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Sawai Miku - Konna Sekai, Shiritakunakatta. (Anime Ver.)

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Topic Starter
smallboat
This beatmap was submitted using in-game submission on 2014年10月15日 at 下午 09:46:47

Artist: Sawai Miku
Title: Konna Sekai, Shiritakunakatta. (Anime Ver.)
Source: アカメが斬る!
Tags: Akame ga Kill! tv size ending takahiro tetsuya square enix white fox gangan comic joker black red eye girl anigi king blood ice zan slash sword cut head kill death die night raid minakami yuki amamiya yuko skystar
BPM: 88
Filesize: 23249kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.11 stars, 79 notes)
  2. Hard (2.56 stars, 182 notes)
  3. Insane (3.76 stars, 225 notes)
  4. Normal (1.62 stars, 121 notes)
  5. Skystar's Insane (4.22 stars, 246 notes)
  6. Yuki's Insane (4.14 stars, 232 notes)
Download: Sawai Miku - Konna Sekai, Shiritakunakatta. (Anime Ver.)
Download: Sawai Miku - Konna Sekai, Shiritakunakatta. (Anime Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
#10 Ranked Map.
Easy by me
Normal
Hard
Insane
Yuki's Insane by Minakami Yuki
Skystar's Insane by Amamiya Yuko
HW's Extra by Hollow WingsHere
GD are full now.

Map Log
2014/8/11 Sumitted map & Hitsound added.(Video added ,too)
2014/8/12 Hitsound added & Offset ,video offset adjust.
2014/8/13 Skystar's Insane diff added.
2014/8/15 HW's Extra diff added.
2014/8/16 Yuki's Insane diff added.
2014/8/27 Combo color changed.
2014/8/29 Offset changed by Charles445
2014/9/13 Title fixed thanks by Lanturn (Gder redownload plz)
2014/9/14 Unrank element (Hisound <100ms) change by Lanturn
Thanks
nadapan (mod)
p3n (video offset adjust)
rinsukir
ts8zs
Regraz
Awaken
-Bakari-
CET 6
spring
bigfrog
NoHitter
Lanturn
Oracle
Julie
SMALLBOAT ONII-CHAN BEST <3!!!
Starfall9908
[General]
  1. Change the Grid Snap from level 1 to level 3 or 4
[Easy]
  1. For some reason so can't I see the video in this difficulty but in the other difficulty.

Sorry if my mod didn't help you I wasn't able to find that much to write down .__.

Good luck ;)
Hollow Wings
can i make an ex gd?
p3n
Video offset should be -310.

[Events]
//Background and Video events
0,0,"bg2.jpg",0,0
Video,-310,"video.avi"

No kd for this.
Topic Starter
smallboat

nadapan wrote:

[General]
  1. Change the Grid Snap from level 1 to level 3 or 4
Keep it.
[Easy]
  1. For some reason so can't I see the video in this difficulty but in the other difficulty.
Okay ,added the video.
Sorry if my mod didn't help you I wasn't able to find that much to write down .__. Nevermind :)
Good luck ;) Thanks ~ !

Hollow Wings wrote:

can i make an ex gd? Sure.要良心一點哦ww

p3n wrote:

Video offset should be -310.

[Events]
//Background and Video events
0,0,"bg2.jpg",0,0
Video,-310,"video.avi"

No kd for this.Okay,fixed.
Thanks p3n's small help ~ :)
Kyouren
I want make Insane diff but GD is full~
Koiyuki
artist: 沢井美空
romanised: Sawai Miku

你真不收gd了?
Topic Starter
smallboat

Minakami Yuki wrote:

artist: 沢井美空
romanised: Sawai Miku

你真不收gd了?
想了想還是收了M醬的,只是現在的情況我該如何選擇....? 現在也沒辦法跟HW討論

所以我把他們2個diff都removed..
Skystar
。我草 我這邊也把我難度刪了啊 至少先把我難度拿來
Topic Starter
smallboat

Amamiya Yuko wrote:

。我草 我這邊也把我難度刪了啊 至少先把我難度拿來
照你說的增加了。



:arrow: 剛好777post
Kyouren
Why Hollow Wings diff is remove? and Can i make some diff?
happy623
irc modded (?) with mapper~

dont read I am so shy
00:11 smallboat: 能不能跟杏仁求簡單摸
00:11 happy623: ;w;
00:11 happy623: 什麼圖
00:11 smallboat: /np
00:12 smallboat: 出不來!
00:12 smallboat: https://osu.ppy.sh/s/201502
00:21 happy623: !
00:21 happy623: 一會看
00:21 happy623: 急嗎;w;
00:30 smallboat: 還好
00:44 happy623: 唔
00:44 happy623: 要看全部麼
00:45 smallboat: 都可以
00:45 happy623: ;w;
00:45 smallboat: ww
00:45 happy623: 可以不看嗎
00:45 happy623: 有點懶orz
00:45 smallboat: 速摸挑幾個就好(?
00:45 smallboat: 哭哭
00:45 smallboat: 好 先慢來
00:46 smallboat: 現在不摸也沒關係
00:46 happy623: 慢來船爺都rank了
00:48 happy623: 你的Insane不上8.5麼
00:49 smallboat: 能上?
00:49 happy623: 感覺kiai 可以難點也沒問題
00:49 smallboat: 低bpm一般不都最高8?
00:49 happy623: 一般已經
00:49 happy623: 而已*
00:49 happy623: 不過也是不上好了
00:50 happy623: 感覺不太難orz
00:51 smallboat: 恩@_@
00:51 *happy623 is editing [http://osu.ppy.sh/b/477089 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Hard]]
00:51 happy623: 01:11:080 (3) - 這裡加個note吧0 0
00:52 happy623: 始終那鼓也有點響
00:52 smallboat: 诶 這裡是放1/2滑條
00:52 happy623: BPM低不會有問題
00:53 smallboat: 哦不沒事
00:53 smallboat: 看錯
00:53 happy623: ;w;
00:53 happy623: 忘了刪 (3)字了
00:53 smallboat: ww
00:53 *happy623 is editing [http://osu.ppy.sh/b/477091 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Normal]]
00:53 happy623: 00:41:252 (5) - NC
00:53 happy623: 00:41:933 (7) - 這個放的有點太密(?
00:54 happy623: 可以放開點
00:54 happy623: https://osu.ppy.sh/ss/1933619
00:54 happy623: 或者其他的滑條看你喜歡
00:54 smallboat: 好
00:55 happy623: 00:52:161 (5) - NC啊
00:55 happy623: 因為你Kiai之前的都是1節1NC了
00:55 happy623: kiai才2節1個
00:56 smallboat: 對哦~
00:56 happy623: 01:22:160 (8) - 雖然會毀了NC pattern
00:57 happy623: 但我覺得這裡加個也好0 0
00:57 happy623: 給人聽到節奏改變
00:57 smallboat: 好0.0
00:57 smallboat: 說的也堆
00:57 *happy623 is editing [http://osu.ppy.sh/b/477088 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Easy]]
00:58 happy623: 00:08:524 (1) - 刪NC keep pattern
00:58 smallboat: 好
00:58 happy623: 00:28:979 (2) - 這個off screen不好看 放下一點
00:59 happy623: 00:41:933 (5) - ;w; 這個放的有點怪啊
00:59 happy623: 這樣擺? https://osu.ppy.sh/ss/1933640
01:00 smallboat: 好 可以
01:01 happy623: 00:54:888 (1) - 其實我在想這個刪不刪走好 感覺這個節奏換的在easy不太好按 不過如果你喜歡就keep吧 新手注意看應該沒問題的
01:02 happy623: 01:05:114 (5) - 同樣off screen問題
01:02 happy623: 01:14:660 (3) - ^
01:02 smallboat: 好
01:02 happy623: 01:21:478 (5) - 如果你Normal有加個NC這裡也加~
01:04 smallboat: 好
01:04 smallboat: 看到是沒加 那就keep
01:04 happy623: okay
01:05 happy623: 感覺Insane那些突然的跳怪怪的w''
01:05 happy623: 等我看看
01:05 smallboat: 好w
01:06 smallboat: 其餘兩個也會講嗎0.0
01:06 happy623: 不了 w
01:06 *happy623 is editing [http://osu.ppy.sh/b/477090 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Insane]]
01:06 happy623: 00:33:070 (1,2,3,4,5,6) -
01:06 happy623: 這裡不跳後面卻跳起來
01:07 happy623: 不..
01:07 happy623: 00:35:456 (9,10) - 這2個建議不要跳
01:07 happy623: 00:35:797 (1,2,3,4,5,6) - 這樣這個梗就不會怪了
01:09 happy623: 試試這個
01:09 happy623: http://osu.ppy.sh/ss/1933656
01:10 happy623: 00:36:479 (5,6) - 由於前面的跳 這裡ds突然很小的話就好像很爽的時候給停了 很失落的;w;
01:10 happy623: 建議跟前的 00:36:308 (4,5) - 的ds一致, 或者你喜歡的其他跳
01:12 happy623: 00:41:933 (4,5,6) - nazi一下 這個6跟45的不是直線啊;w;
01:12 happy623: 你好了叫我
01:21 happy623: 唔 我還是繼續
01:21 happy623: 01:06:478 (6) - 這裡NC不? 如果覺得沒什麼用就不了
01:24 happy623: 01:11:421 (5) - 這裡漏了很多音;w; 自己聽一下吧
01:25 happy623: 沒了;w;
Topic Starter
smallboat

