Coming from my m4m queue (though you should read the rules more carefully next time)
Modding Insane as suggested.
Testplay for your reference:
https://dl.dropboxusercontent.com/u/171 ... Replay.osrSorry I'm quite bad at the game
lol itsk so am iGeneral:
A bit late to change this at this stage, but the red combo colour matches the background too well. For noob players (like me) this could be frustrating.
Stack leniency is a bit weird?
The play through is fast cursor wise, so the difficulty is pretty even throughout, but there aren't that many places where the difficulty increases for a short burst of time. I don't know if you prefer it this way, so I'll just point out suggestions if you want to make it more difficult.
yea finesse opSpecific:
Made me annoyed during testplay:
01:10:922 (1,4) - these don't stack properly, so i didn't see (4) at all. (I missed also because i wasn't used to the skin
)
theyre perfectly stacked doe01:59:616 (1,3) - The 3 is bottom right of the 1 slider, so it's hard to see. Nudge it two grids up and left?
flows fine cuz of (2)02:20:756 - Triangles like these. There were a few of them and I don't really like how it's pretty impossible (for noob me, anyway) to read them on the first play. Consider offsetting the overlapping notes with a rotation or something so it's easier to read (but not harder to play)
ehhh looks fine to me .-.Looking in the editor:
01:15:089 (1) - This could be a jump from 7 to 1.
keeping 4 flow02:21:756 (1) - This could be a jump from 7 to 1. Maybe even move it all the way to the slider! I tried this and it seems like an okay distance.
ill consider dis 1. It might be 2 op tho idk03:31:422 (1) - This back and forth isn't symmetric along the slider. Might look cooler if it was?
the pic looks like the exact same as it does 4 me in editor s o04:06:422 (1,2,3,4,5,6,7,8) - Since it's the last stream and everything, and because the sv is pretty high here, you could further increase the stream DS
I was going to go analyse further here, but then I read FaiVillager's mod. I'm pretty much agreeing with Fai here, but maybe he didn't express his point well enough, so I'm putting in my two cents.
Agree completely - Mostly agree - Half agree - Commenting
[insane]
00:02:589 (6) - bad flow
??? Semi agree here. The (2)-(345)-(6) angle is a 90 degree turn anticlockwise, then the slider turns out clockwise just a little bit. Move the whole slider 4 grids left or rotate the slider 10 degrees anticlockwise lolno its easy2play u just hav 2 learn 2 90 deg aim and evrything becomes g00:09:589 (1,3) - bad overlap
lolk w/e Fixed already
00:16:256 (1,2,3,4,5,6,1,2) - every beat whistle here is a little noisy
nahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh kw/e if more people have problems with it I'm not good at hitsounds. no comment00:21:422 (4,5,6,7) - make a curve slider to check it
i did before, but i moved 1 higher cuz aesthetic Fixed already
00:24:756 (2,3,4) - you can make a stop here
nou If you don't want to it's your choice
00:34:922 (4) - vol down is a good idea here but don't make it unhearable
dad pls y tho00:52:256 (1) - blanket
dam Fixed
01:12:422 (1) - change a form
??? Don't know what he means either. Maybe he's asking you to make it less curved?
dam i tried01:14:089 (2,3,4,5,6,7) - double triangle or a star? or better neither of them?
BR0 DIS SASS 2 STRONG 4 ME (keeping it my aesthetic mite b shit but i like my aesthetic) Most people would find that ugly to be honest. Full agreement idk y it looks ugly though cuz really. w/e ill change if more ppl h801:28:422 (1,2) - just one sound here so better place a slider
bby pls i dont like dis idea ;_; This is more due to personal preference, so it's fine the way it is
01:31:089 (1,2) - ^
^ ^
01:50:089 (2) - bad flow but a good shape. if you want to keep this, cover 01:49:756 (1,2,5) - better
i honestly feel u but i can't or else i'll destroy it :') I don't know what you'll destroy, but we all agree the flow's pretty bad, right? i thought he meant somethin else when i first read it lma o. damchanged02:02:589 (4) - blanket
no CCCCCCCCCCCCCCCCCCC: Same problem as above. it's not a proper blanket. Not curved enough lolso imo looks nice like dis02:03:756 (3) - ^
it is alredy Not curved enough ^02:40:756 (2) - ^
dam Fixed already
02:42:256 (4,5,6,7,8) - fix shape
br0 wats wrong wit dis m8 No idea br0
damson02:50:006 (2) - overmap?
naaaaaaah it can't be :') idk ill change it if it actually is but i dont think it is (or I'm just deaf w/e) It's partially your preference but he's right. There's no triplet in the music. However a lot of mappers add random triplets EVERYWHERE to make things harder and it makes me annoyed when they do that. l0l idk if that note's overmapped then logically 02:50:672 (5) - is also overmapped lol02:51:089 - 02:56:422 bad break
u cant tell me wat 2 do m0m well again, your choice. I found it weird as well.03:08:422 (1) - x232 y308 to fix flow
DAM Fixed already
03:55:422 (2,3) - same curvature
no B^))))))))))))))))))))))) Can you tell me why no? I think it looks nicer with the same curvature as well. See next spoiler box for img k pls i think i was high or smth when i did this (jk i never do drugs pls)03:58:756 (6) - blanket
but it isssssssssssssssssssssssssssssssis Same as above blankets. same as above blankets04:00:422 (1,3) - ^
^ ^ ^04:01:756 (1) - clap is no need. sounds strange
lolkw/e Fixed already