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ICE - L [CatchTheBeat]

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Topic Starter
Deif

mingmichael wrote:

• change the 06:38:373 (2) - 's direction to the right side, like this :

i changed that direction to make it flow because the next note is on the left side. so i changed that reverse slider to the right side (so it'll be left~right~left for the direction) and it jumps to the left side :P (The antiflow there was intentional, and looks fun as it is)
The rest was fixed. Thanks for your suggestions >w<
ZHSteven
hell yeah~ graved~ now I can start to do my own version lol

to be honest we need to have a review on this already
Topic Starter
Deif
/me stares at Sey

Come back, Steven =(
Sey
I'm on it. Will finish my mod this weekend. Due to university I had no time earlier.

Edit:

[Ascension]
  1. Weird background size, can't you cut it to 1024x768? (or is there any special rule for storyboards? ._.) (That's a guideline, but as long as the format is 4:3 or 16:9 it's still ok)
  2. Personally I'd prefer if you add another break into that song. There is no real time to calm down a bit before 04:53:369 - , so I would like to see that. For example you could erase 01:39:456 (1) - and add a single note at 01:40:907 - or shorten the spinner at 04:25:077 (1) - for example. The spinner at 02:05:778 (1) - could be WAY SHORTER as well. It's not much but still something if a player needs to pause for a moment. (I thought the beginning of the second song was enough for the player to recover uguuuu)
  3. 00:39:165 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7) - This stream is very boring. If you reach it properly you don't need to do anything apart of keeping the position. Please shift some of these notes to make this more interesting. (I think you're the 1st one to point it out! Thanks, changed)
  4. 01:01:810 (8,1) - I didn't expect any HDash due to the previous patterns, I'd prefer if you keep this consistent with them and remove the HDash. Just select 01:02:198 (1,2,3,4) - and move it slightly to the left, (Appeared also in 00:55:617 (8,1), not that tricky imo)
  5. 01:33:165 (1,2,3,4,5) - Wouldn't it be more logic if the distance rises from note to note? Just a suggestion anyway, I personally dislike decreasing dashes. In case you don't understand what I mean, I prepared a screenshot: (Alright, done)
  6. 01:39:165 (4,1,1) - I hate HDashes before streams but meh... Maybe at least a higher distance between note and spinner to make this whole thingie feel less forced, for example: (Agreed, also the visibility of the last note increases)
  7. 02:05:617 (6,1,1) - I could say the same as above. As well it's pretty much impossible to catch the spinner in a whole since the first important Banana appears far more left than the note at 02:05:681 (1) - . I am not sure if I pointed out some similar stuff in my previous mod already, but can't hurt to give some more reasons to my thinking. Same counts for 07:07:584 (1,1) - , 07:13:900 (1,1) - and 07:26:532 (1,1) - . (I know you will keep it) (Why should I keep it if it's reasonable to change? :p)
  8. 03:20:991 (4,5,6,7,8,9) - I find this pattern very disturbing. I love how you mapped the whole Loneliness part but somehow I'd prefer to see a normal stream-pattern with some higher distance here because you did map the piano music afterwards very similar. This breaks the flow a little because it requires some quite dashy movement already and all of a sudden in a (still) quite calm rhythm. (Sure, changed)
  9. From 03:26:518 - until 03:31:255 - there are two different piano voices you can focus on. Some more "high pitched" piano and the one with the "lower tones". Since you kinda mixtured them up I find this section a little confusing. As for example I would ONLY focus in the high pitched piano - which means you would not map the following beats: 03:28:097 (1) - , 03:29:281 (1,2) - (apart of the first note) and 03:29:281 (1,2) - (apart of the first note). That's a matter of taste anyway, I just find it more clean that way. (Good point, though leaving the low-pitched piano sounds unmapped would make that part feel empty. Gonna leave it as it is by now >< Decreased the volume of those notes to give more importance to the other ones)
  10. 04:05:601 (9,10,1) - Feels a bit rough, decrease just a little please. (Reduced distance there)
  11. 04:24:878 (24,1) - Little higher distance suits well to the music. How about x: 208 for (1)? (/o/)
  12. 04:43:894 (1) - Please move this 2-3 grids more to the right. Dash is okay but this one feels very rough and too surprising, barely catchable and I guarantee it will lead to some misses and frustration. (Moved the previous slider instead, same effect)
  13. 05:36:791 - Give this green line an audio of something between 50-60% and add a Finish hitsound at the slider end. There actually is a cymbal and it can be emphasized like that way better. (I didn't hear it so well, hence increased that section only to 40%)
  14. 06:01:069 (6,1) - You think you maybe can add a HDash somehow by re-arranging the previous pattern? I think it fits better due to the harsh piano sound at 06:01:266 - . Same counts for 06:02:450 (6,1) - btw. (Not that harsh compared to the high-pitched piano sounds of the previous notes)
  15. 06:17:846 (1,2,3,4,1,2) - I dislike this pattern, especially because you go from high HDashes to Dashes. Plays awkward in my opinion. I would have done it vice versa. Starting again with lower and going to higher distance. (Hope it's more pleasurable now!)
  16. I don't know what to think about these patterns from 06:48:636 - until 06:50:117 - . I don't like them but up to you if you wanna think of something else here. Lemme explain what I hate about them so much: A soft move to the right like we have at 06:49:031 (4,5) - is contraproductive if you need to dash all in a sudden back to the left again at 06:49:294 (6,1) - . This thing will lead to frustration again, I appreciate a more simple pattern like triangle shapes: (Made them softer)
Call me back once you applied everything.
Topic Starter
Deif
I edited your post, instead of quoting yours into this one AAAAA D:

