Still waiting for vocaloid1anime2's diff.
Just saying.
Just saying.
Sorry, didn't fix Hard yet, will do later.yoshilove wrote:
7K[Easy]
00:09:432 (9432|4) - move to 7 (pitch)
00:09:823 (9823|6) - move to 5 (pitch)
These two note is piano ascending, so, 5-7 is pretty okay.
00:13:606 (13606|3) - move to 6 Move to 3 instead.
00:13:997 (13997|5) - move to 4 7 Instead.
00:19:867 (19867|3) - move to 7 Hm... looks like you're following the non-piano part.
00:20:258 (20258|5) - move to 5 ^
00:20:780 (20780|4) - move to 6 Done~
01:16:660 (76660|2) - move to 4 Done.
02:04:660 (124660|6) - move to 02:04:618 use 1/12 Done.
[Normal]
00:45:410 (45410|2) - move to 2 4 Instead.
00:57:410 (57410|2) - move to 1 Done~02:04:660 (124660|5) - move to 02:04:618 use 1/12
- 01:22:243 (82243|6,82326|5) - use 1/8?? (but difficult) http://osu.ppy.sh/ss/1542359 or use 1/4 http://osu.ppy.sh/ss/1542377
01:23:243 (83243|1,83326|2) - ^
01:24:243 (84243|4,84326|2) - ^
01:26:243 (86243|6,86326|3) - ^
01:28:243 (88243|2,88326|3) - ^ (*become difficult)
01:30:243 (90243|0,90326|2) - ^ (*become difficult)
01:31:243 (91243|4,91326|2) - ^ (*become difficult)
01:32:243 (92243|0,92326|2) - ^
01:34:243 (94243|1,94326|3) - ^
01:35:243 (95243|3,95326|2) - ^ (*become difficult)
These are some timing problem, I'll see what I can do...
[Hard]
01:47:910 - add note to 7 (strong sound)
02:04:660 (124660|6) - move to 02:04:618 use 1/12
- R e b a - wrote:
00:18:693 (18693|5) - add a note The piano key is played by a LN.
00:19:084 (19084|0) - add a note ^
00:24:954 (24954|5) - add a note Done.
00:46:660 move both notes to 3 and 5 Done with a twist.
00:46:785 (46785|2) - move note to 4 ^
00:47:410 (47410|6) - move to 5 Done.
00:48:285 (48285|1) - delete Right hand note.
00:48:410 (48410|6) - delete ^
00:47:910 (47910|5) - add note The chord is played by a LN
00:48:285 (48285|5,6) - add notes ?
00:51:910 (51910|6) - add note ^ same chord style
00:52:160 (52160|4) - delete Right hand note.
00:52:410 (52410|6) - delete ^
00:52:285 (52285|4) - add note Ignored
00:52:660 (52660|4) - move to 3 Done.
02:05:410 - add a note No sound there.
02:07:410 - add a note ^
Very nice song btw ^^ Thank you!
HOST wrote:
Easy
01:09:910 - add SV x0.5 VVV
01:13:910 - add SV x1.0 VVV
01:29:410 (89410|1) - add 2 Done.
01:33:410 (93410|4) - add 5 Done.
01:59:910 - add SV x0.5 VVV
02:07:910 - add SV x1.0 VVV
---------------------------------------
if you didn't add SVs because this' easy, ignore adding SVs <<< I choose this one.
Normal
00:50:410 (50410|3) - move 5 Done.
00:55:410 (55410|5) - add 6 There's only one piano key there.
01:09:910 - add SV x0.5
01:13:910 - add SV x1.0
Done both there. But to make it same with Hard. I had to make it my way.
Hard
00:11:519 - how about add SV this part? Sorry, but no.
00:21:954 - ^ ^
00:55:410 (55410|4) - add 5 Same with the Normal diff.
---------------------------------------
if this map was mine, i dont want to change anymore... This is what I thought.
lordraika wrote:
im here, Respond with lightning speed ^^ You lose arcwinolivirus, I guess. nvm
[Easy]
00:09:041 - add 1 note at 5 Done.
00:19:475 - ^ Done.
00:23:649 - ^ Done.
