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Suzuki Konomi - Absolute Soul

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Yuii-
[Easy]


General: Change OD and HP to "3,0"



  1. 00:06:348 (1) - Change it for a slider from 00:06:188 - to 00:06:348
  2. 00:07:305 (3) - I don't like this part, I thought in this one, but I don't like it neither:
  3. 00:13:688 (1,2,3) - Change those circles for sliders:
  4. 00:16:880 (1) - Replace it for a slider from 00:16:561 - to 00:17:199
  5. 00:19:433 (1) - Try this: http://puu.sh/f4Lm1/d00971d1d7.jpg
  6. 00:23:901 (1) - Change it for a slider and finish it at 00:24:220
  7. 00:37:305 (1) - Try this and add hitsound "Finish":
  8. 01:12:093 - You could add a slider.



[Normal]


General: Change OD and HP to "5,0" (or HP to "4,0")



  1. 00:23:901 - There is a beat right here, add a circle.
  2. 01:12:571 (2) - Change it for a slider from there to 01:12:731



[Hard]

  1. 00:19:912 (1) - Why do you change the Combo here?
  2. 00:39:380 (1,2,3) - Try removing "Whistle" for "Clap".



[handsome's Insane]


General: Change OD to "8,0"... "7,8" is random.


  1. 00:22:784 (2) - Ctrl+G
  2. 00:45:603 (1) - Try this:
  3. 01:24:699 (2) - Ctrl+G



[Insane]


General: Change OD to "8,5"


  1. 00:27:571 (2) - Care
  2. 00:33:954 (1) - Same ^
  3. 00:34:752 (1) - Same ^
  4. 00:37:305 (2) - Same ^
  5. 00:38:582 (2) - Same ^
  6. 00:40:098 (2) - Same ^
  7. 00:40:657 (1) - Same ^
  8. 00:41:375 (4) - Same ^
  9. 00:58:210 (1,2,3,4) - Clap?
  10. 01:04:593 (1) - Care with the end of the ticks again.
  11. 01:09:061 (5) - Same ^
  12. 01:14:805 (2) - Same ^
  13. 01:15:284 (4) - Same ^
  14. 01:19:912 (1) - Same ^
  15. 01:20:550 (3) - Same ^



[byfar's Extra]


General: Change OD to "8,5" or "9,0". I don't have too much to mod here, but the jumps are way too forced tbh.
Ciyus Miapah

Yuii- wrote:

[byfar's Extra]


General: Change OD to "8,5" or "9,0". I don't have too much to mod here, but the jumps are way too forced tbh.
seems its right

edit 1:
http://puu.sh/f5Mb7/79a96da5ed.png - just use
[profile]Come[back]home[/profile]

edit 2:
byfar's extra:
i cant really feel my mouse so rigid by playing this map #RIP flow ;_;
okay this is fucking no fun!

00:37:545 (2,3) - this one broke flow
00:38:582 (1,1,1) - unnecessary combo spam
00:39:859 (1,1,1) - feels random + unnecessary combo spam
00:41:135 (1,1,2) - ah..... nice flow (and i smashing my mouse there :<<<<)
00:43:050 (1,1) - why you nc in 00:43:290 (1) - ?
00:44:168 (3,1) - okay ._. http://puu.sh/f5N3b/cc225288fb.png
00:58:848 (2) - seems not really readable for this thing
01:03:157 (2) - why no 1/4 slider for kill player? hahahahah >:D
01:11:933 (2,1) - oh... i see
01:18:316 (1) - why nc this?

i swear i didnt mod people map again :< (RIP)
/me commit suicide.

edit 2: i will not stop mod this again.
00:44:327 - and this part is wake it worse enough to kill player with high unnecessary HP, consider lowering it to 6 or 5
00:49:433 (1,2,3) - this is ver not consistant because you cant really see follow points in 00:49:752 (2,3) -

i will back for this!

edit 3: https://osu.ppy.sh/ss/2622229

i edited this map by HP5, seems okay for some slow part. and more enjoyable than use HP7 (it's VERY STRESSFUL!!)
hehe

Yuii- wrote:

[handsome's Insane]


General: Change OD to "8,0"... "7,8" is random. no, i don't see why i should. 'random' isn't a very convincing argument.


  1. 00:22:784 (2) - Ctrl+G no
  2. 00:45:603 (1) - Try this: no
  3. 01:24:699 (2) - Ctrl+G no, i wont understand your suggestion if you don't bother explaining.
no change
-Mo-
Hey, Mod4Mod from your queue.

Easy
- 00:07:305 (3,1) - I would consider this poor polarity and is difficult to read. On lower level difficulties, you should consider red and white ticks as seperate levels of polarity.
- 00:12:891 (4) - Perhaps move to 224:144 to create a triangle with 2 and 3?
- 00:13:688 (1,2,3) - Make a perfect equilateral triangle out of this? The distance from 1-2 is shorter than 1-3.
- 00:40:497 (3) - This would look better if it was a circular blanket over 4 in my opinion. If you view it from [00:41:454], it is parabolic.
- 00:40:497 (3,5) - Kind of minor, but I would prefer it if these didn't overlap.
- 00:55:816 (2,3) - These would look better if they had a circular flow. Currently it looks eccentric. - 00:59:008 (4,1) - As before about polarity.
- 01:00:763 (2,1) - As above.
- 01:03:954 - This timing point can be deleted since it's not doing anything.
- 01:11:135 (1,2) - As before about polarity.

Normal
- 00:06:986 (3) - This slider would look better if the curve was more shallow in my opinion. My suggestion would be placing the centre slider point at 416:328.
- 00:16:880 (3,4) - I don't think this flows well due to how sharp the curve of 4 is.
- 00:37:625 (4) - Moving to 323:296 would improve the flow.
- 00:40:657 (1,2) - The flow of these could be improved. Have them be the same shape so that they look symmetrical to eachother.
- 01:03:954 - This timing point can be deleted since it's not doing anything.

Hard
- 00:07:146 (1) - I don't like how this slider looks. I think a regular bezier curve should suffice.
- 00:18:954 (1) - Why not have this be a blanket too? I think it would compliment with 00:19:433 (2) very nicely.
- 00:33:954 (8,1) - I would reduce the spacing between these.
- 00:35:550 (5) - New combo here and remove the one on 00:36:029 (1) since the new line of the lyrics is here.
- 01:02:359 (1) - Remove new combo; I don't think it's necessary.
- 01:12:571 (1) - The flow would be better if the curve of this slider went the other direction.
- 01:21:188 (1) - Wow those are some oddly placed slider points. What about just like this?
handsome's Insane
- 00:00:923 (1,2,3) - I really thought this was on 1/4 beats at first. Keep this if you really want, but I'm just noting I had trouble reading it.
- 00:13:688 (1) - I'm not sure about the head of this slider being completely obstructed from view. Again, keep it if you want, but I personally don't like it.
- 00:23:901 (1) - How about placing Whistles on the downbeat notes of this section? Start from that note, and then the next one on 00:25:178, etc.
- 01:03:954 - This timing point can be deleted. It kind of messes how the spinner sounds. Or atleast I'm not a huge fan of how it silences like that. The alternative would be to end the spinner at this point.
Not too much to say here.

Insane
- 00:01:242 (3) - I've commented on this shape of slider before. I think having the slider point at the centre would look better. At least for this one anyway since it's on the horizontal.
- 00:07:465 (2,3,4) - You could make a regular equilateral triangle out of this.
- 00:44:327 (1) - Have the blanket of this slider be circular rather than parabolic. If you reverse 00:45:284 (1), you can view a suitable approach circle to work with.
- 00:59:965 (4,5,6,7,1) - Having two stacks of different timings in the same combo is kind of confusing to read. I was seperate one of these to be flowing rather than stacked.
- 01:01:242 (4,5,6,7,8) - As above.
- 01:03:954 - As in handsome's Insane about the spinner and timing point.
- 01:21:188 (1) - Again with the oddly placed slider points. Follow something similar to the example I gave you before and have a linear point at the centre with bezier curves.
- 01:22:465 (1) - As above.
- 01:26:614 (1,2,3,1,2,3,4) - How about creating a regular shape with Create Polygon Circles for this star instead of placing the notes by hand?

byfar's Extra
Note that this difficulty is just outside of my skill level, and as such this mod may not be as high quality.
- 00:10:018 (2,4) - I'm not sure if this is an intended offset from the stack or not.
- 00:23:901 (3) - Same as handsome's Insane about placing Whistles on the downbeats.
- 00:27:093 (4) - The tail of this isn't perfectly stacked with 00:27:571 (1,1).
- 00:41:614 (2,2) - These aren't perfectly stacked.
- 00:58:848 (2) - Having this completely obstructed by 00:58:210 (3) made me read this as just a circle. As it's a slider, I wouldn't completely obstruct it's view since it's difficult to read.
- 01:03:954 - This timing point can be deleted since it's not doing anything.
- 01:10:976 (6,7) - These aren't perfectly stacked on the tail.
- 01:15:125 (3,1) - These aren't perfectly stacked.
- 01:19:114 (1,2,3) - As above.

Good luck :)
byfar

-Mo- wrote:

byfar's Extra
Note that this difficulty is just outside of my skill level, and as such this mod may not be as high quality.
- 00:10:018 (2,4) - I'm not sure if this is an intended offset from the stack or not.
- 00:23:901 (3) - Same as handsome's Insane about placing Whistles on the downbeats.
- 00:27:093 (4) - The tail of this isn't perfectly stacked with 00:27:571 (1,1).
- 00:41:614 (2,2) - These aren't perfectly stacked.
- 00:58:848 (2) - Having this completely obstructed by 00:58:210 (3) made me read this as just a circle. As it's a slider, I wouldn't completely obstruct it's view since it's difficult to read.
- 01:03:954 - This timing point can be deleted since it's not doing anything.
- 01:10:976 (6,7) - These aren't perfectly stacked on the tail.
- 01:15:125 (3,1) - These aren't perfectly stacked.
- 01:19:114 (1,2,3) - As above.

Good luck :)

Fort wrote:

Yuii- wrote:

[byfar's Extra]


General: Change OD to "8,5" or "9,0". I don't have too much to mod here, but the jumps are way too forced tbh.
seems its right

edit 1:
http://puu.sh/f5Mb7/79a96da5ed.png - just use
[profile]Come[back]home[/profile]

edit 2:
byfar's extra:
i cant really feel my mouse so rigid by playing this map #RIP flow ;_;
okay this is fucking no fun!

00:37:545 (2,3) - this one broke flow remapped this part
00:38:582 (1,1,1) - unnecessary combo spam .. fine
00:39:859 (1,1,1) - feels random + unnecessary combo spam remapped this part
00:41:135 (1,1,2) - ah..... nice flow (and i smashing my mouse there :<<<<) :)
00:43:050 (1,1) - why you nc in 00:43:290 (1) - ? to keep consistency with NCing before
00:44:168 (3,1) - okay ._. http://puu.sh/f5N3b/cc225288fb.png yep
00:58:848 (2) - seems not really readable for this thing change a little
01:03:157 (2) - why no 1/4 slider for kill player? hahahahah >:D lol
01:11:933 (2,1) - oh... i see yep
01:18:316 (1) - why nc this? oops

i swear i didnt mod people map again :< (RIP)
/me commit suicide.

edit 2: i will not stop mod this again.
00:44:327 - and this part is wake it worse enough to kill player with high unnecessary HP, consider lowering it to 6 or 5 [
00:49:433 (1,2,3) - this is ver not consistant because you cant really see follow points in 00:49:752 (2,3) - eh NC'ed a bit

i will back for this!

edit 3: https://osu.ppy.sh/ss/2622229

i edited this map by HP5, seems okay for some slow part. and more enjoyable than use HP7 (it's VERY STRESSFUL!!) HP 7 to HP 6

Yuii- wrote:

[byfar's Extra]


General: Change OD to "8,5" or "9,0". I don't have too much to mod here, but the jumps are way too forced tbh. fixed somem forced jumps
OD to 8.5
tis a shame fort doesn't like my map :(

doing these mods later. space reserved.

thanks!
byfar

this diff isnt so shit anymore hopefully

to everyone saying the jumps are too big: it really isnt IMHO. it fits it perfectly as long as you are familiar with the AR and are able to sufficiently play jumps.
Topic Starter
Owntrolf

-Mo- wrote:

Hey, Mod4Mod from your queue.

Easy
- 00:07:305 (3,1) - I would consider this poor polarity and is difficult to read. On lower level difficulties, you should consider red and white ticks as seperate levels of polarity. Probably fixed
- 00:12:891 (4) - Perhaps move to 224:144 to create a triangle with 2 and 3? Probably fixed
- 00:13:688 (1,2,3) - Make a perfect equilateral triangle out of this? The distance from 1-2 is shorter than 1-3. Probably fixed
- 00:40:497 (3) - This would look better if it was a circular blanket over 4 in my opinion. If you view it from [00:41:454], it is parabolic. Probably fixed
- 00:40:497 (3,5) - Kind of minor, but I would prefer it if these didn't overlap. Probably fixed
- 00:55:816 (2,3) - These would look better if they had a circular flow. Currently it looks eccentric. 00:55:816 (2) - - 00:59:008 (4,1) - As before about polarity. Probably fixed
- 01:00:763 (2,1) - As above.Probably fixed
- 01:03:954 - This timing point can be deleted since it's not doing anything. Probably fixed
- 01:11:135 (1,2) - As before about polarity. Probably fixed

Normal
- 00:06:986 (3) - This slider would look better if the curve was more shallow in my opinion. My suggestion would be placing the centre slider point at 416:328. Fixed
- 00:16:880 (3,4) - I don't think this flows well due to how sharp the curve of 4 is. Fixed
- 00:37:625 (4) - Moving to 323:296 would improve the flow. Fixed
- 00:40:657 (1,2) - The flow of these could be improved. Have them be the same shape so that they look symmetrical to eachother. Fixed
- 01:03:954 - This timing point can be deleted since it's not doing anything. Fixed

Hard
- 00:07:146 (1) - I don't like how this slider looks. I think a regular bezier curve should suffice. Fixed
- 00:18:954 (1) - Why not have this be a blanket too? I think it would compliment with 00:19:433 (2) very nicely. Fixed
- 00:33:954 (8,1) - I would reduce the spacing between these. Fixed
- 00:35:550 (5) - New combo here and remove the one on 00:36:029 (1) since the new line of the lyrics is here. Fixed
- 01:02:359 (1) - Remove new combo; I don't think it's necessary. Fixed
- 01:12:571 (1) - The flow would be better if the curve of this slider went the other direction. 01:10:976 (1) -
- 01:21:188 (1) - Wow those are some oddly placed slider points. What about just like this? Fixed
Insane
- 00:01:242 (3) - I've commented on this shape of slider before. I think having the slider point at the centre would look better. At least for this one anyway since it's on the horizontal. Fixed
- 00:07:465 (2,3,4) - You could make a regular equilateral triangle out of this. Fixed
- 00:44:327 (1) - Have the blanket of this slider be circular rather than parabolic. If you reverse 00:45:284 (1), you can view a suitable approach circle to work with. Fixed
- 00:59:965 (4,5,6,7,1) - Having two stacks of different timings in the same combo is kind of confusing to read. I was seperate one of these to be flowing rather than stacked. Fixed
- 01:01:242 (4,5,6,7,8) - As above. Fixed
- 01:03:954 - As in handsome's Insane about the spinner and timing point. Fixed
- 01:21:188 (1) - Again with the oddly placed slider points. Follow something similar to the example I gave you before and have a linear point at the centre with bezier curves.Later
- 01:22:465 (1) - As above.
- 01:26:614 (1,2,3,1,2,3,4) - How about creating a regular shape with Create Polygon Circles for this star instead of placing the notes by hand? Done


Good luck :)
Ciyus Miapah
aaaaaaah~ much better
hehe

byfar wrote:

it fits it perfectly as long as you are familiar with the AR and are able to sufficiently play jumps.
i;m okay with your difficulty but this is the worst possible way of explaining it

-Mo- wrote:

handsome's Insane
- 00:00:923 (1,2,3) - I really thought this was on 1/4 beats at first. Keep this if you really want, but I'm just noting I had trouble reading it. lol its fine
- 00:13:688 (1) - I'm not sure about the head of this slider being completely obstructed from view. Again, keep it if you want, but I personally don't like it. lol its fine
- 01:03:954 - This timing point can be deleted. It kind of messes how the spinner sounds. Or atleast I'm not a huge fan of how it silences like that. The alternative would be to end the spinner at this point. nope, fine with this.

no change
IUzairI
Good luck with ur map :D
Kibbleru
signs of tryhard

General
  1. u have combo colour inconsistencies
  2. delete "soul" and "absolute" from tags.
by far the best extra
  1. 00:23:742 (1,2,3) - nazi stack
  2. 00:33:476 (1,2,3,4) - add some hitsounds, drum sample maybe
  3. 00:37:944 - even hanzer does this right.
  4. 01:14:167 - add some hitsounds
  5. 00:41:454 - green line unsnapped?
    okay...
Nsane
  1. 00:02:199 (1,2) - why?
  2. 00:59:486 (3) - what is this end snapped to?
Handsome
  1. oh something somewhat normal, thanks
  2. missing video
  3. 00:32:917 (2,3,4,5,6,7,8) - try drum addition, shouldn't leave a stream unhitsounded
    01:23:423 (5,6,7,8,9,10) - ^
Hard
  1. 00:18:316 (7) - use 2 1/2 sliders like before
  2. 00:34:752 (2,3,4) - please use 3/4 repeat sliders for all these.
Normal
  1. 00:31:401 - feels weird without any hitsounds
Easy
  1. needs a full measure of recovery time 00:00:923 (1,1) -
Why do you use so many brezier sliders??


