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Kan R. Gao - Once Upon a Memory

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Topic Starter
Neil Watts

FlobuFlobs wrote:

Easy
  1. 00:18:071 (3) - this curve is a bit too sharp fixed with a blanket
  2. 00:28:364 (2) - blanket here? remapped a little.
  3. 00:39:944 (3) - spacing should be constant remapped all because of this stupid AiMod
  4. 00:45:519 (5,1) - bad Blanket I don't see the problem with this blanket
  5. 00:47:663 - add note not on the easy diff
  6. 01:07:820 (7) - move the end a bit lower to avoid stack with 01:06:104 (5) - yep
  7. 01:31:837 (2,3,4,5) - this is extremly hard to read changed
  8. 01:57:569 (4,5) - bad blanket why ?
  9. 02:07:862 (4) - copy this and flip and and snap it, looks way better yep!


Hard
  1. 00:31:365 (2) - fix spacing ok
  2. 00:30:508 (1,2,3) - isnt correctly lined up can't see
  3. 00:34:367 (1,2,3) - incease spacing by 0,1x or 0,2x to avoid stack? fixed
  4. 00:35:225 (3) - blank ? hm no
  5. 00:35:225 (3,4,5) - incease spacing by 0,1x or 0,2x to avoid stack? no stacking here...?
  6. 00:53:238 (1) - Fix spacing fixed
  7. 01:13:824 (3) - move more to the right for a better looking spacing ok
  8. 01:20:685 (3,4,5) - ^the same with left yeah
  9. 01:23:152 (4,5) - space or blanke them, it looks like 1/4 unstacked
  10. 01:27:977 (5) - move a bit lower for better spacing yeah!
Thank you ! :)
pandorawindy
At your request,i come here mod your map for M4M;
First things first,I am a guy who can give you some suggestions to improve your overall quality.I don't concern the maps' rankability.
[Easy]
  • pretty good man,this diff is very suit to play for beginners.
[Hard]
  1. Don't use too many circles in your map,create some sliders instead of them.If you always look the ranked maps,you ll see slider is very important object. Lost my pieces is a good example.The map ll be emptiness without sliders.00:15:497 (2,3) - you can use the slider instead of there two circles.etc... :arrow:
  2. 00:26:219 (2) - you can change it into a slider. :arrow:
  3. 00:29:221 (3,4,1,2,3,4,5) - :arrow:
  4. There are just a little bit examples,you can find more and fix in your diff.
I also am a fan of the soft music,so i love your song,i trust you can make your map better. :D
Topic Starter
Neil Watts

pandorawindy wrote:

At your request,i come here mod your map for M4M;
First things first,I am a guy who can give you some suggestions to improve your overall quality.I don't concern the maps' rankability.
[Easy]
  • pretty good man,this diff is very suit to play for beginners. Thanks :D
[Hard]
  1. Don't use too many circles in your map,create some sliders instead of them.If you always look the ranked maps,you ll see slider is very important object. Lost my pieces is a good example.The map ll be emptiness without sliders.00:15:497 (2,3) - you can use the slider instead of there two circles.etc... :arrow:
  2. 00:26:219 (2) - you can change it into a slider. :arrow:
  3. 00:29:221 (3,4,1,2,3,4,5) - :arrow:
  4. There are just a little bit examples,you can find more and fix in your diff.
I don't think I'm overusing circles and I don't want to use more sliders because they make the beatmap too easy and I want to use them to emphasize the rythm.
However, I replaced some circles by sliders in the whole song, where I think some sliders should be placed.

I also am a fan of the soft music,so i love your song,i trust you can make your map better. :D
Thanks for your mod :) I'll mod yours today.
Jaltzu
GENERAL
I'm pretty sure you can change 69,95 BPM to 70.

EASY
00:20:216 (4,5) - Don't stack notes in easy diff.
00:47:234 (6,7) - Continue the slider till 00:48:306 and delete the circle.
01:49:850 (5) - This multislider doesn't fit in the music in this position.
02:01:000 (6) - New combo
02:03:574 (8) - Do not stack this circle under the slider tail.
02:13:009 (3,4,5) - Replace with: http://puu.sh/agOkM/fe2c201b02.jpg
02:18:155 - http://puu.sh/agOum/5c825fcef8.png

NORMAL
00:50:236 (6) - Continue this slider till 00:51:094. Delete circle 00:51:094 (7)
01:35:267 - You could add something like: http://puu.sh/agOPI/d74f02e468.png
01:42:129 - ↑↑
01:48:991 -↑↑
01:55:853 -↑↑
02:11:293 (5) - NC
02:13:866 (1) - Delete NC
02:14:724 (2) - NC
02:15:152 (1) - Delete NC
02:23:164 (1) - ↑↑

HARD
00:54:525 (1,2,3,4,5) - I think this part doesn't fit the music well. It's not bad at all when played, but I would still map this the same 'calm' way as everything else till this point in the map.
Nothing else to point out. Love this.

Really lovely map. Good luck for getting it ranked.
Topic Starter
Neil Watts

Jaltzu wrote:

GENERAL
I'm pretty sure you can change 69,95 BPM to 70. Noo I cant, try by yourself and listen the last 15 seconds of the song with 25%speed.

EASY
00:20:216 (4,5) - Don't stack notes in easy diff. Low BPM and good visibility. It should be fine if it's rankable.
00:47:234 (6,7) - Continue the slider till 00:48:306 and delete the circle. fixed
01:49:850 (5) - This multislider doesn't fit in the music in this position. fixed
02:01:000 (6) - New combo of course
02:03:574 (8) - Do not stack this circle under the slider tail. okay
02:13:009 (3,4,5) - Replace with: http://puu.sh/agOkM/fe2c201b02.jpg yeah
02:18:155 - http://puu.sh/agOum/5c825fcef8.png no


HARD
00:54:525 (1,2,3,4,5) - I think this part doesn't fit the music well. It's not bad at all when played, but I would still map this the same 'calm' way as everything else till this point in the map. Fixed by removing some elements.
Nothing else to point out. Love this.

Really lovely map. Good luck for getting it ranked. Thank you~
Thanks for your mod :) I'll come see your map tomorrow.
ego_17

Jaltzu wrote:

GENERAL
I'm pretty sure you can change 69,95 BPM to 70.
it really becomes offbeat - i tried it

NORMAL
00:50:236 (6) - Continue this slider till 00:51:094. Delete circle 00:51:094 (7)
but i did it same about 2-3 times before (cos it sound same to me) and changing only this place? no/ and i think 00:51:094 (7) - must be playable so - circle here, or slider, not slider end.
01:35:267 - You could add something like: http://puu.sh/agOPI/d74f02e468.png
i intentionally avoided 1/4 sliders (just 2-3 here) they too short and overlap eachover - so no changes (it sound good and really fits, but i follow to another melody, not this ringbells - only in the end once..)
01:42:129 - ↑↑
01:48:991 -↑↑
01:55:853 -↑↑
02:11:293 (5) - NC
02:13:866 (1) - Delete NC
02:14:724 (2) - NC
02:15:152 (1) - Delete NC i want mark those sliders more...
02:23:164 (1) - ↑↑
im truing to follow melody not down beats here, but i splitted some long combos

mb we fix this star raiting issue later...



Really lovely map. Good luck for getting it ranked.
P o M u T a
hi

[General]
  1. You haven't Break time, so not need 'Letterbox during breaks' check.
  2. Not need 'Widescreen Support'. you not use SB.
[Easy]
  1. 00:14:640 (1,2) - try blanket?
  2. 00:48:949 (1) - spacing is so far. try 1.00 around spacing. beginner player confuse!
  3. 01:35:267 (3) - maybe this slider confuse beginner player. (hard) 1/2 reverse slider more better imo.
  4. 02:13:008 (3,2) - overlaps is looks bad. try change better.
  5. this diff some stack notes. bit hardly play.
[ego_17's Normal]
  1. 00:39:943 (4) - add clap. i think fit.
  2. 01:38:269 (5) - add whistle slider head?
  3. 01:55:424 (6) - ^
  4. 02:16:010 (2) - why use red point? (slider).
[Hard]
  1. OD8 is too big. i prefer 7.
  2. 01:34:410 (1) - remove NC. nothing mean imo.
  3. 02:23:164 (2) - add whistle. because strong piano sound.
sorry. short mod.
good luck :)
Topic Starter
Neil Watts

P o M u T a wrote:

hi

[General]
  1. You haven't Break time, so not need 'Letterbox during breaks' check. Uh, okay, even if I don't think it will really change something
  2. Not need 'Widescreen Support'. you not use SB. Already not checked.
[Easy]
  1. 00:14:640 (1,2) - try blanket? okay, a large one
  2. 00:48:949 (1) - spacing is so far. try 1.00 around spacing. beginner player confuse! Yeah! Didn't noticed that.
  3. 01:35:267 (3) - maybe this slider confuse beginner player. (hard) 1/2 reverse slider more better imo. It's kiai time, and it's not soo hard I think.
  4. 02:13:008 (3,2) - overlaps is looks bad. try change better. changed
  5. this diff some stack notes. bit hardly play. I think it's okay, but I'll see with the next mods.
[ego_17's Normal]
  1. 00:39:943 (4) - add clap. i think fit.
  2. 01:38:269 (5) - add whistle slider head?
  3. 01:55:424 (6) - ^
  4. 02:16:010 (2) - why use red point? (slider).
[Hard]
  1. OD8 is too big. i prefer 7. yeah why not
  2. 01:34:410 (1) - remove NC. nothing mean imo. okay.
  3. 02:23:164 (2) - add whistle. because strong piano sound. Nope. I like the current sound.
sorry. short mod.
good luck :)
Thank you for your mod! :)
hehe
m4m~

combo 1 and 2 are too alike

[HARD]
interesting, but its very linear and compressed. try to make full use of the playing field. i do acknowledge the challenges encountered due to the low bpm though. try to do more blanketing and curved sliders. also, keep ds constant, its much neater.