00:13:214 - add 1 note at 6 Done.
00:49:160 (49160|3,49410|5,49660|2) - delete and 00:48:660 (48660|0) - make this LN instead LN added, but didn't remove notes.
00:55:410 (55410|4) - delete? and 00:55:785 - add 1 note at 3 Deleted, but didn't add note.
remember u r mapping piano key sound right now, not beat That's because someone told me to add it. ;w;
01:00:910 (60910|2) - move to 5 Didn't , but changed the pattern.
01:09:660 (69660|3) - delete, this is not piano sound It is.
01:25:410 (85410|3) - remove Done.
02:20:910 (140910|0) - move to 2 didn't
02:35:910 - why not make the finishing like this? https://osu.ppy.sh/ss/1642342 its still easy It's a nice idea for Normal/Hard
its good overall ^^ since i play deemo too, but yes, u should reduce any notes beside piano since this difficulty note is consist of 85% piano key.
[Normal]
00:20:780 (20780|2) - move to 2 Done~
00:35:910 (35910|4) - make it ends at 00:37:160 after tht connect these notes 00:37:660 (37660|5,37785|6,37910|5) - into stairs I love making some complex stairs.
00:49:160 (49160|3,49410|6,49660|5) - Delete and then Right hand piano.
00:48:285 (48285|3,48660|2) - move them 1 column to the right Moved
00:48:660 (48660|3,48660|0) - convert this 2 into a LN Converted only 1
it seems better this way
01:01:410 (61410|5,61410|1,61660|0,61785|1,61910|2,61910|4) - this, u r making this halfdone which is a bit weird
if u wnt to make it to the fullest, here is the example http://osu.ppy.sh/ss/1642284 The first two is for those descending SFX. And the next 3 is for piano.
01:55:910 (115910|1) - move to 3 I think 2 looks better.
And oh, I've changed the ending. (But why I feel like the previous version looks better? ;w;)
[Hard]
00:14:519 - add 1 LN at 2 Moved 5 to 6, and changed into a LN
01:46:785 (106785|0) - move to 3 It looks weird but okay.
01:52:411 - 5 chord from here IS TOO much for HARD, use this http://osu.ppy.sh/ss/1642296 and this pattern seems better. I think it looks cool here. Bang! Bang! Bang the keyboard!
Also, a heavy chord + heavy string chorus.
02:21:660 (141660|2,141785|1) - remove this chord It's a piano + synth sound
02:25:160 (145160|2) - remove, also this pattern ahead, are u sure u wnt this? its not consistent imo, since we are most likely mapping piano notes here. Removed.
02:25:660 (145660|2) - remove, unnecessary chord I can't remember, did I placed that? lol removed.
THE timing point, from here 02:13:910
u use 1.25x then 0.10x , never use 0.10x for this kind of effect, in fact... it looks ugly
change 0.10x into 0.80x , why? it fits better for ur current timing point... test it... it looks much smoother
I didn't mean to make it smooth, anyway.
Changed to 0.45x
thts all ^^[/box]
nice dif set but u might wnt to reduce some unnecessary chord, really... XD
Maybe, some chords are just for pattern's sake.
Good Luck~
Nice beatmap, ive mastered this song on deemo ^^ so i like this song. I FC'd every songs there but Magnolia. (And those new songs) Very enjoyable, don't you think?
Changed BG, thank you very much! (Hey, your photoshop skill is great. At least you're better than me. lol)xLoupGarou wrote:
[Easy]
HP Drain -0.5 Done.
OD +0.5 Done.
00:20:258 Move to 6
00:20:780 Move to 7
00:22:345 & 00:22:867 to be followed
Actually, that's a piano chord. But never mind, I changed it.
( I'm referring to the pitch of the song )
00:25:475 Move to 2 Okay.
00:34:785 Move to 5 According to the notes before (this: 00:34:160 (34160|3,34410|3)) I have to let it stay in the same position due to the same piano key.
00:35:410 Move to 6 Done~
00:37:660 ^ Done.
00:37:910 From 5 to 7 Done.
00:40:910 Move to 2 Done.
00:45:910 to be followed below ( the picture ) Done.
