yoooooooooo~
dat star spam tho
[General]
Gl <3
dat star spam tho
[General]
- Is it just me or the mp3 quality is...bad?
- I'd have used 1.1x (or 1.15x hehe) spacing, right now ur notes are very close of each other and it's hard to read for some people etc
- 00:07:305 (3) - it feels almost obligatory to use 1/1 repeated instead, cuz hitsounds and rhythm before to it. i mean, u have clap 00:06:348 - and 00:06:986 - but the one at 00:07:625 - is ignored which makes the rhythm awkward to play. u could also avoid most of these 1/1 slider imo but i guess they are fine uh. Anyways, it feels much better if u move it somewhere else like x247y72
- 00:09:859 (3,4) - uh the repeat on (3) feels unneccesary, what about something like this> http://puu.sh/em59B/ab7ce19aad.jpg so u dont ignore the finish at 00:10:976 - same about 00:05:869 - uh
- 00:13:688 (2) - nc ? the music start here
- 00:23:423 (5) - add finish (i'd remove clap from this and 00:22:305 (3,4) - to keep just the finish, sound better imo wuu)
- 00:20:071 (2) - this long slider kinda lose the rhythm, cuz it doesnt follow music nor vocals. ex http://puu.sh/em6vd/e6014e139f.jpg or http://puu.sh/em6RF/e95e43e79a.jpg (well im out of good ideas tbh asda)
- 00:23:901 (1) - i guess this'd work better just as a circle. cuz how u have mapped similar parts (ex 00:28:369 (4) - )
- 00:32:837 (2) - finish head hai
- 00:34:114 (3) - finish eh
- 00:35:391 (2) - ^ head and tail
- 00:39:220 (2) - ^ ... 00:40:497 (1) - head and tail..
- 00:45:509 - too lazy to map?hue. u can also add a spinner from 00:44:327 - to 00:46:880 - i guess
- 00:47:837 (1,2,3,4) - better use whitles where the high pitched piano are. I mean, delete whistles of 00:47:837 - 00:49:752 - and 00:50:231 -
- 00:48:157 (2) - also i feel like it should end at 00:48:795 - (u can add repeat there i guess
- 00:51:986 (2) - it should have finishes on head tail and repeat (delete whistlestoo asda)
- 00:51:348 - why does this section use default clap >< it's the same sound that before
- 00:53:901 (1) - delete clap on head asda there's no sound there i think
- 00:57:093 (1) - feel better if u use circle 2/1 slider like 00:55:178 (2,3) - cuz the girl scream sureteeeeeeeeeeee at 00:57:093 - and the other girl calling kamisama start at 00:57:731 -
- 00:57:093 (1,1) - it'd be much better if tails stacks instead of overlap /w\
- 01:00:763 (1) - cancel nc
- 01:02:040 (1,2) - make it just a slider cuz easy stuffs and 3/2 gaps are not well seen
- 01:04:114 (1) - why those hitsounds, there's nothing on the music..
- 01:05:391 (3,1,2,3) - wuu, if u wanna do this.. i'd suggest to not use sliders extremely curved, something smother like 01:09:859 (2) - is much better imo
- 01:07:305 (3) - also try to not overlap here ;w; ur pattern is already hard to play, uh http://puu.sh/embLH/b189b67689.jpg even something like that'd play better i guess. Also, there's no finish on the music for that slider, the only finish is at 01:07:146 - which u didnt map
- 01:12:412 (2) - this should start at 01:12:252 - the 3/2 gap feels nice to me
- 01:09:859 (2) - uhm it's weird that u added a repeat on this one, cuz it doesnt fit vocals, which is what u are mostly mapping. I guess something like this http://puu.sh/emcEX/d6a12d5bbe.jpg (uh it probably sucks.. im tiredx.x)
- 01:14:805 (1,2) - http://puu.sh/emcVD/3299e21f13.jpg dareeeeimoooo or something like that.
- 01:21:188 (1) - x.x where this repeat land.. i'd extent 01:20:710 (2) - till 01:21:188 - and add it a repeat > http://puu.sh/emdEz/b692df2605.jpg
- 01:23:103 (1) - just extend it 1/2 more.. or end it 1/2 before..
- 01:24:380 (1,2,3) - these are finishes and 01:25:337 (1) - just on tail i guess
- 01:28:050 (1) - this spinner has nothing to do with the music. i'd just replace it with a circle. the rest is just resonance
- Uhm there's still plenty of errors on the hitsounding, uh u should look nc again. some others rhythms can also be improved ada.
- why 0.9 sv when ur hard is 1.4 adasd spreed stuff this also makes ur 1/2 sliders short;w;
- 00:10:178 (1) - this long slider make the player lose the sense of rhythm, cuz it follows nothing (altleast the second half). It's better if u try mapping a rhythm out of it as u did before imo
- 00:14:008 (2,4) - plz no ;w,
- 00:15:603 (5) - i'd remove the middle point of it for better flow, and also it looks ugly imoasd
- 00:18:157 (2,3,4,1) - why these many overlaps.. make it familiar to newbies or something
- 00:24:061 (1) - i'd try something like 2 1/2 sliders here, it feels kinda empty> http://puu.sh/egIV3/2511c63c29.jpg
- 00:27:891 (4,1) - maybe stack these(? it's easier to play. And pretty much everytime u have this rhythm like 00:31:720 (2,3) -
- 00:27:412 (3) - make it 1/2 longer? now it lands on nothing
- 00:34:274 (3) - it should start at 00:34:114 - and the repeat land on 00:34:752 - i guess cuz vocals is what ur mapping(?.. altho u should map 00:35:231 - out i think
- 01:00:763 (3) - extend it 1/4 more lol
- 01:15:603 (2,3) - wu move (3) somewhere more friendly asda like x50y151 and rotate 45°
- asda same issues as easy. in addition that ur flow and overlaps are quite forced and doesnt play well uhm
- u should consider deleting a bunch of 1/2 notes or changing them to sliders, cuz spreed, its very hard etc. for example 00:05:869 (1,2,3,4,5,6) - asda quite hard for a hard (keep in mind that it's a 188 bpm song) i'd make 00:05:869 (1,3) - a 1/1 slider
- 00:15:603 (4) - what is dis
- 00:16:242 (1,2,3,4) - keep a constant ds between objects on hard
- uh not sure how to mod this diff ;w; start deleting some objects and making this diff easier first. Check spacing and nc and hitsounding asda, if u need me just poke me (not sure why would u need me tho lol)
Gl <3