00:15:497 (2) - ds?
00:34:796 (2,3) - can be blanketed
00:52:380 (4) - NC here, remove NC after
01:05:246 (7) - pretty ugly overlap, try to have the sliders perpendicular to the flow
01:08:248 (5) - too close
01:11:465 (4) - incorporating 1/4 sliders into a stream is very confusing to the fingers. try having 5 and 6 stacking below the slider.
01:23:152 (4,5) - too close
01:26:690 (4) - ^
01:33:552 (1,3) - stack?
02:07:861 (3) - blanket
02:10:863 (2,3) - can be blanketed better, here's a guide (i havent changed it)
SPOILER
[img]02:10:863%20(2,3)%20-[/img]

[NORMAL]

00:23:646 (1,2,3) - this portion is staggered weirdly, fix it
00:25:790 (5) - either blanket or let it flow regualrly
00:27:506 (1) - blanket

umm i'm falling asleep, its too slow for me, i tried though, :p
Topic Starter
Neil Watts

handsome wrote:

m4m~

combo 1 and 2 are too alike modified a little

[HARD]
interesting, but its very linear and compressed. try to make full use of the playing field. i do acknowledge the challenges encountered due to the low bpm though. try to do more blanketing and curved sliders. also, keep ds constant, its much neater.

00:15:497 (2) - ds? for one pixel? yeaaaah, if you want, here's your pixel. xD
00:34:796 (2,3) - can be blanketed yep
00:52:380 (4) - NC here, remove NC after hm yeah why not
01:05:246 (7) - pretty ugly overlap, try to have the sliders perpendicular to the flow nope, I tried but AiMod disagrees.
01:08:248 (5) - too close yeah
01:11:465 (4) - incorporating 1/4 sliders into a stream is very confusing to the fingers. try having 5 and 6 stacking below the slider. no, I think it should be fine like this - and it's a Hard diff
01:23:152 (4,5) - too close no.
01:26:690 (4) - ^ centered
01:33:552 (1,3) - stack? yeah of course!
02:07:861 (3) - blanket yeah a little.
02:10:863 (2,3) - can be blanketed better, here's a guide (i havent changed it) with a REAL guide it's better. x_x"
SPOILER
[img]02:10:863%20(2,3)%20-[/img]

[NORMAL]

00:23:646 (1,2,3) - this portion is staggered weirdly, fix it
00:25:790 (5) - either blanket or let it flow regualrly
00:27:506 (1) - blanket

umm i'm falling asleep, its too slow for me, i tried though, :p
Thank you very much for your mod! I'll begin yours tomorrow if I don't fall asleep before. :lol:
ego_17

P o M u T a wrote:

hi

i rechecked hitsounds as promised to Neil

[ego_17's Normal]
  1. 00:39:943 (4) - add clap. i think fit. added
  2. 01:38:269 (5) - add whistle slider head? added
  3. 01:55:424 (6) - ^ added

    and, added another hitsounds at kiai
  4. 02:16:010 (2) - why use red point? (slider). listen to the song - there is some sort of bells ringing

    thanks !
/////////

handsome wrote:

m4m~

[NORMAL]

00:23:646 (1,2,3) - this portion is staggered weirdly, fix it intentionaly - they placed at curved line and so flow more natural, at oval form/
00:25:790 (5) - either blanket or let it flow regualrly i dont like blankets - that it changes ?
00:27:506 (1) - blanket ^

umm i'm falling asleep, its too slow for me, i tried though, :p
lazy )
hehe
Woops. Well my intentio n was to post a picture but idk what i did. Well its basically using a circle's approachcircle to see how perfect your blankets are.
Mismagius
TO THE MOON YES GET THIS RANKED
Topic Starter
Neil Watts

Blue Dragon wrote:

TO THE MOON YES GET THIS RANKED
I will. :D
(I hope, at least!)
theramdans
Hello!
random mod-overall not bad for first map but i found some issues here lol

General
You can make the bpm exact 70.00
Avoid using the settings like OD > AR
Easy
Check AIMOD! This Easy diff has several DS inconsistency!
00:16:784 (2,3) - minor DS error
00:20:215 (4,5) - dont stack, use DS
00:21:501 (1) - better curve man
00:23:646 (2,3) - make both curve, or just either one
00:30:937 (5) - remove reverse
00:31:794 (6) - 1 1/2 slider here
00:35:225 (2,3) - suddenly x1.12 DS, not consistent :(
00:44:232 (3,4) - again, stack. remove please
00:47:234 (6) - end the slider at 00:47:877, then add a circle at 00:48:306
01:04:389 (2,3) - merge these to one 1/2 slider with 1x reverse
01:07:391 (5,6) - same^
01:08:677 (1) - this spinner is awkward lol
01:21:543 (3) - 1/2 slider with 1x repeat here
01:22:830 (4) - a circle here
01:23:259 (5) - 1/1 slider with 1x repeat here
01:25:832 (6) - a circle here then put break at 01:26:047
01:35:267 (3) - better make this long curvy slider instead with repeats this much
01:42:129 (4) - same

WARNING : Why Kiai has wider and some different spacing (1.5, 1.3, 1.2, 1.4) ? this is inconsistent for easy and it is a no-no,and
01:42:987 (4,5) - what is this man, it is not 'easy' at all with sudden big spacing and remove that slider's repeat :(
01:45:560 (1) - 1/1 slider here (remove repeat)
01:47:705 (2) - drag to 01:47:276 and make it 1/2 beat longer
01:51:136 (2,3) - again, unstack these
01:50:707 (2,3) - delete these, replace with 1/2 slider with 1x repeat
01:51:993 - 1/1 slider here?
01:55:853 - 1/2 slider here?

Suggestions:

This is not bad for a first map, but you need to know clearly that Easy diff must be consistent with DS.
What you can do more is you can merge 2-3 circles into 1 slider, any length and maybe with reverse
Then you should reshape your sliders for more creativity, dont be shy to use more curvy sliders (you have a lot of linear sliders there)
Avoid using patterns like 01:19:828 (1,2,3,4,5,6,7,8) <- this is not 'Easy' man

Will mod more later \o/

further modding
Sorry for rly long delay
Ive been busy and tired all this week so that I kept forgetting this

Here goes!

[Normal]~
OD > AR is aaaaaaaaaaaaaaaaaaaa
OD -1, AR +1

00:21:501 (2) - NC should be here instead
00:22:359 (3) - ctrl + j for variety?
00:28:363 (2) - NC should be here instead
00:35:225 (3) - NC should be here instead (you should already get the idea)
00:41:230 (1,2) - you can blanket this
01:06:104 (4) - ctrl +j and reposition
01:19:828 (2) - curve more
01:35:696 (1,2) - curve more + blanket
01:41:272 (3) - mid point [174,219], tail point [239,246]
01:43:845 (4,6) - curve more
01:46:847 (3,4) - blanket
01:49:420 (1,2,3) - curve more + blanket
01:53:280 (2,3) - blanket
02:13:008 (5,2,1) curve more + blanket
02:16:010 (2) - why suddenly sharp turn slider point? lol, use curve
02:23:164 (1) - no NC and use circle instead, there is nothing after this tick

[Hard]~
AR+1

Generally, this should be interesting if you raise the base SV (to 1.5~1.6 EVEN 2.00+++ haha)
and adding some speedup/slowdown inherited point. So far it is good, but boring in my eyes
One more thing, you can DISABLE DS to make some small jumps or even certain patterns like \STARS/
(there are several parts in the song that you can possibly make \STARS/)

00:54:739 (4) - use circles instead (even jumps)
01:08:677 (1,2,3,4) - too linear and too firm, make some stars/triangles imo
01:10:822 (1,2,3,4,5,6) - these are too close and too firm
01:14:682 (1,2,3,4,5,6,7,8) - same, too linear-sharp circle turns
01:18:970 (1,2,3,4,1,2,3,4,5) - ^
01:25:403 (1,2) - better to not overlap them, make jump if possible
01:31:836 (2,3,4,5) - not sure about this
01:35:053 (3,4,5) - you can make triangle/stars /1/2 slider jumps here
01:38:698 (6,7,8,9) - ^
01:48:991 (5,6,7,8) - ^, also the 7 and 8 are not fitting
01:52:422 (5,6,1,2) ^
01:54:138 (3,4,5,6,7,8,1,2) - these sounds weird to me >_>

Well,,, basically you have to do more curve on the sliders, or switch and alter between curve and linear/sharp turn sliders.
Not a bad map, but needs more work!
Good luck
Topic Starter
Neil Watts
Thank you for your mod!

