anymore... This is what I thought.
HOST_old
i like this map's pattern. this map is perfect as anyone can't find the map's faults... ( i think. ) good luck chamelo ~.~
Topic Starter
Chamelo
Thank you very much! :)

Thank you for the stars too. :D
LordRaika
Request Mod from Lightning Speed Mania Modding

osuu~ :)
im here, Respond with lightning speed ^^

Column |1-7|

Full Mod Inside
[Easy]
00:09:041 - add 1 note at 5
00:19:475 - ^
00:23:649 - ^
00:13:214 - add 1 note at 6
00:49:160 (49160|3,49410|5,49660|2) - delete and 00:48:660 (48660|0) - make this LN instead
00:55:410 (55410|4) - delete? and 00:55:785 - add 1 note at 3
remember u r mapping piano key sound right now, not beat

01:00:910 (60910|2) - move to 5
01:09:660 (69660|3) - delete, this is not piano sound

01:25:410 (85410|3) - remove

02:20:910 (140910|0) - move to 2
02:35:910 - why not make the finishing like this? https://osu.ppy.sh/ss/1642342 its still easy

its good overall ^^ since i play deemo too, but yes, u should reduce any notes beside piano since this difficulty note is consist of 85% piano key.

[Normal]
00:20:780 (20780|2) - move to 2
00:35:910 (35910|4) - make it ends at 00:37:160 after tht connect these notes 00:37:660 (37660|5,37785|6,37910|5) - into stairs

00:49:160 (49160|3,49410|6,49660|5) - Delete and then
00:48:285 (48285|3,48660|2) - move them 1 column to the right
00:48:660 (48660|3,48660|0) - convert this 2 into a LN
it seems better this way

01:01:410 (61410|5,61410|1,61660|0,61785|1,61910|2,61910|4) - this, u r making this halfdone which is a bit weird
if u wnt to make it to the fullest, here is the example http://osu.ppy.sh/ss/1642284

01:55:910 (115910|1) - move to 3

[Hard]
00:14:519 - add 1 LN at 2
01:46:785 (106785|0) - move to 3
01:52:411 - 5 chord from here IS TOO much for HARD, use this http://osu.ppy.sh/ss/1642296 and this pattern seems better.

02:21:660 (141660|2,141785|1) - remove this chord
02:25:160 (145160|2) - remove, also this pattern ahead, are u sure u wnt this? its not consistent imo, since we are most likely mapping piano notes here.
02:25:660 (145660|2) - remove, unnecessary chord

THE timing point, from here 02:13:910
u use 1.25x then 0.10x , never use 0.10x for this kind of effect, in fact... it looks ugly
change 0.10x into 0.80x , why? it fits better for ur current timing point... test it... it looks much smoother

thts all ^^

nice dif set but u might wnt to reduce some unnecessary chord, really... XD

Good Luck~
Nice beatmap, ive mastered this song on deemo ^^ so i like this song.
Topic Starter
Chamelo
Hi, lordraika!

Thank you for modding!

Below here is what I've changed/fixed.

lordraika wrote:

im here, Respond with lightning speed ^^ You lose arcwinolivirus, I guess. :P nvm

[Easy]
00:09:041 - add 1 note at 5 Done.
00:19:475 - ^ Done.
00:23:649 - ^ Done.
00:13:214 - add 1 note at 6 Done.
00:49:160 (49160|3,49410|5,49660|2) - delete and 00:48:660 (48660|0) - make this LN instead LN added, but didn't remove notes.
00:55:410 (55410|4) - delete? and 00:55:785 - add 1 note at 3 Deleted, but didn't add note.
remember u r mapping piano key sound right now, not beat That's because someone told me to add it. ;w;
01:00:910 (60910|2) - move to 5 Didn't , but changed the pattern.
01:09:660 (69660|3) - delete, this is not piano sound It is.
01:25:410 (85410|3) - remove Done.
02:20:910 (140910|0) - move to 2 didn't
02:35:910 - why not make the finishing like this? https://osu.ppy.sh/ss/1642342 its still easy It's a nice idea for Normal/Hard

its good overall ^^ since i play deemo too, but yes, u should reduce any notes beside piano since this difficulty note is consist of 85% piano key.

[Normal]
00:20:780 (20780|2) - move to 2 Done~
00:35:910 (35910|4) - make it ends at 00:37:160 after tht connect these notes 00:37:660 (37660|5,37785|6,37910|5) - into stairs I love making some complex stairs.
00:49:160 (49160|3,49410|6,49660|5) - Delete and then Right hand piano.
00:48:285 (48285|3,48660|2) - move them 1 column to the right Moved
00:48:660 (48660|3,48660|0) - convert this 2 into a LN Converted only 1
it seems better this way

01:01:410 (61410|5,61410|1,61660|0,61785|1,61910|2,61910|4) - this, u r making this halfdone which is a bit weird
if u wnt to make it to the fullest, here is the example http://osu.ppy.sh/ss/1642284 The first two is for those descending SFX. And the next 3 is for piano.