Damn this map is so good, the patterns, the hitsounds, good job.
Im not worthy enough to bubble this. I only know how to deal with bad maps.
pkk
Go go! You can do it~~

- words of encouragement from pk senpai
Osuology
[byfar's extra]
00:34:114 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,1,1,2,3,4,1,2,3,1,2,1,1,2,1,2,1,1,2,3,1,1,2,1) - This whole part is very overovermapped. Intentionable?
00:19:752 (1,1) - Why are both of these a NC?
00:49:433 (1) - No NC.
01:16:720 (1) - ^
[Insane]
*claps* I found nothing wrong.
[handsome's Insane]
00:39:220 (1,2,3,4,5,1,2,3,4,5,1,2,3) - This plays weird.
01:23:901 (1,2) - This also play weird.
Other than that, nice handsome!
[Hard]
*double clap* You got me twice!.
VERY NICE!!!
Topic Starter
Owntrolf

Kibbleru wrote:

General
  1. u have combo colour inconsistencies Fixed
  2. delete "soul" and "absolute" from tags. Fixed
Nsane
  1. 00:02:199 (1,2) - why? Fixed
  2. 00:59:486 (3) - what is this end snapped to? Fixed
Hard
  1. 00:18:316 (7) - use 2 1/2 sliders like before Changed with something different
  2. 00:34:752 (2,3,4) - please use 3/4 repeat sliders for all these.I only changed 2 of them :<
Normal
  1. 00:31:401 - feels weird without any hitsounds Added normal hitsound
Easy
  1. needs a full measure of recovery time 00:00:923 (1,1) -Removed Spinnier
Why do you use so many brezier sliders?? Ill fix it later


Damn this map is so good, the patterns, the hitsounds, good job.
Im not worthy enough to bubble this. I only know how to deal with bad maps.
hehe

Kibbleru wrote:

Handsome
  1. oh something somewhat normal, thanks lolk
  2. missing video lolk
  3. 00:32:917 (2,3,4,5,6,7,8) - try drum addition, shouldn't leave a stream unhitsounded ok
    01:23:423 (5,6,7,8,9,10) - ^ ok
ok

SPOILER
osu file format v13

[General]
AudioFilename: Absolute Soulrev2.mp3
AudioLeadIn: 1000
PreviewTime: 63954
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20265,22978,30478,31914,32553,33031,37659,37898,38138,42765,43005,43244,43404,52978,53297,55691,55851,58244,59521,60797,62393
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Absolute Soul
TitleUnicode:Absolute Soul
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:Owntrolf
Version:handsome's Insane
Source:アブソリュート・デュオ
Tags:Duo Opening handsome byfar tv size
BeatmapID:597423
BeatmapSetID:255287

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7.8
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"absoluteduoshrink.png",0,0
Video,0,"Secondoptrymute_xvid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
923,319.148936170213,4,2,1,55,1,0
923,-100,4,2,1,55,0,0
2837,-100,4,2,2,55,0,0
3316,-100,4,2,1,45,0,0
12252,-100,4,2,2,55,0,0
12571,-100,4,2,2,55,0,0
12891,-100,4,2,2,55,0,0
13688,-100,4,2,1,60,0,0
22465,-100,4,2,2,55,0,0
22784,-100,4,2,2,60,0,0
23103,-100,4,2,2,50,0,0
23901,-100,4,2,1,55,0,0
27093,-100,4,2,1,55,0,0
27571,-100,4,2,1,55,0,0
28529,-100,4,2,1,55,0,0
29167,-100,4,2,1,55,0,0
33954,-100,4,2,1,55,0,0
34752,-100,4,2,2,55,0,0
35231,-100,4,2,2,55,0,0
38582,-100,4,2,2,55,0,0
38821,-100,4,2,2,55,0,0
39061,-100,4,2,2,55,0,0
43050,-100,4,2,2,55,0,0
44327,-125,4,2,2,55,0,0
45284,-125,4,2,0,40,0,0
50391,-125,4,2,0,40,0,0
51986,-100,4,2,0,40,0,0
52465,-100,4,2,0,40,0,0
52784,-100,4,2,0,40,0,0
53103,-100,4,3,1,40,0,0
53901,-100,4,2,0,40,0,0
54540,-125,4,3,0,45,0,0
59486,-100,4,3,0,55,0,0
60763,-100,4,3,0,55,0,0
62040,-100,4,3,0,65,0,0
63954,-100,4,3,0,5,0,0
64114,-100,4,2,0,40,0,0
64593,-83.3333333333333,4,2,1,70,0,1
73529,-83.3333333333333,4,2,0,70,0,1
73848,-83.3333333333333,4,2,1,70,0,1
85337,-83.3333333333333,4,2,1,80,0,1
86614,-83.3333333333333,4,2,2,80,0,1
87731,-100,4,2,2,70,0,0
90284,-100,4,2,2,70,0,0


[Colours]
Combo1 : 228,228,228
Combo2 : 251,70,134
Combo3 : 245,226,169
Combo4 : 4,131,179

[HitObjects]
196,251,923,5,0,1:0:0:0:
213,259,1082,1,0,1:0:0:0:
229,267,1242,1,0,1:0:0:0:
307,222,1401,1,0,0:0:0:0:
229,177,1561,1,0,0:0:0:0:
255,284,1720,1,0,1:0:0:0:
309,191,1880,1,0,0:0:0:0:
201,191,2040,1,0,0:0:0:0:
293,288,2199,6,0,L|387:259,1,90,0|0,1:0|0:0,0:0:0:0:
218,95,2518,2,0,L|124:124,1,90,0|0,1:0|0:0,0:0:0:0:
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263,267,67625,2,0,L|381:282,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
212,176,67944,2,0,L|330:191,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
161,85,68264,2,0,L|279:100,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
375,108,68582,5,2,0:0:0:0:
308,193,68742,2,0,P|284:244|297:302,1,107.999996704102,2|10,0:0|0:0,0:0:0:0:
393,364,69061,2,0,L|423:241,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
463,55,69380,2,0,L|493:178,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
384,266,69699,6,0,P|310:298|203:208,1,215.999993408203,6|0,0:0|0:0,0:0:0:0:
193,119,70178,2,0,L|77:125,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
14,216,70497,1,2,0:0:0:0:
211,31,70657,2,0,P|264:62|280:124,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
310,214,70976,6,0,P|371:251|492:191,1,215.999993408203,2|0,0:0|0:0,0:0:0:0:
352,55,71454,1,8,0:0:0:0:
209,173,71614,2,0,L|222:291,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
131,277,71933,2,0,L|144:395,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
66,210,72252,6,0,B|116:186|116:186|125:119,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
123,25,72571,1,2,0:0:0:0:
293,98,72731,1,8,0:0:0:0:
266,240,72891,2,0,P|202:261|151:233,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
105,132,73210,2,0,P|169:111|220:139,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
360,164,73529,6,0,P|387:110|376:54,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
156,27,73848,1,0,0:3:0:0:
293,98,74008,1,4,0:3:0:0:
76,106,74167,1,4,0:3:0:0:
399,313,74805,6,0,L|264:338,1,107.999996704102,4|2,0:0|0:0,0:0:0:0:
162,384,75125,1,2,0:0:0:0:
101,220,75284,2,0,P|149:150|215:140,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
300,254,75603,2,0,P|215:247|173:195,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
229,64,75923,2,0,P|265:140|241:202,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
199,235,76242,6,0,L|247:353,2,107.999996704102,2|0|8,0:0|0:0|0:0,0:0:0:0:
165,105,76720,2,0,P|241:72|362:135,1,215.999993408203,0|2,0:0|0:0,0:0:0:0:
385,282,77199,1,8,0:0:0:0:
251,194,77359,6,0,L|150:260,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
132,379,77678,1,0,0:0:0:0:
33,288,77837,1,8,0:0:0:0:
224,321,77997,2,0,L|314:261,1,107.999996704102,2|4,0:0|0:0,0:0:0:0:
251,194,78316,2,0,L|341:134,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
278,67,78635,6,0,P|228:28|156:44,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
85,183,78954,1,0,0:0:0:0:
202,138,79114,1,8,0:0:0:0:
177,350,79274,2,0,L|203:240,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
335,350,79593,2,0,L|309:240,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
239,110,79912,6,0,P|195:64|56:117,1,215.999993408203,4|2,0:0|0:0,0:0:0:0:
217,209,80391,2,0,P|264:211|320:166,1,107.999996704102,8|4,0:0|0:0,0:0:0:0:
149,147,80710,2,0,P|123:186|134:257,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
224,370,81029,1,8,0:0:0:0:
304,298,81188,6,0,L|429:273,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
512,91,81508,1,0,0:0:0:0:
432,163,81667,2,0,L|307:188,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
233,127,81986,2,0,L|108:152,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
56,230,82305,1,8,0:0:0:0:
146,274,82465,6,0,P|183:311|192:363,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
0,384,82784,1,0,0:0:0:0:
250,243,82943,1,8,0:0:0:0:
104,353,83103,2,0,P|61:304|63:242,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
97,83,83423,1,0,3:0:0:0:
129,97,83502,1,0,3:0:0:0:
162,112,83582,1,8,3:0:0:0:
195,127,83662,1,0,3:0:0:0:
228,142,83742,1,2,3:0:0:0:
260,157,83821,1,0,3:0:0:0:
293,172,83901,6,0,L|303:239,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
313,309,84061,2,0,L|323:376,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
352,316,84380,6,0,L|337:210,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
432,307,84699,2,0,L|417:201,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
512,298,85018,2,0,L|497:192,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
319,88,85336,5,2,0:0:0:0:
287,227,85497,1,2,0:0:0:0:
239,70,85657,1,2,0:0:0:0:
343,167,85816,1,2,0:0:0:0:
205,208,85976,1,2,0:0:0:0:
239,70,86135,1,2,0:0:0:0:
103,176,86295,6,0,P|110:255|255:295,1,215.999993408203,2|4,0:0|3:0,0:0:0:0:
339,277,86774,1,4,3:0:0:0:
384,79,86933,1,4,3:0:0:0:
230,212,87093,1,4,3:0:0:0:
434,194,87252,1,4,3:0:0:0:
259,90,87412,1,4,3:0:0:0:
223,307,87571,6,0,P|125:276|103:176,1,215.999993408203,4|0,3:0|3:0,0:0:0:0:
103,175,87970,1,0,3:0:0:0:
103,175,88050,1,4,3:0:0:0:
Aerous
ganbareeee !!!
Noffy
Hello Mod From The Banana Queue For Standard
Mini-mod it is because I can't really find anything wrong with this map yeah it's too nice too fun.

[Easy]
00:04:114 (2) – and 00:09:220 (2,3) - are the same sounds so they should probably also have the same pattern in sliders for an easy.
00:17:518 (2) – Rotate -2 degrees to be more of a symmetrical thing with 00:20:071 (2) -
01:04:593 (2,3) – (2) is a whole lot more curved than (3) try checking by ctrl+h'ing (3) to make their curves more alike View lazy image version of instructions here
01:08:582 (1) - The added whistle sound here sounds weird since it breaks up the clap pattern for seemingly no reason.
01:28:050 (2) – Should probably be the same as the finish sounds used during the kiai since having it like that as a single note is rather.. anti-climatic. In the other difficulties it makes sense since they end in multiple notes with the same sound but here it becomes a bit odd sounding.

[Normal]
00:05:869 (1) - forgive my nazi blanket instincts but you could move that middle point to x:116 y:314 to improve that blanket.
00:05:710 (5) - Are we missing a clap here
00:39:380 (1) - Why are the whistle additions using the drum set? It sounds a bit out of place.
00:44:327 (1) - Cool slider :3
00:51:667 (4,1) - Consider moving these two to the right a bit since (1) looks rather uncomfortably close to 00:50:391 (3).
01:28:050 (2) – Same as Easy /;A;/

[Hard]
00:36:827 (1) - This blanket so much pain actually noticed it during gameplay your other blankets are so nice and pretty what is this \;A;/
00:50:391 (3) – How about something like this instead so the inner corner isn't so sharp.

[Insane]
00:50:391 (1) – Oh woah same time as the last slider okay maybe something like this so the curve on the outer side isn't so sharp when it looks like it should be smooth.

Already done here have a nice day nananana~
Topic Starter
Owntrolf

dorothy3242 wrote:

Hello Mod From The Banana Queue For Standard
Mini-mod it is because I can't really find anything wrong with this map yeah it's too nice too fun.

[Easy]
00:04:114 (2) – and 00:09:220 (2,3) - are the same sounds so they should probably also have the same pattern in sliders for an easy.
00:17:518 (2) – Rotate -2 degrees to be more of a symmetrical thing with 00:20:071 (2) - Done
01:04:593 (2,3) – (2) is a whole lot more curved than (3) try checking by ctrl+h'ing (3) to make their curves more alikeI think I fixed it View lazy image version of instructions here
01:08:582 (1) - The added whistle sound here sounds weird since it breaks up the clap pattern for seemingly no reason.
01:28:050 (2) – Should probably be the same as the finish sounds used during the kiai since having it like that as a single note is rather.. anti-climatic. In the other difficulties it makes sense since they end in multiple notes with the same sound but here it becomes a bit odd sounding.

[Normal]
00:05:869 (1) - forgive my nazi blanket instincts but you could move that middle point to x:116 y:314 to improve that blanket. Fixed
00:05:710 (5) - Are we missing a clap hereIts not really a clap its a normal-hitnormal fixed
00:39:380 (1) - Why are the whistle additions using the drum set? It sounds a bit out of place.
00:44:327 (1) - Cool slider :3
00:51:667 (4,1) - Consider moving these two to the right a bit since (1) looks rather uncomfortably close to 00:50:391 (3).Fixed
01:28:050 (2) – Same as Easy /;A;/

[Hard]
00:36:827 (1) - This blanket so much pain actually noticed it during gameplay your other blankets are so nice and pretty what is this \;A;/ Fixed
00:50:391 (3) – How about something like this instead so the inner corner isn't so sharp. Fixed

[Insane]
00:50:391 (1) – Oh woah same time as the last slider okay maybe something like this so the curve on the outer side isn't so sharp when it looks like it should be smooth.

Already done here have a nice day nananana~
Ill add more later
guineaQ
Looks like everybody has vastly different opinion from me on this mapset.

Bloody honest mod placeholder here

*Cracks his knuckes

This is going to be very subjective

Easy

  1. 00:04:114 (2) - I would put some relatively more drastic turn on the slider tick to match the snare.
  2. 00:06:348 (1,2,3) - I honestly dislike how this is arranged, the way 1 and 2 and 3 is placed makes it excruciatingly difficult to design their shape so that it PLAYS and LOOKS clean.
  3. 00:08:423 (1,2,3) - would appreciate it if you made it like this
    00:11:774 (2,3,4) - would have blanket'd 4 with slider 2 but hmkay or at least arrange it so that 4 is in exact center between 00:14:327 (2,3) -
    00:24:540 (2) - ahem move the first red tick on the slider tick if possible
    00:24:540 (2,3,4) - btw this is not a perfect triangle
    00:29:008 (1) - make this into some kind of straight slider, as Kibbleru said, too much bezier sliders.
    00:30:923 (2,3,4) - Try a cleaner pattern, its too hard to make these kinds of blankets look clean, and in the end its not worth that much for the effort you have to put in
  4. 00:35:391 (3) - straight slider
  5. 00:37:944 (2) - S-shape slider
  6. 00:48:157 (1,2) - these two don't really connect well from one to other
  7. 00:50:391 (1) - hi
  8. 00:51:986 (2) - curving it the other way is more kewl
  9. 00:53:263 (3,4) - better flow to next circle
  10. 00:55:178 (1,2) - oh yeah check blanket
  11. 00:59:486 (1,2) - to give more variety in shape
  12. 01:04:593 (2,3) - use straight sliders for these since you got a lot more bezier sliders en route
  13. 01:07:305 (3) - m8 move the slider end so that it somewhat closes the circle
  14. 01:09:220 (2) - pls variety
  15. 01:11:135 (1) - rawr
  16. 01:12:252 (2,3,4) - RUN FOREST RUN
  17. 01:24:380 (2) - what is this flow

    Personally I would try something more creative with longer sliders that come around the end of the song

Gonna see your response to this and decide whether I want to continue on to rest of the diffs
byfar
rip owntrolf silenced cant upload my shit
Ciyus Miapah

byfar wrote:

rip owntrolf silenced cant upload my shit
hehe

at least im always failed at 00:40:976 (2,1,1,2,1,2,1,1,2,3,1,1,2,1,2,1) -

pls make that pattern clearly visible. you can do it right?
Topic Starter
Owntrolf
[quote=guineaQ]
Looks like everybody has vastly different opinion from me on this mapset.

Bloody honest mod placeholder here

*Cracks his knuckes

This is going to be very subjective

Easy

00:04:114 (2) - I would put some relatively more drastic turn on the slider tick to match the snare. Fixed
like this
00:06:348 (1,2,3) - I honestly dislike how this is arranged, the way 1 and 2 and 3 is placed makes it excruciatingly difficult to design their shape so that it PLAYS and LOOKS clean. Fixed
I would have done something like this, but its up to you whether you want to keep this or not
00:08:423 (1,2,3) - would appreciate it if you made it like this Fixed
somewhat like this

00:11:774 (2,3,4) - would have blanket'd 4 with slider 2 but hmkay or at least arrange it so that 4 is in exact center between 00:14:327 (2,3) - Fixed
like

00:24:540 (2) - ahem move the first red tick on the slider tick if possibleIt doesnt sound right to me
00:24:540 (2,3,4) - btw this is not a perfect triangle Fixed
00:29:008 (1) - make this into some kind of straight slider, as Kibbleru said, too much bezier sliders. Fixed
00:30:923 (2,3,4) - Try a cleaner pattern, its too hard to make these kinds of blankets look clean, and in the end its not worth that much for the effort you have to put in Fixed
I'm a jerk aren't I
00:35:391 (3) - straight slider Fixed
00:37:944 (2) - S-shape slider Fixed
00:48:157 (1,2) - these two don't really connect well from one to other
please smoothen out the flow Fixed
00:50:391 (1) - hi Fixed
hihi
00:51:986 (2) - curving it the other way is more kewl Fixed
00:53:263 (3,4) - better flow to next circle Fixed
www
00:55:178 (1,2) - oh yeah check blanket
00:59:486 (1,2) - to give more variety in shape Fixed
rip
01:04:593 (2,3) - use straight sliders for these since you got a lot more bezier sliders en route Fixed
AAAaaaaAAAAaaa
01:07:305 (3) - m8 move the slider end so that it somewhat closes the circleFixed?
01:09:220 (2) - pls varietyFixed what is variety
collapsed text
01:11:135 (1) - rawr Fixed
collapsed text
01:12:252 (2,3,4) - RUN FOREST RUN Fixed
01:24:380 (2) - what is this flow

Personally I would try something more creative with longer sliders that come around the end of the song