Will be checked and fully commented when I'll have the two other mods.
ego_17

theramdans wrote:

Hello!
random mod-overall not bad for first map but i found some issues here lol
You can make the bpm exact 70.00
ok to make it clear - open easy and check 02:14:640 (1) - with 69.95 bpm
recheck with 70 bpm
Ovoui
slt

[Général]

C'est assez bien je trouve, mais y'a pas mal de chose a revoir pour rank o/


[Easy]

00:18:071 (3) - Pas tès joli je trouve, tu pourais améliorer ton blanket comme ça
SPOILER
[/spoiler]
00:40:372 (1) - Je verrais plus quelque chose comme cela [spoilerbox]
00:45:519 (5) - ce blanket peut-être améliorer
00:47:234 (6) - ici, ce slider est bizarre ca va mieu ca je trouve 01:07:820 (7) - Ca va mieu comme ca je trouve
01:23:689 (6,7,8,1) - ca fait un peu trop 2008 a mon gout ^^
01:45:560 (1) - j'ai l'impression que ce slider n'est pas en rythme
01:54:138 (3) - ce blanket peut etre amélioré
01:57:569 (2) - celui la aussi est pas trop en rythme je crois

[ego_17's Normal]

00:22:359 (3) - Something like that works better imo 01:44:703 (5) - move it to x=272;y=64 ?
01:45:131 (6) - this is not symetric to 01:43:845 (4) -
02:16:010 (2) - a curve slider is better imo


[Hard]

00:36:083 (4,5) - deplace le 4 à (284;232) et 5 à (360;216)
00:54:739 (4) - j'suis pas sur que ce soit en rythme
01:08:677 (1,2,3,4) - ca fait trop rectiligne je trouve
01:10:822 (1,2,3,4,5,6) - pareil ici
01:25:618 (2) - pas trop en rythme non plus je crois




J'ai pas trouvé grand chose a dire, dsl D:

btw j'espere que ca t'aidera quand même et gl pour rank o/
ego_17

Ovoui wrote:

slt


[ego_17's Normal]

00:22:359 (3) - Something like that works better imo i want second slider go up to fit with next combo
01:44:703 (5) - move it to x=272;y=64 ? moved down
01:45:131 (6) - this is not symetric to 01:43:845 (4) - visible only in redactor
02:16:010 (2) - a curve slider is better imo i like it this way )
Topic Starter
Neil Watts
The mods will be checked tonight.

I was waiting since 2 weeks for the next part of theramdans' mod, but it seems that he don't want to mod it anymore, even if it was a M4M.

Thank you anyway.

Edit: Finally he said he will mod it - so i'll wait again. Thank you :D
Hollow Wings
from Scorpiour's Modding Queue

General

  1. ur hs's volume in the beginning part is a bit too loud, low down them plz, it's a quiet song
  2. i hightly recommend u to mute the slider tracks' hs, or it'll be too noisy

Hard

  1. 00:24:503 (3,4) - blanket maybe
  2. 02:07:432 (2,3) - ^
  3. 01:16:397 (5) - arrange ds
  4. 01:22:401 (3,4,5) - this will be a bit confusing in reading that pattern in a hard diff... maybe spread them to avoid that overlap
  5. fine with those rhythms, what's more, i think they r a bit interesting. but as for the composing... i should say it's pretty straightforward, but not that welcomed nowadays. maybe u can mod more others' maps and see what they have do to their stuffs

ego_17's Normal

  1. 01:35:696 (1,2) - blanket maybe
  2. 01:49:420 (1,2) - ^, well, not a big deal thou
  3. fine

Easy

  1. 00:27:506 (1,2) - blanket with ds kept
  2. 00:34:797 (2,3) - perfect this blanket
  3. 00:54:954 (4,5) - ^
  4. 01:47:705 (3,4) - ^
  5. 01:57:569 (2,3) - ^
  6. 00:40:372 (1,2) - lol why not blanket here?
  7. 01:53:710 (2,3) - ^
  8. 00:51:094 (1) - nc setting from here's a bit confusing, maybe just set them at the heavy beats in long white lines, rather than following those patterns
silent song

good luck
ego_17

Hollow Wings wrote:

from Scorpiour's Modding Queue

ego_17's Normal

  1. 01:35:696 (1,2) - blanket maybe sure
  2. 01:49:420 (1,2) - ^, well, not a big deal thou i leave it like this
  3. fine
thanks for your time
Topic Starter
Neil Watts
Okay, let's start checking !
theramdans' mod

theramdans wrote:

Hello!
random mod-overall not bad for first map but i found some issues here lol

[General]
You can make the bpm exact 70.00 No.
Avoid using the settings like OD > AR Fixed.

[Easy]
Check AIMOD! This Easy diff has several DS inconsistency! I don't see anything with AiMod... Maybe I have already fixed them.
00:16:784 (2,3) - minor DS error fixed
00:20:215 (4,5) - dont stack, use DS okay
00:21:501 (1) - better curve man changed because of the last point
00:23:646 (2,3) - make both curve, or just either one no, I like how it's currently
00:30:937 (5) - remove reverse sounds ugly for me D:
00:31:794 (6) - 1 1/2 slider here no
00:35:225 (2,3) - suddenly x1.12 DS, not consistent :( yeah.
00:44:232 (3,4) - again, stack. remove please fixed
00:47:234 (6) - end the slider at 00:47:877, then add a circle at 00:48:306 I changed it on the advice of another mod. I'll see with the next mods.
01:04:389 (2,3) - merge these to one 1/2 slider with 1x reverse no, it should be fine like this.
01:07:391 (5,6) - same^ nope
01:08:677 (1) - this spinner is awkward lol why you don't like it? D:
01:21:543 (3) - 1/2 slider with 1x repeat here changed by another way
01:22:830 (4) - a circle here changed by another way
01:23:259 (5) - 1/1 slider with 1x repeat here changed by another way
01:25:832 (6) - a circle here then put break at 01:26:047 no break. The HP is low.
01:35:267 (3) - better make this long curvy slider instead with repeats this much no, the "long curvy slider" don't point out the great notes. And it's Kiai.
01:42:129 (4) - same same.

WARNING : Why Kiai has wider and some different spacing (1.5, 1.3, 1.2, 1.4) ? this is inconsistent for easy and it is a no-no,and
01:42:987 (4,5) - what is this man, it is not 'easy' at all with sudden big spacing and remove that slider's repeat :(
Kiai time fully remapped. The spacing will not be higher than 1.3.
01:45:560 (1) - 1/1 slider here (remove repeat) I like how it's placed now.
01:47:705 (2) - drag to 01:47:276 and make it 1/2 beat longer no, I like how it is now
01:51:136 (2,3) - again, unstack these unstacked.
01:50:707 (2,3) - delete these, replace with 1/2 slider with 1x repeat no
01:51:993 - 1/1 slider here? nope.
01:55:853 - 1/2 slider here? yeah why not.

Suggestions:

This is not bad for a first map, but you need to know clearly that Easy diff must be consistent with DS.
I know that and I'm improving.
What you can do more is you can merge 2-3 circles into 1 slider, any length and maybe with reverse
I don't like to do this. I place the elements following my idea. A slider and a circle sounds very different for me.
Then you should reshape your sliders for more creativity, dont be shy to use more curvy sliders (you have a lot of linear sliders there)
I'm improving too in this domain. That's because this is my first map, I suppose.
Avoid using patterns like 01:19:828 (1,2,3,4,5,6,7,8) <- this is not 'Easy' man
Remapped this part.

[Hard]
AR+1 OD-0.5 ; AR+0.5

Generally, this should be interesting if you raise the base SV (to 1.5~1.6 EVEN 2.00+++ haha)
and adding some speedup/slowdown inherited point. So far it is good, but boring in my eyes
It's a calm music and my first beatmap, don't forget it.
One more thing, you can DISABLE DS to make some small jumps or even certain patterns like \STARS/
(there are several parts in the song that you can possibly make \STARS/)
I don't want to make some \STARS/ patterns because the \STARS/ pattern is too much used on a great number of beatmaps.
And because it's a calm music.


00:54:739 (4) - use circles instead (even jumps) changed by another way
01:08:677 (1,2,3,4) - too linear and too firm, make some stars/triangles imo Jumps!
01:10:822 (1,2,3,4,5,6) - these are too close and too firm Fixed!
01:14:682 (1,2,3,4,5,6,7,8) - same, too linear-sharp circle turns Fixed :D
01:18:970 (1,2,3,4,1,2,3,4,5) - ^ changed a little.
01:25:403 (1,2) - better to not overlap them, make jump if possible remapped
01:31:836 (2,3,4,5) - not sure about this Let's see what the other modders will say.
01:35:053 (3,4,5) - you can make triangle/stars /1/2 slider jumps here I don't want, I like how it is now.
01:38:698 (6,7,8,9) - ^ remapped!
01:48:991 (5,6,7,8) - ^, also the 7 and 8 are not fitting it fits for me
01:52:422 (5,6,1,2) ^ maybe later.
01:54:138 (3,4,5,6,7,8,1,2) - these sounds weird to me >_> fixed!