happy623 wrote:

irc modded (?) with mapper~

dont read I am so shy
00:11 smallboat: 能不能跟杏仁求簡單摸
00:11 happy623: ;w;
00:11 happy623: 什麼圖
00:11 smallboat: /np
00:12 smallboat: 出不來!
00:12 smallboat: https://osu.ppy.sh/s/201502
00:21 happy623: !
00:21 happy623: 一會看
00:21 happy623: 急嗎;w;
00:30 smallboat: 還好
00:44 happy623: 唔
00:44 happy623: 要看全部麼
00:45 smallboat: 都可以
00:45 happy623: ;w;
00:45 smallboat: ww
00:45 happy623: 可以不看嗎
00:45 happy623: 有點懶orz
00:45 smallboat: 速摸挑幾個就好(?
00:45 smallboat: 哭哭
00:45 smallboat: 好 先慢來
00:46 smallboat: 現在不摸也沒關係
00:46 happy623: 慢來船爺都rank了
00:48 happy623: 你的Insane不上8.5麼
00:49 smallboat: 能上?
00:49 happy623: 感覺kiai 可以難點也沒問題
00:49 smallboat: 低bpm一般不都最高8?
00:49 happy623: 一般已經
00:49 happy623: 而已*
00:49 happy623: 不過也是不上好了
00:50 happy623: 感覺不太難orz
00:51 smallboat: 恩@_@
00:51 *happy623 is editing [http://osu.ppy.sh/b/477089 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Hard]]
00:51 happy623: 01:11:080 (3) - 這裡加個note吧0 0
00:52 happy623: 始終那鼓也有點響
00:52 smallboat: 诶 這裡是放1/2滑條
00:52 happy623: BPM低不會有問題
00:53 smallboat: 哦不沒事
00:53 smallboat: 看錯
00:53 happy623: ;w;
00:53 happy623: 忘了刪 (3)字了
00:53 smallboat: ww
00:53 *happy623 is editing [http://osu.ppy.sh/b/477091 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Normal]]
00:53 happy623: 00:41:252 (5) - NC
00:53 happy623: 00:41:933 (7) - 這個放的有點太密(?
00:54 happy623: 可以放開點
00:54 happy623: https://osu.ppy.sh/ss/1933619
00:54 happy623: 或者其他的滑條看你喜歡
00:54 smallboat: 好
00:55 happy623: 00:52:161 (5) - NC啊
00:55 happy623: 因為你Kiai之前的都是1節1NC了
00:55 happy623: kiai才2節1個
00:56 smallboat: 對哦~
00:56 happy623: 01:22:160 (8) - 雖然會毀了NC pattern
00:57 happy623: 但我覺得這裡加個也好0 0
00:57 happy623: 給人聽到節奏改變
00:57 smallboat: 好0.0
00:57 smallboat: 說的也堆
00:57 *happy623 is editing [http://osu.ppy.sh/b/477088 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Easy]]
00:58 happy623: 00:08:524 (1) - 刪NC keep pattern
00:58 smallboat: 好
00:58 happy623: 00:28:979 (2) - 這個off screen不好看 放下一點
00:59 happy623: 00:41:933 (5) - ;w; 這個放的有點怪啊
00:59 happy623: 這樣擺? https://osu.ppy.sh/ss/1933640
01:00 smallboat: 好 可以
01:01 happy623: 00:54:888 (1) - 其實我在想這個刪不刪走好 感覺這個節奏換的在easy不太好按 不過如果你喜歡就keep吧 新手注意看應該沒問題的
01:02 happy623: 01:05:114 (5) - 同樣off screen問題
01:02 happy623: 01:14:660 (3) - ^
01:02 smallboat: 好
01:02 happy623: 01:21:478 (5) - 如果你Normal有加個NC這裡也加~
01:04 smallboat: 好
01:04 smallboat: 看到是沒加 那就keep
01:04 happy623: okay
01:05 happy623: 感覺Insane那些突然的跳怪怪的w''
01:05 happy623: 等我看看
01:05 smallboat: 好w
01:06 smallboat: 其餘兩個也會講嗎0.0
01:06 happy623: 不了 w
01:06 *happy623 is editing [http://osu.ppy.sh/b/477090 Sawai Miku - Konna Sekai, Shiritakunakatta (Anime Ver.) [Insane]]
01:06 happy623: 00:33:070 (1,2,3,4,5,6) -
01:06 happy623: 這裡不跳後面卻跳起來
01:07 happy623: 不..
01:07 happy623: 00:35:456 (9,10) - 這2個建議不要跳
01:07 happy623: 00:35:797 (1,2,3,4,5,6) - 這樣這個梗就不會怪了
01:09 happy623: 試試這個
01:09 happy623: http://osu.ppy.sh/ss/1933656
01:10 happy623: 00:36:479 (5,6) - 由於前面的跳 這裡ds突然很小的話就好像很爽的時候給停了 很失落的;w;
01:10 happy623: 建議跟前的 00:36:308 (4,5) - 的ds一致, 或者你喜歡的其他跳
01:12 happy623: 00:41:933 (4,5,6) - nazi一下 這個6跟45的不是直線啊;w;
01:12 happy623: 你好了叫我
01:21 happy623: 唔 我還是繼續
01:21 happy623: 01:06:478 (6) - 這裡NC不? 如果覺得沒什麼用就不了
01:24 happy623: 01:11:421 (5) - 這裡漏了很多音;w; 自己聽一下吧
01:25 happy623: 沒了;w;
除了最後一項沒改,其他都改了,謝謝杏仁!

To 12468 : Guest diff are full , don't accept more GD now, sorry.
rinsukir
hi

[General]
两个gd都关掉宽屏支持?
删掉sc1的whistle? 虽然和默认的有差别但是差别好像不大..

[Easy]
直滑条有点少啊..考虑把一些曲线滑条改成直的?
00:22:161 - 无用绿线?
01:17:898 - ^
00:54:888 (1) - 删掉?
01:07:160 (1) - ds有点问题..

[Normal]
00:01:024 (3) - 修一下blanket? 后面好像还有一些..
00:04:433 (8) - 头的whistle放到尾巴?
00:07:161 (2) - 尾巴的whistle放到头上?
01:24:546 (2,3,4,5) - 试试这样?

[Hard]
00:04:433 (1) - 修一下形状?
00:03:752 (3) - 往上放一些?
00:25:911 (4) - 改成在00:26:252结束的滑条?
00:33:752 (3) - 改成这样可能好一些? 后面也是
00:48:752 (2,3) - 考虑改成两个1/4滑条?
01:06:478 (5,6,1) - ctrl+g? 或者5不折返 然后在01:06:819放一个note?

[Insane]
感觉ar有点高_(:з」∠)_ ar8应该没问题吧..
00:19:263 - 感觉这里应该也要放一个note..
00:23:354 - ^
00:26:081 - ^
00:34:263 - ^ 后面有两处也是..
00:27:615 (1,2,3,4,5) - 这里好像可以做成一个五角星
00:58:978 (1) - 可能不叠会比较好?
01:16:364 (5) - 复制前面的3然后放在3的附近可能会好一些?

[Yuki's Insane]
00:22:161 (1,2,3) - 改成这样? 后面也是
00:23:524 (3,4,5,6) - 改成弧线会不会好一些..
01:06:648 (2,3,4) - 试试这样?

[Skystar's Insane]
00:04:433 (3) - ctrl+j和h(?
00:28:638 (3) - 延长到00:29:320?
00:46:365 (2) - 这个不用nc吗o.o 后面有几个也是
00:58:296 (3,4) - 1/1滑条应该从3的时间点开始吧..

goodluck~ :)
ts8zs
Hey:D
[Skystar's Insane]
怎么说呢……不愧是星爷,antiflow都没法吐槽啊,干得好!
01:16:194 (5) - Ctrl+G?have a jump between 5&1?
01:18:410 (3,4) - swap?fits music more:D
[Yuki's Insane]
00:54:206 (1) - a little overmap XD
00:55:399 (2) - NC?for stopped
01:03:069 (1) - Ctrl+G?better flow,40,240?
01:06:478 (1,2) - swap nc.better for read
[Insane]
…这风格略老吧,摸不动
[Hard]
Nothing found
[Normal]
00:07:161 (2) - 感觉和1在一起不太圆
[Easy]
Nothing found
Mafumafu
船业教我找mod和dog啊

Hi! :) Chuanye!
•This is Regraz's mod. Note that I am rather new to modding/mapping, so I am sorry if this cannot provide real help.
This color means things that I highly suggest. But all the mods are just ideas, feel free to deny these because as to mapping, we need various ideas, right?
-----------------------------------------------------------------------------------------------------------------------------

The 0004 map modded since using the new modding framwork. (Dont care about this number , it is just used to remind me the number of maps I've modded.)