01:55:910 (115910|1) - move to 3 I think 2 looks better.

And oh, I've changed the ending. (But why I feel like the previous version looks better? ;w;)

[Hard]
00:14:519 - add 1 LN at 2 Moved 5 to 6, and changed into a LN
01:46:785 (106785|0) - move to 3 It looks weird but okay.
01:52:411 - 5 chord from here IS TOO much for HARD, use this http://osu.ppy.sh/ss/1642296 and this pattern seems better. I think it looks cool here. Bang! Bang! Bang the keyboard!
Also, a heavy chord + heavy string chorus.


02:21:660 (141660|2,141785|1) - remove this chord It's a piano + synth sound
02:25:160 (145160|2) - remove, also this pattern ahead, are u sure u wnt this? its not consistent imo, since we are most likely mapping piano notes here. Removed.
02:25:660 (145660|2) - remove, unnecessary chord I can't remember, did I placed that? lol removed.

THE timing point, from here 02:13:910
u use 1.25x then 0.10x , never use 0.10x for this kind of effect, in fact... it looks ugly
change 0.10x into 0.80x , why? it fits better for ur current timing point... test it... it looks much smoother
I didn't mean to make it smooth, anyway. :P
Changed to 0.45x


thts all ^^[/box]

nice dif set but u might wnt to reduce some unnecessary chord, really... XD
Maybe, some chords are just for pattern's sake.

Good Luck~
Nice beatmap, ive mastered this song on deemo ^^ so i like this song. I FC'd every songs there but Magnolia. :D (And those new songs) Very enjoyable, don't you think?
LordRaika
u must be means Ice - Entrance at Deemo ^^
ahaha, i cnt FC these two , entrance and magnolia, got around 85%++ only


yup no problem, its ur beatmap anyway ^^
Topic Starter
Chamelo
I FC'd Entrance. There are a bunch of new songs in Deemo just came in the previous weekend, I guess. (In case you don't know.)
- [ S o r a ] -
ยกให้ 2 ดาวละกัน
สู้ๆ แรงค์มัน แรงค์มันๆๆๆ
:v
Topic Starter
Chamelo
โอ้ นึกว่ามา mod 555+

ขอบคุณครับ อีกนิดนึงก็น่าจะได้ละมั้ง :v
Fuuyu
Sorry for the Late Reply From . . xLoupGarou's Modding Queue





Nyan~MOD
Important : The way I'll be modding is to NOT change your mapping style so sorry if I only modded few :(


Column |1|2|3|4|5|6|7|

[Easy]
HP Drain -0.5
OD +0.5
00:20:258 Move to 6
00:20:780 Move to 7
Outcome :


00:22:345 & 00:22:867 to be followed


( I'm referring to the pitch of the song )
00:25:475 Move to 2
00:34:785 Move to 5
00:35:410 Move to 6
00:37:660 ^

00:37:910 From 5 to 7
Outcome:
http://puu.sh/9SdhF/02a3ccbb7d.png

00:40:910 Move to 2
00:45:910 to be followed below ( the picture )
00:46:785 Move to 5


00:47:410 Move to 6
00:58:285 to be followed


01:00:660 & 01:00:910 to be followed


01:09:910 Move to 5
01:18:035 Remove 1 note ( your choice )
01:19:410 & 01:19:785 to be followed


01:36:785 Move to 1 and 7?


01:52:035 Remove ( not recommended for easy )
02:33:410 EZ right? I don't recommend you to use 4 chords maybe 2 or 3?

02:34:285 until 02:34:785 to be followed


02:41:910 like this. .


[Normal]

01:19:410 follow .


01:19:785 Don't use 4 chords on NM, Remove 1 ( Your Choice )
02:15:910 follow .


02:22:410 Remove ( Your switching from right to left then right again, better if you use it on HD ) --> I'm talking about piano chords on this . .
02:28:410 ^
02:30:410 ^
02:32:285 & 02:32:535 follow


[Hard]
Nothing

That's All . . V.K. :)
Good Luck~
Gexigamma
Sry but I can't let you rank this without a better BG, here you haveI'm not the best at photoshop but it's something I guess :D GL
Topic Starter
Chamelo
Hi, xLoupGarou and Gexigamma! Thanks for modding! (and for the new BG!)
(Even though it's a little lot late. :v)

Below here will be what I've changed/fixed.
Unboxed and removed all the pics.

xLoupGarou wrote:

[Easy]
HP Drain -0.5 Done.
OD +0.5 Done.
00:20:258 Move to 6
00:20:780 Move to 7
00:22:345 & 00:22:867 to be followed
Actually, that's a piano chord. But never mind, I changed it.