Well,,, basically you have to do more curve on the sliders, or switch and alter between curve and linear/sharp turn sliders.
I'm working on it.
Not a bad map, but needs more work!


Sorry for rly long delay, I've been busy and tired all this week so that I kept forgetting this
Don't worry, it's fine :D

Good luck! Thanks!

Ovoui's mod

Ovoui wrote:

slt Hi

[Général]

C'est assez bien je trouve, mais y'a pas mal de chose a revoir pour rank o/
Je sais bien ^^

[Easy]
00:18:071 (3) - Pas tès joli je trouve, tu pourais améliorer ton blanket comme ça Amélioré d'une autre façon. Je fais en sorte qu'AiMod ne me signale aucune erreur, c'est mon challenge pour une première map :D
00:40:372 (1) - Je verrais plus quelque chose comme cela Nope, car les deux sliders (2 et 3) ne seront ni parallèles ni blanketés. En l'occurrence j'ai choisi un blanket, bien qu'il soit plutôt éloigné.
00:45:519 (5) - ce blanket peut-être améliorer Hein, y'avait un blanket ici ? :o Fixed.
00:47:234 (6) - ici, ce slider est bizarre ca va mieu ca je trouve Il n'est pas comme ça pour rien. Il s'agit d'un slider 5/4, c'est peu commun mais il fallait marquer le rythme.
01:07:820 (7) - Ca va mieu comme ca je trouve Approuvé.
01:23:689 (6,7,8,1) - ca fait un peu trop 2008 a mon gout ^^ Fixed dans le précédent mod.
01:45:560 (1) - j'ai l'impression que ce slider n'est pas en rythme Il s'agit d'un offbeat.
01:54:138 (3) - ce blanket peut etre amélioré Un peu modifié dans le dernier mod.
01:57:569 (2) - celui la aussi est pas trop en rythme je crois Il s'agit encore d'un offbeat...

[Hard]
00:36:083 (4,5) - deplace le 4 à (284;232) et 5 à (360;216) Modifié un peu.
00:54:739 (4) - j'suis pas sur que ce soit en rythme Ceci est un offbeat !
01:08:677 (1,2,3,4) - ca fait trop rectiligne je trouve Changé dans le mod précédent.
01:10:822 (1,2,3,4,5,6) - pareil ici Pareil là.
01:25:618 (2) - pas trop en rythme non plus je crois CECI EST UN OFFBEAT

J'ai pas trouvé grand chose a dire, dsl D: C'est déjà super :D

j'espere que ca t'aidera quand même et gl pour rank o/ Merci ^^

Hollow Wings' mod
[quote="Hollow Wings"]from Scorpiour's Modding Queue

General

  1. ur hs's volume in the beginning part is a bit too loud, low down them plz, it's a quiet song Added some timing points.
  2. i hightly recommend u to mute the slider tracks' hs, or it'll be too noisy I did it in the past, but there was an upload problem. Fixed!

Hard

  1. 00:24:503 (3,4) - blanket maybe well, yes, why not
  2. 02:07:432 (2,3) - ^ yeah.
  3. 01:16:397 (5) - arrange ds fixed in the previous mod
  4. 01:22:401 (3,4,5) - this will be a bit confusing in reading that pattern in a hard diff... maybe spread them to avoid that overlap
  5. fine with those rhythms, what's more, i think they r a bit interesting. but as for the composing... i should say it's pretty straightforward, but not that welcomed nowadays. maybe u can mod more others' maps and see what they have do to their stuffs
    Hmm... I dunno... I can't remove this 1/8 circle at all, because it fits really great with the song... For now I can only let it like this, I will ask my friends modders to know what they can advice to me.

Easy

  1. 00:27:506 (1,2) - blanket with ds kept already did my best here
  2. 00:34:797 (2,3) - perfect this blanket okay
  3. 00:54:954 (4,5) - ^ Did I really mapped this ? :o
  4. 01:47:705 (3,4) - ^ should be fixed
  5. 01:57:569 (2,3) - ^ same
  6. 00:40:372 (1,2) - lol why not blanket here? In fact there is one, but I can't improve it because of the distances
  7. 01:53:710 (2,3) - ^ can't do much better.
  8. 00:51:094 (1) - nc setting from here's a bit confusing, maybe just set them at the heavy beats in long white lines, rather than following those patterns removed NC. Should be enough.
silent song

good luck Thank you! :)/quote]

Thank you so much for your mods !! They was really helpful!! (even if I took more than 4 hours to check these mods!)
ego_17

theramdans wrote:

further modding
Sorry for rly long delay
Ive been busy and tired all this week so that I kept forgetting this

Here goes!

[Normal]~
OD > AR is aaaaaaaaaaaaaaaaaaaa
OD -1, AR +1
this settings not linked and redactor allows chose different AR-OD - so i can do that i want :) (low ap - it was 2 until bakari asked for 3 - and high juging for accurasy)

00:21:501 (2) - NC should be here instead
00:22:359 (3) - ctrl + j for variety? no - "i want second slider go up to fit with next combo"
00:28:363 (2) - NC should be here instead
00:35:225 (3) - NC should be here instead (you should already get the idea) i get it, but i dont want so many one combo sliders, and i want follow points
00:41:230 (1,2) - you can blanket this not this time
01:06:104 (4) - ctrl +j and reposition i like current flow
01:19:828 (2) - curve more for me 1 and 2 is alike - thats what i want
01:35:696 (1,2) - curve more + blanket ok,but already done
01:41:272 (3) - mid point [174,219], tail point [239,246] i try to leave it unchanged , mb rethink later
01:43:845 (4,6) - curve more i remapped a lite
01:46:847 (3,4) - blanket no (wait for it)
01:49:420 (1,2,3) - curve more + blanket i tryed to make 01:50:707 (3,5) - alike, so it like this now...
01:53:280 (2,3) - blanket OK!
02:13:008 (5,2,1) curve more + blanket i didnt like blankets - they break flow on easy\normal difs for me..
02:16:010 (2) - why suddenly sharp turn slider point? lol, use curve cos sounds i maped with it ( ring bells) didnt sount alike - different sliders
02:23:164 (1) - no NC and use circle instead, there is nothing after this tick intentional , its my reference to game (blue-yellow rabbit) and long slider for long last note
it was a partisan mod - i didnt noticed it, until Neil pointed it
Nozhomi
Hi Neil~ as requested...or not ?