General and Song Setup

Fine

Easy

Overall: Solid work. Maybe patterns seem a little boring, but they are fine.
Consider using 2.5 CS or reduce Normal's CS to 3.2. A 2.0 to 3.5's CS jump is not a good spread.
Rhythm:
Fine, plain 1/2 seems a little boring anyway.
Flow and Layout:
1. 00:41:933 (5,2) - They are in the same direction, which is not neat and also breaks the flow a little, consider this? : http://puu.sh/aX8Xs/38b2040ac3.jpg Also you need adjust 3's position. http://puu.sh/aX8ZZ/fe3dfaa259.jpg
2. 00:49:433 (1,2) - Better if you improve this blanket. http://puu.sh/aX92A/8d14001ecf.jpg
3. 01:05:114 (5,1) - Avoid this overlap, it is to some extend not beautiful.
Hitsounds:
Slidertick ruins the hitsounds, consider reducing slidertick rate.
1. Feels that using 24 whistle in the start part of the diff is not apprioprate, maybe following the piano's high pitch to add whistle is better. For example, 00:05:797 (1) - This slidertick-whistle is not at piano, whihc sounds a little weird. Why not add whistle at both the head and the reverse-point of this slider, since this slider is 3/2.
Other issues:
Feels like several greenline are not necessary, consider deleting them.

Normal

Overall: Better than Normal imo, nice flow, really a solid work. :D
Rhythm:
Nice.
Flow and Layout:
1. 00:46:706 (1) - Consider changing thi place for a elbow flow here: http://puu.sh/aXtrd/2dd49178a2.jpg
2. 00:48:070 (3,4,1) - Nicer flow may be like this: http://puu.sh/aXttV/5064e8d172.jpg
3. 00:50:115 (2,3,4) - Same comment as 00:46:706 (1) - :http://puu.sh/aXtv4/b26f71a5a7.jpg
4. 01:13:296 (3,4) - Better if you fix this blanket. http://puu.sh/aXtCh/ed6dc230af.jpg
5. 01:23:523 (1,2,3,4,5) - Not very beautiful imo.
Hitsounds:
Also same comment as Easy.
1. 00:03:070 (6) - Add whistle to follow the piano?
Other issues:
1. 00:03:070 (6) - NC because of the piano's pitch.
2. 00:13:979 (5) - NC because of the vocal here.
3. 00:19:433 (5) - ^
4. 00:24:888 (5) - ^
These 4 NCs is meant to be consistent with your next sections.

5. 00:58:978 (6) - - NC?
6. 01:04:432 (6) - ^
Wont repeat same point. Just a suggestion.

Hard

Overall: Also a solid work, rhythm are nice, also player-friendly.
Rhythm:
1. 00:17:047 (2) - Maybe follow the vocal is better? Just imo. http://puu.sh/aYj9E/c6a051b993.jpg Also stack 1 and 2 to emphasize the vocal.
Flow and Layout:
1. 00:03:070 (1,2,3) - Make the space consistent. http://puu.sh/aYj2e/aec1adae06.png
2. 00:19:433 (1,2) - Better if you use blanet here.
3. 00:41:933 (3,4) - ^
4. 00:45:342 (4,5,6) - This kind of overlap seems not appropriate in Hard.
5. 00:58:296 (7,1,2) - Why not make a circle? http://puu.sh/aYjop/cfb17dbad6.jpg
Hitsounds:
Nice, though slidertick sounds weird at some degree.
Other issues:
None

Insane

Overall: Fine, kinda old style lol.
Nearly fine, cannot mod it. So nothing to say here.

Yuki's Insane

Overall: Nice work. I especially appreciate the nnotes/rhythm in te section before the Kiai time very very much! They are fantastic!
Rhythm:
1. 00:33:752 (3) - Maybe better if you: http://puu.sh/aYnTP/e274a1c4db.jpg ?
2. 00:36:479 (3,4) - Maybe betterif you: http://puu.sh/aYnVh/843181e519.jpg ?
3. 00:55:399 (2,3,4,5,6,7) - 太帅太帅!忍不住说一句! 曲子的感觉一下就出来了
4. 01:06:137 (1,2,3,1,2,3,4) - ^
5. 01:18:069 (1,2) - Feels that single notes with small jumps are better for both vocal and rhythm. (感觉四个单点加点小跳更好一点)
Flow and Layout:
1. 00:01:024 (1) - Move to 225|202 for perfect stack.
2. 01:04:432 (1,3) - Check the stack
Hitsounds:
1. 00:29:661 (3) - whistle?
2. 00:30:343 (1) - Add another whistle to emphasize?
Other issues:
1. Unsnapped http://puu.sh/aYobJ/a107814344.png

Xingye

Overall: :3 It is really a pity that I cannot pass it. Xingye's work doesnt need any "overall comment". The map itself tells it.
Rhythm:
1. 00:58:296 (3,4) - Why not 2 1/4 sliders
2. 01:17:387 (9,10) - 4 1/8 short sliders?
Flow and Layout:
1. 00:29:661 (4,1,2) - For a better flow maybe like this?: http://puu.sh/aYtbJ/d724c1a34d.jpg
2. 00:48:752 (1,1) - Check this stack.
Hitsounds:
Nice
Other issues:
None

•That's all.
•In general, this map is so experiened. Also great work indeed!
•Finally, good luck on ranking! :) And take my star~ :)
Koiyuki
rinsukir

rinsukir wrote:

[Yuki's Insane]
00:22:161 (1,2,3) - 改成这样? 后面也是 听起来感觉怪怪的
00:23:524 (3,4,5,6) - 改成弧线会不会好一些.. 这个也没啥差别
01:06:648 (2,3,4) - 试试这样? 的确可以,不过我想保持

ts8zs

ts8zs wrote:

[Yuki's Insane]
00:54:206 (1) - a little overmap XD >:(
00:55:399 (2) - NC?for stopped
01:03:069 (1) - Ctrl+G?better flow,40,240? 这里ctrl+g我觉得5和1就不是好flow了
01:06:478 (1,2) - swap nc.better for read 没啥必要

Regraz

Regraz wrote:

Yuki's Insane

Overall: Nice work. I especially appreciate the nnotes/rhythm in te section before the Kiai time very very much! They are fantastic!
Rhythm:
1. 00:33:752 (3) - Maybe better if you: http://puu.sh/aYnTP/e274a1c4db.jpg ?
2. 00:36:479 (3,4) - Maybe betterif you: http://puu.sh/aYnVh/843181e519.jpg ? 这里停顿是故意的,我个人也比较喜欢这个梗,不改
3. 00:55:399 (2,3,4,5,6,7) - 太帅太帅!忍不住说一句! 曲子的感觉一下就出来了
4. 01:06:137 (1,2,3,1,2,3,4) - ^ :)
5. 01:18:069 (1,2) - Feels that single notes with small jumps are better for both vocal and rhythm. (感觉四个单点加点小跳更好一点) 不知道摆哪里好了
Flow and Layout:
1. 00:01:024 (1) - Move to 225|202 for perfect stack. fixed
2. 01:04:432 (1,3) - Check the stack ^
Hitsounds:
1. 00:29:661 (3) - whistle? 想了想没加
2. 00:30:343 (1) - Add another whistle to emphasize? ^
Other issues:
1. Unsnapped http://puu.sh/aYobJ/a107814344.png fixed
[/size]

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Title:Konna Sekai, Shiritakunakatta (Anime Ver.)
TitleUnicode:こんな世界、知りたくなかった。(Anime Ver.)
Artist:Sawai Miku
ArtistUnicode:沢井美空
Creator:smallboat
Version:Yuki's Insane
Source:Akame ga Kill!
Tags:アカメが斬る! tv size ending takahiro tetsuya square enix white fox gangan comic joker black red eye girl anigi king blood ice zan slash sword cut head kill death die night raid oracle minakami yuki
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238,283,73978,6,0,L|230:365,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
122,195,74319,1,0,0:0:0:0:
151,312,74489,1,0,0:0:0:0:
203,170,74660,2,0,P|145:114|37:181,1,225.000008583069,8|0,1:0|0:0,0:0:0:0:
288,207,75341,6,0,P|324:222|361:218,1,75.0000028610231
430,190,75597,1,0,0:0:0:0:
447,176,75682,2,0,L|440:250,1,75.0000028610231
335,141,76023,2,0,L|341:66,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
367,303,76364,2,0,L|360:377,1,75.0000028610231
288,207,76705,5,0,0:0:0:0:
257,228,76790,1,0,0:0:0:0:
221,242,76876,1,0,0:0:0:0:
183,245,76961,1,0,0:0:0:0:
146,237,77046,1,0,0:0:0:0:
112,220,77131,1,0,0:0:0:0:
84,194,77216,1,0,0:0:0:0:
63,162,77302,1,0,0:0:0:0:
52,126,77387,6,0,L|63:58,1,50,8|0,1:0|0:0,0:0:0:0:
148,30,77557,2,0,L|140:79,1,50,0|0,3:0|0:0,0:0:0:0:
219,141,77728,2,0,L|230:73,1,50,0|0,1:0|0:0,0:0:0:0:
315,46,77898,2,0,L|307:95,1,50,0|0,3:0|0:0,0:0:0:0:
376,152,78069,6,0,P|410:167|447:168,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
497,293,78410,2,0,P|467:314|447:346,1,75.0000028610231,0|0,0:0|0:0,0:0:0:0:
314,320,78751,2,0,L|159:330,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
46,262,79262,1,0,0:0:0:0:
52,240,79347,1,0,0:0:0:0:
58,218,79432,5,0,0:0:0:0:
199,166,79603,1,0,1:0:0:0:
115,72,79773,2,0,P|105:108|111:145,1,75.0000028610231
223,306,80114,2,0,P|233:270|228:234,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
199,166,80370,1,0,0:0:0:0:
208,145,80455,2,0,L|287:161,1,75.0000028610231
481,95,80796,6,0,P|412:68|345:96,2,150.000005722046,4|0|8,0:0|0:0|1:0,0:0:0:0:
314,268,81819,1,0,0:0:0:0:
328,285,81989,2,0,L|334:364,1,75.0000028610231,0|2,0:0|1:0,0:0:0:0:
333,359,82756,6,0,L|339:377,2,18.7500007152558,2|0|2,0:0|0:0|0:0,0:0:0:0:
68,189,83523,6,0,P|58:224|63:261,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
139,91,83864,2,0,L|64:77,1,75.0000028610231
153,230,84205,2,0,P|232:213|290:250,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
333,359,84716,1,0,0:0:0:0:
443,142,84887,6,0,L|433:292,1,150.000005722046,0|0,1:0|0:0,0:0:0:0:
388,34,85569,1,8,1:0:0:0:
372,50,86251,5,2,0:0:0:0:
256,192,86336,12,0,88807,0:0:0:0:
Awaken
这是沢井美空?跟卒业的音色一点都不像啊;w;
Topic Starter
smallboat
rinsukir