Gonna see your response to this and decide whether I want to continue on to rest of the diffs
[/quote]
Aerous
IRC

heres the log

22:34 *Aerous is listening to [http://osu.ppy.sh/b/586381 Suzuki Konomi - Absolute Soul]
22:34 Aerous: The audio from this sounds a lot better
22:34 Aerous: for some reason
22:35 Owntrolf: lol *steals mp3 heuheuheueh
22:35 Aerous: Prob should ask if you can use it , because I remember 2ha's Let Me Hear got disqualified due to the mp3
22:35 Owntrolf: lolwtf
22:35 Aerous: yea because i remember crying about it since i fc'ed that extra
22:35 Aerous: brb my turn to pick champ
22:35 Owntrolf: *reencodes by adding +100 offset
22:35 Owntrolf: ITSNOTTHESAMEHUEEEHUEH
22:35 Aerous: LMAOO
22:36 Owntrolf: they stole my video anyways
22:36 Owntrolf: why cant I take their mp3 qq
22:36 Aerous: then steal the mp3
22:36 Aerous: :3
22:36 Aerous: i mean borrow
22:36 *Aerous Gonna play some league , grind to diamond
22:36 Owntrolf: i call it batquat circlejerk anyways
22:37 Aerous: meanwhile i'll listen to this , playing league l0l
22:37 Owntrolf: lel
22:37 Aerous: k ttyl in like 30mins or even more ;-;
22:37 Owntrolf: which is why leg of liginds suk balls
22:37 Owntrolf: i dont know when the game ends qq
23:26 Aerous: ok i gained 25lp
23:26 Aerous: ez
23:26 Aerous: uhh
23:26 Owntrolf: lel
23:26 Aerous: wait let me take a piss and ill do IRC on the insane
23:26 Owntrolf: lemme update
23:26 Aerous: kk
23:28 Owntrolf: remember to redownload I got a new mp3
23:28 Aerous: o
23:28 Aerous: yea
23:28 Aerous: i did
23:28 Aerous: wait link me again
23:28 Aerous: just in case
23:28 Owntrolf: https://osu.ppy.sh/s/255287
23:29 Owntrolf: the feels when I had more favorites than einess' set qq
23:29 Aerous: LOL
23:30 Owntrolf: it had 6 when it was put into qualified
23:30 Aerous: lmao
23:30 *Aerous is editing [http://osu.ppy.sh/b/593647 Suzuki Konomi - Absolute Soul [Insane]]
23:30 Aerous: 00:00:552 -
23:30 Aerous: wanna make this slider blanket with the next note ?
23:30 Owntrolf: like right under?
23:30 Aerous: uh
23:31 Owntrolf: or something like this http://puu.sh/fAatF/40877929a3.jpg
23:31 Aerous: I'll give you 2 screenshots
23:31 Aerous: http://puu.sh/fAavv/c569c73ba0.jpg
23:31 Aerous: 00:01:509 - you can overlap this with the slider 3
23:31 Aerous: http://puu.sh/fAawP/5180838acb.jpg
23:31 Aerous: 00:01:350 - you can bring this note a bit down like what i had
23:32 Owntrolf: oh nazistack .-.
23:32 Aerous: lmao , it looks nice ;3
23:32 Aerous: nazziii
23:32 Owntrolf: done
23:32 Aerous: 00:04:062 -
23:32 Aerous: I'll recomend something like this
23:32 Aerous: uhh
23:33 Aerous: back and forth jumps , i always do that in my mapset lol. Just a suggestion : http://puu.sh/fAaJj/3242a8fec3.jpg
23:33 Aerous: 00:04:541 - maybe curve this slider and the next one too
23:34 Aerous: 00:05:179 - I don't like these striaght sliders
23:35 Aerous: Something like this ? http://puu.sh/fAaWD/e6192df1a0.jpg
23:35 Aerous: 00:07:733 - move this to the left a bit more
23:35 Aerous: Needs some love ----> http://puu.sh/fAb0Z/275dbce5c3.jpg
23:36 Aerous: 00:10:286 - stack this under uhh
23:36 Aerous: 00:09:647 -
23:37 Aerous: lmao
23:37 Aerous: t/122680/start=645
23:37 Aerous: I just read this
23:38 Aerous: LMAOO
23:38 Owntrolf: 10/10
23:38 Aerous: k umm
23:38 Aerous: 00:13:637 - you want something back and forth again
23:38 Aerous: plays much better and looks a better too
23:38 Aerous: http://puu.sh/fAbiB/6b3803e802.jpg
23:39 Aerous: http://puu.sh/fAbjr/764bf984b6.jpg
23:39 Aerous: 00:14:594 - the next slider , number 4 should have a bigger distance in my opinion
23:40 Owntrolf: god im shit at this 10/10 ctrl+w
23:40 Aerous: 00:16:669 - Curve the other side :o ?
23:41 Owntrolf: wat
23:41 Owntrolf: ctrlg?
23:41 Aerous: Ctrl + J or H
23:41 Aerous: 00:17:147 - uhh maybe this ? http://puu.sh/fAbwt/20e16644e4.jpg
23:43 Aerous: 00:18:743 - http://puu.sh/fAbHl/276f2ced65.jpg
23:44 Aerous: 00:19:222 - same for this
23:45 Aerous: 5http://puu.sh/fAbU9/5a7102d914.jpg
23:45 Aerous: 00:19:701 - try to re arrange the next slider
23:45 Aerous: after this ---> http://puu.sh/fAbU9/5a7102d914.jpg
23:45 Aerous: if you want
23:46 Aerous: 00;21:775 - i liek dis
23:46 Aerous: 00:21:775 -
23:47 Aerous: 00:28:318 - maybe change this up a bit? I don't like square jumps
23:47 Aerous: maybe something like this ? ;o http://puu.sh/fAcch/6ef82d80f8.jpg
23:48 Aerous: 00:31:669 - blanket this with the previous slider?
23:48 Aerous: and the slider underneath this note , move it as well?
23:48 Aerous: 00:32:786 - nice shape
23:49 Aerous: 00:34:062 - Maybe something like this ? http://puu.sh/fAckX/b528b26d66.jpg
23:49 Aerous: I didn't like yours , it felt kinda odd
23:49 Aerous: maybe its just me
23:49 Owntrolf: i just find it way to hard with something like that .-.
23:50 Aerous: its okay
23:50 Aerous: byfar
23:50 Aerous: i remember those jumps
23:50 Aerous: from b4
23:50 Aerous: its okay
23:50 Aerous: just do it !
23:51 Aerous: 00:35:339 - maybe this too ?
23:51 Aerous: suggestion : http://puu.sh/fAcBb/6d827d3a36.jpg
23:52 Aerous: 00:36:855 (3,4) - kinda crowded
23:53 Aerous: http://puu.sh/fAcML/fe41822aeb.jpg
23:53 Owntrolf: :d
23:54 Aerous: the rythem you chose for this map is fine
23:54 Aerous: but its kinda messy
23:54 Aerous: for example
23:55 Aerous: 00:41:961 - this overlap with slider number 1
23:55 Aerous: 00:42:839 -
23:55 Aerous: http://puu.sh/fAcW5/fcfcfcf984.jpg
23:55 Owntrolf: but you dont see it in play :d
23:55 Aerous: BATs gonna kill you with it
23:55 Aerous: i mean BNG
23:55 Aerous: ._.
23:56 Owntrolf: lol
23:56 Owntrolf: bng?
23:56 Owntrolf: renamed again?
23:56 Aerous: yea
23:56 Aerous: Beatmap Nomination Group
23:56 Aerous: LMAOOO
23:56 Owntrolf: god
23:56 Owntrolf: awful
23:56 Aerous: 00:43:637 - uhh thisi , i think you can change it up a bit :3
23:56 Aerous: 00:46:190 - just make this striaght , i hate these tiny sliders
23:57 Aerous: 00:47:147 - try this ? http://puu.sh/fAd5J/bb5837384d.jpg
23:57 Aerous: 00:49:062 - http://puu.sh/fAd8J/2067cb5932.jpg
23:58 Aerous: 00:50:658 - how about this http://puu.sh/fAdbv/5a3b364896.jpg
23:58 Aerous: like you can place those 2 notes and blanket it with that weird slider
23:58 Aerous: 00:53:211 - either make these 2 notes have a huge space or just stack them
23:59 Aerous: suggestion : its not pretty tho , try to make it prettier http://puu.sh/fAdi1/797dd8a063.jpg
23:59 Aerous: 00:55:924 - maybee ?? http://puu.sh/fAdmD/806ded86f1.jpg
00:00 Aerous: 00:56:881 - this looks better http://puu.sh/fAdqz/0d42a20e69.jpg
00:01 Aerous: then place 00:57:839 - somewhere here http://puu.sh/fAdtF/1bbad52612.jpg
00:01 Aerous: top right
00:01 Aerous: 01:00:552 - idkkk ?? http://puu.sh/fAdxn/36a2f6bc01.jpg
00:01 Aerous: 01:02:147 - i like this damnn
00:02 Aerous: here , i'll try to make this part a bit fun
00:02 Aerous: gime like 1min
00:03 Aerous: 01:03:264 - delete the slider and make it like this ?
00:03 Aerous: http://puu.sh/fAdHb/061d182c07.jpg
00:03 Aerous: its like what i did here
00:03 *Aerous is editing [http://osu.ppy.sh/b/611011 AKINO from bless4 - MIIRO [Insane]]
00:04 Aerous: 00:59:543 -
00:04 Aerous: play around the SV if you like it
00:04 Aerous: ignore it if you think its dumb
00:05 Aerous: 01:05:818 - nazi but make it equal the spacing for 4 and 5 http://puu.sh/fAdNX/65c2020691.jpg
00:05 Aerous: 01:09:009 - wanna stack this ?
00:05 Aerous: btw is the offset right O_o
00:05 Aerous: your sliders are starting around the red point
00:05 Aerous: and ending it on white ticks
00:06 Owntrolf: most vocals start on the reds
00:06 Owntrolf: .-.
00:06 Aerous: q-q
00:07 Aerous: k the difference between the other absolute soul
00:07 Aerous: is that it looks a lot neater and BNGs like that a lot
00:07 Aerous: 01:10:924 - curve the other way
00:07 Owntrolf: lel
00:07 Aerous: 01:13:158 -
00:07 Aerous: ??
00:07 Aerous: the spacing
00:08 Aerous: 2 3 and 4
00:08 Aerous: http://puu.sh/fAe5J/58cf4cca40.jpg
00:08 Aerous: looks weird
00:08 Aerous: maybe like this looks better , http://puu.sh/fAe6L/39657f7681.jpg
00:08 Aerous: 01:14:115 - http://puu.sh/fAe9J/9b110f5bb2.jpg
00:09 Aerous: 01:14:913 - a bit bigger distance?
00:10 Aerous: 01:16:669 - DIS OVERLAP
00:10 Aerous: IM GONNA DIE
00:10 Owntrolf: 1lel
00:10 Aerous: k your map is good but its missing like
00:10 Owntrolf: i dont really know the overlap rules so hue
00:10 Aerous: the "pretty part"
00:10 Aerous: like overlaps , sliders
00:10 Aerous: and stuff
00:10 Aerous: it looks good and fun to play
00:11 Aerous: but if you spend some time looking at the shapes you'll have a higher chance of ranking it
00:11 Aerous: now let me take a look at this ;-;
00:11 *Aerous is editing [http://osu.ppy.sh/b/594959 Suzuki Konomi - Absolute Soul [byfar's Extra]]
00:11 Owntrolf: ohgod
00:11 Aerous: oh
00:11 Aerous: god
00:11 Aerous: LMAO
00:11 Aerous: WTF
00:12 Aerous: is byfar online
00:12 Aerous: now
00:12 *Aerous is editing [http://osu.ppy.sh/b/597423 Suzuki Konomi - Absolute Soul [handsome's Insane]]
00:12 Aerous: this looks fine
00:12 Owntrolf: lol
00:12 Aerous: jk
00:12 Aerous: needs some mods
00:13 Aerous: mhm
00:13 Aerous: actually
00:13 Aerous: nvm
00:13 Owntrolf: everything gets rejected anyways
00:13 Aerous: did anyone star or buubble this ?
00:13 Owntrolf: no like handsome mostly rejects most mods .-.
00:13 Owntrolf: so meh
00:13 Aerous: yea
00:14 Aerous: have fun with that
00:14 Aerous: loll
00:14 Aerous: ripp
00:14 Aerous: mhm
00:14 Owntrolf: lel
00:14 Aerous: did guineaQ mod your map
00:14 Owntrolf: lel
00:14 Owntrolf: yes
00:14 Aerous: cuz he would cry
00:14 Aerous: oh god
00:14 Aerous: did he write a paragrapgh
00:14 Owntrolf: he raped my easy
00:14 Aerous: yup
00:14 Aerous: yea he did too
00:14 Aerous: for my liar mask
00:14 Aerous: LMAO
00:14 Aerous: but he gives out good advise
00:15 Owntrolf: but its pretty much expected for my easy, I was sort of expecting it
00:15 Aerous: did he do anything about your insane?
00:15 Owntrolf: nope .-.
00:15 Aerous: mhm
00:15 Aerous: any bats
00:15 Aerous: fk
00:15 Aerous: i mean BNG
00:15 Aerous: modded yours?
00:16 Owntrolf: hinsvar
00:16 Owntrolf: xinely
00:16 Owntrolf: kibbel
00:16 Aerous: your hard looks neat
00:16 Aerous: just when i said it
00:16 Aerous: 00:20:020 - Curve other way
00:17 Aerous: http://puu.sh/fAeTn/1eb153a464.jpg
00:17 Owntrolf: lolwhichone
00:17 Aerous: slider 1
00:18 Owntrolf: like dis http://puu.sh/fAeXz/690e351303.jpg
00:18 Aerous: the repeat slider
00:18 *Aerous is editing [http://osu.ppy.sh/b/594541 Suzuki Konomi - Absolute Soul [Hard]]
00:18 Aerous: 00:35:339 - blanket it with slider 1
00:18 Aerous: idk if thiss is nice or not http://puu.sh/fAf2X/c1d74e9920.jpg
00:19 Aerous: 00:44:913 - liek copy this slider
00:19 Aerous: and replace it
00:19 Aerous: 00:45:552 -
00:19 Aerous: so its the same
00:20 Aerous: 00:53:211- change this to reapeat slider
00:20 Aerous: http://puu.sh/fAf9l/abfdcc3087.jpg
00:20 Aerous: 00:54:807 - this overlap ;_;
00:20 Aerous: 01:02:626 - NC
00:21 Aerous: 01:08:211 - what do you think about this ?
00:21 Aerous: http://puu.sh/fAfjR/5f0abda47a.jpg
00:22 Aerous: 01:21:615 - blanket it this
00:22 Aerous: http://puu.sh/fAfo3/0ef10acd9d.txt
00:22 Aerous: i m ean http://puu.sh/fAfor/b33174c3cb.jpg
00:23 Aerous: idk why handsome doesnt apply mods to his
00:23 Aerous: i mean even byfar's extra is better than his
00:24 Aerous: your easy should be fine , because guineaQ gives good mods on it
ShiraKai
hi :3 from m4m queue!
Just mod Insane Diff~

[Insane]
  1. add whistle?
    1. 00:03:424 (6) -
    2. 00:04:062 (1) -
    3. 00:05:977 (6) -
    4. 00:06:456 (1) - slider end
    5. 00:08:530 (4) -
    6. 00:09:169 (1) -
    7. 00:10:764 (3) - slider end
  2. 00:17:147 (3) - ctrl + G? flow will be better imo
  3. 00:18:264 (1) - ^
  4. 00:20:020 (1) - why do you not use blanket with 00:20:658 (3) - ?? i think good that use them if this form :3
  5. 00:21:456 (7) - you normally use circles instead of 1/2 slider? hard to understand current rhythm :(
  6. 00:22:094 (2,3,4) - hmm,Do not symmetrically? Symmetry very fits this song 8-)
  7. 00:28:477 (2,4) - ctrl +G? I want to emphasize 00:28:956 (5).
  8. 00:39:009 (3) - move x:474,y:212? It is easy to go to 00:39:169 (1)
  9. 00:43:637 (1) - slider end point is 00:44:435 - . not 00:44:475 -
  10. 00:48:743 (1,2,3,4,1) - nice pattern :idea: :idea: :idea:
  11. 01:26:722 (6,7) - ctrl+G~~~ Feels better this pattern as result of play 8-)
  12. 01:27:201 (1,2,3) - move center? i think that center is appropriate the last :3
good luck~
Topic Starter
Owntrolf

ShiraKai wrote:

hi :3 from m4m queue!
Just mod Insane Diff~

[Insane]
  1. add whistle?
    1. 00:03:424 (6) -
    2. 00:04:062 (1) -
    3. 00:05:977 (6) -
    4. 00:06:456 (1) - slider end
    5. 00:08:530 (4) -
    6. 00:09:169 (1) -
    7. 00:10:764 (3) - slider end
  2. 00:17:147 (3) - ctrl + G? flow will be better imo Fixed
  3. 00:18:264 (1) - ^ Fixed
  4. 00:20:020 (1) - why do you not use blanket with 00:20:658 (3) - ?? i think good that use them if this form :3 Fixed
  5. 00:21:456 (7) - you normally use circles instead of 1/2 slider? hard to understand current rhythm :(
  6. 00:22:094 (2,3,4) - hmm,Do not symmetrically? Symmetry very fits this song 8-) Fixed
  7. 00:28:477 (2,4) - ctrl +G? I want to emphasize 00:28:956 (5). Fixed
  8. 00:39:009 (3) - move x:474,y:212? It is easy to go to 00:39:169 (1)Changed something about it
  9. 00:43:637 (1) - slider end point is 00:44:435 - . not 00:44:475 - oops i derped
  10. 00:48:743 (1,2,3,4,1) - nice pattern :idea: :idea: :idea:
  11. 01:26:722 (6,7) - ctrl+G~~~ Feels better this pattern as result of play 8-) Fixed
  12. 01:27:201 (1,2,3) - move center? i think that center is appropriate the last :3 Fixed
good luck~
DeletedUser_3044645
you keep asking where my mod is

