ㄏ勝
移動注意一下就可以惹
RANK希望 !!1
移動注意一下就可以惹
RANK希望 !!1
※牢門授權 翻印必究Atrue wrote:
[General]
For next BAT: Give hard maps a chance if you intend to pop it, it has been tested by a lot of players, look at the fav and you'll know why I'm here to help this map.
Also the spread, lemme make it clear in the beginning before something happens. the spread is ok for me, because although the star shows that the gap between hard and extream is about 1.5, the difficulty in hard, is not that easy. For example, you'll be trained to get used to 00:20:771 (1,2) - this kind of rhythm in hard diff.[Easy]
General
Since it's a bit harder than expected, I'd suggest make it easier. Suggestions about making it easier "on star rating" will in a box, but is also equal to other mods mentioned.
BeatsNotes can be removed to make it "appears" easierall fixed00:26:732 -
00:32:886 -
00:51:347 -
00:57:501 -
01:04:232 -
01:05:001 -
00:59:232 (1,2,3,4) - Just make it easier, newbies cannot get used to these reverses too soon.
01:02:694 (1) - Also here, make it easier please. 01:07:694 (4) - yes, make it simplified.
這三個位置我覺得太難改了 主要是改了這音樂就變了 不如現在這樣子比較簡單 至少只有跟上重音
01:11:732 (1) - This spinner is too close to the next object in the easy diff. But make it shorter will even get more difficult, so I just suggest a note to replace it. and add a note on the end of the spinner's place.這地方我是覺得... 好像沒甚麼變化阿(汗
主要是加上尾端那個note好像節奏間距就一樣了 而slider比note更好打點 所以我認為維持現狀會更好些
reply in IRC, will add it in creator's word =w="val0108 wrote:
can i make 0108diff?
其实你和我说中文就好了:) 改好了 谢谢Atrue wrote:
[Normal]
General
Overall ok, just I think hitsound can be better used if it was not original clap.
And some patterns can be confusing, but considering the spread, I'd say that's ok.
Placement
00:59:040 (4,1,2) - Really confusing for a "medium" player, especially here the rhythm is complex.
天..我还以为是自己打出来的........[ S a k u r a ] wrote:
Special
01:13:847 (1) - 01:14:232 (1) -
不確定這可不可以
不是很懂
2014-11-28 11:31 EvilElvis: before i'll mod delete sdvx tag or it can cause drama and fast unrank
2014-11-28 11:31 EvilElvis: because of konami copyrights
2014-11-28 11:32 spboxer3: okay
2014-11-28 11:33 spboxer3: I will fix it when next upload :3
2014-11-28 11:33 EvilElvis: sure thing
2014-11-28 11:41 EvilElvis: is osb in folder needed? asking because i honestly didn't added any skins to my beatmaps
2014-11-28 11:41 EvilElvis: and don't know
2014-11-28 11:41 EvilElvis: if it needed or not
2014-11-28 11:41 EvilElvis: here
2014-11-28 11:41 EvilElvis: :D
2014-11-28 11:42 spboxer3: no, osb is excess in this version xD
2014-11-28 11:43 spboxer3: osb can't affect skin in the folder
2014-11-28 11:43 EvilElvis: okay then, tag, osb and i'd make 3rd combocolor a bit brighter http://puu.sh/d8y7L/22c77e62da.png
2014-11-28 11:44 spboxer3: how about 140,140,140?
2014-11-28 11:45 EvilElvis: will work as well
2014-11-28 11:45 EvilElvis: btw
2014-11-28 11:45 EvilElvis: isn't extra should be named extreme and extreme should be named extra?
2014-11-28 11:47 EvilElvis: seems like yes
2014-11-28 11:48 spboxer3: no idea about this orz... extreme is regular level in jubeat but Extra is another diff in IIDX ((x
2014-11-28 11:49 EvilElvis: https://osu.ppy.sh/forum/t/178700
2014-11-28 11:51 spboxer3: lemme see, wait a sec ;w;
2014-11-28 11:51 EvilElvis: sure
2014-11-28 11:51 EvilElvis: i'll take some water
2014-11-28 11:53 spboxer3: okay :3
2014-11-28 11:53 spboxer3: I will rename it
2014-11-28 11:56 EvilElvis: poke me after!
2014-11-28 11:56 spboxer3: :o it's finished?
2014-11-28 11:56 EvilElvis: yup
2014-11-28 11:56 EvilElvis: it's nothing to complain about from my side
2014-11-28 11:57 spboxer3: ok^^ wait min
2014-11-28 11:58 spboxer3: done, please check again>w<
2014-11-28 11:59 spboxer3: btw, you will get 100th post in this thread \o/
2014-11-28 12:00 EvilElvis: huum
2014-11-28 12:01 EvilElvis: one min
2014-11-28 12:01 spboxer3: okay?
2014-11-28 12:02 EvilElvis: i'll just ask qat about diffnames once again
2014-11-28 12:02 EvilElvis: to be sure
2014-11-28 12:03 EvilElvis: uhh
2014-11-28 12:04 EvilElvis: just one thing, what about renaming extra to expert? Since Extra diffname really common to hard maps it can affect some troubles
2014-11-28 12:04 EvilElvis: or another
2014-11-28 12:06 spboxer3: want to change to another... but it's oracle's diff, want to ask him before I change it
2014-11-28 12:17 EvilElvis: ACTION is editing [http://osu.ppy.sh/b/487384 Hige Driver join. SELEN - Dadadadadadadadadada [SPECIAL]]
2014-11-28 12:17 EvilElvis: found one thing 01:39:040 (1,1) -
2014-11-28 12:17 spboxer3: can't connect Flask orz...
2014-11-28 12:18 EvilElvis: it will be kinda hard to catch because of 1/8s in there
2014-11-28 12:18 spboxer3: umm nc?
2014-11-28 12:18 spboxer3: oh
2014-11-28 12:18 EvilElvis: mind somewhat stacking it?
2014-11-28 12:18 EvilElvis: like
2014-11-28 12:18 EvilElvis: https://osu.ppy.sh/ss/2286933
2014-11-28 12:18 EvilElvis: for example
2014-11-28 12:19 spboxer3: I can reduce one repeat to change 1/4 rhythm spacing
2014-11-28 12:19 EvilElvis: or this
2014-11-28 12:19 EvilElvis: it will work good too
2014-11-28 12:19 spboxer3: ok :3
2014-11-28 12:20 spboxer3: disconnect for Flask atm _(:3」ㄥ)_
2014-11-28 14:03 EvilElvis: i think it's okay
2014-11-28 14:03 spboxer3: \o/
2014-11-28 14:03 EvilElvis: did you fixed that 1/8?
2014-11-28 14:03 spboxer3: upload done
2014-11-28 14:04 spboxer3: yes
thank you EvilElvis<3EvilElvis wrote:
Not a real mod but we changed diffnames, deleted osb and changed one 1/8 in the higest diff. So i think it's ready
nice map !Zero__wind wrote:
dadadadadadadadadada
fixed and thanks everyone^^Minakami Yuki wrote:
gratz!
but you forget to change the diff name in creator words
Even if the song appears in the game, tagging more random konami games is asking for trouble.Priti wrote:
- Add to tags: SOUND VOLTEX II -infinite infection- SDVX
tutuhaha wrote:
高歌一曲祝你平安
顺便恭喜~