rinsukir wrote:

hi Hi

[General]
两个gd都关掉宽屏支持?
删掉sc1的whistle? 虽然和默认的有差别但是差别好像不大.. 沒關係 保持這樣

[Easy]
直滑条有点少啊..考虑把一些曲线滑条改成直的? 考慮
00:22:161 - 无用绿线? ok刪了
01:17:898 - ^ ^
00:54:888 (1) - 删掉? 恩想了一下,刪掉好了
01:07:160 (1) - ds有点问题.. Fixed.

[Normal]
00:01:024 (3) - 修一下blanket? 后面好像还有一些..
00:04:433 (8) - 头的whistle放到尾巴? 不了
00:07:161 (2) - 尾巴的whistle放到头上?
01:24:546 (2,3,4,5) - 试试这样?

[Hard]
00:04:433 (1) - 修一下形状? 考慮
00:03:752 (3) - 往上放一些?
00:25:911 (4) - 改成在00:26:252结束的滑条? 感覺還ok
00:33:752 (3) - 改成这样可能好一些? 后面也是
00:48:752 (2,3) - 考虑改成两个1/4滑条? 雖然可以,但想keep it ,這就用在m醬那邊.
01:06:478 (5,6,1) - ctrl+g? 或者5不折返 然后在01:06:819放一个note? Fixed,選擇加了note

[Insane]
感觉ar有点高_(:з」∠)_ ar8应该没问题吧.. 可以
00:19:263 - 感觉这里应该也要放一个note.. 選擇延伸了slider
00:23:354 - ^ 換了slider
00:26:081 - ^ 這個還好
00:34:263 - ^ 后面有两处也是.. 也還可以
00:27:615 (1,2,3,4,5) - 这里好像可以做成一个五角星 先保持
00:58:978 (1) - 可能不叠会比较好? 保持
01:16:364 (5) - 复制前面的3然后放在3的附近可能会好一些? 保持

goodluck~ :) :D

Thanks rinsukir ~ ! :)

To Ts8zs : Fix some,thanks.

Regraz

Regraz wrote:

船业教我找mod和dog啊 下次

Hi! :) Chuanye! hi
•This is Regraz's mod. Note that I am rather new to modding/mapping, so I am sorry if this cannot provide real help.
This color means things that I highly suggest. But all the mods are just ideas, feel free to deny these because as to mapping, we need various ideas, right?
-----------------------------------------------------------------------------------------------------------------------------

The 0004 map modded since using the new modding framwork. (Dont care about this number , it is just used to remind me the number of maps I've modded.)

General and Song Setup

Fine

Easy

Overall: Solid work. Maybe patterns seem a little boring, but they are fine.
Consider using 2.5 CS or reduce Normal's CS to 3.2. A 2.0 to 3.5's CS jump is not a good spread.Use Easy CS2.5 now,but Normal keep it.
Rhythm:
Fine, plain 1/2 seems a little boring anyway.Nothing,just do this.
Flow and Layout:
1. 00:41:933 (5,2) - They are in the same direction, which is not neat and also breaks the flow a little, consider this? : http://puu.sh/aX8Xs/38b2040ac3.jpg Also you need adjust 3's position. http://puu.sh/aX8ZZ/fe3dfaa259.jpg Fixed the 2 position.
2. 00:49:433 (1,2) - Better if you improve this blanket. http://puu.sh/aX92A/8d14001ecf.jpg Moved a bit.
3. 01:05:114 (5,1) - Avoid this overlap, it is to some extend not beautiful. Keep it
Hitsounds:
Slidertick ruins the hitsounds, consider reducing slidertick rate. Will consider to this
1. Feels that using 24 whistle in the start part of the diff is not apprioprate, maybe following the piano's high pitch to add whistle is better. For example, 00:05:797 (1) - This slidertick-whistle is not at piano, whihc sounds a little weird. Why not add whistle at both the head and the reverse-point of this slider, since this slider is 3/2. Feel fine now,perhap will consider this.
Other issues:
Feels like several greenline are not necessary, consider deleting them.Will consider to this

Normal

Overall: Better than Normal imo, nice flow, really a solid work. :D
Rhythm:
Nice.
Flow and Layout:
1. 00:46:706 (1) - Consider changing thi place for a elbow flow here: http://puu.sh/aXtrd/2dd49178a2.jpg Fixed
2. 00:48:070 (3,4,1) - Nicer flow may be like this: http://puu.sh/aXttV/5064e8d172.jpg Fixed
3. 00:50:115 (2,3,4) - Same comment as 00:46:706 (1) - :http://puu.sh/aXtv4/b26f71a5a7.jpg Fixed
4. 01:13:296 (3,4) - Better if you fix this blanket. http://puu.sh/aXtCh/ed6dc230af.jpg Fixed
5. 01:23:523 (1,2,3,4,5) - Not very beautiful imo. Feel fine now.
Hitsounds:
Also same comment as Easy.
1. 00:03:070 (6) - Add whistle to follow the piano? Cool,added.
Other issues:
1. 00:03:070 (6) - NC because of the piano's pitch.
2. 00:13:979 (5) - NC because of the vocal here. Added.
3. 00:19:433 (5) - ^ Added.
4. 00:24:888 (5) - ^ Added.
These 4 NCs is meant to be consistent with your next sections.[/color] Fixed.
5. 00:58:978 (6) - - NC? Added.
6. 01:04:432 (6) - ^ Added.
Wont repeat same point. Just a suggestion.Okay.

Hard

Overall: Also a solid work, rhythm are nice, also player-friendly.
Rhythm:
1. 00:17:047 (2) - Maybe follow the vocal is better? Just imo. http://puu.sh/aYj9E/c6a051b993.jpg Also stack 1 and 2 to emphasize the vocal. Changed
Flow and Layout:
1. 00:03:070 (1,2,3) - Make the space consistent. http://puu.sh/aYj2e/aec1adae06.png Fixed.
2. 00:19:433 (1,2) - Better if you use blanet here.Feel fine now.
3. 00:41:933 (3,4) - ^ ^
4. 00:45:342 (4,5,6) - This kind of overlap seems not appropriate in Hard.It's okay to me.
5. 00:58:296 (7,1,2) - Why not make a circle? http://puu.sh/aYjop/cfb17dbad6.jpg Although can use this,but I think that pattern is fine.
Hitsounds:
Nice, though slidertick sounds weird at some degree.Perhaps will check and fix it.
Other issues:
None

Insane

Overall: Fine, kinda old style lol. LOL
Nearly fine, cannot mod it. So nothing to say here.Okay.

•That's all.
•In general, this map is so experiened. Also great work indeed! Yes.
•Finally, good luck on ranking! :) And take my star~ :)


Thanks Regraz mod and star ~ ! :)

Awaken

Awaken wrote:

aaa
[Easy]
真是得说 几乎整张图都是1/2 kiai这样倒没什么 主歌比较柔和的部分更好的应该用1/1甚至3/2来代替
Easy也没啥可说的 我就写blanket好了
SPOILER
00:35:797 (4,5) -
00:00:343 (1,2) -
00:38:524 (1,2) -
00:49:433 (1,2) -
移動了一點
00:00:343 (1,2) -
00:08:524 (2) - 这个和前面的节奏是一样的 为什么不插同样的绿线做相同的音效?0.0 忘了
00:41:252 (4,5) - 类似这种的排列 我觉得flow不怎么好 这种就应该顺着摆下来是最佳 把5 Ctrl+g了
我怀疑这easy十分钟做完 花了一小吧
[Normal]
00:27:615 (1,3) - 虽然是个没啥用的nazi 不过最好把3往左略偏移一下 与1和2之间的距离相等 移動了一點
00:28:638 (2,3,1,2) - 现在这样节奏真不怎么样;_; 我建议这样 更符合歌曲不喜歡尾端放大白線,或許這能考慮下
然后是关于kiai的NC 如果按照前面的NC方法来看 应该是属于太长 可以改变一下NC格局 比如这里01:04:432 (6) - 可以加个NC 后面类似
不过由于是在kiai 不改也没啥关系 也可以说是两个部分做个分割 恩,照Regeaz那個mod加NC了
[Hard]
00:24:888 (1,2,3,4) - 这这这 太突然啦;_; 我建议把00:25:399 (2,3) - 结合成一个折返滑条 然后00:25:911 (4,5) - 做一个1/2slider
[Insane]
00:28:979 (5) - 可能是我个人 不过我觉得摆个五角星更好啊 玩家在玩的时候能感受到你画五角星的美丽(。再考慮
01:06:478 (1,2) - 这里有几个鼓 所以我觉得还是摆几个单点的好
01:11:421 (5,6,7,1) - 我怎么老是读成1/2 01:12:103 这个位置还是加个单点或者重新摆下节奏比较好 这个距离容易读成你是为了摆滑条与单点之间的跳 好 重擺了 然後那邊加了單點
01:26:251 (1) - 放底下呗 美观 x261y381 這不太美觀阿,不過放在 310 370了