https://osu.ppy.sh/forum/p/3716029

please notice my best mod 2015

Edit : ok

[General]
  • BG size is 1365x768. why not.
  1. Unused file : absoluteduoshrink.png. it's the old BG iirc
  2. Maybe add about 500 ms audio lead-in ?
  3. I notice that you used S / D for some of your hitsound, but do you really want that sliderslide sound?
    you can do this to avoid the sound. also you can add finish in the kiai build up 00:58:796 - ~ 01:02:626 -
  4. 00:53:850 - ~ 01:02:626 - I wish you had better hitsounding here
[Easy]
  1. 00:09:967 (4) - not really liking the rhythm choice. because the slider ends on a strong start beat
    I prefer if you do like this 00:06:615 (3,1) -
  2. 00:12:201 (4) - I know you want to blanket this but things look too cluttered with 00:11:084 (2,3) - atm.
    do something like this to avoid players getting confused as in which note to click first
  3. 00:25:764 (3) - NC for consistency?
  4. 00:28:318 (1) - try something like this
  5. 00:41:722 (4) - NC for consistency?
  6. 00:52:573 (3,1) - try to avoid this overlap, it doesn't look good
  7. 01:03:424 (1) - not really necessary 1/2 for an easy diff, but your choice
  8. 01:20:020 (2,3) - awkward gap and 1/2 slider. how about this
  9. 01:23:052 (2) - do you really want this
  10. 01:26:881 - soft whistle (the actual soft whistle, not your bass whistle) fits better imo. applies to all diff
[Normal]
  1. 00:01:190 - add a circle for polarity
  2. 00:02:147 (1) - delete NC?
  3. 00:33:584 (3) - wrongly snapped
  4. 00:47:467 (3) - too close with the previous slider also, maybe you can also change shape for more creativity
  5. 01:03:424 (1,2) - replace with a slider?
  6. 01:04:381 (2,3,1,2,3) - well you were following vocal and this happened. makes rhythm confusing
  7. 01:06:615 (4) - should start at 01:06:456 - cuz cymbal
  8. 01:09:009 (1) - delete NC
  9. 01:12:201 (3) - shorten by 1/2 for vocal
  10. 01:13:956 (5) - theres nothing here except vocal. delete clap. applies to all diffs
  11. 01:17:467 - I don't hear finish
  12. 01:21:775 - finish
  13. 01:25:605 - clap doesn't really fit imo
[Hard]
  1. 00:07:573 (5,1) - flow isn't ideal for a hard diff
  2. 00:17:467 (6,7,8,1) - why jumps
  3. 00:17:467 (6,7,8,1) - please map these drums. this is a hard diff, you shouldn't ignore this kind of things
  4. 00:33:185 (7) - why overmap
  5. 00:39:169 (4,5,6) - just use 3/4 repeat? these are not as strong as 00:37:892 (4,5,6) - these are
  6. 01:03:743 - why you map this
  7. 01:12:679 - why ignore this and end the slider on a strong beat? 01:12:998 - also there is nothing here.
    so I suggest this
  8. 01:14:754 (3,4) - not intuitive. have players click the drums
  9. 01:17:307 (4,1) - kinda too big?
  10. 01:19:860 - delete finish
[handsome's Insane]
  1. Too many circle jumps and tricky pattern for this particular spread. You should think about nerfing
  2. 00:00:552 (3,6) - NC for better readability?
  3. 00:32:786 (1,2) - this overmap and clap spam is really not good
  4. 00:39:169 (4,5) - please don't do this in a heavy 3/4 section.. this confuses people and cause reading problem 00:41:722 (3,4,5) - here
  5. 00:40:445 (4,5) - ^
  6. 00:48:743 (1,3) - unnecessary overlap increasing the difficulty
  7. 00:50:658 (2,3,4,5,6) - I wouldn't do this in an insane tbh, but your choice
  8. 00:51:296 (1,2,3,4,5) - can you at least put NCs?
  9. 01:02:706 (1) - this spinner is really short, not unrankable but if you just use a long slider, its better imo
  10. 01:03:903 (1,2,3,4,5) - unnecessarily hard pattern
  11. 01:11:243 (4,1,4,5) - I find the flow more fun to play if you crtl g them
  12. 01:17:467 - what is this finish
  13. 01:19:860 - ^
  14. 01:21:775 - add finish
[Insane]
  1. Rename it to Extra
  2. 00:11:562 (1,2,3) - nice, but why so close?
  3. 00:15:153 (5) - not really needed
  4. 00:34:062 (1,2) - why are these not part of the SV change?
  5. 00:37:892 (2,3) - I don't think SV change here is necessary?
  6. 00:49:701 (1) - possibly rework the slider and move the head to the left a little? flow is too harsh
  7. 00:52:493 (6,1,2,3,4,5,6,7) - doesn't fit at all and only makes it hard to play 00:53:211 (1,2) - imo
  8. 00:59:674 (7) - 01:00:951 (7) - needed?
  9. 01:02:706 (1) - too short. and with this diff having OD8 it's easy to get 100 from this
  10. 01:23:690 (2,3,4) - space them out? this pattern really doesn't fit imo
  11. 01:26:881 (7,1) - make it a slider? like all other diffs
You should nerf Hard and Handsome's Insane for better spread from Normal
Maybe get more good mods and call me back troll
Topic Starter
Owntrolf

No Dap wrote:

you keep asking where my mod is

https://osu.ppy.sh/forum/p/3716029

please notice my best mod 2015

Edit : ok

[General]
  • BG size is 1365x768. why not.Fixed
  1. Unused file : absoluteduoshrink.png. it's the old BG iircFixed
  2. Maybe add about 500 ms audio lead-in ? Fixed
  3. I notice that you used S / D for some of your hitsound, but do you really want that sliderslide sound?
    you can do this to avoid the sound. also you can add finish in the kiai build up 00:58:796 - ~ 01:02:626 -
  4. 00:53:850 - ~ 01:02:626 - I wish you had better hitsounding here
[Easy]
  1. 00:09:967 (4) - not really liking the rhythm choice. because the slider ends on a strong start beat
    I prefer if you do like this 00:06:615 (3,1) -
  2. 00:12:201 (4) - I know you want to blanket this but things look too cluttered with 00:11:084 (2,3) - atm. Fixed
    do something like this to avoid players getting confused as in which note to click first
  3. 00:25:764 (3) - NC for consistency? Fixed
  4. 00:28:318 (1) - try something like this Fixed
  5. 00:41:722 (4) - NC for consistency? Fixed
  6. 00:52:573 (3,1) - try to avoid this overlap, it doesn't look good Somewhat fixed
  7. 01:03:424 (1) - not really necessary 1/2 for an easy diff, but your choice
  8. 01:20:020 (2,3) - awkward gap and 1/2 slider. how about this Somewhat fixed
  9. 01:23:052 (2) - do you really want this Fixed
  10. 01:26:881 - soft whistle (the actual soft whistle, not your bass whistle) fits better imo. applies to all diff Fixed
[Normal]
  1. 00:01:190 - add a circle for polarity
  2. 00:02:147 (1) - delete NC? Fixed
  3. 00:33:584 (3) - wrongly snapped Fixed
  4. 00:47:467 (3) - too close with the previous slider also, maybe you can also change shape for more creativity Fixed
  5. 01:03:424 (1,2) - replace with a slider? Fixed
  6. 01:04:381 (2,3,1,2,3) - well you were following vocal and this happened. makes rhythm confusing
  7. 01:06:615 (4) - should start at 01:06:456 - cuz cymbal Fixed
  8. 01:09:009 (1) - delete NC Fixed
  9. 01:12:201 (3) - shorten by 1/2 for vocal Fixed
  10. 01:13:956 (5) - theres nothing here except vocal. delete clap. applies to all diffs
  11. 01:17:467 - I don't hear finish
  12. 01:21:775 - finish Fixed
  13. 01:25:605 - clap doesn't really fit imo Fixed
[Hard]
  1. 00:07:573 (5,1) - flow isn't ideal for a hard diff Fixed
  2. 00:17:467 (6,7,8,1) - why jumps Fixed
  3. 00:17:467 (6,7,8,1) - please map these drums. this is a hard diff, you shouldn't ignore this kind of things
  4. 00:33:185 (7) - why overmap Fixed
  5. 00:39:169 (4,5,6) - just use 3/4 repeat? these are not as strong as 00:37:892 (4,5,6) - these are Fixed
  6. 01:03:743 - why you map this Fixed
  7. 01:12:679 - why ignore this and end the slider on a strong beat? 01:12:998 - also there is nothing here. Partially fixed
    so I suggest this
  8. 01:14:754 (3,4) - not intuitive. have players click the drums Fixed
  9. 01:17:307 (4,1) - kinda too big? Fixed
  10. 01:19:860 - delete finish
[Insane]
  1. Rename it to Extra Fixed
  2. 00:11:562 (1,2,3) - nice, but why so close? Fixed probably
  3. 00:15:153 (5) - not really needed
  4. 00:34:062 (1,2) - why are these not part of the SV change?
  5. 00:37:892 (2,3) - I don't think SV change here is necessary?
  6. 00:49:701 (1) - possibly rework the slider and move the head to the left a little? flow is too harsh Fixed
  7. 00:52:493 (6,1,2,3,4,5,6,7) - doesn't fit at all and only makes it hard to play 00:53:211 (1,2) - imo
  8. 00:59:674 (7) - 01:00:951 (7) - needed?
  9. 01:02:706 (1) - too short. and with this diff having OD8 it's easy to get 100 from this
  10. 01:23:690 (2,3,4) - space them out? this pattern really doesn't fit imo Fixed
  11. 01:26:881 (7,1) - make it a slider? like all other diffs Fixed

Good luck~
Natsu

Owntrolf wrote:

Ill update more tomorrow morning
send me a pm when you want me to take look
jyu
gdi dgdhjgjhds will mod this on weekend omg im sorry this is so late ;______;

placeholder
p/3868709#p3868709
VINXIS
ok

Since I'm fuckin myself up with a shitload of mods, I'll do the 2 extras and insane rn, and later if this doesn't get bubbled anytime soon I'll nokd mod the EZ-HD since im fukin ded

by for
00:08:850 (6,1,2,3,4) - ok i think the flow's bad here tbh, feels too forced. Here's wat i think would be better tbh (black is what ti is rn, orange is what I think it should b) but yea w/e lol, the blue slider's bugging me the most lmao
00:27:360 (1,2) - im crei
00:37:094 (3) - imo Ctrl+G is better
00:49:062 (1) - remove nc, tbh feels useless here
01:01:988 (3) - Ctrl+G is better flo tbh
01:02:626 (1) - I'd consider making dat slower tbh holee dam
01:03:903 (1,3) - remove claps on the heads, y evn b0ss
01:20:978 (2) - Ctrl+G is ebtter flow imo
and if u do that, then 01:21:296 (3,4) - Ctrl+G for flo
01:21:615 (1) - Ctrl+G for the same reason as before >.>
01:26:881 (1,2) - sik memme m8
EX
00:01:509 (1,2,3) - ctrl+G and same position as original/higher would play much better imo
00:05:179 (1,2,3) - Ctrl+G slider and stack teh 2 circles under new slider end wud look cleaner tbh
00:25:126 (4,5,6) - wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwoooooooadirtyy B^) (bad flow but looks g lol)
00:25:924 (1) - i dont like dis 90 deg angle turn but w/e ur choice
00:49:701 (1,1) - imo if u stacked that'd b nicer
00:53:052 (7,1) - imo u sud connect this stream by adding a note in the middle of these 2 and bringing (1) closer y feel
00:54:488 (3) - so much curve looks ugly imo :')
01:01:669 (3,4,5,1,2,3,4) - cud ya make it go horizontal instead of vertical isntead? imo that plays a lot better
01:16:509 (4,1,3) - wooaaaaw u cud blanket this that'd look sweet man
01:26:881 (7) - end on blue tick and stack the triple under tbh
handsome
00:09:010 (8) - imo u cud put this to around where 00:08:211 (3) - is, that'd b col
00:09:328 (2,3) - Ctrl+G? idk
00:11:084 (5,6,7,1) - ASDFASDFGSDAFSDAX imo this is a huge flow problem, nd that u sud really cahnge this to something else but that's ur choice lmao.
00:11:881 (2) - Ctrl+G plays better tbh
00:23:530 (3,5) - dam u cud stack dis instead...
00:35:818 (7,1,2) - same distance space for thse 3 wud play much better tbh
00:43:637 (1) - i was expecting this to go on the white tick, slow the SV down much more to like 0.6x too tbh lmao
00:54:807 (4) - Ctrl+G wud play better honestly
00:56:403 (5,1) - switch nc
01:09:009 (1) - i was expecting this to end on the next blue tick lmao
01:10:286 (1,2) - same with this lo l
01:25:605 (1) - and dis 1 too since it's so close to the next circle lol
01:25:605 (1,1) - caN YOU NOT FUCK
gl
byfar

VINXIS wrote:

ok

Since I'm fuckin myself up with a shitload of mods, I'll do the 2 extras and insane rn, and later if this doesn't get bubbled anytime soon I'll nokd mod the EZ-HD since im fukin ded

by for
00:08:850 (6,1,2,3,4) - ok i think the flow's bad here tbh, feels too forced. Here's wat i think would be better tbh (black is what ti is rn, orange is what I think it should b) but yea w/e lol, the blue slider's bugging me the most lmao wtf k ichanged a little idk what ur diagram is but lol
00:27:360 (1,2) - im crei 2bad
00:37:094 (3) - imo Ctrl+G is better ill try
00:49:062 (1) - remove nc, tbh feels useless here?? fine whatever
01:01:988 (3) - Ctrl+G is better flo tbh no makes it look weird
01:02:626 (1) - I'd consider making dat slower tbh holee dam no cuz i wanna be cool
01:03:903 (1,3) - remove claps on the heads, y evn b0ss yea
01:20:978 (2) - Ctrl+G is ebtter flow imo yea
and if u do that, then 01:21:296 (3,4) - Ctrl+G for flo no
01:21:615 (1) - Ctrl+G for the same reason as before >.> no
01:26:881 (1,2) - sik memme m8 uaya
hehe

No Dap wrote:

[General]
[handsome's Insane]
  1. Too many circle jumps and tricky pattern for this particular spread. You should think about nerfing
  2. 00:00:552 (3,6) - NC for better readability? and i thought i fixed this
  3. 00:32:786 (1,2) - this overmap and clap spam is really not good im sure theres a soft drumroll in the background
  4. 00:39:169 (4,5) - please don't do this in a heavy 3/4 section.. this confuses people and cause reading problem 00:41:722 (3,4,5) - here spaced the sliders
  5. 00:40:445 (4,5) - ^ no issue
  6. 00:48:743 (1,3) - unnecessary overlap increasing the difficulty no issue
  7. 00:50:658 (2,3,4,5,6) - I wouldn't do this in an insane tbh, but your choice ok
  8. 00:51:296 (1,2,3,4,5) - can you at least put NCs? for free hp? no thx
  9. 01:02:706 (1) - this spinner is really short, not unrankable but if you just use a long slider, its better imo keeping, cuz a slider jsut doesn't fit here.
  10. 01:03:903 (1,2,3,4,5) - unnecessarily hard pattern no issue
  11. 01:11:243 (4,1,4,5) - I find the flow more fun to play if you crtl g them cool, did it for the first two
vinxis
00:09:010 (8) - imo u cud put this to around where 00:08:211 (3) - is, that'd b col nahhhhhh
00:09:328 (2,3) - Ctrl+G? idk nahhhhhh
00:11:084 (5,6,7,1) - ASDFASDFGSDAFSDAX imo this is a huge flow problem, nd that u sud really cahnge this to something else but that's ur choice lmao. breaking the flow due to the music
00:11:881 (2) - Ctrl+G plays better tbh dats lame
00:23:530 (3,5) - dam u cud stack dis instead... dats lame
00:35:818 (7,1,2) - same distance space for thse 3 wud play much better tbh first has a larger jump due to loud drum
00:43:637 (1) - i was expecting this to go on the white tick, slow the SV down much more to like 0.6x too tbh lmao don't realyl like huge changes in SV
00:54:807 (4) - Ctrl+G wud play better honestly dats lame
00:56:403 (5,1) - switch nc fixed
01:09:009 (1) - i was expecting this to end on the next blue tick lmao okkk
01:10:286 (1,2) - same with this lo l okkk
01:25:605 (1) - and dis 1 too since it's so close to the next circle lol fixed this 1
01:25:605 (1,1) - caN YOU NOT FUCK fixed along with prev

SPOILER
osu file format v14

[General]
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AudioLeadIn: 1500
PreviewTime: 63344
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20265,22978,30478,31914,32553,33031,37659,37898,38138,42765,43005,43244,43404,52978,53297,55691,55851,58244,59521,60797,62393
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Absolute Soul
TitleUnicode:Absolute Soul
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:Owntrolf
Version:handsome's Insane
Source:アブソリュート・デュオ
Tags:Duo Opening handsome byfar tv size
BeatmapID:597423
BeatmapSetID:255287

[Difficulty]
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CircleSize:4
OverallDifficulty:7.8
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