- General :
  1. Désactive Widescreen Support vu que tu n'as pas de SB.
- Hard :
  1. Tu as un problème de spacing. Du début jusqu'au kiai, je te vois passer de 0.89x à 1.2x. Garde un spacing constant, soit 1.10x ou 1.20x vu que tu les utilise le plus. Recheck tout !
  2. AR7 peut être ?
  3. 00:17:641 (3,4) - BLanket améliorable.
  4. 00:25:790 (1) - Descend le un peu pour plus être dans le flow de 00:24:932 (4) - .
  5. 00:27:505 (1) - Problème de distance spacing que j'ai noté au dessus.
  6. 00:31:365 (2,3) - Blanket pls.
  7. 00:53:667 (3,4,5) - Je trouve pas ça super esthétique...je pense que tu peux le retravailler un peu pour rendre ça plus joli, même si tu dois y placer un léger jump entre les 3.
  8. 00:56:240 (1,2) - Améliore moi ce flow pls...
  9. 01:08:248 (5,1,2,3,4,5) - Le changement de DS est vachement brutale et innatendu, alors que tout était tranquille jusque là. Franchement réduit le DS drastiquement, 2.00x grand max.
  10. 01:10:822 (1,2,3,4,5) - Toute cette partie tu change le SV, mais on voit que le DS est pas le même. Retravaille ça.
  11. 01:12:966 (2,3) - Bad blanket.
  12. 01:14:681 (1,2,3) - Fait en sorte qu'ils soient aligné.
  13. 01:16:397 (1,2,3) - Nazi stack.
  14. 01:18:112 (1,2,3,1) - Pas beau ce triangle.
  15. 01:19:399 (1,2) - Fait en sorte qu'ils soient aligné.
  16. 01:23:259 - NC ici plutôt non ? Et le suivant à 01:26:690 - .
  17. 01:33:123 (5) - Place plutôt ta fin de slider à 255:209 pour une meilleur esthétique.
  18. 01:46:203 (5) - Ici tu as un DS de 1.14x alors que pour le même écartement tu as du 1.00x ici 01:42:129 (1,2,3,4,5) - . Fait un choix et soit constant.
  19. 01:51:135 (1,2,3) - Centre moi ça.
  20. 01:51:350 (2,4,5,6) - Pourquoi ne pas faire un square avec ces 4 la ?
  21. 01:54:138 (3,4,5,6) - Centre moi ça aussi plus joli quand même.
  22. 02:05:717 (1,2,3,4) - Pas très beau ça. Et l'overlap est pas toptop.
- ego_17's Normal :
  1. Pls CS3, this slong is slow and don't deserve a CS4 for a normal diff. Also AR4 / OD4, because it's better than OD didn't exeed AR value.
  2. I don't really get your logic for NC. Why not put them when music restart like 00:18:070 - or 00:21:501 - ?
  3. 00:23:646 (1,2,3,4) - Improve alignment.
  4. 00:31:365 (2) - Move it at 312:56 for better flow.
  5. 00:37:799 (1) - Move it a little forward to improve flow with 00:36:512 (4) - .
  6. 00:59:242 (3,5) - Improve a little this blanket.
  7. 01:02:673 (1,2,3) - Center this pattern. Looks better.
  8. 01:38:269 (5,2) - Use same shape for them for a better look no ?
  9. 01:43:416 (3,4,5) - Center it by align 01:42:987 (2,4) - on the x axis.
  10. 01:49:420 (1,3) - Use same shape (or do it for 01:50:707 (3,5) - ) and blanket 01:49:420 (1,2) - no ?
  11. 02:03:573 (1) - Rotate it by -20° and replace it to improve flow.
- Easy :
  1. CS2 ou 2.5. CS3 ne colle pas avec une Easy de ce BPM. Et peut être OD2 je sais pas.
  2. Revois certains de tes NC qui sont trop long pour une easy imo.
  3. J'ai pas pu vérifier le spacing parce que l'AiMod bug mais j'espère qu'il est constant.
  4. 00:14:640 (1,2) - Perfect blanket si tu le bouge à 352:236.
  5. 00:16:785 (2,3) - Overlap.
  6. 00:34:797 (2,3) - Tu peux améliorer le blanket.
  7. 01:12:967 (1) - Curve le un poil plus.
  8. 01:16:398 (6,1) - C'est pas l'enchainement le plus logique que j'ai vu. Le flow est naze aussi.
  9. 01:35:267 (3) - Je pense que tu verrais éviter les longs reverse sliders comme ça pour une Easy. Surtout que tu ne l'utilise pas à tout les moments ou la musique est comme ça (par exemple 01:38:699 (3,4) - ). Repense-y.
  10. 01:47:277 (2,4) - Léger overlap.
  11. 01:47:705 (3,4) - Blanket pas beau.

Y a pas mal de boulot. Mais bon tu vas y arriver hein ? ;) GL you two.
Mukyu~
Topic Starter
Neil Watts

Nozhomi wrote:

Hi Neil~ as requested...or not ?

- General :
  1. Désactive Widescreen Support vu que tu n'as pas de SB.
- Hard :
  1. Tu as un problème de spacing. Du début jusqu'au kiai, je te vois passer de 0.89x à 1.2x. Garde un spacing constant, soit 1.10x ou 1.20x vu que tu les utilise le plus. Recheck tout ! Un remapping est prévu à ce niveau.
  2. AR7 peut être ? AR6.5 est convenable imo.
  3. 00:17:641 (3,4) - BLanket améliorable. Tu chipotes D: Amélioré un petit peu.
  4. 00:25:790 (1) - Descend le un peu pour plus être dans le flow de 00:24:932 (4) - . obviously
  5. 00:27:505 (1) - Problème de distance spacing que j'ai noté au dessus. Sur la liste des improvements à venir.
  6. 00:31:365 (2,3) - Blanket pls. J'ai fait que j'ai pu... Sur un si petit slider.
  7. 00:53:667 (3,4,5) - Je trouve pas ça super esthétique...je pense que tu peux le retravailler un peu pour rendre ça plus joli, même si tu dois y placer un léger jump entre les 3. les distances seront retravaillées, mais j'aime bien comment c'est comme ça.
  8. 00:56:240 (1,2) - Améliore moi ce flow pls... Il est très bien mon flow.
  9. 01:08:248 (5,1,2,3,4,5) - Le changement de DS est vachement brutale et innatendu, alors que tout était tranquille jusque là. Franchement réduit le DS drastiquement, 2.00x grand max. Ceci est un jump. Je modifierai plus tard ci nécessaire. C'est tout de même une hard diff.
  10. 01:10:822 (1,2,3,4,5) - Toute cette partie tu change le SV, mais on voit que le DS est pas le même. Retravaille ça. C'est prévu.
  11. 01:12:966 (2,3) - Bad blanket improved
  12. 01:14:681 (1,2,3) - Fait en sorte qu'ils soient aligné. Je remapperai ça avec les distances
  13. 01:16:397 (1,2,3) - Nazi stack. A la base c'était un troll pour les HD players. Mais, fixed.
  14. 01:18:112 (1,2,3,1) - Pas beau ce triangle. Il est très beau mon triangle...?
  15. 01:19:399 (1,2) - Fait en sorte qu'ils soient aligné. Fait. Bah, du coup, ça fix le triangle avec le stacking.
  16. 01:23:259 - NC ici plutôt non ? Et le suivant à 01:26:690 - . Bien vu.
  17. 01:33:123 (5) - Place plutôt ta fin de slider à 255:209 pour une meilleur esthétique. Euh, bah, ouais, si tu veux.
  18. 01:46:203 (5) - Ici tu as un DS de 1.14x alors que pour le même écartement tu as du 1.00x ici 01:42:129 (1,2,3,4,5) - . Fait un choix et soit constant. Comme je te l'ai dit, le DS a trop changé au fil des mods, je vais remapper ça.
  19. 01:51:135 (1,2,3) - Centre moi ça. Ça ne change rien.
  20. 01:51:350 (2,4,5,6) - Pourquoi ne pas faire un square avec ces 4 la ? Trop difficile à faire, sachant qu'un des trois côtés est un triplet.
  21. 01:54:138 (3,4,5,6) - Centre moi ça aussi plus joli quand même. Ramené au centre... Bien que ça ne change pas grand chose...
  22. 02:05:717 (1,2,3,4) - Pas très beau ça. Et l'overlap est pas toptop. Je reverrai ça avec le distance remapping. Les hitsounds collent pas.
- ego_17's Normal :
  1. Pls CS3, this slong is slow and don't deserve a CS4 for a normal diff. Also AR4 / OD4, because it's better than OD didn't exeed AR value.
  2. I don't really get your logic for NC. Why not put them when music restart like 00:18:070 - or 00:21:501 - ?
  3. 00:23:646 (1,2,3,4) - Improve alignment.
  4. 00:31:365 (2) - Move it at 312:56 for better flow.
  5. 00:37:799 (1) - Move it a little forward to improve flow with 00:36:512 (4) - .
  6. 00:59:242 (3,5) - Improve a little this blanket.
  7. 01:02:673 (1,2,3) - Center this pattern. Looks better.
  8. 01:38:269 (5,2) - Use same shape for them for a better look no ?
  9. 01:43:416 (3,4,5) - Center it by align 01:42:987 (2,4) - on the x axis.
  10. 01:49:420 (1,3) - Use same shape (or do it for 01:50:707 (3,5) - ) and blanket 01:49:420 (1,2) - no ?
  11. 02:03:573 (1) - Rotate it by -20° and replace it to improve flow.
- Easy :
  1. CS2 ou 2.5. CS3 ne colle pas avec une Easy de ce BPM. Et peut être OD2 je sais pas. BPM low -> CS important. Et OD=AR ça me va bien perso.
  2. Revois certains de tes NC qui sont trop long pour une easy imo.
  3. J'ai pas pu vérifier le spacing parce que l'AiMod bug mais j'espère qu'il est constant. AiMod bug ? wut?
    AiMod ne détecte aucun problème sur mes diffs, j'ai fait en sorte que tout colle.
  4. 00:14:640 (1,2) - Perfect blanket si tu le bouge à 352:236. Moved
  5. 00:16:785 (2,3) - Overlap. Il est où l'overlap?
  6. 00:34:797 (2,3) - Tu peux améliorer le blanket. improved again
  7. 01:12:967 (1) - Curve le un poil plus. Ok !
  8. 01:16:398 (6,1) - C'est pas l'enchainement le plus logique que j'ai vu. Le flow est naze aussi. Allez, hop, un blanket et c'est réglé.
  9. 01:35:267 (3) - Je pense que tu verrais éviter les longs reverse sliders comme ça pour une Easy. Surtout que tu ne l'utilise pas à tout les moments ou la musique est comme ça (par exemple 01:38:699 (3,4) - ). Repense-y. Hm, j'y repenserai si quelqu'un d'autre me fait la remarque, en attendant c'est bon.
  10. 01:47:277 (2,4) - Léger overlap. Non, là t'abuses, ça ne va tuer personne.
  11. 01:47:705 (3,4) - Blanket pas beau. Il est beau mon blanket

Y a pas mal de boulot. Mais bon tu vas y arriver hein ? ;) GL you two. Merci ^^
Mukyu~
Merci pour le mod ! Je te dois un mod en échange :lol:
ego_17

Nozhomi wrote:

Hi Neil~ as requested...or not ?