Good Luck for rank ~

謝了阿瓦肯~ ! :)
呼 全部改完了 累死
Awaken
aaa
[Easy]
真是得说 几乎整张图都是1/2 kiai这样倒没什么 主歌比较柔和的部分更好的应该用1/1甚至3/2来代替
Easy也没啥可说的 我就写blanket好了
SPOILER
00:35:797 (4,5) -
00:00:343 (1,2) -
00:38:524 (1,2) -
00:49:433 (1,2) -
00:00:343 (1,2) -
00:08:524 (2) - 这个和前面的节奏是一样的 为什么不插同样的绿线做相同的音效?0.0
00:41:252 (4,5) - 类似这种的排列 我觉得flow不怎么好 这种就应该顺着摆下来是最佳
我怀疑这easy十分钟做完
[Normal]
00:27:615 (1,3) - 虽然是个没啥用的nazi 不过最好把3往左略偏移一下 与1和2之间的距离相等
00:28:638 (2,3,1,2) - 现在这样节奏真不怎么样;_; 我建议这样 更符合歌曲然后是关于kiai的NC 如果按照前面的NC方法来看 应该是属于太长 可以改变一下NC格局 比如这里01:04:432 (6) - 可以加个NC 后面类似
不过由于是在kiai 不改也没啥关系 也可以说是两个部分做个分割
[Hard]
00:24:888 (1,2,3,4) - 这这这 太突然啦;_; 我建议把00:25:399 (2,3) - 结合成一个折返滑条 然后00:25:911 (4,5) - 做一个1/2slider
[Insane]
00:28:979 (5) - 可能是我个人 不过我觉得摆个五角星更好啊 玩家在玩的时候能感受到你画五角星的美丽(。
01:06:478 (1,2) - 这里有几个鼓 所以我觉得还是摆几个单点的好
01:11:421 (5,6,7,1) - 我怎么老是读成1/2 01:12:103 这个位置还是加个单点或者重新摆下节奏比较好 这个距离容易读成你是为了摆滑条与单点之间的跳
01:26:251 (1) - 放底下呗 美观 x261y381
[yUKi]
00:45:343 (4,4) - 这两个不是相同的音0.0? 怎么一个放w一个没放?
00:50:797 (3) - 这地方 人声还是很重的 建议加个音效的好
kiai的三连好像在打空气;_;
[sKYsTaR]
00:03:922 (6,2) - 这两个的whistle交换一下感觉更合适啊
00:17:388 (4) - 头头加个w?
00:53:865 (2) - 这个滑条有点拖拽的感觉 有点难受 音乐里面应该是乍停的感觉 我建议00:53:524 (1) - 这个拉到1/8下的黄线 然后后面红线放个1/4折返

Good Luck for rank ~
riffy
Yo, as requested.

[General]
  1. The kiai times are inconsistent in your diffs. Which is unrankable. Please, try to keep kiais in your own diffs consistent, it is really important for the mapset.
  2. Could you, please, make the red andblue coliurs a bit darker? They seem kinda bright and don't really atch with the colours/mood of the video.
  3. For Easier diffs, Slider Tick Rate 2 feels exaggerated. I'd set it back to 1. STR 2 just doesn't sound suitable, in my opinion.
[Easy]
  1. 00:00:343 - the green line here bugs osu and isn't really necessary. Mind removing it?
  2. For a low BPM song, I'd set HP Drain to 2. It will make the spread more balanced and icrease the playability of the diff.
  3. 00:12:615 (2,3) - minor - the transition does not feel smooth. this might convince you :)
  4. 00:30:343 (1,1) - newies need much more time to recover after the spinner. Making spinner shorter seems impossible and removing the following circle seems impossible, as well. So, I would suggest you to remove the spinner and try to map this part.
  5. 00:38:524 (1,2) - minor - the slider itself is noticeably different from the other sliders + the blanketing doesn't look perfect. So, i thought that you might want to fix that.
  6. 00:49:433 (1,2) - select them and press Ctrl+G. It will swapt them on the timeline and will make them sound much better. Try that and don't foret to fix their placement afterwards, if you agree. :)

    Neat easy, seems okay.
[Normal]
  1. You can get rid of some 1/2s like 00:15:002 (2) - or 00:41:593 (2) - to emphasize the 1/1 sound before and after them and to bring some variety to the song's trhythm. You get the idea, right? Just try to remove some minor circles to make your rhythm more interesting.
  2. 00:17:388 - mind dropping the volume here? Its sound is too loud and feels a bit forced here.
  3. 00:28:979 (3,1,2) - the pattern itself has some tricky transition and does not flow very well. The rhythm also feels a bit forced, so I would try to re-arrange rhythm and improve the placement as well. Here's an alternative example. It might look tricky, but I use polarity, so it is 100% playable in-game.
  4. 00:38:524 (1,2) - I'd rather use Ctrl+G on these two to emphasize the vocals. See if you like the sound and don't forget to fix the spacing, if you liked the idea.
  5. 01:16:023 (2,3,4) - I like how it mmatches with the guitar, sounds and plays really great! ♥

    Pretty simple diff. Although constant 1/2 rhyth make it a bit boring, everything else seems well-done.
[Hard]
  1. 00:17:047 (2,3) - I recommend you to stack these two. It will make them more playable and readable + it will look neater.
  2. 00:23:865 (4,5) - starting the slider on the red tick doesn't feel natural here. Please, try to begin it on the white tick somehow. For example, you can simply swap these two object on the timeline.
  3. 00:25:911 (3,4) - the jump feels exaggerated. It just doesn't match with the song, I believe. Try to reduce the DS here in order to make this part more playable, please.
    Note: 00:40:570 (6) - same here, try to Ctrl+g the slider to improve flow, structur and to make it more playable.
  4. 00:29:320 (4) - 00:31:706 (2) - both of these circle sound too weak. I would remove them in a hard diff and consider keeping them on the Insanes.
  5. 00:45:342 (5) - there is nothing to follow on the blue tick. Please, finish this slider on the red one or mute the tail to match with the music better.
  6. 01:16:705 (1,2,3) - the DS here feels broken. I understand that you do that in order to get a symmetrical pattern, but it does not match with the music. Try something like this instead. There're no random DS changes and therefore, it gives you better flow.

    Pretty nice in general, just a few minor fixes that I'd prefer to see applied. Nice job. :)
[Insane]
  1. 00:24:206 (6) - the jump feels exaggerated for a calm part. At least Ctrl+G the slidr to make it more fitting and playable!
    Note: 00:29:661 (6) - same here, the reason is the same, as well.
  2. 00:52:161 (1,2) - the music gets slower, and x4.0+ jup does not fit well. I would use stacks, instead. So, this part would get more playable.

    Nothing else to say, you've manage to map a cute and pretty enjoyable Insane diff for a calm song! But I still recommend you to simplify some of the jumps.
[Yuki's Insane]
  1. 00:01:706 (1,2) - well, the jumps here don't really match with the song and feel weird since you had no any jumps before. Why not something like this?
    Note: also, you might want to 00:03:752 (1,2,3,4) - ctrl+G these circles, to keep the DS consistent for this part. Try it, it will fit nicely!
  2. 00:22:672 (2,3,4) - the DS feels sorta broken here. Mind re-adjusting it to make it consistent? I am sure that it is not meant to be played like this because it feels weird with the music.
    Note: same happens in the next combo.00:25:399 (2,3) - just reminding you to check this as well :P
  3. 00:54:206 (1) - the beginneg of the slider is inaudible and feels unfitting with the track. Please, remove it and place just one circle at 00:54:888 - to follow the song's rhythm.
  4. 01:03:836 - I recommend you to place a circle here since the beat is really well-hearable here and remove the circle from 01:04:006 (5) - because it sounds forced.
  5. 01:15:341 (1,2,3) - minor - I'd make consistent DS here, this part tricked me at least 3 times while checking. I was thinking there's some sort of 3/4 rhythm, due to the way it's placed. @.@

    Might need a bit more work on the placemnt, but it is fine in general.
[Skystar's Insane]
The diff itself feels harder than an average Insane, I'd call it something like Skystar's Extra or something creative lik Skystar Rage. The diff is too hard for an Insane and too easy for an extra, so a custom name would be great.
  1. 00:31:365 (2) - we've already discussed it with the host-mapper in-game.
  2. 00:44:831 (4) - mind adding a new combo here? It sounds and feels different from the previous sliders.
  3. 00:47:388 - are you sure about ignoring the beat here? It feels really confusing and doesn't really match with the rhythm you've used before. I'd just place a circle here.
  4. 01:26:251 (1) - minor - the loop does not look perfect. Read me and try to improve the shape a bit! :)

    A bit easier than a typical Skystar diff. I'd rename it to emphasize the fact, that this is somewhat like a light-Extra diff. Otherwise it's fine.

Having 3 Insanes for a low-BPM song is somewhat new to me. Anyway, the mapset seems quite alright.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
CET 6
Hi hi~

好好听啊!