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439,316,46669,2,0,L|451:160,1,144,0|0,0:0|0:0,0:0:0:0:
366,113,47147,2,0,L|361:185,1,72,2|2,0:0|0:0,0:0:0:0:
274,152,47467,6,0,P|199:185|116:79,1,216,2|0,0:0|0:0,0:0:0:0:
206,50,48105,2,0,L|286:25,1,72,0|0,0:0|0:0,0:0:0:0:
346,87,48424,2,0,L|426:62,1,72,0|0,0:0|0:0,0:0:0:0:
391,178,48743,6,0,L|370:271,1,72,2|0,0:0|0:0,0:0:0:0:
233,264,49062,1,2,0:0:0:0:
363,200,49222,2,0,L|342:293,1,72,2|0,0:0|0:0,0:0:0:0:
205,286,49541,1,2,0:0:0:0:
312,354,49701,6,0,B|360:375|397:347|397:347|424:349|424:349|434:315|459:318|459:318|511:262|460:198,1,288,2|0,0:0|0:0,0:0:0:0:
251,152,50658,2,0,L|295:231,1,72,4|0,0:0|0:0,0:0:0:0:
240,213,50897,1,0,0:0:0:0:
228,192,50976,1,2,0:0:0:0:
216,171,51056,1,0,0:0:0:0:
205,151,51136,1,2,0:0:0:0:
109,26,51296,6,0,L|22:75,1,90,4|0,0:0|0:0,0:0:0:0:
240,69,51615,1,0,0:0:0:0:
100,69,51775,2,0,L|13:118,1,90,4|0,0:0|0:0,0:0:0:0:
231,112,52094,1,0,0:0:0:0:
91,112,52254,2,0,L|4:161,1,90,4|4,0:0|0:0,0:0:0:0:
204,169,52573,6,0,L|117:218,1,90,4|4,0:0|0:0,0:0:0:0:
225,275,52892,2,0,P|287:309|389:263,1,180,4|8,0:0|0:0,0:0:0:0:
456,131,53371,1,0,0:0:0:0:
303,200,53530,1,8,0:0:0:0:
371,102,53690,1,0,0:0:0:0:
447,215,53850,6,0,B|473:260|473:260|436:355,1,144,4|0,0:0|0:0,0:0:0:0:
328,384,54328,1,8,0:0:0:0:
289,282,54488,2,0,L|381:274,1,72,4|0,0:0|0:0,0:0:0:0:
210,198,54807,2,0,L|302:190,1,72,2|2,0:0|0:3,0:0:0:0:
361,19,55126,6,0,B|331:107|331:107|267:113,1,144,0|8,0:0|0:0,0:0:0:0:
160,63,55605,1,4,0:0:0:0:
101,126,55764,2,0,L|126:215,2,72,0|0|0,0:0|0:0|0:0,0:0:0:0:
224,140,56243,1,2,0:0:0:0:
300,181,56403,6,0,B|312:232|312:232|304:277|304:277|319:331,1,144,4|0,0:0|0:0,0:0:0:0:
397,274,56881,1,4,0:0:0:0:
221,227,57041,2,0,L|129:250,1,72,4|0,0:0|0:0,0:0:0:0:
152,340,57360,2,0,L|244:317,1,72,0|4,0:0|0:0,0:0:0:0:
316,321,57679,6,0,B|304:277|304:277|312:232|312:232|300:181,1,144
194,105,58158,1,4,0:0:0:0:
131,164,58318,2,0,L|154:256,1,72,0|0,0:0|0:0,0:0:0:0:
236,291,58637,1,0,0:0:0:0:
335,264,58796,6,0,P|418:231|441:125,1,180,4|0,0:0|0:0,0:0:0:0:
304,57,59275,1,0,0:0:0:0:
223,211,59435,2,0,P|210:299|290:372,1,180,0|0,0:0|0:0,0:0:0:0:
417,287,59913,1,0,0:0:0:0:
324,140,60073,6,0,P|253:84|150:117,1,180,4|0,0:0|0:0,0:0:0:0:
161,270,60551,1,0,0:0:0:0:
334,262,60711,2,0,P|416:229|440:122,1,180,0|4,0:0|0:0,0:0:0:0:
304,57,61190,1,0,0:0:0:0:
229,135,61350,6,0,L|126:167,1,90,4|0,0:0|0:0,0:0:0:0:
110,255,61669,1,0,0:0:0:0:
240,240,61828,1,0,0:0:0:0:
161,136,61988,1,0,0:0:0:0:
181,299,62147,1,0,0:0:0:0:
331,85,62307,1,4,0:0:0:0:
363,267,62467,1,4,0:0:0:0:
149,117,62626,1,4,0:0:0:0:
256,192,62706,12,0,63424,0:0:0:0:
294,290,63903,6,0,L|408:247,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
462,95,64222,1,0,0:0:0:0:
308,253,64381,2,0,L|422:210,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
476,58,64700,1,2,0:0:0:0:
395,251,64860,2,0,L|294:290,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
162,277,65179,6,0,P|196:336|189:378,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
60,323,65498,1,0,0:0:0:0:
44,188,65658,1,8,0:0:0:0:
147,200,65818,2,0,L|263:189,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
413,117,66137,2,0,L|297:106,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
161,84,66456,6,0,P|69:130|48:240,1,215.999993408203,2|2,0:0|0:0,0:0:0:0:
263,267,66935,2,0,L|381:282,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
212,176,67254,2,0,L|330:191,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
161,85,67574,2,0,L|279:100,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
375,108,67892,5,2,0:0:0:0:
308,193,68052,2,0,P|284:244|297:302,1,107.999996704102,2|10,0:0|0:0,0:0:0:0:
393,364,68371,2,0,L|423:241,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
463,55,68690,2,0,L|493:178,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
384,266,69009,6,0,P|310:298|203:208,1,215.999993408203,6|0,0:0|0:0,0:0:0:0:
193,119,69488,2,0,L|77:125,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
14,216,69807,1,2,0:0:0:0:
211,31,69967,2,0,P|264:62|280:124,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
310,214,70286,6,0,P|371:251|492:191,1,215.999993408203,2|0,0:0|0:0,0:0:0:0:
352,55,70764,1,8,0:0:0:0:
209,173,70924,2,0,L|220:280,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
142,384,71243,2,0,L|131:277,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
122,133,71562,6,0,B|116:186|116:186|66:210,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
123,25,71881,1,2,0:0:0:0:
293,98,72041,1,8,0:0:0:0:
266,240,72201,2,0,P|202:261|151:233,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
105,132,72520,2,0,P|169:111|220:139,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
360,164,72839,6,0,P|387:110|376:54,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
156,27,73158,1,0,0:3:0:0:
293,98,73318,1,4,0:3:0:0:
76,106,73477,1,4,0:3:0:0:
399,313,74115,6,0,L|264:338,1,107.999996704102,4|2,0:0|0:0,0:0:0:0:
162,384,74435,1,2,0:0:0:0:
101,220,74594,2,0,P|149:150|215:140,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
300,254,74913,2,0,P|215:247|173:195,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
229,64,75233,2,0,P|265:140|241:202,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
199,235,75552,6,0,L|247:353,2,107.999996704102,2|0|8,0:0|0:0|0:0,0:0:0:0:
165,105,76030,2,0,P|241:72|362:135,1,215.999993408203,0|2,0:0|0:0,0:0:0:0:
385,282,76509,1,8,0:0:0:0:
251,194,76669,6,0,L|150:260,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
132,379,76988,1,0,0:0:0:0:
33,288,77147,1,8,0:0:0:0:
224,321,77307,2,0,L|314:261,1,107.999996704102,2|4,0:0|0:0,0:0:0:0:
251,194,77626,2,0,L|341:134,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
278,67,77945,6,0,P|228:28|156:44,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
85,183,78264,1,0,0:0:0:0:
202,138,78424,1,8,0:0:0:0:
177,350,78584,2,0,L|203:240,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
335,350,78903,2,0,L|309:240,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
239,110,79222,6,0,P|195:64|56:117,1,215.999993408203,4|2,0:0|0:0,0:0:0:0:
217,209,79701,2,0,P|264:211|320:166,1,107.999996704102,8|4,0:0|0:0,0:0:0:0:
149,147,80020,2,0,P|123:186|134:257,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
224,370,80339,1,8,0:0:0:0:
304,298,80498,6,0,L|429:273,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
512,91,80818,1,0,0:0:0:0:
432,163,80977,2,0,L|307:188,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
233,127,81296,2,0,L|108:152,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
56,230,81615,1,8,0:0:0:0:
146,274,81775,6,0,P|183:311|192:363,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
0,384,82094,1,0,0:0:0:0:
250,243,82253,1,8,0:0:0:0:
104,353,82413,2,0,P|61:304|63:242,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
97,83,82733,1,0,3:0:0:0:
129,97,82812,1,0,3:0:0:0:
162,112,82892,1,8,3:0:0:0:
195,127,82972,1,0,3:0:0:0:
228,142,83052,1,2,3:0:0:0:
260,157,83131,1,0,3:0:0:0:
293,172,83211,6,0,L|303:239,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
313,309,83371,2,0,L|323:376,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
352,316,83690,6,0,L|337:210,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
432,307,84009,2,0,L|417:201,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
512,298,84328,2,0,L|497:192,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
319,88,84646,5,2,0:0:0:0:
287,227,84807,1,2,0:0:0:0:
239,70,84967,1,2,0:0:0:0:
343,167,85126,1,2,0:0:0:0:
205,208,85286,1,2,0:0:0:0:
239,70,85445,1,2,0:0:0:0:
103,176,85605,6,0,P|110:255|211:309,1,161.999995056153,2|4,0:0|3:0,0:0:0:0:
224,307,85924,1,0,0:0:0:0:
434,194,86084,1,4,3:0:0:0:
230,212,86243,1,4,3:0:0:0:
384,79,86403,1,4,3:0:0:0:
339,277,86562,1,4,3:0:0:0:
259,90,86722,1,4,3:0:0:0:
223,307,86881,6,0,P|125:276|103:176,1,215.999993408203,2|0,0:0|3:0,0:0:0:0:
103,175,87280,1,0,3:0:0:0:
103,175,87360,1,4,3:0:0:0:
byfar
how did u even get what vinxis is pointing out in the picture
hehe

byfar wrote:

how did u even get what vinxis is pointing out in the picture
theres a orangel ine
VINXIS
lamo
jyu
Hi! from your Reverse M4M queue :3 sorry for being really late :'3

[General]

  • neat. but it'd be better if all diffs starts and end at the same time
[Easy]

  • idk starting the first beat on the red line (upbeat) kinda caught me off-guard lmao since i expect the easiest diff to follow simple rhythms. but you followed the song so yeah. just pointing out
  1. 00:05:020 (3) - change the sampleset into Normal at slider's head
  2. 00:11:881 (3,4) - also kinda caught me off-guard since the previous slider stopped at red tick. i'd nc this 00:11:881 (3) - as a warning but yeah only suggestion
  3. 00:19:381 (2) - only rhythm suggestion. i'd remove the reverse to make it the same like 00:14:913 (4) - for rhythm consistency. personally it fits the vocal more like this http://puu.sh/fRoBV/d9bc780c16.jpg http://puu.sh/fRoJR/8bedc49cca.jpg but you have to adjust the ds a bit if you follow
  4. 00:31:190 (3) - nc? since the vocal has a different feels here idk
  5. 00:48:743 (2,1) - switch nc? i think they're in the same combo. if you follow, nc this 00:51:296 (2) -
  6. 00:49:701 (1) - hmm idk just personal preference http://puu.sh/fRpIB/3e9056cfd3.jpg
  7. 00:53:850 (5,1) - switch nc, because (5) is at the big downbeat
  8. 01:00:073 (2) - in my editor this slider ends at blue tick 01:00:073 (2) - lmao is it intentional? if not, end it at 01:00:711 -
  9. 01:02:147 (2,1) - i highly recommend not to place them really close like this, since it violates the DS and usually beginners will click at it as soon as it appears, so yeah. i suggest to use the normal ds, but that requires a huge change for your pattern afterwards so yeah please consider. placing it like this http://puu.sh/fRqcF/202de3d934.jpg is safer
  10. 01:10:445 (1) - also personal preference for slider's shape http://puu.sh/fRqv3/9659504ce7.jpg
  11. 01:12:839 (4) - ^ http://puu.sh/fRqJ5/5f7b87f8fa.jpg
  12. 01:14:115 (1,2,1,2) - the rhythm here is kinda empty compared to previous rhythm which is dense. since this is kiai and have a strong atmosphere, i suggest to add some notes at the empty parts there. example : http://puu.sh/fRr7T/db3796ff7d.jpg
  13. 01:21:935 - its really a pity when you dont make this string beat clickable :( anyway i'd sugges nc this 01:21:615 (4) -
[Normal]

  1. 00:23:371 (1) - im aware that you're following the vocal, but its kinda weird when you didnt map this beat 00:23:211 - . making the rhythm same like 00:25:764 (1,2,3) - is way better
  2. 00:30:233 (1) - add finish at slider's tail? fits the song
  3. 00:32:786 (2,3) - idk the rhythm is really weird and somehow i have no idea for this :o
  4. 00:37:892 (2,1) - i think this rhythm fits more http://puu.sh/fRtFl/aff8825bb2.jpg
  5. 00:56:403 (1) - also personal preference http://puu.sh/fRvp5/3b341921e4.jpg
  6. 01:03:424 (1) - please use normal ds :(
  7. 01:17:467 (3) - finish at slider's head seems random and out of place
  8. 01:23:052 (3,1) - switch nc
[Hard]

  1. 00:00:233 (1,2,3,4) - i see no reason why you used diferent ds when they're still in the same verse. i'd suggest to separate (1) and (2) a bit farther
  2. 00:23:052 - 00:23:131 - 00:23:211 - its better to add some notes there (preferrably triplets) so the rhythm will flow better
  3. 00:30:392 (3,1) - blanket can be improved http://puu.sh/fRxtB/4ef76fc6b8.jpg kinda awful example btw i believe you can do better
  4. 00:32:786 (6) - alsp personal preference
  5. 00:39:807 - add a note here. please. it's a strong beat
  6. 00:59:913 (2,5) - nothing's wrong, but i kinda dislike it when they overlap like that. you can place (5) somewhere else better http://puu.sh/fRy1n/f50c3d52bd.jpg
  7. 01:03:903 (3) - nc. its the start of the chorus
  8. 01:10:924 (3) - add finish at slider's tail? fits the song
  9. 01:21:775 (1) - add finish at slider's head, same like 01:19:222 (1,3,1) -
  10. 01:23:690 (1,2) - add finish? fits the song

    i kinda enjoyed this diff. i think your rhythm choice is far better for harder diffs lmao
dang i have to cut my mods here ;__; will mod the rest next week ok im sorry for the inconvenience
samplefish
horee sheet byfars extra
Topic Starter
Owntrolf

samplefish wrote:

horee sheet byfars extra
10/10 expected answer
Topic Starter
Owntrolf

AlpacaCokelat wrote:

Hi! from your Reverse M4M queue :3 sorry for being really late :'3

[General]

  • neat. but it'd be better if all diffs starts and end at the same time
[Easy]

  • idk starting the first beat on the red line (upbeat) kinda caught me off-guard lmao since i expect the easiest diff to follow simple rhythms. but you followed the song so yeah. just pointing out
  1. 00:05:020 (3) - change the sampleset into Normal at slider's head Fixed
  2. 00:11:881 (3,4) - also kinda caught me off-guard since the previous slider stopped at red tick. i'd nc this 00:11:881 (3) - as a warning but yeah only suggestionI thought it would be ok since there was a large time gap
  3. 00:19:381 (2) - only rhythm suggestion. i'd remove the reverse to make it the same like 00:14:913 (4) - for rhythm consistency. personally it fits the vocal more like this http://puu.sh/fRoBV/d9bc780c16.jpg http://puu.sh/fRoJR/8bedc49cca.jpg but you have to adjust the ds a bit if you follow
  4. 00:31:190 (3) - nc? since the vocal has a different feels here idk I think its fine
  5. 00:48:743 (2,1) - switch nc? i think they're in the same combo. if you follow, nc this 00:51:296 (2) - Fixed
  6. 00:49:701 (1) - hmm idk just personal preference http://puu.sh/fRpIB/3e9056cfd3.jpg
  7. 00:53:850 (5,1) - switch nc, because (5) is at the big downbeat Fixed
  8. 01:00:073 (2) - in my editor this slider ends at blue tick 01:00:073 (2) - lmao is it intentional? if not, end it at 01:00:711 - Fixed gg10/10blindness
  9. 01:02:147 (2,1) - i highly recommend not to place them really close like this, since it violates the DS and usually beginners will click at it as soon as it appears, so yeah. i suggest to use the normal ds, but that requires a huge change for your pattern afterwards so yeah please consider. placing it like this http://puu.sh/fRqcF/202de3d934.jpg is safer Fixed
  10. 01:10:445 (1) - also personal preference for slider's shape http://puu.sh/fRqv3/9659504ce7.jpg
  11. 01:12:839 (4) - ^ http://puu.sh/fRqJ5/5f7b87f8fa.jpg
  12. 01:14:115 (1,2,1,2) - the rhythm here is kinda empty compared to previous rhythm which is dense. since this is kiai and have a strong atmosphere, i suggest to add some notes at the empty parts there. example : http://puu.sh/fRr7T/db3796ff7d.jpg Fixed
  13. 01:21:935 - its really a pity when you dont make this string beat clickable :( anyway i'd sugges nc this 01:21:615 (4) -
[Normal]

  1. 00:23:371 (1) - im aware that you're following the vocal, but its kinda weird when you didnt map this beat 00:23:211 - . making the rhythm same like 00:25:764 (1,2,3) - is way better Fixed
  2. 00:30:233 (1) - add finish at slider's tail? fits the song
  3. 00:32:786 (2,3) - idk the rhythm is really weird and somehow i have no idea for this :o
  4. 00:37:892 (2,1) - i think this rhythm fits more http://puu.sh/fRtFl/aff8825bb2.jpg
  5. 00:56:403 (1) - also personal preference http://puu.sh/fRvp5/3b341921e4.jpg
  6. 01:03:424 (1) - please use normal ds :( Demo tons of space
  7. 01:17:467 (3) - finish at slider's head seems random and out of place Fixed
  8. 01:23:052 (3,1) - switch nc Fixed
[Hard]

  1. 00:00:233 (1,2,3,4) - i see no reason why you used diferent ds when they're still in the same verse. i'd suggest to separate (1) and (2) a bit farther Fixed
  2. 00:23:052 - 00:23:131 - 00:23:211 - its better to add some notes there (preferrably triplets) so the rhythm will flow better Fixed
  3. 00:30:392 (3,1) - blanket can be improved http://puu.sh/fRxtB/4ef76fc6b8.jpg kinda awful example btw i believe you can do better Fixed
  4. 00:32:786 (6) - alsp personal preference
  5. 00:39:807 - add a note here. please. it's a strong beat Fixed
  6. 00:59:913 (2,5) - nothing's wrong, but i kinda dislike it when they overlap like that. you can place (5) somewhere else better http://puu.sh/fRy1n/f50c3d52bd.jpg
  7. 01:03:903 (3) - nc. its the start of the chorus Fixed
  8. 01:10:924 (3) - add finish at slider's tail? fits the song
  9. 01:21:775 (1) - add finish at slider's head, same like 01:19:222 (1,3,1) -
  10. 01:23:690 (1,2) - add finish? fits the song

    i kinda enjoyed this diff. i think your rhythm choice is far better for harder diffs lmao
dang i have to cut my mods here ;__; will mod the rest next week ok im sorry for the inconvenience
MirinH
dont kd spam 20 is okay 0.0
from my q
[Easy]
  1. 00:12:998 (5) - nc
  2. 01:15:871 (1) - rhythm not right, should add more note into it
[Normal]
  1. 00:09:967 (2,3) - blanket
  2. 00:25:764 (1) - the vocal is not here, if you want follow the vocal plz put it to the right position, other wise do something similar to the rhythm of what you put in 00:28:637 (1) -
  3. 00:33:584 (3) - should nc here,also the rhythm is not fitting the music here, no idea what are you following
  4. 00:51:296 (1,2,3) - weird pattern
  5. 01:05:020 (3,3) - weird overlap
[Hard]
  1. 00:00:233 (1) - should be 1/2,you are skipping a note
  2. 00:36:137 (1,2) - blanket
  3. 00:38:690 (1,2,3,4) - i was expecting something different things coming up after these, because the music is changing and you used something different from things before it,but after this nothing changed like the rhythm,patterns,hitsounds.... should do something different after this
  4. 00:42:360 (3) - you better follow the drum at here, use 4 1/2 jumps instead of these,just like what ive said ^
[handsome's Insane]
  1. 00:02:945 (2,3,4,5,6,7,8,1,2,3) - thats 1.5 bar of jumps in the same pattern
  2. 00:34:062 (3,4) - the rhythm isn't strong enough if you make rhythms like this, one note even better
  3. 00:43:637 (1) - end at 00:44:275 maybe? and add an additional note for the piano
[Extra]
  1. change the diffname to insane, 5.08 is not extra
  2. 00:04:062 (1,2,3,4) - 2.5 ds is big,but after this you didnt do something like this in this part of the music at all,so plz be similar to what you did in the part
  3. 00:11:562 (1,2,3) - ugly
  4. 00:12:998 - 00:21:775 - way too big jumps in this part, the part isn't for big jumps so make only some jumps
  5. 00:43:637 (1) - end at 00:44:275 maybe? and add an additional note for the piano
  6. 01:01:988 (5,1,2,3,4) - even bigger than the jumps in the end of the song, i dont think you should set the jump that big here
  7. 01:24:727 (2) - delete the note,no beat is here
  8. 01:25:924 (1,2,3,4,5,6,7) - you need a much bigger jump than this, this is the most high part but even many jumps in the low part is larger than this
  9. 01:27:201 (1,2,3) - no 1/4 here, only 1/2
[byfar's Extra]
  1. 00:03:424 (3,4,5,6) - you did anti jump here but you did jump after,same bgm why different kind of pattern
  2. 00:26:403 (3) - didnt match the timing
  3. 00:28:557 (2) - delete the note its not in the bgm
  4. 00:31:190 (1) - don't make long sliders, dont follow the vocal here is wont let the players feel right
  5. 00:34:062 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - too much triangles, try different patterns every time
  6. 00:54:009 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2) - this part is way too jumpy, is right before kiai you what it to be small jumps not like these
  7. 01:14:913 (1,1) - blanket
  8. 01:26:881 (1,2) - no 1/4 is here
hehe