- ego_17's Normal :
Pls CS3, this slong is slow and don't deserve a CS4 for a normal diff. it was 3 before, changing it again is step backwards, and it helps to make different star raiting thith easy
Also AR4 / OD4, because it's better than OD didn't exeed AR value. why they must be equal ? thats the matter?
I don't really get your logic for NC. Why not put them when music restart like 00:18:070 - or 00:21:501 - ? i have my own logic mb ?)
00:23:646 (1,2,3,4) - Improve alignment. i intentionaly made it like this//
00:31:365 (2) - Move it at 312:56 for better flow. moved a litle
00:37:799 (1) - Move it a little forward to improve flow with 00:36:512 (4) - . dont see problem here
00:59:242 (3,5) - Improve a little this blanket. they dont blanketing ) moved a litlle
01:02:673 (1,2,3) - Center this pattern. Looks better. okay
01:38:269 (5,2) - Use same shape for them for a better look no ? you cant see them both when playing - so im ok with them
01:43:416 (3,4,5) - Center it by align 01:42:987 (2,4) - on the x axis. its more smooth like i did
01:49:420 (1,3) - Use same shape (or do it for 01:50:707 (3,5) - ) and blanket 01:49:420 (1,2) - no ? i like this place like i did - you cant blanket whole map )
02:03:573 (1) - Rotate it by -20° and replace it to improve flow.improved
Disgallion
Heyaa, i'm a Disgallion.

General

Only one thing, and maybe the one that could cancel the ranking : The gap between Normal and Easy isn't big enough (I won't talk about Hard since NW told me that it will be remade)

Easy


  • - 00:40:372 (4) - Si tu veux suivre le flow, il est plus au dessus, + Le nouveau combo est sur le prochain slider
    - 00:50:237 (2) - x148 / y180 ?
    - 00:55:812 (1) - J'aurais mis le nouveau combo ici
    - 01:35:267 (3,4) - J'ai peur qu'un nouveau joueur se plante ici, même si ça va très bien avec la musique. J'aurais mis un slider en zigzaguant (un peu comme ça tu devrais essayer et voir si ça te plait)
    - 01:41:701 (3) - Tu ne veux rien mettre ici ? o: GENRE mon super slider :D
    - 01:43:417 (4) - Décale le de 2px à droite
    - 01:45:560 (1) - Je ne sais pas pourquoi un reverse, ça sonne bizarre, un grand slider plutôt ?
    - 01:51:136 (2,3,4) - Les trois à 316y fait plus joli je trouve
    - 01:55:853 (1) - Il fait quoi lui en mode combo color alone ? D:
    - 01:57:569 (2) - Même remarque concernant le reverse d'avant
    - 02:03:574 (3,3) - Des sliders suivraient mieux la musique, à toi de voir si ça fait trop après
    - 02:22:375 (1) - L'inverse d'au dessus, 2 circles !
Sinon c'est une bonne Easy, tout ce que je dis au dessus ne sont que des propositions et des avis !

Normal


  • Okay, so you have exactly the same AR than the Easy diff, and for a Normal, it's damn low !
    - 00:29:221 (3) - x400 ?
    - 00:55:811 (1,3) - combo here fit most with the music
    - 01:23:045 (2) - You should try a 1/4 slider here and start on the blue tick
    - 01:57:569 (3) - Something like that is better I think - 02:13:866 (1,2) - Something wrong in the new combo here
    - 02:15:152 (1,2) - like before, mirorred would look better, rounded slider followed by squared slider seems strange
    - 02:22:375 (1,1) - Hmm... two circles ? Or remove one combo ?
    In many slider there's a small inconsistency in the flow, not something very bad, just some circle to move a bit.
    Anyway good job on it !


Voilà, here you go, hope this will be usefull. Bonne chance pour ranker !
Topic Starter
Neil Watts

Disgallion wrote:

Heyaa, i'm a Disgallion.

General

Only one thing, and maybe the one that could cancel the ranking : The gap between Normal and Easy isn't big enough (I won't talk about Hard since NW told me that it will be remade) Hm ça devrait aller anyway.
Easy


  • - 00:40:372 (4) - Si tu veux suivre le flow, il est plus au dessus, + Le nouveau combo est sur le prochain slider definitely agreed.
    - 00:50:237 (2) - x148 / y180 ? nope car problème de distance entre le (2) et le (3) après. Je modifie différemment.
    - 00:55:812 (1) - J'aurais mis le nouveau combo ici agreed
    - 01:35:267 (3,4) - J'ai peur qu'un nouveau joueur se plante ici, même si ça va très bien avec la musique. J'aurais mis un slider en zigzaguant (un peu comme ça tu devrais essayer et voir si ça te plait)
    Ce slider zigzag est absolument unrankable sur une easy diff. C'est le kiai time, je me fais plaisir.
    - 01:41:701 (3) - Tu ne veux rien mettre ici ? o: GENRE mon super slider :D unrankable comme dit ci-dessus
    - 01:43:417 (4) - Décale le de 2px à droite Il est pas sur une ligne droite mais dans un flow.
    - 01:45:560 (1) - Je ne sais pas pourquoi un reverse, ça sonne bizarre, un grand slider plutôt ? On appelle ça un offbeat :') (cc Ovoui)
    - 01:51:136 (2,3,4) - Les trois à 316y fait plus joli je trouve ça fait trop droit :( il est dans un flow
    - 01:55:853 (1) - Il fait quoi lui en mode combo color alone ? D: wtf effectivement xD
    - 01:57:569 (2) - Même remarque concernant le reverse d'avant CECI EST UN OFFBEAT XD
    - 02:03:574 (3,3) - Des sliders suivraient mieux la musique, à toi de voir si ça fait trop après hm, à voir peut-être plus tard!
    - 02:22:375 (1) - L'inverse d'au dessus, 2 circles ! on m'a déjà conseillé le contraire. Mais c'est vrai que je préfère comme ça.
Sinon c'est une bonne Easy, tout ce que je dis au dessus ne sont que des propositions et des avis !
Merci pour ton mod, je te revaudrai ça :D
ego_17

Disgallion wrote:

Heyaa, i'm a Disgallion.

General

Only one thing, and maybe the one that could cancel the ranking : The gap between Normal and Easy isn't big enough (I won't talk about Hard since NW told me that it will be remade)

Normal


  • Okay, so you have exactly the same AR than the Easy diff, and for a Normal, it's damn low !
    bpm is low so ap is low too) i raized overaldiff so it harder to get 300 with same AP... raising AP didnt add star raiting, so no changes
    - 00:29:221 (3) - x400 ? it woud be on same line with 00:29:221 (3,4) , but changes DS - dont want to move whole section
    - 00:55:811 (1,3) - combo here fit most with the music you mean new combo ? i have enought 1-2 combos, dont want another one)
    - 01:23:045 (2) - You should try a 1/4 slider here and start on the blue tick this sound isnt on blue tick and didnt fit to normal
    - 01:57:569 (3) - Something like that is better I think i want to leave it unchanged
    - 02:13:866 (1,2) - Something wrong in the new combo here becose i wanted 02:15:152 (1,2) look more independent or separated
    - 02:15:152 (1,2) - like before, mirorred would look better, rounded slider followed by squared slider seems strange
    cos sounds i maped with it ( ring bells) didnt sound alike
    02:15:152 (1) - 2 bells, 02:16:010 (2) - 3 bells
    - 02:22:375 (1,1) - Hmm... two circles ? Or remove one combo ? bpm changed suddenly and its easier to hit sliders - they as long as notes for me and to colours its refference to game
    In many slider there's a small inconsistency in the flow, not something very bad, just some circle to move a bit.
    Anyway good job on it !
so so changes, im not trying to be mean or stubborn just feel its unneeded
you pointed some good places,but i have some reasons to keep it unchanged.

some hitsounds added...
Topic Starter
Neil Watts
Good job! ego_17, don't forget to gimme your diff else I can't update it.

I just finished to remap my Hard diff. This time, the mapset should be ready.