Still, thanks for taking a look. I'm looking forward for your recheck ><

EDIT: New page. This post looks even more horrible!!
Sey
Fixed some minor issues in IRC.

Bubble'd ♥

CLSW
oh my gosh it's coming
Spectator

Ascension



  1. 00:35:681 (2,1) - It flows better if you have HDash between 00:35:681 (2) and 00:35:875 (1) , please move 00:35:875 (1) to x:80 and also 00:36:068 (2) to x:240
  2. 01:29:294 (1) - Try this
  3. 02:18:221 (2) - how about moving this to x256, I'm just bit worrying that the jump between (2) and (3) is bit random
  4. 02:34:407 - I highly suggest you to add note here and move spinner to 02:34:539, I feel empty because there's nothing on 02:34:407 but just spinner
  5. 03:34:413 ~ 03:59:679 - This part, I feel little boring & pretty easy to make a dummy miss here. So I just listed some tricky parts
  6. 03:55:666 (12,1) / 03:39:085 (24,1) / 03:48:560 (24,1) / 03:53:297 (12,1) - You have two options on each parts, the first one is adding a HDash between them. If the first way doesn't perform well, I'd suggest you to improve & fix the pattern here. especially 03:53:297 (12,1) this one
  7. 04:06:884 (10,11) - It seems pretty random to me, how about moving (1) to x:184 to make this part easier?
  8. 04:24:879 (24,1) - This is the end of one part. I'm sure that having a HDash between (24) and (1) should be better and more impactive than now. try x:96 for the (1)
  9. 04:53:303 (9,1) - Expect larger jump here, please move (1) to about x:60
  10. 05:06:001 - I feel like the sound is bit loud. Try 25%~30% for this timing point
  11. 05:10:738 - If you applied above suggestion, this one has to be fixed too
  12. 05:11:922 / 05:12:317 / 05:12:317 / 05:18:238 - ^
  13. 05:27:712 (3,4,1) - Please add Hdash between (4) and (1), or at least please reduce the distance between them.
  14. 05:39:555 (2,3) - How about moving (2) to x:294 and (3) to x:370. For me they seem much better than before
  15. 05:55:739 (2) - x:401? Also it would be sound better if you add soft-sampleset on (2) and (3)
  16. 05:56:529 (3) - If you applied above one, don't forget to remove clap
  17. 05:51:002 (1) - imo, x:176 looks way better
  18. 06:32:846 - I find this part little boring, how about trying sth like this picture?
  19. 06:41:728 - Add clap
  20. 06:48:636 ~ 06:50:084 - Personally I feel little awkward here, try this/
  21. 07:00:281 - Please add greenline here with soft-sampleset
  22. 07:00:479 - Also, If you applied above one, don't forget to change this one too
  23. 07:01:268 ~ 07:20:216 - Don't you think that this part is way too loud? Highly suggest you to change the volume into 20%
  24. 07:24:953 (1,2) - Pretty easy to make miss here, http://osu.ppy.sh/ss/2138516 << you should try this, (1) to x:233 and (2) to x:352
Really, really good map. I love the flow and jumps