Alex Li wrote:

[handsome's Insane]
  1. 00:02:945 (2,3,4,5,6,7,8,1,2,3) - thats 1.5 bar of jumps in the same pattern ok. its same structure, but pattern moves around
  2. 00:34:062 (3,4) - the rhythm isn't strong enough if you make rhythms like this, one note even better i think its quite loud
  3. 00:43:637 (1) - end at 00:44:275 maybe? and add an additional note for the piano nah, reduce density

no change
byfar

Alex Li wrote:

[byfar's Extra]
  1. 00:03:424 (3,4,5,6) - you did anti jump here but you did jump after,same bgm why different kind of pattern meant to be that way, and it's a stack and not really an anti jump considering the mediocre spacing
  2. 00:26:403 (3) - didnt match the timing no
  3. 00:28:557 (2) - delete the note its not in the bgm it's for rhythm purposes. it doesnt feel right without a stack here.
  4. 00:31:190 (1) - don't make long sliders, dont follow the vocal here is wont let the players feel right ok
  5. 00:34:062 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - too much triangles, try different patterns every timeconsidering
  6. 00:54:009 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2) - this part is way too jumpy, is right before kiai you what it to be small jumps not like these considering
  7. 01:14:913 (1,1) - blanket yea
  8. 01:26:881 (1,2) - no 1/4 is here
no, it's there
thanks
ac8129464363
HabiHolic


From alacat queue

[Easy]

  1. 00:00:233 (1,2) - I'm not sure this Normal hitsound change this it?
  2. 00:01:509 (3) - head and arrow is add hitsound batter. Don't ignore the drums
  3. 00:09:647 - Clap is awkward. delete please
  4. 00:12:998 (5) - long combo this NC here. your forgot this?
  5. 00:23:211 (1) - change finish sound
  6. 00:33:424 (1) - orz.. this hitsound awkward imo. so add whistle?
  7. 00:38:530 (1) - whistle
  8. 01:03:903 (1) - add finish on the head
[Normal]

  1. 00:00:233 (1) - I'm not sure this Normal hitsound change this it?
  2. 00:09:647 - Don'r need normal semplset. I don't exactly hear.
  3. 00:23:211 (5) - Finish
  4. 00:27:360 (4) - i think this slider rhythm 1/1 batter imo.
  5. 00:33:584 (1) - It does not fit with the rhythm. please reduce to a white tick.
  6. 01:03:903 - Finish
  7. 01:12:839 - whistle. forgot?
[Hard]

  1. 00:00:233 (1,2,3) - WTF this object. Fixed please
  2. 00:09:967 (3) - flow is bad Ctrl+G
  3. 00:23:131 - add note here. stream rhythm this imo
  4. 00:25:286 - delete Normal semplset. awkward this
  5. 00:30:711 (1) - add finish on the head
  6. 01:03:903 (1) - same (^)
  7. 01:04:701 (1,3) - change NC
  8. 01:05:818 (1) - why NC? Don't need this. so Delete NC
  9. 01:11:562 - Finish
  10. 01:19:860 - change whistle
[handsome's Insane]

  1. 00:00:233 (1,2) - I'm not sure this Normal hitsound change this it?
  2. 00:07:573 (5) - add Normal semplset
  3. 00:23:131 (5,1) - No hitsound?
  4. 00:30:711 - Finish
  5. 00:44:594 - note? this vocal flow..
  6. 01:03:903 (1) - add finish on the head
[Extra]

  1. 00:00:233 (1,2) - I'm not sure this Normal hitsound change this it?
  2. 00:07:573 (5) - add Normal semplset
  3. 01:03:903 (1) - add finish on the head
[byfar's Extra]

  1. Fast AR imo.. so -0.1?
ok that all. you can ask recheck me.
hehe

HabiHolic wrote:

[handsome's Insane]

  1. 00:44:594 - note? this vocal flow..
fixed

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Artist:Suzuki Konomi
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458,33,30711,6,0,P|495:79|494:130,1,90,0|0,0:0|0:0,0:0:0:0:
430,259,31030,1,0,0:0:0:0:
370,191,31190,2,0,L|271:191,1,90,0|0,1:0|0:0,0:0:0:0:
167,164,31509,1,0,0:0:0:0:
202,63,31669,1,0,0:0:0:0:
232,241,31828,1,0,1:0:0:0:
146,142,31988,1,0,0:0:0:0:
284,162,32147,5,4,0:0:0:0:
308,185,32226,1,0,0:0:0:0:
322,215,32306,1,0,0:0:0:0:
325,248,32386,1,0,0:0:0:0:
316,281,32466,1,0,0:0:0:0:
297,308,32545,1,0,0:0:0:0:
269,327,32625,1,0,0:0:0:0:
236,335,32705,1,0,0:0:0:0:
203,330,32786,6,0,L|184:359,6,22.5,8|0|8|0|8|0|8,0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
176,243,33105,2,0,L|195:214,6,22.5,8|0|8|0|8|0|0,0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
95,281,33424,6,0,L|23:218,1,90,4|0,3:0|0:0,0:0:0:0:
53,135,33743,2,0,L|125:198,1,90,0|0,0:0|0:0,0:0:0:0:
238,299,34062,1,12,0:0:0:0:
283,300,34142,1,0,0:0:0:0:
375,194,34302,1,12,0:0:0:0:
330,195,34382,1,0,0:0:0:0:
228,133,34541,1,12,0:0:0:0:
327,301,34701,5,0,0:0:0:0:
449,249,34860,2,0,P|468:194|450:144,2,90,4|0|0,3:0|0:0|0:0,0:0:0:0:
371,302,35339,1,12,0:0:0:0:
332,326,35419,1,0,0:0:0:0:
191,311,35578,1,12,0:0:0:0:
230,287,35658,1,0,0:0:0:0:
351,157,35818,1,12,0:0:0:0:
293,350,35977,5,4,3:0:0:0:
154,336,36137,2,0,P|98:310|78:265,1,90,0|0,0:0|0:0,0:0:0:0:
89,151,36456,1,0,0:0:0:0:
221,186,36615,1,12,0:0:0:0:
221,186,36695,1,0,0:0:0:0:
188,51,36855,1,12,0:0:0:0:
188,51,36935,1,0,0:0:0:0:
114,193,37094,5,12,0:0:0:0:
246,158,37254,1,12,0:0:0:0:
246,158,37333,1,0,0:0:0:0:
150,57,37493,1,12,3:2:0:0:
150,57,37573,1,0,0:0:0:0:
157,218,37733,5,8,3:2:0:0:
254,121,37892,2,0,B|302:112|302:112|333:120|333:120|395:108,2,135,12|12|12,0:0|0:0|0:0,0:0:0:0:
60,169,38530,6,0,L|86:287,1,90,0|2,0:0|0:3,0:0:0:0:
268,310,38850,1,2,0:3:0:0:
157,218,39009,1,2,0:3:0:0:
143,375,39169,2,0,L|38:386,1,90,8|0,0:0|0:0,0:0:0:0:
0,290,39488,2,0,L|89:280,1,90,8|12,0:0|0:0,0:0:0:0:
199,218,39807,6,0,L|288:208,1,90,0|4,0:0|3:0,0:0:0:0:
403,275,40126,1,0,0:0:0:0:
445,63,40286,1,0,0:0:0:0:
336,89,40445,2,0,B|312:128|312:128|266:132,1,90,8|0,0:0|0:0,0:0:0:0:
151,139,40764,2,0,B|106:142|106:142|82:181,1,90,8|12,0:0|0:0,0:0:0:0:
65,377,41084,5,0,0:0:0:0:
143,333,41243,2,0,L|157:228,2,90,4|0|0,0:3|0:0|0:0,0:0:0:0:
287,246,41722,1,12,0:0:0:0:
134,77,41962,1,12,0:0:0:0:
62,294,42201,1,12,0:0:0:0:
162,206,42360,5,8,0:0:0:0:
315,374,42600,1,8,0:0:0:0:
386,157,42839,1,8,0:0:0:0:
287,246,42998,1,8,0:0:0:0:
359,29,43237,1,8,0:0:0:0:
512,198,43477,1,8,0:0:0:0:
468,277,43637,6,0,P|408:296|225:107,1,360,12|0,0:0|0:0,0:0:0:0:
237,10,44594,5,0,0:0:0:0:
52,118,44913,1,0,0:0:0:0:
188,284,45233,1,0,0:0:0:0:
67,245,45552,2,0,P|170:159|308:244,1,288,2|2,0:0|0:0,0:0:0:0:
354,280,46350,6,0,L|348:354,1,72,2|0,0:0|0:0,0:0:0:0:
439,316,46669,2,0,L|451:160,1,144,2|2,0:0|0:0,0:0:0:0:
366,113,47147,2,0,L|361:185,1,72,2|2,0:0|0:0,0:0:0:0:
274,152,47467,6,0,P|199:185|116:79,1,216,2|0,0:0|0:0,0:0:0:0:
206,50,48105,2,0,L|286:25,1,72,0|0,0:0|0:0,0:0:0:0:
346,87,48424,2,0,L|426:62,1,72,0|0,0:0|0:0,0:0:0:0:
391,178,48743,6,0,L|370:271,1,72,2|0,0:0|0:0,0:0:0:0:
233,264,49062,1,2,0:0:0:0:
363,200,49222,2,0,L|342:293,1,72,2|0,0:0|0:0,0:0:0:0:
205,286,49541,1,2,0:0:0:0:
312,354,49701,6,0,B|360:375|397:347|397:347|424:349|424:349|434:315|459:318|459:318|511:262|460:198,1,288,2|0,0:0|0:0,0:0:0:0:
251,152,50658,2,0,L|295:231,1,72,4|0,0:0|0:0,0:0:0:0:
240,213,50897,1,0,0:0:0:0:
228,192,50976,1,2,0:0:0:0:
216,171,51056,1,0,0:0:0:0:
205,151,51136,1,2,0:0:0:0:
109,26,51296,6,0,L|22:75,1,90,4|0,0:0|0:0,0:0:0:0:
240,69,51615,1,0,0:0:0:0:
100,69,51775,2,0,L|13:118,1,90,4|0,0:0|0:0,0:0:0:0:
231,112,52094,1,0,0:0:0:0:
91,112,52254,2,0,L|4:161,1,90,4|4,0:0|0:0,0:0:0:0:
204,169,52573,6,0,L|117:218,1,90,4|4,0:0|0:0,0:0:0:0:
225,275,52892,2,0,P|287:309|389:263,1,180,4|8,0:0|0:0,0:0:0:0:
456,131,53371,1,0,0:0:0:0:
303,200,53530,1,8,0:0:0:0:
371,102,53690,1,0,0:0:0:0:
447,215,53850,6,0,B|473:260|473:260|436:355,1,144,4|0,0:0|0:0,0:0:0:0:
328,384,54328,1,8,0:0:0:0:
289,282,54488,2,0,L|381:274,1,72,4|0,0:0|0:0,0:0:0:0:
210,198,54807,2,0,L|302:190,1,72,2|2,0:0|0:3,0:0:0:0:
360,13,55126,6,0,B|330:101|330:101|266:107,1,144,0|8,0:0|0:0,0:0:0:0:
160,63,55605,1,4,0:0:0:0:
101,126,55764,2,0,L|126:215,2,72,0|0|0,0:0|0:0|0:0,0:0:0:0:
224,140,56243,1,2,0:0:0:0:
300,181,56403,6,0,B|312:232|312:232|304:277|304:277|319:331,1,144,4|0,0:0|0:0,0:0:0:0:
397,274,56881,1,4,0:0:0:0:
221,227,57041,2,0,L|129:250,1,72,4|0,0:0|0:0,0:0:0:0:
152,340,57360,2,0,L|244:317,1,72,0|4,0:0|0:0,0:0:0:0:
316,321,57679,6,0,B|304:277|304:277|312:232|312:232|300:181,1,144,0|0,0:0|0:0,0:0:0:0:
194,105,58158,1,4,0:0:0:0:
131,164,58318,2,0,L|154:256,1,72,0|0,0:0|0:0,0:0:0:0:
236,291,58637,1,0,0:0:0:0:
335,264,58796,6,0,P|418:231|441:125,1,180,4|0,0:0|0:0,0:0:0:0:
304,57,59275,1,0,0:0:0:0:
223,211,59435,2,0,P|210:299|290:372,1,180,0|0,0:0|0:0,0:0:0:0:
417,287,59913,1,0,0:0:0:0:
324,140,60073,6,0,P|253:84|150:117,1,180,4|0,0:0|0:0,0:0:0:0:
161,270,60551,1,0,0:0:0:0:
334,262,60711,2,0,P|416:229|440:122,1,180,0|4,0:0|0:0,0:0:0:0:
304,57,61190,1,0,0:0:0:0:
229,135,61350,6,0,L|126:167,1,90,4|0,0:0|0:0,0:0:0:0:
110,255,61669,1,0,0:0:0:0:
240,240,61828,1,0,0:0:0:0:
161,136,61988,1,0,0:0:0:0:
181,299,62147,5,0,0:0:0:0:
331,85,62307,1,4,0:0:0:0:
363,267,62467,1,4,0:0:0:0:
149,117,62626,1,4,0:0:0:0:
256,192,62706,12,0,63424,0:0:0:0:
294,290,63903,6,0,L|408:247,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
462,95,64222,1,0,0:0:0:0:
308,253,64381,2,0,L|422:210,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
476,58,64700,1,2,0:0:0:0:
395,251,64860,2,0,L|294:290,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
162,277,65179,6,0,P|196:336|189:378,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
60,323,65498,1,0,0:0:0:0:
44,188,65658,1,8,0:0:0:0:
147,200,65818,2,0,L|263:189,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
413,117,66137,2,0,L|297:106,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
161,84,66456,6,0,P|69:130|48:240,1,215.999993408203,0|0,0:0|0:0,0:0:0:0:
263,267,66935,2,0,L|381:282,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
212,176,67254,2,0,L|330:191,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
161,85,67574,2,0,L|279:100,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
375,108,67892,5,2,0:0:0:0:
308,193,68052,2,0,P|284:244|297:302,1,107.999996704102,2|10,0:0|0:0,0:0:0:0:
393,364,68371,2,0,L|423:241,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
463,55,68690,2,0,L|493:178,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
384,266,69009,6,0,P|310:298|203:208,1,215.999993408203,6|2,0:0|0:0,0:0:0:0:
193,119,69488,2,0,L|77:125,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
14,216,69807,1,2,0:0:0:0:
211,31,69967,2,0,P|264:62|280:124,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
310,214,70286,6,0,P|371:251|492:191,1,215.999993408203,2|0,0:0|0:0,0:0:0:0:
352,55,70764,1,8,0:0:0:0:
209,173,70924,2,0,L|220:280,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
142,384,71243,2,0,L|131:277,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
122,133,71562,6,0,B|116:186|116:186|66:210,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
123,25,71881,1,2,0:0:0:0:
293,98,72041,1,8,0:0:0:0:
266,240,72201,2,0,P|202:261|151:233,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
105,132,72520,2,0,P|169:111|220:139,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
360,164,72839,6,0,P|387:110|376:54,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
156,27,73158,1,0,0:3:0:0:
293,98,73318,1,4,0:3:0:0:
76,106,73477,1,4,0:3:0:0:
399,313,74115,6,0,L|264:338,1,107.999996704102,4|2,0:0|0:0,0:0:0:0:
162,384,74435,1,2,0:0:0:0:
101,220,74594,2,0,P|149:150|215:140,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
300,254,74913,2,0,P|215:247|173:195,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
229,64,75233,2,0,P|265:140|241:202,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
199,235,75552,6,0,L|247:353,2,107.999996704102,2|0|8,0:0|0:0|0:0,0:0:0:0:
165,105,76030,2,0,P|241:72|362:135,1,215.999993408203,0|2,0:0|0:0,0:0:0:0:
385,282,76509,1,8,0:0:0:0:
251,194,76669,6,0,L|150:260,1,107.999996704102,4|0,0:0|0:0,0:0:0:0:
132,379,76988,1,0,0:0:0:0:
33,288,77147,1,8,0:0:0:0:
224,321,77307,2,0,L|314:261,1,107.999996704102,2|4,0:0|0:0,0:0:0:0:
251,194,77626,2,0,L|341:134,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
278,67,77945,6,0,P|228:28|156:44,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
85,183,78264,1,0,0:0:0:0:
202,138,78424,1,8,0:0:0:0:
177,350,78584,2,0,L|203:240,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
335,350,78903,2,0,L|309:240,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
239,110,79222,6,0,P|195:64|56:117,1,215.999993408203,4|2,0:0|0:0,0:0:0:0:
217,209,79701,2,0,P|264:211|320:166,1,107.999996704102,8|4,0:0|0:0,0:0:0:0:
149,147,80020,2,0,P|123:186|134:257,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
224,370,80339,1,8,0:0:0:0:
304,298,80498,6,0,L|429:273,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
512,91,80818,1,0,0:0:0:0:
432,163,80977,2,0,L|307:188,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
233,127,81296,2,0,L|108:152,1,107.999996704102,2|2,0:0|0:0,0:0:0:0:
56,230,81615,1,8,0:0:0:0:
146,274,81775,6,0,P|183:311|192:363,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
0,384,82094,1,0,0:0:0:0:
250,243,82253,1,8,0:0:0:0:
104,353,82413,2,0,P|61:304|63:242,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
97,83,82733,1,0,0:0:0:0:
129,97,82812,1,0,0:0:0:0:
162,112,82892,1,8,0:0:0:0:
195,127,82972,1,0,0:0:0:0:
228,142,83052,1,2,0:0:0:0:
260,157,83131,1,0,0:0:0:0:
293,172,83211,6,0,L|303:239,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
313,309,83371,2,0,L|323:376,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
352,316,83690,6,0,L|337:210,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
432,307,84009,2,0,L|417:201,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
512,298,84328,2,0,L|497:192,1,107.999996704102,0|0,0:0|0:0,0:0:0:0:
319,88,84646,5,2,0:0:0:0:
287,227,84807,1,2,0:0:0:0:
239,70,84967,1,2,0:0:0:0:
343,167,85126,1,2,0:0:0:0:
205,208,85286,1,2,0:0:0:0:
239,70,85445,1,2,0:0:0:0:
103,176,85605,6,0,P|110:255|211:309,1,161.999995056153,2|0,0:0|0:0,0:0:0:0:
224,307,85924,1,0,3:0:0:0:
434,194,86084,1,0,3:0:0:0:
230,212,86243,1,0,3:0:0:0:
384,79,86403,1,0,3:0:0:0:
339,277,86562,1,0,3:0:0:0:
259,90,86722,1,0,3:0:0:0:
223,307,86881,6,0,P|125:276|103:176,1,215.999993408203,0|0,0:0|3:0,0:0:0:0:
103,175,87280,1,0,3:0:0:0:
103,175,87360,1,4,3:0:0:0:
byfar