I'm just worrying about the diffspread. Some modders told me that's fine, but I'm not sure ; we'll see when a BAT will mod it - or what the other modders will say.
Xgor
To the moon :D

[General]
  1. The artist is just "Kan R. Gao" so change to that

    Laura Shigihara only in "Everything's Alright" and a part of the trailer as you can see on the track list here.
    http://puu.sh/c76XF/50d8315008.png
  2. I feel that the ticking sounds doesn't really fit with the song...
  3. I don't think kiai fit for such a calm song like this, It feels more distracting than something that adds to the experience.
[Easy]
  1. 01:42:129 (4) - Short repeating sliders is quite confusing for a newcomer so it's not recommended to use it on a easy.
    01:47:705 (3) - ^ This is not as long but it's kinda the same thing
  2. 01:45:560 (1) - This doesn't really fit the song.
    If you make this a 1/1 slider with a circle 1/2 after the slider it fit the song better.
  3. 01:57:569 (2) - Also dosn't really fit the song, but this makes more sense as a 3/2 slider.
  4. 02:01:000 (1) - A 3/4 slider doesn't make much sense here. A 1/1 long slider makes sense more, especally as the later parts that sound just like this has a 1/1 slider.
[Normal]
  1. 02:16:010 (2) - This is minor... but I feel that having a pointy slider like this feels wrong where pretty much every other slider in the map has standard curve.
[Hard]
  1. I feel that this AR is a bit too fast for this song. around AR 5-5.5 feels better to the song
  2. 00:54:739 (4,5) - I'm not really sure what these beats are following.
  3. 01:07:391 (3,4,5,1,2,3,4,5) - This stream doesn't fit the song, and just feels overmapped. I feel that this http://puu.sh/c7arP/9d1f942ebe.jpg makes more sense to the song even if it makes it much easier.
  4. 01:14:681 (1) - I don't feel that this makes sense to the song.
  5. 01:17:040 (1) - Doesn't really makes sense to the song and I suggest you remove it.
  6. 01:18:327 (2,3) - Also overmapped. There isn't that much 1/4s in this song before 01:32.
  7. 01:25:618 (2) - This slider doesn't follow anything and sounds just awful due to that.
  8. 01:57:998 (3,4) - This doesn't really follow anything. I think this should be removed.
  9. 02:15:152 (1,2,3,4,5,6) - Having it like this http://puu.sh/c7b0O/65777c7aa2.jpg makes more sense to the song,
Liked the map, Just some stuff that I felt overmapped. fixed artist and some minor things that bugged me.
Topic Starter
Neil Watts

Xgor wrote:

To the moon :D

[General]
  1. The artist is just "Kan R. Gao" so change to that

    Laura Shigihara only in "Everything's Alright" and a part of the trailer as you can see on the track list here.
    http://puu.sh/c76XF/50d8315008.png
    We definitely haven't the same list http://puu.sh/c7bym/f067073042.png
    But anyway, ok, I'm fixing that
  2. I feel that the ticking sounds doesn't really fit with the song...
    I was searching for a calm clap hitsound, because using only soft whistles sounds really bad imo - and I can't use anything else because the map is really calm and low-bpm. I had to choose a secondary hitsound, calm as possible, and I chose this one.

    You suggested me drums - but this kind of hitsounds are too hard for this song. So I think ticking is not a bad idea. However, if you have other suggestions (or other hitsounds to "tick" the beatmap), feel free to suggest.

  3. I don't think kiai fit for such a calm song like this, It feels more distracting than something that adds to the experience.
I wanna keep the kiai time, because every beatmap has one, and especially because it allows me to increase a little the difficulty (distance snap in the Hard diff) and I absolutely need difficulty to keep a constant diffspread.

[Easy]
  1. 01:42:129 (4) - Short repeating sliders is quite confusing for a newcomer so it's not recommended to use it on a easy.
    Okay, I change it. You're not the first modder to say it.
    01:47:705 (3) - ^ This is not as long but it's kinda the same thing
    same
  2. 01:45:560 (1) - This doesn't really fit the song.

    If you make this a 1/1 slider with a circle 1/2 after the slider it fit the song better.
    Okay, offbeat removed.
    Replaced by a long 1/1 slider with a reverse arrow.
  3. 01:57:569 (2) - Also dosn't really fit the song, but this makes more sense as a 3/2 slider.
    wanna keep this one.
  4. 02:01:000 (1) - A 3/4 slider doesn't make much sense here. A 1/1 long slider makes sense more, especally as the later parts that sound just like this has a 1/1 slider.
    Agreed.
[Hard]

  • This Hard diff was highly overmapped. I think your mod helped me to fix most of the last overmappings. Thank you a lot!
  1. I feel that this AR is a bit too fast for this song. around AR 5-5.5 feels better to the song
    Set to AR6. I think this AR should be fine for this BPM. (75)
  2. 00:54:739 (4,5) - I'm not really sure what these beats are following.
    Hm effectively. That was overmapped.
  3. 01:07:391 (3,4,5,1,2,3,4,5) - This stream doesn't fit the song, and just feels overmapped. I feel that this http://puu.sh/c7arP/9d1f942ebe.jpg makes more sense to the song even if it makes it much easier.
    Fixed by another way
  4. 01:14:681 (1) - I don't feel that this makes sense to the song.
    Fix'd
  5. 01:17:040 (1) - Doesn't really makes sense to the song and I suggest you remove it.
    removed and remapped
  6. 01:18:327 (2,3) - Also overmapped. There isn't that much 1/4s in this song before 01:32.
    same
  7. 01:25:618 (2) - This slider doesn't follow anything and sounds just awful due to that.
    remapped. But I wanna keep the offbeat.
  8. 01:57:998 (3,4) - This doesn't really follow anything. I think this should be removed.
    yeah. Remapped.
  9. 02:15:152 (1,2,3,4,5,6) - Having it like this http://puu.sh/c7b0O/65777c7aa2.jpg makes more sense to the song,
    I think it's fine like that.
Liked the map, Just some stuff that I felt overmapped. fixed artist and some minor things that bugged me.
Thank you so much!
(for the star too ;w;)

waiting for ego_17's response...And here we go ! (again!) :D
ego_17
№1

P o M u T a wrote:

hi
[ego_17's Normal]
  1. 02:16:010 (2) - why use red point? (slider).
№2

theramdans wrote:

Hello!
[Normal]~
02:16:010 (2) - why suddenly sharp turn slider point? lol, use curve
№3

Ovoui wrote:

slt
[ego_17's Normal]
02:16:010 (2) - a curve slider is better imo
№4

Disgallion wrote:

Heyaa, i'm a Disgallion.
Normal
- 02:15:152 (1,2) - like before, mirorred would look better, rounded slider followed by squared slider seems strange
and now:

Xgor wrote:

To the moon :D
[Normal]
  1. 02:16:010 (2) - This is minor... but I feel that having a pointy slider like this feels wrong where pretty much every other slider in the map has standard curve.
well this slider once came to me in my nightmares, begging to del this red dot...
just kidding
ok i fixed it - first time someone argumented why i shoud fix it and i agreed.

i hope no one tells somthing like - "02:15:152 (1,2) - make them alike" in the future )

hi Xgor ! thanks for playing and modding
Ovoui
cc


sorry i don't know what to say about normal diff


[Easy]
  1. 00:21:502 (1) - pas parfaitement symérique, et ca ce voit en jouant
  2. 00:23:647 (2) - c'mieu comme ca je trouve 00:23:647 (2) - c'mieu comme ca je trouve

    ~
  3. 00:30:508 (4,5,6) - ca fait un peu 2008, une idée :

    ~
  4. 01:12:109 (3,1) - plus joli je trouve

    ~
  5. 01:35:267 (3) - trop de répétition pour une easy je pense
  6. 01:38:699 (3,4) - en décalent un peu les slider ca donne une impresseions moins rectiligne

    ~
  7. 01:40:415 (1,2,3,4) - une idée de pattern, par contre apres faut bouger un peu le 01:43:417 (5) - pour ne pas casser ton spacing

    ~
  8. 01:47:705 (2) - fais plutot un slider droit en faisant des blankets sur chaque extrémité
  9. 01:56:712 (1) - j'verrais plus quelque chose comme ca

    ~
  10. 02:11:293 (1,3) - penche les un peu mais garde les parallèles

    ~
  11. 02:17:726 (2) - pour changer des slider barres et nous mijoter une blanquette

    ~
  12. 02:18:584 (3,4,5) - une idée : https://osu.ppy.sh/ss/2160698

    ~
  13. 02:22:375 (1,2) - et pour bien finir (le 2 est en x408 y152), normalement il est bien sur la lune, du bg :o (quand tu joues)

    ~
[Hard]
  1. 01:08:677 (1) - courbe le un peu
  2. 01:10:822 (2,1) - tu peux mettre un p'tit jump ici

    ~
  3. 01:18:541 (2,1,2) - tiens c'est p'tete bien ca

    ~
  4. 01:26:261 (2,1) - tu peux aussi mettre un jump ici (ici 01:26:690 (1,1) - sont stack ensemble)

    ~
  5. 01:32:265 (1,2,3) - pas tres bien rythmé je trouve, essaie ca http://puu.sh/cmoPK.jpg et une idée : http://puu.sh/cmoYC.jpg
  6. 01:43:845 (1) - tien pour changer http://puu.sh/cmpbi.jpg
  7. 01:55:424 (6) - meilleur flow avec ca je trouve

    ~

aller gl pour la suite o/
Topic Starter
Neil Watts

Ovoui wrote:

cc


sorry i don't know what to say about normal diff


[Easy]
  1. 00:21:502 (1) - pas parfaitement symérique, et ca ce voit en jouant t'es sérieux?
  2. 00:23:647 (2) - c'mieu comme ca je trouve 00:23:647 (2) - c'mieu comme ca je trouve - agreed

    ~
  3. 00:30:508 (4,5,6) - ca fait un peu 2008, une idée : mouaiiis bof. modifié un peu.

    ~
  4. 01:12:109 (3,1) - plus joli je trouve trop de blankets tuent les blankets. Ce que les mappers 2014 ne comprennent apparemment pas.