Call me back after you apply the mod :)
Topic Starter
Deif

Spectator wrote:

  1. 06:48:636 ~ 06:50:084 - Personally I feel little awkward here, try this/ (Just reduced the distance there to make it less tricky. I'll keep it if possible)
The rest is fixed. Thanks for taking a look :D
Spectator
Bubble #2
ZHSteven
Tags: Rayark iOS Android Chapter 7 Loom Lost Ascension Loneliness Liberation

Wait what android? Is it a need for it stay in tags? /confused
Sey
Cytus can be played on any iOS and android device. So I see no reason to remove it.
Same was done here for example: https://osu.ppy.sh/s/160955
ZHSteven

Sey wrote:

Cytus can be played on any iOS and android device. So I see no reason to remove it.
Same was done here for example: https://osu.ppy.sh/s/160955
Ok I see. thanks for clarify.
Xinely
we can't keep this map in pending aaaaaa
checking this map since other CtB BATs seem busy right now




  • Ascension
  1. 00:26:585 (1) - add finish here imo the instrument feels better emphasized with finish here
  2. 00:28:133 (1) - imo it would be fun with a jump (maybe HDash) for this circle to emphasize the violin. the easiest way just ctrl+G 00:27:940 (6) - this slider
  3. 01:00:649 (1) - imo the spacing feels too close here since the music is loud, add jump like HDash would be nice here http://puu.sh/cicQa/c745825539.jpg x:448
  4. 01:03:746 (1,2,3) - imo after a huge jump (from 01:03:359 (2,3,) - to 01:03:746 (1) - ) a little bit painful to catch imo. would be nice if you reduce the movement on the tails
  5. 01:18:069 (2) - i feel the slider a little bit weird here, imo the flow can feel better with move the tail 1 grid left
  6. 01:33:552 (3,4) - the spacing a little bit plain so it makes boring imo. i would move these circles, (3) x:128 and (4)x:384 (so it has HDash here)
  7. 02:13:418 (2,3) - the violins actually sound at 02:13:385 - (1/8) and 02:13:681 - (1/4)
  8. 02:18:616 (1) - hmm imo you can improve this rhythm by separate into 2 sliders and give a small jump at 02:19:406 - to emphasize the piano
  9. 02:50:198 (1) - the slider a little bit weird imo when it has same spacing with 02:49:409 (4,5) - since the slider has piano sound here so a little bit further spacing would be nice here. around x:80
  10. 03:02:042 (4) - the violin has a strong sound here so give more movement to catch this circle. x:464 would be nice imo
  11. 03:17:438 (4) - same reasona as above, the piano feels strong here so give further spacing would be nice. i would say x:112
  12. 04:01:258 (1) - it would be nice to add HDash here around x:256 (if you fix it, dont forget arrange the streams :3)
  13. 04:10:733 (1) - give a little bit far spacing here to emphasize the melody of violin? around x:416 i guess
  14. 04:15:470 (1) - same reason as above. x:64 i guess
  15. 04:48:632 (1) - finish at head. cymbal sound here~
  16. 04:50:211 (1) - finish because cymbal
  17. 04:51:000 (2) - ^
  18. 04:51:790 (1) - ^
  19. 05:18:633 (1) - finish at head because cymbal here
  20. 05:28:107 (1) - since the stanza has a "wub" sound here, imo give a little bit far spacing like HDash would be nice here.
  21. 05:36:594 (4) - the music only "wub" in tail so finish feels random for me. also the music on slider's head is like a piano here so better to use whistle at head and clap on tail imo
  22. 06:01:266 - the piano sound on this time is louder than 06:01:069 - imo so 06:01:266 (1) - need HDash too for me around x:480. if you fix this one, you can move 06:01:562 (2) - to x:352
  23. 06:34:425 (1) - give HDash for this circle to emphasize the cymbal? i saw you always give HDash on every cymbal for this part so consistency would be nicer here. x:448 i guess
  24. 07:17:058 (1) - maybe give HDash here because the music become louder than 07:16:664 (1,2) - 's sounds here
  25. 07:20:216 (1) - finish at head because cymbal ~
  26. 07:23:374 - 07:24:164 - 07:24:953 - give finish for them since they have cymbal sounds there. not really loud but i'm sure they are cymbal here