HabiHolic wrote:

[byfar's Extra]

  1. Fast AR imo.. so -0.1?eh ok then, why not
Topic Starter
Owntrolf

HabiHolic wrote:



From alacat queue

[Easy]

  1. 00:00:233 (1,2) - I'm not sure this Normal hitsound change this it?
  2. 00:01:509 (3) - head and arrow is add hitsound batter. Don't ignore the drums
  3. 00:09:647 - Clap is awkward. delete please
  4. 00:12:998 (5) - long combo this NC here. your forgot this? Fixed
  5. 00:23:211 (1) - change finish soundSounds weird since the previous note was a finish too
  6. 00:33:424 (1) - orz.. this hitsound awkward imo. so add whistle? Fixed
  7. 00:38:530 (1) - whistle Fixed
  8. 01:03:903 (1) - add finish on the head Fixed
[Normal]

  1. 00:00:233 (1) - I'm not sure this Normal hitsound change this it?
  2. 00:09:647 - Don'r need normal semplset. I don't exactly hear. Fixed
  3. 00:23:211 (5) - Finish Fixed
  4. 00:27:360 (4) - i think this slider rhythm 1/1 batter imo.
  5. 00:33:584 (1) - It does not fit with the rhythm. please reduce to a white tick. Fixed
  6. 01:03:903 - Finish Fixed
  7. 01:12:839 - whistle. forgot? Fixed
[Hard]

  1. 00:00:233 (1,2,3) - WTF this object. Fixed pleaseOops I forgot to finish the mod for that
  2. 00:09:967 (3) - flow is bad Ctrl+G Fixed
  3. 00:23:131 - add note here. stream rhythm this imo Fixed
  4. 00:25:286 - delete Normal semplset. awkward this Fixed
  5. 00:30:711 (1) - add finish on the head Fixed
  6. 01:03:903 (1) - same (^) Fixed
  7. 01:04:701 (1,3) - change NC Fixed
  8. 01:05:818 (1) - why NC? Don't need this. so Delete NC Fixed
  9. 01:11:562 - Finish Fixed
  10. 01:19:860 - change whistle Fixed


[Extra]

  1. 00:00:233 (1,2) - I'm not sure this Normal hitsound change this it?
  2. 00:07:573 (5) - add Normal semplset Fixed
  3. 01:03:903 (1) - add finish on the head Fixed
ok that all. you can ask recheck me.
Lyric
Hi! From your reverse M4M queue.
[General]
-
[Easy]
01:01:350 (1,2) - Not artistic enough.
[Normal]
01:04:860 - Should be:
( http://puu.sh/fZ6Bb/62296f286f.png )
01:09:647 - Should be:
( http://puu.sh/fZ73V/09da6405c7.png )
[Hard]
00:15:552 (1,2,3,4,1) - This should probably be 12-34-1~ instead of 1-23-41~.
00:38:371 (6) - Feel better as 2 circles.
[handsome's Insane]
00:39:169 (4,5) - Why use an absolutely different tempo here?
00:40:445 (4,5) - ^
[Extra]
01:24:727 (2) - Maybe a redundant note.
00:10:764 (3) - Rotate this slider by about 30° clockwise.
00:14:913 (4) - I think Ctrl-H this and move to x394 y73 would be better.
00:43:637 (1) - It would be better using a simply round slider than a Bézier Curve one.
[byfar's Extra]
00:56:881 (1,2) - Better stack this.
00:26:403 (3) - Unsnapped object end (You can found this error in AiMod).
00:28:956 (4) - ^
hehe

scooderic wrote:

[handsome's Insane]
00:39:169 (4,5) - Why use an absolutely different tempo here?
00:40:445 (4,5) - ^
variety and gives more emphasis to the vocals later on, nochange.
Topic Starter
Owntrolf
Forum PM playtest mod

Okoratu wrote:

byfar's Extra
a lot of unnecessary difficulty and weird flow. some examples are:
00:13:956 (4,5) - really big for not t h a t much a reason
00:27:360 (1,1) - this is nearly unreadable :c
00:37:094 (3,1,2,3,1,2,1,1) - artificially hard spacing just for the sake of annoying people? :c
00:39:169 (1,2,3,4) - jajaja
00:40:685 (1,2) - goddammit
00:43:478 (1,1) - noooooo
00:46:669 (2) - this is 1/6 from red to white, quite sure
01:01:669 (1,2,3,4,5,1,1) - i like this pattern, this is a cool pattern
the triangles in the end feel over the top, really

overall this diff either tried really hard to be hard but ends up annoying or it tries to be annoying and fully fulfills its task here, can't tell which.

Insane
00:12:201 (3) - this slider damn
sometimes your spacing feels rather random, like you go from really big to rather small one and then back to really big one without real structure or system.. the section from 00:02:626 - to 00:12:998 - suffers from this a lot
structure is main concern


handsome
00:34:062 (3,4,5,6) - 00:35:339 (3,4,5,6) - fuck you.
00:36:456 (3,4,5,6,7,1,2,3,4,5) - these are wayyyyyyy cooler
00:45:871 - :V ocal :C
otherwise cool
hehe

Okoratu wrote:

handsome
00:34:062 (3,4,5,6) - 00:35:339 (3,4,5,6) - fuck you. game wont be fun without some artificial difficulty thrown i nthere
00:36:456 (3,4,5,6,7,1,2,3,4,5) - these are wayyyyyyy cooler
00:45:871 - :V ocal :C slidertick!
otherwise cool
'


loilol
byfar

Okoratu wrote:

byfar's Extra
a lot of unnecessary difficulty and weird flow. some examples are:
00:13:956 (4,5) - really big for not t h a t much a reason idk if its cuz i played it a thousand times but it seems fine to me
00:27:360 (1,1) - this is nearly unreadable :c jeez fine
00:37:094 (3,1,2,3,1,2,1,1) - artificially hard spacing just for the sake of annoying people? :c ? its not even that big. i changed this part though
00:39:169 (1,2,3,4) - jajaja jajajaja ^
00:40:685 (1,2) - goddammit jajajaj ^
00:43:478 (1,1) - noooooo k fine lmao ^
00:46:669 (2) - this is 1/6 from red to white, quite sure nah its not
01:01:669 (1,2,3,4,5,1,1) - i like this pattern, this is a cool pattern i know right gucci
the triangles in the end feel over the top, really yolo

overall this diff either tried really hard to be hard but ends up annoying or it tries to be annoying and fully fulfills its task here, can't tell which. both
no code cuz owntrolf updated it already l;o
Topic Starter
Owntrolf
Please dont shoot me
Please dont kill me ;d
Monstrata
Random mod~ just for Insane :3

[Insane]

00:15:871 (3,4) - Ctrl+G. This improves the flow by making movement more circular.
00:17:467 (4,5) - Not sure if this flow-break works :P
00:29:435 (2,3) - The release angle of 2 into 3 is way too sharp. Almost a straight line. How about something like this: Screen. You can blanket 2 to slider 4. (440||244) That way you still create a "jump" without such a severe flow-break.
00:30:392 (6) - Why not Copy 5 and rotate 180 degrees?
00:33:584 (2,3) - Ctrl+G these two notes. flows better imo. Also creates a better star-formation.
00:38:371 (1) - Have you considered making this slider 1/4th and adding a circle at 00:38:530 - ?
00:43:637 (1) - Could use a more creative slider imo~
00:49:701 (1) - This is much better
00:51:137 (2,5) - Why not stack them? It makes the blanket you set up with 3, and 4 feel off when you play 5.
01:04:381 (3,4,5,1,2,3,4) - You set up a nice clock-wise flow here, but then interrupt it with 4... Ctrl G 01:05:498 (4,5) - ?
01:06:456 (1,2) - Should be a slider here imo. I don't here any signifitant beat 01:06:615 - And it certainly sounds different from the rest of the triangle jumps that follow it.
01:17:467 (3) - Imo this should start at 01:17:307 - to follow the vocals better. Could also shorten 1 and put a circle at 01:17:147 - instead since there is a beat there.
01:20:818 - 01:20:977 - Not going to map those beats? A jump would fit there too imo...
01:24:647 (1,2,3,4,5) - This triangle isnt perfect. 01:25:126 (5) - -272||243
01:25:924 (1,2,3,4,5,6) - Is there a reason for this hexagon to be imperfect? :P.
01:26:084 (2,7) - How about blanketting 2 with slider 7 so you can keep a roughly equal distance spacing? Something like this. I also improved the hexagon shape so you can compare and see if you want to use that instead. You could probably make 5, 6, 7 a triangle too, that would be nice~ I'm just too lazy.

gl~.
Topic Starter
Owntrolf

monstrata wrote:

Random mod~ just for Insane :3

[Insane]

00:15:871 (3,4) - Ctrl+G. This improves the flow by making movement more circular. Fixed
00:17:467 (4,5) - Not sure if this flow-break works :P
00:29:435 (2,3) - The release angle of 2 into 3 is way too sharp. Almost a straight line. How about something like this: Screen. You can blanket 2 to slider 4. (440||244) That way you still create a "jump" without such a severe flow-break. Fixed
00:30:392 (6) - Why not Copy 5 and rotate 180 degrees?
00:33:584 (2,3) - Ctrl+G these two notes. flows better imo. Also creates a better star-formation.
00:38:371 (1) - Have you considered making this slider 1/4th and adding a circle at 00:38:530 - ?
00:43:637 (1) - Could use a more creative slider imo~
00:49:701 (1) - This is much better
00:51:137 (2,5) - Why not stack them? It makes the blanket you set up with 3, and 4 feel off when you play 5. Fixed
01:04:381 (3,4,5,1,2,3,4) - You set up a nice clock-wise flow here, but then interrupt it with 4... Ctrl G 01:05:498 (4,5) - ? Fixed
01:06:456 (1,2) - Should be a slider here imo. I don't here any signifitant beat 01:06:615 - And it certainly sounds different from the rest of the triangle jumps that follow it.
01:17:467 (3) - Imo this should start at 01:17:307 - to follow the vocals better. Could also shorten 1 and put a circle at 01:17:147 - instead since there is a beat there. [colors=#FF0000]It feels weird to start there for me [color]
01:20:818 - 01:20:977 - Not going to map those beats? A jump would fit there too imo...
01:24:647 (1,2,3,4,5) - This triangle isnt perfect. 01:25:126 (5) - -272||243 Fixed
01:25:924 (1,2,3,4,5,6) - Is there a reason for this hexagon to be imperfect? :P. Fixed
01:26:084 (2,7) - How about blanketting 2 with slider 7 so you can keep a roughly equal distance spacing? Something like this. I also improved the hexagon shape so you can compare and see if you want to use that instead. You could probably make 5, 6, 7 a triangle too, that would be nice~ I'm just too lazy. Fixed

gl~.
Topic Starter
Owntrolf
Readding byfar's after they remapplsnobubbleyet
byfar

Owntrolf wrote:

Readding byfar's after they remapplsnobubbleyet
ty for mercy

also sorry for the childish attitude towards everyone trying to help at #modhelp
HabiHolic
Recheck

[Insane]

  1. 01:11:243 (5) - Ctrl+G is good flow imo
  2. 01:11:562 (6) - Finish?
  3. 01:17:467 - not sure finish hitsound. delete finish please
call me back
Cherry Blossom
Hello.
M4M from my queue.

General

  1. Check aimod for tag conflicts

Easy

  1. 00:37:254 (2,1,2,1) - the angle difference makes this pattern not really nice to play for a beginner since he has to adjust his mouse to handle these circles, it should be better if you make a perfect zigzag movement here, it will be more comfortable to play, just see

Normal

  1. 00:23:211 (5,1,2,3,4) - Looks a little extremecompared to the next patterns. And for a Normal player/beginner, 188 BPM is a little fast and 1/2s with that BPM is difficult. Try to reduce the density of this pattern, to make it easier and comfortable to play. for example you can replace this slider by 2 circles 00:23:850 (2) -

Hard

  1. 00:06:137 (3,4,1) - The flow can be improved here, the movement is not really comfortable to play here because of the sudden spacing change after a linear flow, It should be better if there is a consistent distance between each objects here.
  2. 00:21:775 (2,3) - Here, the flow can be also improved if you make something like this :
  3. 00:23:052 (5,6,7) - There should be a higher distance between this triple and this slider 00:22:413 (4) - because you use jumps on this pattern and it might be confusing because the gap between objects is not really noticeable with the DS you used.
  4. 00:24:169 (3) - The spacing difference is clearly noticeable, adjust these objects.
  5. 00:39:807 (5) - this works like an antijump since there are many spaced objects on the previous patterns, and, i don't really think it was intentional to use a DS 1.1, I guess it was supposed to be 1.2 or 1.3 instead ?

handsome's Insane

  1. 00:12:998 (1,2) - this spacing change is weird and inconsistent with 00:13:318 (2,3) - or 00:13:956 (4,1) - , and i don't really think it is intentional, you should make things consistent for a better impression.

Insane

  1. 00:05:419 (2) - There is nothing audible on this blue tick and it looks like overmapping because you are following nothing audible. There is much density, so it is a little useless and boring when you add more which is unnecessary.
  2. 00:27:679 (5) - There should be an equal distance between 00:27:360 (4,5) - and 00:27:679 (5,6) - because you did something like this before 00:26:881 (2,3,4) - , and the higher distance between 00:27:360 (4,5) - emphasizes more vocals.
  3. 01:25:126 (5,6) - I've tesplayed it, and it is not really comfortable to play because this antijump is not expectable, this jump pattern, there should be more distance between these circles.

byfar's Extra

  1. 00:37:733 (5) - I don't agree with that, there should be nothing on the blue tick, it is clearly inaudible and that's overmapping, there is enough density on this part, that's overkill.
  2. 00:38:371 (1) - same as ^ and 00:39:647 (3,4) - and 00:40:286 (1) - and 00:46:669 (2) -

Overall, this mapset needs more improvements on lower diffs (Easy Normal hard).
Insane has a strange flow and needs to be more structured for visual and playability.
byfar's Extra has some questionable overmapping issues and you need to get more opinions about patterns on this diffs, i smell some HW's patterns concerning style, SV changes etc.

Good Luck.
Topic Starter
Owntrolf

Cherry Blossom wrote:

Hello.
M4M from my queue.

General

  1. Check aimod for tag conflicts Fixed

Easy

  1. 00:37:254 (2,1,2,1) - the angle difference makes this pattern not really nice to play for a beginner since he has to adjust his mouse to handle these circles, it should be better if you make a perfect zigzag movement here, it will be more comfortable to play, just see Fixed

Normal

  1. 00:23:211 (5,1,2,3,4) - Looks a little extremecompared to the next patterns. And for a Normal player/beginner, 188 BPM is a little fast and 1/2s with that BPM is difficult. Try to reduce the density of this pattern, to make it easier and comfortable to play. for example you can replace this slider by 2 circles 00:23:850 (2) - Fixed

Hard

  1. 00:06:137 (3,4,1) - The flow can be improved here, the movement is not really comfortable to play here because of the sudden spacing change after a linear flow, It should be better if there is a consistent distance between each objects here. Fixed
  2. 00:21:775 (2,3) - Here, the flow can be also improved if you make something like this Fixed :
  3. 00:23:052 (5,6,7) - There should be a higher distance between this triple and this slider 00:22:413 (4) - because you use jumps on this pattern and it might be confusing because the gap between objects is not really noticeable with the DS you used. Fixed
  4. 00:24:169 (3) - The spacing difference is clearly noticeable, adjust these objects. Fixed
  5. 00:39:807 (5) - this works like an antijump since there are many spaced objects on the previous patterns, and, i don't really think it was intentional to use a DS 1.1, I guess it was supposed to be 1.2 or 1.3 instead ? Fixed

Insane

  1. 00:05:419 (2) - There is nothing audible on this blue tick and it looks like overmapping because you are following nothing audible. There is much density, so it is a little useless and boring when you add more which is unnecessary. Fixed
  2. 00:27:679 (5) - There should be an equal distance between 00:27:360 (4,5) - and 00:27:679 (5,6) - because you did something like this before 00:26:881 (2,3,4) - , and the higher distance between 00:27:360 (4,5) - emphasizes more vocals. Fixed
  3. 01:25:126 (5,6) - I've tesplayed it, and it is not really comfortable to play because this antijump is not expectable, this jump pattern, there should be more distance between these circles. Fixed
Good Luck.
byfar

Cherry Blossom wrote:

Hello.
M4M from my queue.



byfar's Extra

  1. 00:37:733 (5) - I don't agree with that, there should be nothing on the blue tick, it is clearly inaudible and that's overmapping, there is enough density on this part, that's overkill. alright
  2. 00:38:371 (1) - same as ^ and 00:39:647 (3,4) - and 00:40:286 (1) - and 00:46:669 (2) -
some of these actually have a beat so i'm gonna keep a few


byfar's Extra has some questionable overmapping issues and you need to get more opinions about patterns on this diffs, i smell some HW's patterns concerning style, SV changes etc. getting on that

Good Luck.
hehe

Cherry Blossom wrote:

Hello. hi

handsome's Insane

  1. 00:12:998 (1,2) - this spacing change is weird and inconsistent with 00:13:318 (2,3) - or 00:13:956 (4,1) - , and i don't really think it is intentional, you should make things consistent for a better impression. lol ok
SPOILER
osu file format v14