( I'm referring to the pitch of the song )
00:25:475 Move to 2 Okay.
00:34:785 Move to 5 According to the notes before (this: 00:34:160 (34160|3,34410|3)) I have to let it stay in the same position due to the same piano key.
00:35:410 Move to 6 Done~
00:37:660 ^ Done.
00:37:910 From 5 to 7 Done.
00:40:910 Move to 2 Done.
00:45:910 to be followed below ( the picture ) Done.
00:46:785 Move to 5 See the previous one.
00:47:410 Move to 6 Done~
00:58:285 to be followed It's a repeat chord.
01:00:660 & 01:00:910 to be followed ^
01:09:910 Move to 5 Done.
01:18:035 Remove 1 note ( your choice ) Didn't
01:19:410 & 01:19:785 to be followed Pitch
01:36:785 Move to 1 and 7? Repeat chord.
01:52:035 Remove ( not recommended for easy ) Changed instead.
02:33:410 EZ right? I don't recommend you to use 4 chords maybe 2 or 3? Removed LNs
02:34:285 until 02:34:785 to be followed Changed into something else.
02:41:910 like this. . Hm... it's the same notes.

[Normal]

01:19:410 follow . I think it's okay like this.
01:19:785 Don't use 4 chords on NM, Remove 1 ( Your Choice ) Changed into... something else.
02:15:910 follow . I think my pattern is alright.

02:22:410 Remove ( Your switching from right to left then right again, better if you use it on HD ) --> I'm talking about piano chords on this . .
02:28:410 ^
02:30:410 ^
All done.
02:32:285 + 02:32:535 follow It's the same chord.

[Hard]
Nothing O rly?

That's All . . V.K. :)
Good Luck~ Thank you! :)
Changed BG, thank you very much! :) (Hey, your photoshop skill is great. At least you're better than me. lol)
shionelove
Hi~from queue
Here's my mod
column 1234567

mod
[Easy]
01:09:910 (69910|4) - move to 01:10:035 -
01:53:035 - add
02:04:597 (124597|6) - 1/4?conflict 02:06:660 (126660|4) - ,02:08:660 (128660|6) - and so on
[Normal]
01:09:910 (69910|5) - same Easy thing
01:52:410 (112410|3) - move to 3
[Hard]
00:10:345 - add 4
00:13:214 - add 1 or 7
02:10:910 (130910|5,130910|0) - one until 02:11:910 -

Good Luck.
Chupalika
map is too fun pls nerf ♥

think you should make the second kiai a bit harder though
also offset -15
Topic Starter
Chamelo
Hi, hutunohito and Chupalika! Thank you for the mod! :)
Sorry for the 2 months late. I was away by the time you posted. ;w;

Below here will be what I've done to your mod.

hutunohito wrote:

[Easy]
01:09:910 (69910|4) - move to 01:10:035 - Done
01:53:035 - add Added
02:04:597 (124597|6) - 1/4?conflict 02:06:660 (126660|4) - ,02:08:660 (128660|6) - and so on The note's correct in that position. Probably no problem with that.

[Normal]
01:09:910 (69910|5) - same Easy thing Alright
01:52:410 (112410|3) - move to 3 Done

[Hard]
00:10:345 - add 4 hm... alright
00:13:214 - add 1 or 7 Added
02:10:910 (130910|5,130910|0) - one until 02:11:910 - Okay
All offset -15!
Arzenvald
hi chamelo, here's the mod as i promised, sorry for really long delay.. ><
my mod usually only focused at physical aspect & some personal opinion that i hope it can improve your chart, feel free to reject

[General]
i didn't notice you use a Storyboard.. :u nice one
everything seems clean tho

[Storyboard]
add 1 black blank sprites, this Black sprites one will used for the opening & the ending.. use fade out from intro, and fade in for the ending..
well, i modified your SB abit to improve the SB load, the hue up & down, and add some simple effect for it
http://puu.sh/fvfAR.rar

1/2/3/4/5/6/7/
[Easy]
00:16:069 (16069|4,16852|4,17243|3) - move this to right 1 column, more accurate with the pr

00:19:460 (19460|4,19460|2) - move this to 1 3, same reason above (and nicer judgement)

00:49:145 (49145|3,49395|5,49645|2) - 4 5 6

01:05:895 (65895|1,66145|6,66395|1,66645|6,66770|1) - reversed pr? i think this one is fit with 7 2 7 2 7

01:07:395 (67395|6,67645|2) - and this 4 7

02:06:895 (126895|1) - to 5 / ctrl + h

02:13:645 (133645|6) - to 6, and
02:14:020 (134020|5,134395|4,134770|3,135145|2,135520|1,135895|0) - move this 1 column to right
nyeh forget this

02:31:895 (151895|2,152020|4) - 1 & 7?

[Normal]

00:20:243 (20243|0) - to 3, looks more accurate

01:05:645 (65645|5,65770|4,65895|0,65895|3,66145|2,66395|3,66395|0,66645|1,66770|2,66895|0,67145|3,67395|0,67395|5) - ctrl + H, and move to 1 column left, looks like this : http://puu.sh/fvcnn.png

01:13:145 (73145|6,73645|5) - remove, then around this part : http://puu.sh/fvcyx.png

01:21:895 (81895|0,81895|3) - 01:26:895 (86895|4,86895|1) - this part has 2 notes, while some other like 01:23:895 (83895|1,83895|4,83895|6) - has 3 notes, which actually have same sound, those 3 notes doesn't have 3 specific sound tho.. consider to reduce the triple notes for consistency & reducing overnote?