Easy

适合新人嗯
00:16:706 (1) - 觉得放在前个物件尾左下45°的位子比较好看


Normal

有点小难也 可能是CS和AR的原因
00:03:070 (1,2,3) - 个人真心觉得这个排列不好看 虽然打起来不错 一定要用到这种排列的时候我比较喜欢两个滑条对称
00:51:138 (3,4,1,2,3,4) - 我称之为毛毛虫排列···觉得像是随意排的 试着弄了下 00:51:479 (4,1,2,3) - 如果弄成正方形(00:51:479 (4) - 的尾部和00:52:161 (1,2,3) - 的头部) 就觉得有梗了很多哈哈哈不过flow好像不好= =
01:02:387 (3) - 觉得ctrl+J的方向比较顺 不过发现你好像喜欢用这种方向 在easy也是


Hard

00:14:661 (2,3) - 这里是想弄距离渐变吗?嗯没事就问问
00:17:047 (2) - 觉得和00:17:218 (3) - 重叠比较顺 不过觉得你是故意放和1叠的吧
00:33:070 (1) - 觉得 不用折返 后面加个note 或者2个1/8滑条 因为觉得00:33:411vocal 的音用note比较有打击感 但是00:35:797 (1) - 又感觉还行 可能是前面那个“do” 唱的比较重点
01:23:012 (1) - 觉得用横向滑条 然后01:23:523 (1) - 也用平行的横向滑条会顺些


这歌儿觉得到Hard难度就差不多啦 insane什么真是为难我这种渣子 不过还是看看吧!


Insane

00:35:456 (9,10,1,2,3,4,5) - 上面貌似说到了 (又一个和我一样不怎么会拼五角星的嘛?哈哈哈学会了要教我啊!00:35:456 (9,5) - 不是要重叠吗?


Yuki's Insane

觉得AR太高了点也 8.5就可以了吧
00:42:615 (3) - 觉得这尾巴可以在drum基础上加finish
01:05:114 (3) - 没叠好?
还有 不太好说呐- - 跟原曲的鼓点好 但觉得音效单薄了点 多加些normal觉得会好点 具体的建议吧 我还说不出来╮(╯_╰)╭ 后来看了星爷的觉得大概是kiai那样的音效


Skystar's Insane

难度名不用现在的名字嘛?
00:13:979 (2,3,4) - 觉得三个分别ctrl+G 比较顺
00:22:843 这个空的好啊
00:23:013 (3) - 觉得滑条尾巴如果加上长铃声好
00:31:365 (2) - 没有长铃声的音效吗?
00:33:070 (1,2,3) - 高AR距离又近觉得晃眼 不小心以为是连打 觉得用2.5左右的DS会好看点
00:43:979 (1,2,3,4) - 强迫症 觉得这里的间距变化太多 然后发现是个人作图习惯- -
00:57:614 (1,2) - 觉得可以用和00:58:978 (1) - 这样倾斜点的滑条
01:20:285 (4) - 觉得X不变Y移到154比较好看 (个人强迫症···


好啦
大概就这样了~
:D
Spring
摸得渣不要见怪T.T(怀疑摸不动)
这曲子真好听,回头放进手机里!

insane
00:15:343 (4) - 我觉得Ctrl+G可能更好,不改动也不错
00:17:388 (4,5) - 4到5改作微微弯曲的滑条感觉不错
00:18:922 (9) - 建议改成弯滑条(我怎么这么喜欢弯滑条(拍飞))
00:35:797 (1,2,3,4,5) - 五角对角跳难度有些高,间距降低一些可能比较好
00:43:979 (1,2,3,4,5) - 这个弧不太对称,摆对称些好些(逼死强迫症系列233)
00:59:660 (2) - 这个滑条有些单调,形状可以改动下0.0

Yuki's Insane
00:27:274 (6) - 也是感觉Ctrl+G会更好0.0
00:34:263 - 这个位置加一个note会更好

船爷我爱你啊hhhhh :oops:
bigfrog
Hello~from in-game :3
可以容許我問一下這是哪部的op還是ed嗎 XD

Easy
00:38:524 (1,2) - blanket,雖然不想抓,可是你其他部分感覺都包的很好 :<
01:25:569 (3) - 其實我覺得可以弄成滑條到01:25:910...可是有些人不喜歡,請隨意 (?)
00:29:661 (3) - ^同上

Normal
00:04:433 (3) - 這裡有點抖音(是這樣講嗎)我覺得可以有點變化說 :
01:02:387 (3) - 個人覺得這樣彎比較好 :

Hard
00:16:706 (1,2) - 把(2)覆蓋在(3)的開頭,然後(1)拉開距離應該比較好,雖然知道是故意的不過還是想建議 XD

Insane
01:20:114 (5) - 移到右上角打起來會比較順手呢 :


對不起沒mod出什麼,大概就這些 XDD
這真是首好歌~GL!! ;)
Koiyuki
Awaken

Awaken wrote:

[yUKi]
00:45:343 (4,4) - 这两个不是相同的音0.0? 怎么一个放w一个没放? whistle根本不一样
00:50:797 (3) - 这地方 人声还是很重的 建议加个音效的好 可以
kiai的三连好像在打空气;_;

-Bakari-

-Bakari- wrote:

[Yuki's Insane]
  1. 00:01:706 (1,2) - well, the jumps here don't really match with the song and feel weird since you had no any jumps before. Why not something like this? imo it's not a jump, very easy to play
    Note: also, you might want to 00:03:752 (1,2,3,4) - ctrl+G these circles, to keep the DS consistent for this part. Try it, it will fit nicely! fine, this fixed
  2. 00:22:672 (2,3,4) - the DS feels sorta broken here. Mind re-adjusting it to make it consistent? I am sure that it is not meant to be played like this because it feels weird with the music. it's not weird for me
    Note: same happens in the next combo.00:25:399 (2,3) - just reminding you to check this as well :P
  3. 00:54:206 (1) - the beginneg of the slider is inaudible and feels unfitting with the track. Please, remove it and place just one circle at 00:54:888 - to follow the song's rhythm. i'll consider about removing this
  4. 01:03:836 - I recommend you to place a circle here since the beat is really well-hearable here and remove the circle from 01:04:006 (5) - because it sounds forced. ok
  5. 01:15:341 (1,2,3) - minor - I'd make consistent DS here, this part tricked me at least 3 times while checking. I was thinking there's some sort of 3/4 rhythm, due to the way it's placed. @.@ fixed

    Might need a bit more work on the placemnt, but it is fine in general. plz teach me placement

CET 6

CET 6 wrote:

Yuki's Insane

觉得AR太高了点也 8.5就可以了吧 先不动
00:42:615 (3) - 觉得这尾巴可以在drum基础上加finish good
01:05:114 (3) - 没叠好? 自动stack问题 懒得改了
还有 不太好说呐- - 跟原曲的鼓点好 但觉得音效单薄了点 多加些normal觉得会好点 具体的建议吧 我还说不出来╮(╯_╰)╭ 后来看了星爷的觉得大概是kiai那样的音效