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Title:Absolute Soul
TitleUnicode:Absolute Soul
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:Owntrolf
Version:handsome's Insane
Source:アブソリュート・デュオ
Tags:Absolute Duo Opening handsome byfar tv size
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Gaia
o3o
03:16 *Gaia is editing [http://osu.ppy.sh/b/593647 Suzuki Konomi - Absolute Soul [Insane]]
03:17 *Owntrolf run
03:17 Gaia: you need to have more consistent spacngs :>
03:17 Gaia: and hitsounding
03:22 Gaia: 00:14:594 (3,4) -
03:23 Gaia: whats bugging me the most is probably the hitsounding tho
03:25 Owntrolf: the hitsounds on slider ends?
03:27 Gaia: more like
03:27 Gaia: the missed finishes
03:27 Gaia: and some 2/4 claps
03:28 Gaia: 01:20:498 (1) - finish
03:28 Gaia: 01:21:775 (1) -
03:28 Gaia: 01:23:689 (2,3,4) - should be some sort of hitsound here..
03:29 Owntrolf: done
03:29 Gaia: 00:30:711 (6) -
03:29 Gaia: 00:33:743 (3) - clap
03:29 Gaia: 00:34:860 (1) - clap on tail
03:30 Gaia: 00:38:371 (1) - this sliderend
03:30 Gaia: 1. its not hitsounded
03:30 Gaia: 2. putting such a stressed note on a sliderend is really not recommended
03:32 Gaia: 00:53:211 (1,2) - whats with the mad undermapping here
03:32 Gaia: 00:54:967 (1) - the white tick in the middle of this is really stressed
03:32 Gaia: you can hear its pretty dominant even on 100% speed
03:32 Gaia: 00:58:796 (3) - finish on head
03:33 Owntrolf: drum finish op
03:33 Gaia: ok like
03:33 Gaia: thats probably enough for hitsounds for now
03:33 Gaia: there are more
03:33 Gaia: but ur patterns need some work too
03:33 Gaia: 00:04:541 (4,5) -
03:34 Gaia: things like this can easily be symmetrical
03:34 Gaia: 00:04:860 (5,1) -
03:34 Gaia: bad flow
03:34 Gaia: and also u can combine it with the previous 2 sliders for a nice 3 slider pattern
03:35 Gaia: 00:05:179 (1,2) - this spacing looks like a 1/4 spacing
03:35 Gaia: 00:07:733 (1,2,3) - this is actually nice
03:35 Gaia: 00:09:647 (4,5,1) - same as what i said earlier
03:35 Gaia: 00:15:233 (6) - what is this = =
03:36 Gaia: and it looks like you like overlaps
03:36 Gaia: but if you're gunna do it
03:36 Gaia: do it right
03:36 Gaia: 00:13:637 (5,6,1) - this is ehhhh
03:36 Owntrolf: 6 overlapping pink 3?
03:37 Gaia: I'll show u waht looks reaaally bad
03:37 Gaia: 00:16:669 (1,2,3) -
03:37 Gaia: 1. its bad flow
03:37 Gaia: 2. its bad overlapping
03:39 Owntrolf: 10/10
03:39 Gaia: do some copy paste
03:39 Gaia: rotate
03:39 Gaia: and ayy
03:39 Gaia: http://puu.sh/g6IND/2717990257.jpg
03:40 Gaia: i shortened 00:17:626 (5) - because i think you shouldnt ignore that white tick
03:40 Gaia: it has a drum beat in it
03:40 Gaia: it also messes up ur hitsounding pattern
03:42 Gaia: 00:18:264 (1) - you can do something more interesting starting from here too
03:42 Gaia: i bay leaf
03:42 Gaia: 00:21:775 (1,2,3,4) - you're probably better off making this into a 4 slider pattern
03:43 Gaia: instead of a 1 + 3 slider pattern
03:43 Gaia: 00:21:775 (1) - this is outta place compared to the other 3 sliders
03:47 Owntrolf: k
03:49 Gaia: tell byfar to calm down with the finishes in ther kiai = =
03:49 Gaia: his map is actually ok
03:51 Owntrolf: k
03:52 Gaia: ur easier diffs
03:53 Gaia: id say easy needs more work
03:53 Owntrolf: are garbage\
03:53 Gaia: the chosren rhytrhms
03:53 Gaia: are ehh
03:53 Gaia: the hard is alright
03:53 Gaia: look at easy
03:53 Gaia: and a bit more on normal
03:53 Owntrolf: lel
HabiHolic
My Insane Recheck modding Fixed?
Topic Starter
Owntrolf

HabiHolic wrote:

My Insane Recheck modding Fixed?
Most of it is fixed but I didnt really like the ctrl+g part that much
jyu
Hi! as a continuation from this mod p/3868709#p3868709 so no kds
dang so many BN came idk if this is really helpful so yeah

[General]


  • byfar's Extra is too easy for me. i got C

    and i just realized that byfar's diff has no stack leniency so idk i hope its fine
[handsome's Insane]

  1. 00:00:233 (1,2,1) - gdi i really thought this was a triplet ;w; well idk maybe im just noob. switching nc here 00:00:552 (1,2) - can really improve the reading because this 00:00:233 (1,2,1) - and this 00:00:711 (2,3,4,5,6) - are different pattern
  2. 00:16:190 (4) - lmao blanket nazi ahahdgfdsh move the last node to 204|264
  3. 00:20:179 (5,1) - hnng this anti-jump feels really awkward for me because it's between two sliders. different case with 00:20:020 (4,5) - tho because its between a circle and a slider and there's a challenge because we have to click really fast (at the upbeat and downbeat) meanwhile 00:20:179 (5,1) - we only click at the two consecutive upbeat and the anti jumps kinda makes it quite awkward for me. well idk why i'd explained that long. i'd lower 00:20:179 (5) - a bit to create jump with 00:20:498 (1) - http://puu.sh/g7lfn/9cb29a747d.jpg since moving 00:20:498 (1) - can ruin your pattern afterward and it's really a hassle
  4. 00:25:445 (6,1) - same like above. i think jumps like this 00:30:392 (5,1) - is really neat. and dang this one is really low
  5. 00:30:711 (1) - finish at slider's head? idk i think it's good to accent the vocal here
  6. 00:32:226 (2,3,4,5,6,7,8) - changing the sampleset into normal is quite good to emphasize the drums, rather than having a somewhat quiet stream when the song is getting tense
  7. 00:42:998 (4) - nc? idk the vocal has a kinda different atmosphere here so idk yeah only suggestion
  8. 00:44:594 (1,2) - switch nc? since only one combo here is weird 00:43:637 (1) - . and switching nc still make sense since 00:44:913 (2) - is at the big downbeat
  9. 00:48:105 (2,3) - i suggest adding some whistle pattern like you did at 00:46:350 (1,2,3) - since both patterns also have piano in the song
  10. 01:17:307 (4) - 01:19:701 (2) - finish at slider's tail seems weird tbh. i'd add finish here 01:20:498 - 01:21:137 - 01:21:775 - 01:22:413 - to balance the finish hitsound pattern here 01:19:222 (1,2) - . and maybe you should add finish at 01:17:307 (4) - 's head, not tail
[Insane]

  1. 00:01:030 (5) - idk just personal preference. i'd make this one more curved a bit since previous slider is also curved http://puu.sh/g7mp2/e501aa12b0.jpg . also it kinda improve the flow more. and gdi why is this one so out of border
  2. 00:28:318 (1,2) - switch nc? since you added nc at upbeat before, like 00:23:371 (1) - 00:25:924 (1) -
  3. 00:38:131 (3) - nc? this one also have sv change like 00:38:371 (1) - yet you only nc-ed 00:38:371 (1) -
  4. 01:05:658 (5,6) - hmm idk these two are quite close and its not really neat for me idk i'd separate them a bit http://puu.sh/g7n0f/5e0fd7eb86.jpg
[byfar's Extra]

  • dang thats a lot of nc
  1. 00:02:626 (1) - i understand that you nc-ed this because of the sv change. but theres some inconsistencies with 00:05:179 (1) - 00:07:733 (1) - 00:10:286 (6) - . if i were you, i'd nc 00:08:052 (2) - and 00:10:286 (6) - to fix the inconsistency
  2. 00:11:562 (6) - i suggest to nc this since the music is quite different here.
  3. 00:14:594 (1) - dang remove this nc. no need to accent the long vocal tbh since its still in the same combo with 00:12:998 (1,2,3,4,5,6) -
  4. 00:14:594 (1) - also ctrl+G this makes the flow more interesting, continuing the circular flow from here 00:13:637 (3,4,5,6) -
  5. 00:17:786 (1) - remove nc?
  6. 00:18:743 - 00:19:222 - 00:19:701 - hmm these sv changes is kinda weird unnecessary since there's no significant changes in the song. i think making it like 00:16:509 (1,2,1,2,1,2) - is better
  7. 00:20:498 (1,3) - these two have different sv even though they're in the same combo and there's nothing in the song that makes them different. i suggest to change 00:20:498 (1) - 's sv into 1.25x like 00:20:977 (3) -
  8. 00:26:881 - 00:27:360 - also weird sv changes. there's no significant change in vocal which is why it feels weird when you accented them
  9. 00:28:956 - ^
  10. 00:33:105 (1) - i suggest snapping this kick slider to 1/8 bsd http://puu.sh/g7ogg/c27b53d206.jpg more challenging, i guess. and it accent the drums well
  11. 00:36:615 (1) - ggggggg the sv gggggggggg i suppose you have to add slow slider like this somewhere for consistency. i'd make 00:37:254 (3,4) - like this http://puu.sh/g7ouj/57f3965860.jpg . i only changed 00:37:254 (3) - 's sv into 0.75x and nc-ed it like 00:36:615 (1) -
  12. 00:40:286 (1,2) - switch nc. because single combo like 00:39:967 (1) - is really weird. if you follow, remove nc 00:40:685 (1) -
  13. 00:42:839 (1) - remove nc? single combo is weird. and this slider is still in the same combo with 00:42:360 (1,2) - tbh
  14. 00:49:701 (1) - ^
well i guess thats all. hope it helps >< sorry for really late ;w;
goodluck~!
hehe

AlpacaCokelat wrote:

[handsome's Insane]

  1. 00:00:233 (1,2,1) - gdi i really thought this was a triplet ;w; well idk maybe im just noob. switching nc here 00:00:552 (1,2) - can really improve the reading because this 00:00:233 (1,2,1) - and this 00:00:711 (2,3,4,5,6) - are different pattern nah, now it is easier to read
  2. 00:16:190 (4) - lmao blanket nazi ahahdgfdsh move the last node to 204|264 ok
  3. 00:20:179 (5,1) - hnng this anti-jump feels really awsthjsajhsrtj sure
  4. 00:25:445 (6,1) - same like above. i think jumps like this 00:30:392 (5,1) - is really neat. and dang this one is really low ok
  5. 00:42:998 (4) - nc? idk the vocal has a kinda different atmosphere here so idk yeah only suggestion nah, nc pattern
  6. 00:44:594 (1,2) - switch nc? since only one combo here is weird 00:43:637 (1) - . and switching nc still make sense since 00:44:913 (2) - is at the big downbeat ok
owntrolf does hitsound so ya

SPOILER
osu file format v14

[General]
AudioFilename: AS.mp3
AudioLeadIn: 1500
PreviewTime: 63344
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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WidescreenStoryboard: 0

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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:Absolute Soul
TitleUnicode:Absolute Soul
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:Owntrolf
Version:handsome's Insane
Source:アブソリュート・デュオ
Tags:Absolute Duo Opening handsome byfar tv size
BeatmapID:597423
BeatmapSetID:255287

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CircleSize:4
OverallDifficulty:7.8
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

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Topic Starter
Owntrolf
Added theramdans' Hard
Im going to wait for more mods
Ciyus Miapah
Change byfar's extra to Byfar's Terror?
/me runs

i play your map again and wow... that is impressive!!!, i like you make all of some notes is clearly visible. Good job bro!
bibilicu
I'll mod thereamdans's Hard friday . Poke me if I forgot :V Never mind
Nathan
Well since Owntrolf spams this map so much, I guess I'll just drop some suggestions since this mapping style is too ham for me

[handsome's Insane]
  1. 00:11:881 (2) - Ctrl+g here? It flows better imo plus the guitar gets a bit stronger on each note throughout 00:11:562 (1,2,3) so it's better if (2) is different in some way
  2. 00:19:062 (5) - Try placing this around 224|368 for a bit more emphasis on the vocal at 00:19:222 (1)
  3. 00:30:711 (1) - Missing finish on head?
  4. 01:06:456 (1) - ^
  5. 01:18:903 (5) - Ctrl+g, vocals could be more emphasized here plus on 01:19:222 (1)
[Insane]
  1. 00:35:179 (2) - This really disrupts the flow since the player will have to stop on this note, especially when you have this crazy slider speed! Since you're primarily following vocals in this part maybe turning 00:34:860 (1) into a 1/1 could work?
  2. 01:19:860 (3) - Ctrl+g, I don't really see the point of the jump in 01:19:701 (2,3) if you compare it to 01:19:062 (5,1)
byfar's extra 3cr4zy5me
hehe
here for fun OWNTROLF PLZ INCREASE HARD OD TO 6.5/7

theramdan's hard


drop AR by 0.5 - 1. OD to 6 or 5.5.
00:14:594 (5) - change this, its a very awkward repeat, since the repeat's sound isn't too loud. even if you're following vocals, its awkward. i suggest something like this: http://i.imgur.com/5TJxS91.png
00:23:211 (1,2) - swap in rhythm? considering you've been following vocal all this time.
00:25:605 (7) - make this a slider so every downbeat nazi will be happy. its weird to just leave 7 mapped when the next sound is obviously louder.
00:43:637 (1,2) - considering its a slow part, extending this to the white tick just feels better. leaving it on a piano note that you don't map to afterwards is weird.
00:46:190 (5,1) - swap nc?
01:03:903 - consider cutting your NCs in half during kiai?
01:03:903 (1,2,3) - rhythm doesn't feel good here, i think its alright to shorten the 1/1 slider. so you have 1/2 slider - circle - 1/2 slider.
01:26:881 (1) - this is so out of place lol

sukiNathan wrote:

Well since Owntrolf spams this map so much, I guess I'll just drop some suggestions since this mapping style is too ham for me

[handsome's Insane]
  1. 00:11:881 (2) - Ctrl+g here? It flows better imo plus the guitar gets a bit stronger on each note throughout sounds good
  2. 00:19:062 (5) - Try placing this around 224|368 for a bit more emphasis on the vocal at 00:19:222 (1) nah but i did move it
  3. 01:18:903 (5) - Ctrl+g, vocals could be more emphasized here plus on 01:19:222 (1) current pattern has more emphasis.
1234
osu file format v14

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Title:Absolute Soul
TitleUnicode:Absolute Soul
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:Owntrolf
Version:handsome's Insane
Source:アブソリュート・デュオ
Tags:Absolute Duo Opening handsome byfar theramdans tv size
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327,301,34701,5,0,0:0:0:0:
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445,63,40286,1,0,0:0:0:0:
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103,175,87360,1,4,3:0:0:0:
theramdans

handsome wrote:

here for fun OWNTROLF PLZ INCREASE HARD OD TO 6.5/7

theramdan's hard


drop AR by 0.5 - 1. OD to 6 or 5.5. ~AR to 7.5 OD to 6
00:14:594 (5) - change this, its a very awkward repeat, since the repeat's sound isn't too loud. even if you're following vocals, its awkward. i suggest something like this: http://i.imgur.com/5TJxS91.png ~fixed my way
00:23:211 (1,2) - swap in rhythm? considering you've been following vocal all this time. ~swapped
00:25:605 (7) - make this a slider so every downbeat nazi will be happy. its weird to just leave 7 mapped when the next sound is obviously louder. ~ 7 is a slider now
00:43:637 (1,2) - considering its a slow part, extending this to the white tick just feels better. leaving it on a piano note that you don't map to afterwards is weird. ~the piano is now in the sliderbody
00:46:190 (5,1) - swap nc? ~swapped
01:03:903 - consider cutting your NCs in half during kiai? ~halved
01:03:903 (1,2,3) - rhythm doesn't feel good here, i think its alright to shorten the 1/1 slider. so you have 1/2 slider - circle - 1/2 slider. ~nah, I kept the 1/1 slider coz it follows the vocal, I changed the following 2 1/2 circles into 1 1/2 sliders tho, just realized it was weird
01:26:881 (1) - this is so out of place lol ~lol I changed the sliderend a bit
Thanks handsome o/\o
for Owntrolf
Topic Starter
Owntrolf
Applied changes to my hard and updated both diffcs

AlpacaCokelat wrote:

Hi! as a continuation from this mod p/3868709#p3868709 so no kds
dang so many BN came idk if this is really helpful so yeah

[Insane]

  1. 00:01:030 (5) - idk just personal preference. i'd make this one more curved a bit since previous slider is also curved http://puu.sh/g7mp2/e501aa12b0.jpg . also it kinda improve the flow more. and gdi why is this one so out of border
  2. 00:28:318 (1,2) - switch nc? since you added nc at upbeat before, like 00:23:371 (1) - 00:25:924 (1) -
  3. 00:38:131 (3) - nc? this one also have sv change like 00:38:371 (1) - yet you only nc-ed 00:38:371 (1) - Done
  4. 01:05:658 (5,6) - hmm idk these two are quite close and its not really neat for me idk i'd separate them a bit Did a little changehttp://puu.sh/g7n0f/5e0fd7eb86.jpg

well i guess thats all. hope it helps >< sorry for really late ;w;
goodluck~!
HabiHolic
Nice.
ac8129464363
lol
byfar
lol
HabiHolic
:3

rebubbled your self pop
pishifat
map at the top of the bubble list fun fun fun

[byfar]
00:01:030 (5) - unsnapped
moldy

[theramdan]
missing video

[normal]
01:02:147 (3,1) - spacing is gross. both objects are on the playfield at the same time, so it can be misinterpreted as distnace snap nonsense. this was dq'd for the exact same thing

[]

habi can do something again if he wants i'm not touching this lol
byfar

pishifat wrote:

map at the top of the bubble list fun fun fun

[byfar]
00:01:030 (5) - unsnapped
moldy

[theramdan]
missing video

[normal]
01:02:147 (3,1) - spacing is gross. both objects are on the playfield at the same time, so it can be misinterpreted as distnace snap nonsense. this was dq'd for the exact same thing

[]

habi can do something again if he wants i'm not touching this lol
oh thank god pishi mercy

and did you say my diff was shit
Ringating
also add this bg (the current one has compression artifacts despite being png, and is larger than the png that I'm providing)

pishifat wrote:

23:41 - pishizor.: yes
23:41 - pishizor.: @byfar
no kds
Topic Starter
Owntrolf
selfpopped and applied pishifat's mod

Thanks for mercy :>
theramdans
things got real
And I didnt actually notice that this map has a video :<
HabiHolic
Rebubbled
DeletedUser_3044645

pishifat wrote:

i'm not touching this lol
theramdans
No Dap go qualify ~
byfar

No Dap wrote:

pishifat wrote:

i'm not touching this lol
map's too bad to pop. us sad
neonat

pishifat wrote:

I'm not touching this lol
Kibbleru

pishifat wrote:

i'm not touching this lol
byfar
need more bat quotes
FlobuFlobs
Lal
HabiHolic

pishifat wrote:

i'm not touching this lol
>_>
Topic Starter
Owntrolf
Muh luls
Gaia

pishifat wrote:

i'm not touching this lol
Little
Normal:
01:25:605 (3,4) - It wouldn't be hard to make this 1.20x DS too, if you tried.
327,196,85605,2,0,P|168:188|195:30,1,360,2|0,0:0|0:0,0:0:0:0:
285,90,87201,2,0,L|252:121,1,45,0|4,3:0|3:0,0:0:0:0:
byfar
so bad it can't get popped
Aerous
Can I smell this
hehe
IM FINALLY A BN i get to say this even though i cant

pishifat wrote:

i'm not touching this lol
Birdy
oh okay here we go

pishifat wrote:

i'm not touching this lol
pishifat
this is the real BN welcome thread
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