very enjoyable map <3
poke me back after check this mod
Topic Starter
Deif
I deleted accidentally the answer to your mod, so I'll try to recall everything I (didn't) fixed. Sorry in advance if there are some stuff I cannot remember ><

SPOILER

Xinely wrote:


  • Ascension
  1. 00:28:133 (1) - imo it would be fun with a jump (maybe HDash) for this circle to emphasize the violin. the easiest way just ctrl+G 00:27:940 (6) - this slider (Too tricky at that point. Other violin sounds weren't emphasized that much anyway)
  2. 01:03:746 (1,2,3) - imo after a huge jump (from 01:03:359 (2,3,) - to 01:03:746 (1) - ) a little bit painful to catch imo. would be nice if you reduce the movement on the tails (Reduced the distance between then, but kept the pattern. It's one of my favourites teeheehee)
  3. 01:33:552 (3,4) - the spacing a little bit plain so it makes boring imo. i would move these circles, (3) x:128 and (4)x:384 (so it has HDash here) (I'd rather keep it. An HDash there would be painful to play having a sharp dash afterwards)
  4. 04:01:258 (1) - it would be nice to add HDash here around x:256 (if you fix it, dont forget arrange the streams :3) (A normal dash is enough there. It's not necessary to add an HDash)
  5. 06:01:266 - the piano sound on this time is louder than 06:01:069 - imo so 06:01:266 (1) - need HDash too for me around x:480. if you fix this one, you can move 06:01:562 (2) - to x:352
  6. 06:34:425 (1) - give HDash for this circle to emphasize the cymbal? i saw you always give HDash on every cymbal for this part so consistency would be nicer here. x:448 i guess
  7. 07:17:058 (1) - maybe give HDash here because the music become louder than 07:16:664 (1,2) - 's sounds here
  8. 07:20:216 (1) - finish at head because cymbal ~
  9. 07:23:374 - 07:24:164 - 07:24:953 - give finish for them since they have cymbal sounds there. not really loud but i'm sure they are cymbal here
/o/

I'm tired of moving the beatmap to Pending every time I update it :_<
Xinely

Deif wrote:

I'm tired of moving the beatmap to Pending every time I update it :_<
be BAT then

checked.. i can't catch anymore..

Have my approval virgnity then (ノ>∨<)ノ
Topic Starter
Deif
The era of 1/12 streams has begun \:D/
Sey

Deif wrote:

The era of 1/12 streams has begun \:D/
Hopefully not. Congrats anyway
Seph
quality map?
Topic Starter
Deif
What if I say I'm not like the others?
Kingkevin30

Deif wrote:

What if I say I'm not like the otters?
*fixed



Xinely
yay my first successed fire \:D/
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