Spring
没改就不quote了

thanks for modding

SPOILER
osu file format v13

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AudioLeadIn: 1500
PreviewTime: 55229
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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Title:Konna Sekai, Shiritakunakatta (Anime Ver.)
TitleUnicode:こんな世界、知りたくなかった。(Anime Ver.)
Artist:Sawai Miku
ArtistUnicode:沢井美空
Creator:smallboat
Version:Yuki's Insane
Source:Akame ga Kill!
Tags:アカメが斬る! tv size ending takahiro tetsuya square enix white fox gangan comic joker black red eye girl anigi king blood ice zan slash sword cut head kill death die night raid oracle minakami yuki
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264,86,61023,1,8,1:0:0:0:
264,86,61194,2,0,P|334:84|387:25,1,150.000005722046
486,171,61705,6,0,P|500:205|500:242,1,75.0000028610231
375,346,62046,2,0,P|397:316|430:298,1,75.0000028610231,0|0,0:0|0:0,0:0:0:0:
281,276,62387,2,0,P|224:315|133:297,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
125,128,62898,1,0,0:0:0:0:
63,262,63069,6,0,P|52:300|57:335,1,75.0000028610231
198,170,63410,2,0,P|173:198|139:212,1,75.0000028610231
16,124,63751,1,8,1:0:0:0:
232,61,63921,1,0,0:0:0:0:
125,128,64091,2,0,L|115:42,1,75.0000028610231
282,138,64432,6,0,L|264:286,1,150.000005722046,4|0,0:0|0:0,0:0:0:0:
295,372,64944,1,0,0:0:0:0:
385,344,65114,2,0,P|336:290|263:287,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
295,372,65626,1,0,0:0:0:0:
446,236,65796,5,0,0:0:0:0:
473,322,65966,1,0,1:0:0:0:
403,92,66137,5,0,0:0:0:0:
376,178,66307,1,0,0:0:0:0:
362,183,66393,1,0,0:0:0:0:
348,188,66478,5,8,1:0:0:0:
204,145,66648,1,0,0:0:0:0:
334,193,66819,1,0,1:0:0:0:
474,141,66989,1,0,3:0:0:0:
193,155,67160,6,0,L|181:244,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
104,323,67501,2,0,L|94:249,1,75.0000028610231
309,313,67841,2,0,P|258:365|186:358,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
32,183,68353,1,0,0:0:0:0:
41,171,68438,1,0,0:0:0:0:
50,158,68523,6,0,P|57:122|47:86,1,75.0000028610231
194,120,68864,2,0,P|230:128|268:118,1,75.0000028610231
476,62,69205,2,0,L|327:52,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
194,120,69716,1,0,0:0:0:0:
352,210,69887,6,0,P|359:174|351:138,1,75.0000028610231
420,271,70228,2,0,P|455:258|482:233,1,75.0000028610231
391,353,70569,2,0,P|343:336|240:376,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
168,328,71080,1,0,0:0:0:0:
0,304,71251,5,0,0:0:0:0:
88,285,71421,1,0,1:0:0:0:
140,47,71591,1,0,0:0:0:0:
52,66,71761,1,0,0:0:0:0:
149,220,71932,1,8,1:0:0:0:
237,201,72102,1,0,0:0:0:0:
258,208,72188,1,0,0:0:0:0:
278,215,72273,2,0,P|315:217|349:203,1,75.0000028610231
415,91,72614,6,0,P|363:142|365:215,1,150.000005722046,4|0,0:0|0:0,0:0:0:0:
477,260,73126,1,0,0:0:0:0:
435,79,73296,2,0,L|353:72,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
222,12,73637,1,0,0:0:0:0:
290,110,73807,1,0,0:0:0:0:
238,283,73978,6,0,L|230:365,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
122,195,74319,1,0,0:0:0:0:
151,312,74489,1,0,0:0:0:0:
203,170,74660,2,0,P|145:114|37:181,1,225.000008583069,8|0,1:0|0:0,0:0:0:0:
288,207,75341,6,0,P|324:222|361:218,1,75.0000028610231
393,202,75597,1,0,0:0:0:0:
427,188,75682,2,0,L|420:262,1,75.0000028610231
335,141,76023,2,0,L|341:66,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
337,299,76364,2,0,L|330:373,1,75.0000028610231
288,207,76705,5,0,0:0:0:0:
257,228,76790,1,0,0:0:0:0:
221,242,76876,1,0,0:0:0:0:
183,245,76961,1,0,0:0:0:0:
146,237,77046,1,0,0:0:0:0:
112,220,77131,1,0,0:0:0:0:
84,194,77216,1,0,0:0:0:0:
63,162,77302,1,0,0:0:0:0:
52,126,77387,6,0,L|63:58,1,50,8|0,1:0|0:0,0:0:0:0:
148,30,77557,2,0,L|140:79,1,50,0|0,3:0|0:0,0:0:0:0:
219,141,77728,2,0,L|230:73,1,50,0|0,1:0|0:0,0:0:0:0:
315,46,77898,2,0,L|307:95,1,50,0|0,3:0|0:0,0:0:0:0:
376,152,78069,6,0,P|410:167|447:168,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
497,293,78410,2,0,P|467:314|447:346,1,75.0000028610231,0|0,0:0|0:0,0:0:0:0:
314,320,78751,2,0,L|159:330,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
46,262,79262,1,0,0:0:0:0:
52,240,79347,1,0,0:0:0:0:
58,218,79432,5,0,0:0:0:0:
185,175,79603,1,0,1:0:0:0:
107,64,79773,2,0,P|97:100|103:137,1,75.0000028610231
195,281,80114,2,0,P|205:245|200:209,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
185,175,80370,1,0,0:0:0:0:
208,145,80455,2,0,L|281:159,1,75.0000028610231
481,95,80796,6,0,P|412:68|345:96,2,150.000005722046,4|0|8,0:0|0:0|1:0,0:0:0:0:
314,268,81819,1,0,0:0:0:0:
328,285,81989,2,0,L|334:364,1,75.0000028610231,0|2,0:0|1:0,0:0:0:0:
333,359,82756,6,0,L|339:377,2,18.7500007152558,2|0|2,0:0|0:0|0:0,0:0:0:0:
68,189,83523,6,0,P|58:224|63:261,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
139,91,83864,2,0,L|64:77,1,75.0000028610231
153,230,84205,2,0,P|232:213|290:250,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
333,359,84716,1,0,0:0:0:0:
443,142,84887,6,0,L|433:292,1,150.000005722046,0|0,1:0|0:0,0:0:0:0:
388,34,85569,1,8,1:0:0:0:
372,50,86251,5,2,0:0:0:0:
256,192,86336,12,0,88807,0:0:0:0:
Rizia
[Yuki's Insane]
OD -1
00:53:865 (2,1) - 試試這樣放? http://puu.sh/b7chp/bc4245f8b3.jpg
因為00:54:036 - 這裡沒音 而且節奏聽上去也不太舒服
01:06:819 (3) - x339 y79 flow順點
01:14:660 (4) - 縮短到01:15:001 - ?

[Insane]
OD HP -1 掉血有點快 最簡單的insane還是od7好 已經沒od7 diff了
00:35:797 (1,2,3,4,5) - 這跳確實有點急...而且這理沒合適的理由去增加ds 除去跳有點急這點 這五角星放好點
00:53:524 (4) - 拆分成兩個circle
00:55:740 (1) - 這slider再快點 用0.75x
01:23:012 (1) - stack在01:23:182 (2) - 上面然後放近點01:22:160 (1) -
Topic Starter
smallboat
-Bakari-

-Bakari- wrote:

Yo, as requested. o /

[General]
  1. The kiai times are inconsistent in your diffs. Which is unrankable. Please, try to keep kiais in your own diffs consistent, it is really important for the mapset. Okay,fixed the kiai time in my diffs.
  2. Could you, please, make the red andblue coliurs a bit darker? They seem kinda bright and don't really atch with the colours/mood of the video. Okay,wiil be adjust more deeper colors here.
  3. For Easier diffs, Slider Tick Rate 2 feels exaggerated. I'd set it back to 1. STR 2 just doesn't sound suitable, in my opinion. Sure,fixed the STR 1 in Easy diff.
[Easy]
  1. 00:00:343 - the green line here bugs osu and isn't really necessary. Mind removing it? Fixed
  2. For a low BPM song, I'd set HP Drain to 2. It will make the spread more balanced and icrease the playability of the diff. Fixed to 2.
  3. 00:12:615 (2,3) - minor - the transition does not feel smooth. this might convince you :) Changed.
  4. 00:30:343 (1,1) - newies need much more time to recover after the spinner. Making spinner shorter seems impossible and removing the following circle seems impossible, as well. So, I would suggest you to remove the spinner and try to map this part. Sure,deleted this spinner.
  5. 00:38:524 (1,2) - minor - the slider itself is noticeably different from the other sliders + the blanketing doesn't look perfect. So, i thought that you might want to fix that. Fixed this slider.
  6. 00:49:433 (1,2) - select them and press Ctrl+G. It will swapt them on the timeline and will make them sound much better. Try that and don't foret to fix their placement afterwards, if you agree. :) Cool,seems good better before.

    Neat easy, seems okay. : )
[Normal]
  1. You can get rid of some 1/2s like 00:15:002 (2) - or 00:41:593 (2) - to emphasize the 1/1 sound before and after them and to bring some variety to the song's trhythm. You get the idea, right? Just try to remove some minor circles to make your rhythm more interesting.Has been used idea in Easy diff,so these notes feel fine to me.
  2. 00:17:388 - mind dropping the volume here? Its sound is too loud and feels a bit forced here. Use a 25% here.
  3. 00:28:979 (3,1,2) - the pattern itself has some tricky transition and does not flow very well. The rhythm also feels a bit forced, so I would try to re-arrange rhythm and improve the placement as well. Here's an alternative example. It might look tricky, but I use polarity, so it is 100% playable in-game. Cool fixed.
  4. 00:38:524 (1,2) - I'd rather use Ctrl+G on these two to emphasize the vocals. See if you like the sound and don't forget to fix the spacing, if you liked the idea. So good idea,fixed.
  5. 01:16:023 (2,3,4) - I like how it mmatches with the guitar, sounds and plays really great! ♥ <3

    Pretty simple diff. Although constant 1/2 rhyth make it a bit boring, everything else seems well-done. Okay.
[Hard]
  1. 00:17:047 (2,3) - I recommend you to stack these two. It will make them more playable and readable + it will look neater. Fixed.
  2. 00:23:865 (4,5) - starting the slider on the red tick doesn't feel natural here. Please, try to begin it on the white tick somehow. For example, you can simply swap these two object on the timeline. Okay,changed.
  3. 00:25:911 (3,4) - the jump feels exaggerated. It just doesn't match with the song, I believe. Try to reduce the DS here in order to make this part more playable, please.Sure, reduce a bit DS here.
    Note: 00:40:570 (6) - same here, try to Ctrl+g the slider to improve flow, structur and to make it more playable. Sure,fixed.
  4. 00:29:320 (4) - 00:31:706 (2) - both of these circle sound too weak. I would remove them in a hard diff and consider keeping them on the Insanes. Fixed.
  5. 00:45:342 (5) - there is nothing to follow on the blue tick. Please, finish this slider on the red one or mute the tail to match with the music better. Reduce the red one here,fixed.
  6. 01:16:705 (1,2,3) - the DS here feels broken. I understand that you do that in order to get a symmetrical pattern, but it does not match with the music. Try something like this instead. There're no random DS changes and therefore, it gives you better flow.
    Fixed.
    Pretty nice in general, just a few minor fixes that I'd prefer to see applied. Nice job. :)Okay.
[Insane]
  1. 00:24:206 (6) - the jump feels exaggerated for a calm part. At least Ctrl+G the slidr to make it more fitting and playable!
    Note: 00:29:661 (6) - same here, the reason is the same, as well. Feel this two parts looks fine to me.
  2. 00:52:161 (1,2) - the music gets slower, and x4.0+ jup does not fit well. I would use stacks, instead. So, this part would get more playable. Reduce a bit distance,but do not use stack here.