01:42:895 (102895|0,103020|3,103145|1,103270|4,103395|2,103520|5,103645|3,103770|6) - eh, i don't think this is fit for normal diff, it's too hard, how bout this : http://puu.sh/fvd3L.png easier to read without reducing the hardness

and 01:43:895 (103895|0,104145|6,104395|1,104645|5,104895|2,105145|4,105395|0,105645|6,105895|1,106145|5,106395|2,106645|4) - ctrl + h, 71 62 53 pattern

01:55:895 (115895|2,116020|5,116145|2,116270|5,116395|2,116895|5,117020|2,117145|5,117270|2,117395|5) - 7 5 7 5 7 or 5 7 5 7 5 http://puu.sh/fvddd.png

02:20:895 (140895|0) - why LN? change to normal note

02:26:270 (146270|3,146395|5) - asdf why isolation pattern on normal diff.. move to 1 3

02:30:395 (150395|3,150645|5,150895|3) - ^

[Hard]

01:10:301 (70301|3) - eeh why did u snap this on 1/16, move it to 01:10:332 - instead

01:52:395 (112395|5,112395|1) - reduce this chord into triple notes.. it's feels kinda like a diff spike...

02:33:895 (153895|4,153895|2,154020|4,154020|2,154270|4,154270|2,154520|2,154520|4,154770|4,154770|2) - move this 1 column to right


wow really fun hard.. xD it's flawless

[Insane]
asdff highly suggested to find 5 or more mods to get this diff suitable for rank...
and until then, i will re-check the insane diff.. =w=)b

[Overall]
unique patterning, and really friendly playability.. you can improve the hitsound usage by using custom hitsound though...

good luck cham!
Topic Starter
Chamelo
Heyo, Usagi! :) Sorry for the late reply, this and that happened + my mood. lol
Thanks for the mod! Below here is what I've done/fixed with my beatmap.

box
[General]
i didn't notice you use a Storyboard.. :u nice one
everything seems clean tho

[Storyboard]
add 1 black blank sprites, this Black sprites one will used for the opening & the ending.. use fade out from intro, and fade in for the ending..
well, i modified your SB abit to improve the SB load, the hue up & down, and add some simple effect for it
http://puu.sh/fvfAR.rar - will do

1/2/3/4/5/6/7/
[Easy]
00:16:069 (16069|4,16852|4,17243|3) - move this to right 1 column, more accurate with the pr - done
00:19:460 (19460|4,19460|2) - move this to 1 3, same reason above (and nicer judgement) - done
00:49:145 (49145|3,49395|5,49645|2) - 4 5 6 - the previous one is okay, I guess
01:05:895 (65895|1,66145|6,66395|1,66645|6,66770|1) - reversed pr? i think this one is fit with 7 2 7 2 7 - whoops, fixed
01:07:395 (67395|6,67645|2) - and this 4 7 - alright
02:06:895 (126895|1) - to 5 / ctrl + h - ctrl +h done
02:13:645 (133645|6) - to 6, and
02:14:020 (134020|5,134395|4,134770|3,135145|2,135520|1,135895|0) - move this 1 column to right
nyeh forget this - y don't u remove it >:T
02:31:895 (151895|2,152020|4) - 1 & 7? - done

[Normal]

00:20:243 (20243|0) - to 3, looks more accurate - did some relocation, might different from this.
01:05:645 (65645|5,65770|4,65895|0,65895|3,66145|2,66395|3,66395|0,66645|1,66770|2,66895|0,67145|3,67395|0,67395|5) - ctrl + H, and move to 1 column left, looks like this : http://puu.sh/fvcnn.png - alright
01:13:145 (73145|6,73645|5) - remove, then around this part : http://puu.sh/fvcyx.png - hmmm... okay
01:21:895 (81895|0,81895|3) - 01:26:895 (86895|4,86895|1) - this part has 2 notes, while some other like 01:23:895 (83895|1,83895|4,83895|6) - has 3 notes, which actually have same sound, those 3 notes doesn't have 3 specific sound tho.. consider to reduce the triple notes for consistency & reducing overnote? - it's actually a one left hand note + two right hand notes (piano), maybe I need to read the piano score again.
01:42:895 (102895|0,103020|3,103145|1,103270|4,103395|2,103520|5,103645|3,103770|6) - eh, i don't think this is fit for normal diff, it's too hard, how bout this : http://puu.sh/fvd3L.png easier to read without reducing the hardness - but it's beautiful ;w; never mind, done
and 01:43:895 (103895|0,104145|6,104395|1,104645|5,104895|2,105145|4,105395|0,105645|6,105895|1,106145|5,106395|2,106645|4) - ctrl + h, 71 62 53 pattern - done
01:55:895 (115895|2,116020|5,116145|2,116270|5,116395|2,116895|5,117020|2,117145|5,117270|2,117395|5) - 7 5 7 5 7 or 5 7 5 7 5 http://puu.sh/fvddd.png - nice one
02:20:895 (140895|0) - why LN? change to normal note - long piano
02:26:270 (146270|3,146395|5) - asdf why isolation pattern on normal diff.. move to 1 3 - jkl; done
02:30:395 (150395|3,150645|5,150895|3) - ^ - done, maybe