    ~
  5. 01:35:267 (3) - trop de répétition pour une easy je pense je croyais avoir dernièrement fix ça!
  6. 01:38:699 (3,4) - en décalent un peu les slider ca donne une impresseions moins rectiligne bon, je les ai arrondis, voilà, content? xD

    ~
  7. 01:40:415 (1,2,3,4) - une idée de pattern, par contre apres faut bouger un peu le 01:43:417 (5) - pour ne pas casser ton spacing nngh c'est pas mal mais trop blanketté. Modifié différemment

    ~
  8. 01:47:705 (2) - fais plutot un slider droit en faisant des blankets sur chaque extrémité bêêêh, blankets! Je modifie autrement.
  9. 01:56:712 (1) - j'verrais plus quelque chose comme ca pas moi

    ~
  10. 02:11:293 (1,3) - penche les un peu mais garde les parallèles j'aime quand c'est plat <3

    ~
  11. 02:17:726 (2) - pour changer des slider barres et nous mijoter une blanquette il s'agit ici d'etna sliders. Je veux pas gâcher ça avec des blankets.

    ~
  12. 02:18:584 (3,4,5) - une idée : https://osu.ppy.sh/ss/2160698 Etna sliders.

    ~
  13. 02:22:375 (1,2) - et pour bien finir (le 2 est en x408 y152), normalement il est bien sur la lune, du bg :o (quand tu joues) j'étais parti pour faire ça au départ. Mais laflem.

    ~
[Hard]
  1. 01:08:677 (1) - courbe le un peu nope. Ils sont bien mes sliders droits.
  2. 01:10:822 (2,1) - tu peux mettre un p'tit jump ici nah. cette partie est déjà suffisamment différente du reste de la map.

    ~
  3. 01:18:541 (2,1,2) - tiens c'est p'tete bien ca déjà fait ici 01:16:397 (3,4,1) - j'aime pas les patterns trop symétriques

    ~
  4. 01:26:261 (2,1) - tu peux aussi mettre un jump ici (ici 01:26:690 (1,1) - sont stack ensemble)

    ~
  5. 01:32:265 (1,2,3) - pas tres bien rythmé je trouve, essaie ca http://puu.sh/cmoPK.jpg et une idée : http://puu.sh/cmoYC.jpg maiis, maiis, je les aime, mes petits sliders !
  6. 01:43:845 (1) - tien pour changer http://puu.sh/cmpbi.jpg êrk, c'est quoi ce truc! il est parfait mon slider plat.
  7. 01:55:424 (6) - meilleur flow avec ca je trouve hagrid

    ~

aller gl pour la suite o/
Merci beaucoup ! :D
Factorial
Wild modding :D

[Easy]
Slider tick rate of 2 feels better
01:08:677 (1) - Not enough recovery time after spinner. In Easy, a rough guide should be > 1500ms. Replace it with notes.
01:24:975 (1,2) - Replace with spinner, suggestion
Maybe add spinner starting at 02:22:375 and ending at 02:23:954 with a quiet inheriting point

[Hard]
I don't see any jumps here, hard needs some jumps
Jump suggestions
- 01:32:265 (1,2,3,1)
- 01:38:698 (1,2,3,4)
- 01:42:129 (1,2,3,4,5)
Maybe add spinner starting at 02:22:375 and ending at 02:23:954 with a quiet inheriting point (I don't see any spinners here)
Topic Starter
Neil Watts

Neil Leo wrote:

Wild modding :D

[Easy]
Slider tick rate of 2 feels better fine, applied
01:08:677 (1) - Not enough recovery time after spinner. In Easy, a rough guide should be > 1500ms. Replace it with notes. okay
01:24:975 (1,2) - Replace with spinner, suggestion oh, great idea!
Maybe add spinner starting at 02:22:375 and ending at 02:23:954 with a quiet inheriting point no, should be fine without it

[Hard]
I don't see any jumps here, hard needs some jumps
Jump suggestions
- 01:32:265 (1,2,3,1) well, why not
- 01:38:698 (1,2,3,4) yeah
- 01:42:129 (1,2,3,4,5) okay
I don't like jumps on calm songs, but the ones you suggested looked nice, so I added them. I will remove them if a mod disagrees with it, though.
Maybe add spinner starting at 02:22:375 and ending at 02:23:954 with a quiet inheriting point (I don't see any spinners here)
I know this map would need a spinner, but here it doesn't fit at all imo.
Thank you very much!
Cherry Blossom
Hello from my queue.

General

  1. check aimod, because kiai is not snapped.
  2. redim your BG to a rankable size, like 1366*768.
  3. Disable widecreen support on diffs which have it enabled, since you don't have any sb.

Easy

  1. 01:04:389 (2,3,4) - weird flow here, it is not really comfortable to play for a beginner, so try to arrange these objects to make this pattern more comfortable to play, you can move this slider 01:04:818 (3) - or change its shape, just an example :
  2. 01:32:909 (3,4) - polarity issue, i don't really think the gap difference is noticeable, it should be better if you add a slider instead of both circles.
  3. 01:54:138 (3) - please tell my why there is a spacing change here, it looks kinda messed up imo and need some rearrangements.
  4. 02:01:000 (1) - same as ^

    Not bad for a Easy diff, but please, make spacing consistent, because in the last kiai there are different DS used, and that does not really make sense.

ego_17's Normal

  1. 00:47:663 (2) - use a straight slider instead, a curved slider is kind of unwanted slowdown (more noticeable when playing).
  2. 01:32:265 (4) - same as ^

    this diff is fine, i don't have much things to say.

Hard

  1. 00:50:236 (1,2) - The sound you can hear is continuous, so it should be better if you add a 1/1 slider instead of these circles 00:50:236 (1,2) -
  2. 01:09:535 (2,1,2) - i see that you want to make a spacing change here, so make it noticeable by an equal distance between 01:09:535 (2,1) - and 01:10:393 (1,2) -
  3. 01:42:129 (1,2,3,4,5) - this breaks the current atmosphere of the kiai, you don't really have any reasons to add jump here, it looks overkill compared to what you did before, please make them closer to each other.
  4. 01:48:991 (5,6,7) - this is kiai time but you didn't make 01:49:206 - and 01:49:635 - player or followed, as you did for 01:42:129 (1,2,3,4) - , you should do it.
  5. 02:15:152 (1,2,3) - i don't really get your idea there, why stacking circles ? just make them spaced like 02:16:010 (4,5,6) -

    Not bad, but could get more improvements.

Try to find 1-2 mods and then call me back.
Topic Starter
Neil Watts

Cherry Blossom wrote:

Hello from my queue.

General

  1. check aimod, because kiai is not snapped. eww, didn't noticed. Fixed for all the diffs!
  2. redim your BG to a rankable size, like 1366*768. okay!
  3. Disable widecreen support on diffs which have it enabled, since you don't have any sb. okay oAo

Easy

  1. 01:04:389 (2,3,4) - weird flow here, it is not really comfortable to play for a beginner, so try to arrange these objects to make this pattern more comfortable to play, you can move this slider 01:04:818 (3) - or change its shape, just an example :
    nice idea. Pattern remapped.
  2. 01:32:909 (3,4) - polarity issue, i don't really think the gap difference is noticeable, it should be better if you add a slider instead of both circles. mmh okay
  3. 01:54:138 (3) - please tell my why there is a spacing change here, it looks kinda messed up imo and need some rearrangements.
  4. 02:01:000 (1) - same as ^

    Not bad for a Easy diff, but please, make spacing consistent, because in the last kiai there are different DS used, and that does not really make sense.
I thought I remapped the distances for the easy diff... But in fact not :v
All distances rearranged.

Hard

  1. 00:50:236 (1,2) - The sound you can hear is continuous, so it should be better if you add a 1/1 slider instead of these circles 00:50:236 (1,2) - remapped it by another way
  2. 01:09:535 (2,1,2) - i see that you want to make a spacing change here, so make it noticeable by an equal distance between 01:09:535 (2,1) - and 01:10:393 (1,2) - yeah, didn't noticed because of the timing point
  3. 01:42:129 (1,2,3,4,5) - this breaks the current atmosphere of the kiai, you don't really have any reasons to add jump here, it looks overkill compared to what you did before, please make them closer to each other. Jump removed here
  4. 01:48:991 (5,6,7) - this is kiai time but you didn't make 01:49:206 - and 01:49:635 - player or followed, as you did for 01:42:129 (1,2,3,4) - , you should do it. No, I'm mapping a stronger instrument starting here. I added a slider though, it should fit better.
  5. 02:15:152 (1,2,3) - i don't really get your idea there, why stacking circles ? just make them spaced like 02:16:010 (4,5,6) -
    Nope, because in this case 02:16:010 (4,5,6) - the three notes you can hear in background are different.
    Here 02:15:152 (1,2,3) -, you can hear that the two first notes are the same, followed by a different one.
    So I stacked the two first.


    Not bad, but could get more improvements.

Try to find 1-2 mods and then call me back.
Thank you CB! <3
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