from ticket

For Insane diff, hitsounds same as Normal too. i cant mod coz too hard for me to play so yeah, cant mod it.. same for Extra
Good Luck :3~
Easy
- 00:03:316 (1) - the design looks still can improved here, same for flow too, i'd say like http://puu.sh/eAsF5.jpg
- 00:06:667 (2,3) - anyway this blanket looks not really good here (http://puu.sh/eAsZ5.jpg) , try follow the curve on approach circle and blanket will be fine :3
- 00:08:423 (4) - should NC for consistency here
- 00:09:220 (5) - the curve looks so curvy and break the flow here. hmm try smoother it like http://puu.sh/eAtBh.jpg ?
- 00:09:859 (6,1) - why (6)'s tail and (1)'s head have claps here? they really dont fit with musics Q_Q
- 00:12:252 - 00:12:571 - 00:12:891 - if you want to use finish so volume should be 40% coz 55% is too noisy
- 00:21:667 (3) - add whistle, the background music still a weak drum here
- 00:23:901 (1) - add finish coz it has cymbal sound
- 00:24:540 (2) - why clap here suddenly? it sounds quite random here imo, better to use whistle
- from 00:27:093 - here you have lot of unnecessary greenlines http://puu.sh/eDkMN.png
- 00:31:401 - it has cymbal sound at this time, better to map it imo, well break your design but rhythm would be better with http://puu.sh/eDkXJ.jpg
- 00:34:114 (1) - finish coz cymbal /.\
- 00:34:752 (2) - and all 3rd whiteticks until - 00:43:688 - + 00:37:944 - and 00:43:050 - , remove finish here coz no cymbal sound, sounds random for me, claps are enough for me /.\
- 00:39:220 (1) - and finish here coz cymbal
- 00:47:837 (1) - should be removed coz recovery time after spinner should be full measure here
- 00:49:433 (1,2,3) - just suggestion if you follow piano only, these rhythm could be nerfed become 3/2 slider repeat only
- 00:51:348 (1) - hmm not bad but i think the hitsound feels more fit if you use drum finish here. ofc just a suggestion
- 00:51:986 (2) - im sure whistle isnt enough to emphasize vocal on repeat, how about add finish too? it feels nicely for me
- 00:53:263 (3) - this slider is too curvy so it doesnt give nice flow imo, i would say to make it smoother, i guess something like http://puu.sh/eDlRj.jpg
- 00:53:901 (4) - hmm drum finish on tail doesnt emphasize the cymbal at all imo, use soft finish instead?
- 00:59:486 (1) - same as above but at slider's head here
- 01:02:040 (1) - soft default finish on slider's head coz the cymbal /:3\
- 01:03:954 - well unnecessary greenline =w=/
- 01:09:699 - should be mapped coz cymbal x.x, change 01:08:582 (1,2) - become http://puu.sh/eDmu7.jpg instead
- 01:12:412 (2) - anyway this slider should be start at 01:12:252 - coz the cymbal, end the slider at 01:12:891 - is fine :p
- 01:14:805 (1) - should be soft finish on head coz the cymbal, and the vocal is high too
- 01:20:710 (2,1) - try avoid to use 1/2 gap for Easy diff, that's hard for newbie
http://puu.sh/eDmS3.jpg <- use this instead
- 01:30:284 - unnecessary greenline too
Normal
- 00:03:316 (1) - nazi but blanket still can improved here http://puu.sh/eDn6n.jpg
- 00:07:784 (4) - change clap on tail with whistle here, no kick drum so clap sounds random :C
- 00:10:178 (1,2) - remove both finishes from them and add finish on 00:10:976 - coz the musics ;3;
- 00:11:774 (4) - aa flow suddenly become go to upward feels weird for me when the natural flow actually go to diagonal upward or downward, use this instead? http://puu.sh/eDntX.jpg
- 00:16:242 (1,2) - aaa actually you can improve the flow become more natural if you use circular flow here, something like http://puu.sh/eDnGF.jpg
- aaa actually i have much problems about flow in this diff, example 01:22:465 (1,2) - if you curve the first slider to downward, dont curve the 2nd slider to downward again but try the opposite (upward) so it will give more natural on flow http://puu.sh/eDnV7.jpg (apply this to all sliders in whole diff)
- I have problems with hitsounds as well, literally claps used for 2nd and 4th whiteticks here but no for 00:44:327 - until 00:53:582 - coz the calm part so just use whistle, keep on mind claps on redticks dont work properly here, and some finish hitsounds i told already in Easy, apply for this one too
Hard
- to be honest the rhythms feel like Insane here, too many 1/2 gap with 1/2 sliders or circles, it should have more 1/1 sliders here (well i know you are following vocal too much here) but imo the spread become huge from Normal to Hard coz the rhyhtms , some rhythms like 00:03:316 (1,2) - , 00:05:231 (2,3) -, 00:15:284 (3,4) - (1/1 slider and then circle), 00:07:146 (1,2) - etc can be 1/1 sliders for easier rhythms
- Also same as Normal, the hitsounds please :'3
handsome's Insane
- 00:01:242 (3) - NC please, make confuse here after the anti jump
- 00:05:231 (4) - i still dont get why finish on head and tail when the musics arent cymbal, cymbal sounds at 00:05:869 - actually
- 00:08:423 - here too, finish coz cymbal
- 00:09:061 (4) - why clap here? i dont hear any kick drum sound o.o
- 00:10:337 (4) - same as 00:05:231 (4) -
- 00:11:454 (3) - why no clap here when it has kick drum sound?
- 00:31:401 - finish coz cymbal
- 00:34:114 - ^
- 01:03:396 (1) - let the spinner has no hitsound here coz finish and clap sound so bad, the music is so weak so yeah
- well hitsound same as Normal too, better to fix it.. also i'd like to ask reduce the spacing of some jumps.. somehow i almost see all jumps for this diff rather than see normal spacings
For Insane diff, hitsounds same as Normal too. i cant mod coz too hard for me to play so yeah, cant mod it.. same for Extra
Good Luck :3~