[Hard]
01:10:301 (70301|3) - eeh why did u snap this on 1/16, move it to 01:10:332 - instead - idk, fixed
01:52:395 (112395|5,112395|1) - reduce this chord into triple notes.. it's feels kinda like a diff spike... - whatever
02:33:895 (153895|4,153895|2,154020|4,154020|2,154270|4,154270|2,154520|2,154520|4,154770|4,154770|2) - move this 1 column to right - done-o~

wow really fun hard.. xD it's flawless ikr? this one's da master piece! xD

[Insane]
asdff highly suggested to find 5 or more mods to get this diff suitable for rank...
and until then, i will re-check the insane diff.. =w=)b
- good bye insane. lol

[Overall]
unique patterning, and really friendly playability.. you can improve the hitsound usage by using custom hitsound though... - take a look at the new keysounds!
I hope you get what I've said in the skype, though.
Arzenvald
okkie, finish your keysound & ask at last 1 or 2 least mods from someone who able to mod keysound (lordraika, luckman, [ayano tatemaya], or deadbill could help you)..
plus ask for SV mod too, some sv feels too jagged..

i will come back for last-check.. this map is too old.. :u

(what did you told to me on skype..? ._.)
Topic Starter
Chamelo
(You haven't even check skype, have you? - .-)
LordRaika
Hi Chamelo...

just passing by to help Usagi's BN Check... ^^

i can see that you are using my piano hitsound which is nice ^^b
i mean hitsound using it is a tough work.... but thats my old piano key sample...
furthermore some of it has delay.... which has unrankable issue

soooo....
i recommend you to redownload them, since i've JUST reupload all of my hitsound ^^
https://www.dropbox.com/sh/n91l05cgoczz ... 6lWLa?dl=0

1st. download ^ and choose the only key that you are using...
2nd. DELETE all of the one inside your song folder.... put inside your song folder the new one...
3rd. open each dif's *.osu inside notepad , CTRL+H , Find ".ogg" and replace with ".wav"
so you dont have to rehitsound everything since its now wav from ogg...

good luck... i hope this is clear enough ^
and no kds
Topic Starter
Chamelo
Hi LordRaika! :)

Thank you for the new keysounds! The previous one that I used is like... half a year ago. (I even cut out some delay by my hands. xD)

Changed all keysounds on Normal diff.
Now just have to finish it all...
Arzenvald
still waiting your progress.. for now, good luck
Topic Starter
Chamelo
Thank you for your patience and sorry for slow progress. orz
I'll get it done as soon as... possible, hopefully.
edit: also you can track my current progress in the OP, I always write update log there.

Keysounding the map...
Upcoming: music banner...
Finding a partner for the music, presumably instrumental version...
Arzenvald
ho ho ho...

[General]
Song Setup > Audio > Check "sample match playback rate"
http://puu.sh/gYUOB.png

unused file checking :
F3H.wav
Four_CEGB3.wav
Three_Ab2EbAb3.wav
Three_G2DG3.wav

hello sleepy..

continue later..
Topic Starter
Chamelo
F3H.wav not found.
Four_CEGB3.wav

found in Hard difficulty.
Three_Ab2EbAb3.wav not found.
Three_G2DG3.wav not found.

Removed 3 unused keysounds.

ExUsagi wrote:

continue later..
Arzenvald
everytime i check full-keysound map (or checking all map in general), i always uses this setup

View > Show Sample Name
easier to see the hitsound / sample name on notes

View > Volume :

easier to notice wrong pitched / missing hitsound / weird hitsound pattern

1/2/3/4/5/6/7

snap the timing preview at 01:21:395 -

[Hard]
00:27:808 (27808|1,28199|3,28591|4,29112|6) - add Whistle?
00:47:645 (47645|4) - eh missing D#6H_Eb6H.wav (refer Normal diff)
01:05:145 (65145|2) - move to 1, and add note at 01:05:395 - on 7 with clap
01:09:145 (69145|1) - ^ move to 7, and add note at 01:09:395 - on 7 with clap
01:39:395 (99395|0) - G5H.wav
01:39:520 (99520|1) - A#5H_8b5H.wav
01:39:645 (99645|2) - C6H.wav
01:39:770 (99770|3) - F6H.wav

01:42:895 (102895|0) - these stairs until 01:43:832 (103832|2) - add whistle?
01:46:895 (106895|6) - ^
01:50:895 (110895|0) - ^
01:50:895 (110895|0) - ^