00:46:785 Move to 5 See the previous one.
00:47:410 Move to 6 Done~
00:58:285 to be followed It's a repeat chord.
01:00:660 & 01:00:910 to be followed ^
01:09:910 Move to 5 Done.
01:18:035 Remove 1 note ( your choice ) Didn't
01:19:410 & 01:19:785 to be followed Pitch
01:36:785 Move to 1 and 7? Repeat chord.
01:52:035 Remove ( not recommended for easy ) Changed instead.
02:33:410 EZ right? I don't recommend you to use 4 chords maybe 2 or 3? Removed LNs
02:34:285 until 02:34:785 to be followed Changed into something else.
02:41:910 like this. . Hm... it's the same notes.
[Normal]
01:19:410 follow . I think it's okay like this.
01:19:785 Don't use 4 chords on NM, Remove 1 ( Your Choice ) Changed into... something else.
02:15:910 follow . I think my pattern is alright.
02:22:410 Remove ( Your switching from right to left then right again, better if you use it on HD ) --> I'm talking about piano chords on this . .
02:28:410 ^
02:30:410 ^
All done.
02:32:285 + 02:32:535 follow It's the same chord.
[Hard]
Nothing O rly?
That's All . . V.K.
Good Luck~ Thank you!
All offset -15!hutunohito wrote:
[Easy]
01:09:910 (69910|4) - move to 01:10:035 - Done
01:53:035 - add Added
02:04:597 (124597|6) - 1/4?conflict 02:06:660 (126660|4) - ,02:08:660 (128660|6) - and so on The note's correct in that position. Probably no problem with that.
[Normal]
01:09:910 (69910|5) - same Easy thing Alright
01:52:410 (112410|3) - move to 3 Done
[Hard]
00:10:345 - add 4 hm... alright
00:13:214 - add 1 or 7 Added
02:10:910 (130910|5,130910|0) - one until 02:11:910 - Okay
ExUsagi wrote:
continue later..
Thank you very much!ExUsagi wrote:
View > Show Sample Name
easier to see the hitsound / sample name on notes
This is really useful. Next time I keysound the beatmap I'll use it. Thank you!
snap the timing preview at 01:21:395 - Done
[Hard]
00:27:808 (27808|1,28199|3,28591|4,29112|6) - add Whistle? Whatever
00:47:645 (47645|4) - eh missing D#6H_Eb6H.wav (refer Normal diff)
01:05:145 (65145|2) - move to 1, and add note at 01:05:395 - on 7 with clap
01:09:145 (69145|1) - ^ move to 7, and add note at 01:09:395 - on 7 with clap
01:39:395 (99395|0) - G5H.wav
01:39:520 (99520|1) - A#5H_8b5H.wav
01:39:645 (99645|2) - C6H.wav
01:39:770 (99770|3) - F6H.wav All Done.
01:42:895 (102895|0) - these stairs until 01:43:832 (103832|2) - add whistle?
01:46:895 (106895|6) - ^
01:50:895 (110895|0) - ^
01:50:895 (110895|0) - ^
Half-Done. I added whistle in 1/4 instead of 1/8 because it'll be noisy.
01:50:895 (110895|0) - AH5.wav Conflict with the previous mod ^. Replaced by whistle
01:57:895 (117895|6,118270|4,118645|1,119020|5,119395|0) - add claps, and listen the rhythm You're musician wizard!
01:58:145 (118145|2,118395|2,118895|1,119145|0) - change to Drum Sampleset by press Shift + R I can't hear them but it's okay I guess.
those SV's though I know right?
[Normal]
01:01:395 (61395|5) - change to Whistle Done
01:25:770 -add note with..wait don't.. Done... wait.
01:39:395 (99395|3) - add whistle Done
01:42:895 (102895|1,103020|2,103145|3,103270|4,103395|2,103520|3,103645|4,103770|5) - add whistle Done
01:46:895 (106895|6,107020|5,107145|4,107270|3,107395|4,107520|3,107645|2,107770|1) - ^ Done
01:50:895 (110895|0,111020|1,111145|2,111270|3,111395|6,111520|5,111645|4,111770|3) - ^ Aaaaaand done
Maybe I should use a whistle sound as a default hitsound then. :U
[Easy]
00:27:808 (27808|0) - add whistle Done
01:14:645 (74645|0) - Four_DbFAb3C4.wav ( refer normal diff ) Whoops, done.
