Sorry for rly long delay
Ive been busy and tired all this week so that I kept forgetting this
Here goes!
[Normal]~
OD > AR is aaaaaaaaaaaaaaaaaaaa
OD -1, AR +1
this settings not linked and redactor allows chose different AR-OD - so i can do that i want
(low ap - it was 2 until bakari asked for 3 - and high juging for accurasy)
00:21:501 (2) - NC should be here instead
00:22:359 (3) - ctrl + j for variety?
no - "i want second slider go up to fit with next combo"00:28:363 (2) - NC should be here instead
00:35:225 (3) - NC should be here instead (you should already get the idea)
i get it, but i dont want so many one combo sliders, and i want follow points 00:41:230 (1,2) - you can blanket this
not this time01:06:104 (4) - ctrl +j and reposition
i like current flow01:19:828 (2) - curve more
for me 1 and 2 is alike - thats what i want01:35:696 (1,2) - curve more + blanket
ok,but already done 01:41:272 (3) - mid point [174,219], tail point [239,246]
i try to leave it unchanged , mb rethink later01:43:845 (4,6) - curve more
i remapped a lite01:46:847 (3,4) - blanket
no (wait for it)01:49:420 (1,2,3) - curve more + blanket
i tryed to make 01:50:707 (3,5) - alike, so it like this now...01:53:280 (2,3) - blanket
OK!02:13:008 (5,2,1) curve more + blanket
i didnt like blankets - they break flow on easy\normal difs for me..02:16:010 (2) - why suddenly sharp turn slider point? lol, use curve
cos sounds i maped with it ( ring bells) didnt sount alike - different sliders02:23:164 (1) - no NC and use circle instead, there is nothing after this tick
intentional , its my reference to game (blue-yellow rabbit) and long slider for long last note