01:50:895 (110895|0) - AH5.wav
01:57:895 (117895|6,118270|4,118645|1,119020|5,119395|0) - add claps, and listen the rhythm
01:58:145 (118145|2,118395|2,118895|1,119145|0) - change to Drum Sampleset by press Shift + R

those SV's though

[Normal]
01:01:395 (61395|5) - change to Whistle
01:25:770 - add note with.. wait don't..
01:39:395 (99395|3) - add whistle
01:42:895 (102895|1,103020|2,103145|3,103270|4,103395|2,103520|3,103645|4,103770|5) - add whistle
01:46:895 (106895|6,107020|5,107145|4,107270|3,107395|4,107520|3,107645|2,107770|1) - ^
01:50:895 (110895|0,111020|1,111145|2,111270|3,111395|6,111520|5,111645|4,111770|3) - ^

[Easy]
00:27:808 (27808|0) - add whistle
01:14:645 (74645|0) - Four_DbFAb3C4.wav ( refer normal diff )
01:21:645 (81645|1) - move to 1, then add 01:21:770 - at 2..? (the 1/4 is relatively easier)

okkie
Topic Starter
Chamelo

ExUsagi wrote:

View > Show Sample Name
easier to see the hitsound / sample name on notes
This is really useful. Next time I keysound the beatmap I'll use it. Thank you!

snap the timing preview at 01:21:395 - Done

[Hard]
00:27:808 (27808|1,28199|3,28591|4,29112|6) - add Whistle? Whatever
00:47:645 (47645|4) - eh missing D#6H_Eb6H.wav (refer Normal diff)
01:05:145 (65145|2) - move to 1, and add note at 01:05:395 - on 7 with clap
01:09:145 (69145|1) - ^ move to 7, and add note at 01:09:395 - on 7 with clap
01:39:395 (99395|0) - G5H.wav
01:39:520 (99520|1) - A#5H_8b5H.wav
01:39:645 (99645|2) - C6H.wav
01:39:770 (99770|3) - F6H.wav All Done.

01:42:895 (102895|0) - these stairs until 01:43:832 (103832|2) - add whistle?
01:46:895 (106895|6) - ^
01:50:895 (110895|0) - ^
01:50:895 (110895|0) - ^
Half-Done. I added whistle in 1/4 instead of 1/8 because it'll be noisy. :P

01:50:895 (110895|0) - AH5.wav Conflict with the previous mod ^. Replaced by whistle
01:57:895 (117895|6,118270|4,118645|1,119020|5,119395|0) - add claps, and listen the rhythm You're musician wizard!
01:58:145 (118145|2,118395|2,118895|1,119145|0) - change to Drum Sampleset by press Shift + R I can't hear them but it's okay I guess.

those SV's though I know right?

[Normal]
01:01:395 (61395|5) - change to Whistle Done
01:25:770 - add note with.. wait don't.. Done... wait.
01:39:395 (99395|3) - add whistle Done
01:42:895 (102895|1,103020|2,103145|3,103270|4,103395|2,103520|3,103645|4,103770|5) - add whistle Done
01:46:895 (106895|6,107020|5,107145|4,107270|3,107395|4,107520|3,107645|2,107770|1) - ^ Done
01:50:895 (110895|0,111020|1,111145|2,111270|3,111395|6,111520|5,111645|4,111770|3) - ^ Aaaaaand done
Maybe I should use a whistle sound as a default hitsound then. :U

[Easy]
00:27:808 (27808|0) - add whistle Done
01:14:645 (74645|0) - Four_DbFAb3C4.wav ( refer normal diff ) Whoops, done.
01:21:645 (81645|1) - move to 1, then add 01:21:770 - at 2..? (the 1/4 is relatively easier) Done
Thank you very much! :)
Harbyter
hi modderino about sv requested by usagi


[Hard]


02:14:020 - ~ 02:15:770 - this formula is too random and someone that will play it can never hit a good score with the first try

i suggest to apply those


02:14:020 - 02:14:395 - 02:14:770 - 02:15:145 - 02:15:520 - 0.10 sv

02:14:145 - 1.00
02:14:520 - 0.95
02:14:895 - 0.90
02:15:270 - 0.85
02:15:645 - 0.80

---

also 02:15:895 - 02:16:395 - those SV here are useless since the effect without it or with is the same ,remove those and turn those

02:16:895 - 0.70
02:17:145 - 0.80
02:17:395 - 0.90
02:17:645 - 1.00



----------------

effect of the slow after hitting the triples here for the piano are too high cause we have transition of speedscrol to 1.00 -> 0.90 -- > 0.80-- > 0.70 with the same rhytm ,suggest to smooth the effect by 0.06 per sv so

02:32:770 - 0.94
02:33:520 - 0.88
02:34:770 - 0.82


---

if you applied the previous suggestion

02:35:895 - 0.90
02:36:395 - 0.95
02:36:895 - 1.00
02:37:395 - 1.05
02:37:895 - 1.10
02:38:395 - 1.15
02:38:895 - 1.20
02:39:395 - 1.25
02:39:895 - 2.00
Topic Starter
Chamelo
Hi Harbyter! Thank you for all the SV modding.
I applied all mod but will explain the original concept below.
Just in case you want to know ;)
lemme box it

Harbyter wrote:

[Hard]