01:21:645 (81645|1) - move to 1, then add 01:21:770 - at 2..? (the 1/4 is relatively easier) Done
Harbyter wrote:
[Hard]
02:14:020 - ~ 02:15:770 - this formula is too random and someone that will play it can never hit a good score with the first try
I wanted it to be slow like a wave. Like, the gap between fast and slow become smaller and smaller and end at x0.10
--
also 02:15:895 - 02:16:395 - those SV here are useless since the effect without it or with is the same
The effect is visible to those low scroll speed player. But w/e.
----------------
effect of the slow after hitting the triples here for the piano are too high cause we have transition of speedscrol to 1.00 -> 0.90 -- > 0.80-- > 0.70 with the same rhytm ,suggest to smooth the effect by 0.06 per sv
Yes, the concept is to slower and then faster. And I want it to be clearly seen so I used 0.1 factor.
This will be a little bit harder to notice but it's okay, I guess.
ExUsagi wrote:
[Hard]
i checked hard diffs, this is applies to ALL diffs about Snapping
01:01:457 (61457|4,61520|2,61582|0) - the snapping is 1/12, use http://puu.sh/h0Eb3.png too harsh - OR
01:01:457 (61457|4,61520|2,61582|0) - you can remove these, and change 01:01:395 (61395|6) - to LN (better option for 'Hard' diff) too easy
01:09:832 (69832|0,69832|4,69895|1,69895|5,69957|6,69957|2) - cham pls, Garu pls it's starts at 01:09:895 - , 01:09:957 - , and 01:10:020 - don't forget to re-snap the LN end at 01:11:613 - Done
01:11:832 (71832|6,71832|2,71895|5,71895|1,71957|4,71957|0) - http://puu.sh/h0ESa/82ed9739ae.png use 1/16 at 01:11:832 - 01:11:926 - 01:12:020 - it's confusing @-@
01:27:645 (87645|6,87707|5,87770|4,87832|3,87895|2) - 1/6
01:27:832 (87832|3) - move to 01:27:811 -
01:27:770 (87770|4) - move to 01:27:728 -
01:27:707 (87707|5) - move to 01:27:676 - (1/16)
http://puu.sh/h0Fsm.png I don't think people can perfect this pattern. :T Maybe you can recheck this part again. And since this text is green, it means I've changed it.
02:04:603 (124603|6) - conflict snapping with Easy & Normal
File > Open Difficulty.. For Reference <<< why I can't use this function until now???
https://osu.ppy.sh/ss/2970294
snap all diffs on 02:04:603 - (refers to Hard) Done, tho
01:39:395 (99395|0) - use 1/8 is ok too http://puu.sh/h0FHI/4742889675.png the current one is alright.
01:51:770 (111770|2,111895|2) - this jack is imba, 01:51:895 (111895|2,112020|2,112145|2) - push to left 1 column.. Done
01:43:520 (103520|4,103582|5,103645|6) - push 2 column left, then Done
01:43:895 (103895|4,104020|1,104145|3) - 7 5 3 Done
01:47:520 (107520|2,107582|1,107645|0) - push 2 column right Done
02:29:728 (149728|5,149811|4) - doesnt this one is 1/4?
02:29:811 (149811|4) - move to 02:29:770 -
02:29:728 (149728|5) - move to 02:29:707 -
nah :T
02:32:020 (152020|1) - missing keysound Added
02:42:145 (162145|6,162145|3,162145|0) - move to 02:42:176 - (1/16) Done
02:23:603 - i hear something
02:23:832 (143832|3) - no piano sound here, remove
It'll be like this. (this text is green, tho)
02:21:728 (141728|2,141811|1) - snap in 1/16
02:21:811 (141811|1) - move to 02:21:801 -
02:21:728 (141728|2) - move to 02:21:738 -
Triplet, same as above
[Normal]
02:20:895 (140895|0) - stop at 02:21:395 (141395|4) - Done