Hi there. Modding from my queue.
[Overview]
[Insane]
[Hard]
[Normal]
[Easy]
Well, I think this is it. The mapset is actually quite great (and Aldnoah.Zero is good). Have a star!
Good luck!
[Overview]
- Those tags... lol. If you really want to relase your rage against Slaine, you should put that on the creator's words, not in the tags. LOL At least, this rage-relasing is better than xxdeathx's one. lol
[Insane]
- 00:04:794 (1) - This one should be more centered between 00:04:225 (4,5,6) - . Try to use the approach circle as guide to center it.
- 00:11:630 (4,5,6,7) - This is pretty much nazi stuff, but I think those would actually play better if shaped like a square.
- 00:26:630 - I think the SV change here actually comes as quite sudden. Yeah, I know previous SV is like 0.75x, but I think changing SV here just for the vocal doesn't fit it that well. You should keep SV constant here. Length of vocal is the main reason I disagree with the SV change (more info in the thing below).
- 00:26:820 (3,4) - End of (3) is kinda off-beat, and judging by (4)'s position on the timeline, I think you're actually using it as a "extended" slider, through it doesn't work quite well since end of vocal is actually on 00:27:389 - . My suggestion here is to simply extend (3) to 00:27:200 and erase (4). That way, when you readd the finish hitsound, it will do the work fo giving the "finishing" impact (or something like that) just like Hard does.
- 00:33:275 (5) - This slider should actually end on 00:33:465 - . Extending slider like this makes this part sound really weird, since end is off-beat. You should only extend sliders like this when there isn't a beat that should be mapped before (a 1/2 beat). If a sound in the red beat exists, you should map it to keep a nice rhythm.
- 00:34:035 (2) - You shouldn't skip the beat at 00:34:225 - . Reason's practically the same as above.
- 00:36:313 (5) - This circle should be fully centered between 00:35:174 (2,3,4) - to create proper blankets in every slider (and for aesthetics), but maybe I'm just too nitpicky about it.
- 00:37:832 (1) - You should make the downbeat a clickeable element (you said so once ). Also, you're skipping the beat on 00:38:022 - . I know here you're extending slider to follow vocal, but it's just a bit too ankward to play.
- 00:42:389 (4,3) - Same as above (downbeat thingy). Since there isn't any 1/2 beat to follow, you can just place two circles to replace it. It's a bit less ankward to play that way.
- 00:45:048 (2,1) - If you intended a blanket here, you should recheck it. Seems a bit off in my end.
- 00:57:959 (1,2,3,4,1,2,3,4,1,2) - This is pretty~
- 01:12:769 (5) - Just a friendly comment for you to be careful with this circle since it's almost outside the grid. No change needed now, through.
- That's it for this diff. It's quite fun to play, actually. Good job!
[Hard]
- 00:09:921 (2,3,1) - #naziblanketmod. This seems a bit off.
- 00:11:630 (3,1) - Most likely a needless worry of mine, but overlap here isn't that pretty. You could move (1) a bit above to avoid it.
- 00:13:719 (1,2) - Those ones overlap a bit, too.
- 00:15:807 (2,3,4,5) - You should check the blanket here; seems a bit off for me. If you move the sliders, remember to move the notes you're stacking, too.
- 00:26:630 - Same as Insane.
- 00:29:668 (3,4) - Blanket seems sightly off (just a tiny bit).
- 00:41:250 (1) - Just saying this thing is almost touching the HP bar, so you should be careful with it.
- 00:43:149 (4,1) - Those sliders overlap a bit (but judging by distance, it might not be that visible during gameplay, so maybe this is just minor).
- 00:43:908 (1) - Same as Insane (00:42:389 (4,3) - on Insane case).
- 00:47:896 - Playability is a bit weird if you don't map this beat (since a "beep"-ish sound is played here).
- 00:51:503 (4) - Downbeat's at the end of this slider, but playing it isn't quite ankward (maybe because melody changed?).
- 01:01:756 (1,2,3,1) - Shouldn't this be a perfect square? It's a bit ankward IMO if you start a square with constant DS, but you alter it at the end.
- 01:25:870 (2,3) - Those sliders overlap a bit...
- Hm... rhythm on this diff is pretty good. Most of this mod is "nazi" stuff ( ), so apply it if you see fit.
[Normal]
- 00:15:427 (1,2) - Practically "nazi" stuff, but I think those look good when blanketed (2's head with 1).
- 00:18:465 (1,2) - This blanket is just a tiny bit off.
- 00:45:427 (1,2,3) - You should recheck the blanket of those two (it's just a bit off).
- 01:00:997 (1,2) - I think flow improves here a bit if you Ctrl + J those circles. If you do, remember to check spacing of 01:01:756 (3,4) -
- 01:20:554 (3,5) - I don't know if a blanket was intended, but you should check it.
- This diff plays and flows quite nicely. Great!
[Easy]
- The only concern I have with this diff is with the usage of 1/2 notes (that are usually avoided on Easy since they seem to be too fast), so I'll try to check those. Change things if you see fit.
- 00:10:681 (3) - I suggest moving this to 00:10:870 - and make it a 2/1 slider to avoid the 1/2 click here.
- 00:13:719 (3) - You could move this to 00:13:908 - and make it a 1/1 slider...
- 01:17:516 (3) - Maybe moving this to 01:17:706 - and making it a 1/1 slider works?
- That is practically the mod for Easy. I personally think 1/2 notes should be avoided in Easy unless the BPM is actually low enough for them to work (and I don't think 158 BPM is low).
Well, I think this is it. The mapset is actually quite great (and Aldnoah.Zero is good). Have a star!
Good luck!