02:14:020 - ~ 02:15:770 - this formula is too random and someone that will play it can never hit a good score with the first try
I wanted it to be slow like a wave. Like, the gap between fast and slow become smaller and smaller and end at x0.10
--
also 02:15:895 - 02:16:395 - those SV here are useless since the effect without it or with is the same
The effect is visible to those low scroll speed player. But w/e.
----------------
effect of the slow after hitting the triples here for the piano are too high cause we have transition of speedscrol to 1.00 -> 0.90 -- > 0.80-- > 0.70 with the same rhytm ,suggest to smooth the effect by 0.06 per sv
Yes, the concept is to slower and then faster. And I want it to be clearly seen so I used 0.1 factor.
This will be a little bit harder to notice but it's okay, I guess.
Arzenvald
last check, got lots of helps from harby

notes & snapping consistency is abit not consistent to each other diffs

Caution : be careful when re-arrange the keysounded notes after moving the notes snapping

[Hard]
i checked hard diffs, this is applies to ALL diffs about Snapping

01:01:457 (61457|4,61520|2,61582|0) - the snapping is 1/12, use http://puu.sh/h0Eb3.png - OR
01:01:457 (61457|4,61520|2,61582|0) - you can remove these, and change 01:01:395 (61395|6) - to LN (better option for 'Hard' diff)

01:09:832 (69832|0,69832|4,69895|1,69895|5,69957|6,69957|2) - cham pls, it's starts at 01:09:895 - , 01:09:957 - , and 01:10:020 -
don't forget to re-snap the LN end at 01:11:613 -

01:11:832 (71832|6,71832|2,71895|5,71895|1,71957|4,71957|0) - http://puu.sh/h0ESa/82ed9739ae.png use 1/16 at 01:11:832 - 01:11:926 - 01:12:020 -

01:27:645 (87645|6,87707|5,87770|4,87832|3,87895|2) - 1/6
01:27:832 (87832|3) - move to 01:27:811 -
01:27:770 (87770|4) - move to 01:27:728 -
01:27:707 (87707|5) - move to 01:27:676 - (1/16)
http://puu.sh/h0Fsm.png

02:04:603 (124603|6) - conflict snapping with Easy & Normal
File > Open Difficulty.. For Reference
https://osu.ppy.sh/ss/2970294
snap all diffs on 02:04:603 - (refers to Hard)


01:39:395 (99395|0) - use 1/8 is ok too http://puu.sh/h0FHI/4742889675.png

01:51:770 (111770|2,111895|2) - this jack is imba, 01:51:895 (111895|2,112020|2,112145|2) - push to left 1 column..

01:43:520 (103520|4,103582|5,103645|6) - push 2 column left, then
01:43:895 (103895|4,104020|1,104145|3) - 7 5 3

01:47:520 (107520|2,107582|1,107645|0) - push 2 column right

02:29:728 (149728|5,149811|4) - doesnt this one is 1/4?
02:29:811 (149811|4) - move to 02:29:770 -
02:29:728 (149728|5) - move to 02:29:707 -

02:32:020 (152020|1) - missing keysound

02:42:145 (162145|6,162145|3,162145|0) - move to 02:42:176 - (1/16)

02:23:603 - i hear something
02:23:832 (143832|3) - no piano sound here, remove

02:21:728 (141728|2,141811|1) - snap in 1/16
02:21:811 (141811|1) - move to 02:21:801 -
02:21:728 (141728|2) - move to 02:21:738 -



[Normal]
02:20:895 (140895|0) - stop at 02:21:395 (141395|4) -
Topic Starter
Chamelo
Alright, hope this will be the last upload.
(shouldn't these thing be modded/fixed right at the start?)

ExUsagi wrote:

[Hard]
i checked hard diffs, this is applies to ALL diffs about Snapping

01:01:457 (61457|4,61520|2,61582|0) - the snapping is 1/12, use http://puu.sh/h0Eb3.png too harsh - OR
01:01:457 (61457|4,61520|2,61582|0) - you can remove these, and change 01:01:395 (61395|6) - to LN (better option for 'Hard' diff) too easy
01:09:832 (69832|0,69832|4,69895|1,69895|5,69957|6,69957|2) - cham pls, Garu pls it's starts at 01:09:895 - , 01:09:957 - , and 01:10:020 - don't forget to re-snap the LN end at 01:11:613 - Done
01:11:832 (71832|6,71832|2,71895|5,71895|1,71957|4,71957|0) - http://puu.sh/h0ESa/82ed9739ae.png use 1/16 at 01:11:832 - 01:11:926 - 01:12:020 - it's confusing @-@
01:27:645 (87645|6,87707|5,87770|4,87832|3,87895|2) - 1/6
01:27:832 (87832|3) - move to 01:27:811 -
01:27:770 (87770|4) - move to 01:27:728 -
01:27:707 (87707|5) - move to 01:27:676 - (1/16)
http://puu.sh/h0Fsm.png I don't think people can perfect this pattern. :T Maybe you can recheck this part again. And since this text is green, it means I've changed it.
02:04:603 (124603|6) - conflict snapping with Easy & Normal
File > Open Difficulty.. For Reference <<< why I can't use this function until now???
https://osu.ppy.sh/ss/2970294
snap all diffs on 02:04:603 - (refers to Hard) Done, tho
01:39:395 (99395|0) - use 1/8 is ok too http://puu.sh/h0FHI/4742889675.png the current one is alright.

01:51:770 (111770|2,111895|2) - this jack is imba, 01:51:895 (111895|2,112020|2,112145|2) - push to left 1 column.. Done
01:43:520 (103520|4,103582|5,103645|6) - push 2 column left, then Done
01:43:895 (103895|4,104020|1,104145|3) - 7 5 3 Done
01:47:520 (107520|2,107582|1,107645|0) - push 2 column right Done
02:29:728 (149728|5,149811|4) - doesnt this one is 1/4?
02:29:811 (149811|4) - move to 02:29:770 -
02:29:728 (149728|5) - move to 02:29:707 -
nah :T
02:32:020 (152020|1) - missing keysound Added
02:42:145 (162145|6,162145|3,162145|0) - move to 02:42:176 - (1/16) Done
02:23:603 - i hear something
02:23:832 (143832|3) - no piano sound here, remove

It'll be like this. (this text is green, tho)
02:21:728 (141728|2,141811|1) - snap in 1/16
02:21:811 (141811|1) - move to 02:21:801 -
02:21:728 (141728|2) - move to 02:21:738 -
Triplet, same as above
[Normal]
02:20:895 (140895|0) - stop at 02:21:395 (141395|4) - Done
Arzenvald
chatlog
09:50 Chamelo_Th: done orz
09:50 ExUsagi: orz
09:52 ExUsagi: how bout the sb?
09:52 Chamelo_Th: huh?
09:52 Chamelo_Th: It's all done now
09:53 ExUsagi: ay re-dl
09:53 Chamelo_Th: I removed white screen since it's flashy and may cause epilc- thingy
09:53 ExUsagi: oohh ok
09:54 ExUsagi: epilepsy mfw
09:55 *ExUsagi is playing [http://osu.ppy.sh/b/398476 SHK - Identity Part 4 [Chamelo's MX]] <osu!mania> |4K|
09:55 ExUsagi: remember this? xD
09:56 Chamelo_Th: yes xD
09:56 *ExUsagi is watching [http://osu.ppy.sh/b/381255 V.K. - Reverse - Parallel Universe [Hard]] <osu!mania> |Autoplay| |7K|
09:57 ExUsagi: https://osu.ppy.sh/ss/2970605 listening your keysound never feel so good like this
10:00 Chamelo_Th: this is like you play the piano yourself
10:00 Chamelo_Th: bc heavily keysounded for both left hand and right hand xD
10:01 ExUsagi: have you see aimod?
10:01 ExUsagi: 01:24:895 (84895|3) -
10:01 *ExUsagi is editing [http://osu.ppy.sh/b/381255 V.K. - Reverse - Parallel Universe [Hard]]
10:02 ExUsagi: hopefully tomorrow harbyter give the 2nd icon, and i hope its not bubble pop
10:03 Chamelo_Th: oh
10:03 Chamelo_Th: reuploading
10:03 ExUsagi: snap that LN end xD and we're ready to go
10:07 Chamelo_Th: done
10:10 ExUsagi: ok
10:11 ExUsagi: keysound delay : none, unused file inside folder : none, aimod : ok, hitsound pattern : perfect, note pattern : done, file size doesn't exceed the limit, snapping : done, last check : done
10:11 ExUsagi: welcome to BNosss~
10:12 Chamelo_Th: initiate bubble sequence~
10:12 Chamelo_Th: xDDD
10:12 ExUsagi: LOL
10:18 ExUsagi: https://i.ppy.sh/ea9df6fa23915e68ea2715 ... 632e706e67 i see
10:18 ExUsagi: xD
10:19 Chamelo_Th: you know, I have the whole sheet
10:19 ExUsagi: yeah
10:19 ExUsagi: although BN usually refers to the BGM
10:19 ExUsagi: (i mean the background music), is there any sound or not
10:19 Chamelo_Th: yeah
10:19 ExUsagi: is that official sheet?
10:20 Chamelo_Th: nah
10:20 Chamelo_Th: trascripted by OsPian
10:20 Chamelo_Th: of youtube
10:20 ExUsagi: hmm
10:20 Chamelo_Th: and transcripted*
10:20 ExUsagi: well then
10:21 ExUsagi: go!


ok that explains sums up everything too

!how to pishi hue


harby go!
ninja & i will keel you
Arzenvald
no more update after bubble, please..
Topic Starter
Chamelo
whoops, my bad :P
Harbyter
working on :D
Topic Starter
Chamelo
Oh yeah, a little concern.

Can I edit the OP (not by updating beatmap) when it was bubbled/ranked?
I mean, without popping the bubble.
Backstep
เดี๋ยวก็แรงค์แล้ว :P
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