    Nothing else to say, you've manage to map a cute and pretty enjoyable Insane diff for a calm song! But I still recommend you to simplify some of the jumps. Will be changed a bit for this diff ~ !

Having 3 Insanes for a low-BPM song is somewhat new to me. Anyway, the mapset seems quite alright. Right.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck! Thanks -Bakari- ~ !

CET 6

CET 6 wrote:

Hi hi~ Hi

好好听啊! 對阿 ww

Easy

适合新人嗯
00:16:706 (1) - 觉得放在前个物件尾左下45°的位子比较好看 恩,調了一下

Normal

有点小难也 可能是CS和AR的原因 應該還好
00:03:070 (1,2,3) - 个人真心觉得这个排列不好看 虽然打起来不错 一定要用到这种排列的时候我比较喜欢两个滑条对称 恩不用了沒關係ww
00:51:138 (3,4,1,2,3,4) - 我称之为毛毛虫排列···觉得像是随意排的 试着弄了下 00:51:479 (4,1,2,3) - 如果弄成正方形(00:51:479 (4) - 的尾部和00:52:161 (1,2,3) - 的头部) 就觉得有梗了很多哈哈哈不过flow好像不好= = 那就保持原來的了
01:02:387 (3) - 觉得ctrl+J的方向比较顺 不过发现你好像喜欢用这种方向 在easy也是 先保持這樣好了

Hard

00:14:661 (2,3) - 这里是想弄距离渐变吗?嗯没事就问问 應該是保持同距的,fixed
00:17:047 (2) - 觉得和00:17:218 (3) - 重叠比较顺 不过觉得你是故意放和1叠的吧 好像是這先前的mod改過了這裡,現在也變動了些
00:33:070 (1) - 觉得 不用折返 后面加个note 或者2个1/8滑条 因为觉得00:33:411vocal 的音用note比较有打击感 但是00:35:797 (1) - 又感觉还行 可能是前面那个“do” 唱的比较重点 這個節奏好,但 1/8 那個就不用了,在Hard有點難,fixed.
01:23:012 (1) - 觉得用横向滑条 然后01:23:523 (1) - 也用平行的横向滑条会顺些 改了一點

这歌儿觉得到Hard难度就差不多啦 insane什么真是为难我这种渣子 不过还是看看吧!哈哈好w

Insane

00:35:456 (9,10,1,2,3,4,5) - 上面貌似说到了 哈哈,先保持這樣,自己擺的五角我覺得也是一個特色ww(又一个和我一样不怎么会拼五角星的嘛?哈哈哈学会了要教我啊!00:35:456 (9,5) - 不是要重叠吗?

好啦
大概就这样了~
:D

Thanks CET 6 ~ !

spring

spring wrote:

摸得渣不要见怪T.T(怀疑摸不动)沒關係
这曲子真好听,回头放进手机里!hh

insane
00:15:343 (4) - 我觉得Ctrl+G可能更好,不改动也不错 不改還比較好
00:17:388 (4,5) - 4到5改作微微弯曲的滑条感觉不错 感覺現在用這個壓vocal 較好
00:18:922 (9) - 建议改成弯滑条(我怎么这么喜欢弯滑条(拍飞)) 恩改成彎的
00:35:797 (1,2,3,4,5) - 五角对角跳难度有些高,间距降低一些可能比较好 間距還可以
00:43:979 (1,2,3,4,5) - 这个弧不太对称,摆对称些好些(逼死强迫症系列233)稍微改了點弧度
00:59:660 (2) - 这个滑条有些单调,形状可以改动下0.0 不覺得,因為是對應(1)的滑條。

船爷我爱你啊hhhhh :oops: hhh~ :3

Thanks spring ~ !

bigfrog wrote:

Hello~from in-game :3 : 3
可以容許我問一下這是哪部的op還是ed嗎 XD 呵呵跟你說了w

Easy
00:38:524 (1,2) - blanket,雖然不想抓,可是你其他部分感覺都包的很好 :< 抓了也沒差,不過這個我已經照先前mod改過了w
01:25:569 (3) - 其實我覺得可以弄成滑條到01:25:910...可是有些人不喜歡,請隨意 (?) 是可以,但據說Easy不能放這麼近了,否則會被QAT挑剔被un,所以不動這裡了
00:29:661 (3) - ^同上 ^

Normal
00:04:433 (3) - 這裡有點抖音(是這樣講嗎)我覺得可以有點變化說 :
這個好 !
01:02:387 (3) - 個人覺得這樣彎比較好 :

Hard
00:16:706 (1,2) - 把(2)覆蓋在(3)的開頭,然後(1)拉開距離應該比較好,雖然知道是故意的不過還是想建議 XD 改了一點

Insane
01:20:114 (5) - 移到右上角打起來會比較順手呢 :
考慮看看


對不起沒mod出什麼,大概就這些 XDD 沒關係 ww
這真是首好歌~GL!! ;) 呵呵 對w

Thanks bigfrog ~ !
Kawaiwkyik

Kawaiwkyik wrote:

[Insane]
OD HP -1 掉血有點快 最簡單的insane還是od7好 已經沒od7 diff了 都減了,但HP減到6.5
00:35:797 (1,2,3,4,5) - 這跳確實有點急...而且這理沒合適的理由去增加ds 除去跳有點急這點 這五角星放好點 說的也堆,那我考慮下
00:53:524 (4) - 拆分成兩個circle 想弄個滑條對稱,不換這裡
00:55:740 (1) - 這slider再快點 用0.75x 還不錯,fixed了
01:23:012 (1) - stack在01:23:182 (2) - 上面然後放近點01:22:160 (1) - 感覺現在還比較好

Thanks Kawaiwkyik ~ !

EDIT : Mods reply all finish done. Ready check from BATs.
NoHitter
[General]
- Use アカメが斬る! as the Source. Add the romanization in the tags.
- Also why not just use bg2. It looks much better!

[Skystar's Insane]
- 00:01:369 (1,2) - This change in spacing here isn't intuitive. I don't hear anything in the music to indicate a change in spacing. A suggestion would be to swap (2) here with 00:01:881 (2) -. This allows the next combo to transition into one slowly lowering spacing up until 00:03:074 (1,2,3,4,5,6).
- 00:13:642 (1) - Stack this on the head of (4) instead?
- 00:16:028 (5,1) - The anti-jump here doesn't really play nicely :( IMO move them further apart.
- 00:17:392 (4,5,6) - Here also, the spacing is inconsistent. IMO keep it the same throughout the combo here.
- 00:20:460 (3,4) - Inconsistent spacing here again. Instead of blanketing, why not make a similar pattern with (1,2)?
- 00:24:551 (6) - Place this perfectly in the middle of (5) and (1)? http://puu.sh/bvWH5/ee75b93fa2.jpg
- 00:27:278 (6) - Make the spacing here similar to (4,5)? http://puu.sh/bvWK9/7ba43e9da0.jpg
- 00:50:460 (2,3) - I kind of understand why it seems alright to place them closely like this... Why not try a stack instead?
- 01:12:533 (6,1) - That jump is a bit sudden :( Make these two closer to the previous hitobject? Or maybe make the note go right between them for better spacing?
- 01:15:260 (5,1) - Same as above.
- The chorus plays nicely. The low BPM with the fast parts in between definitely fit your jumpy mapping style for this map.

[Yuki's Insane]
- 00:20:119 (2,3) - Maybe to prevent spacing inconsistency within the combo itself, you can just stack these two like you normally do? http://puu.sh/bvXgq/94c3c90c1e.jpg
- 00:39:551 (3,4) - (3) is too close to (2). I can't think of a better pattern though which will fix it. It's an anti-jump and I'm not sure if it plays nicely.
- 00:47:222 (2,3) - Lower the spacing a bit here or just stack it normally. You've been using that pattern for 1/2 spaced notes as "stacks" so far, so changing it to 1/4 suddenly is confusing.
- 00:48:074 (4,5) - Same here.
- 00:51:312 (4,5) - Also here.
- 00:52:676 (2,3,4,1) - ^ Last ones here. DW after chorus, you can alter your spacing a bit due to music change.
- 01:06:141 (1,2,3,1,2,3,4,1) - Nice part here :)
- Chorus also checks out nicely here!

[Insane]
- 00:00:347 (1,2,1,2,1,2,1,2) - No need to NC every 2 sliders. Every 4 should be fine. (You can actually make this a single combo if you want)
- 00:08:528 (1) - Adjust note a bit to the right for better flow coming from previous note http://puu.sh/bvXOv/47aa80027e.jpg
- 00:37:847 (8) - Move this a bit left to make slider lead into it.
- 01:01:027 (4) - Sounds awkward IMO. Better if you have a beat at 01:01:368 instead. Change into slider + note combo?
- 01:06:823 (1) - No big need for NC here.
- 01:08:357 (4) - I'm not sure about this jump.
- 01:11:255 (4) - Same as above.

[Hard]
- 00:02:392 (7) - IMO this looks better as a straight slider when it comes to flow to next note. http://puu.sh/bvYcI/fb3ada8e39.jpg
- 00:32:051 (3,4) - I would prefer if this was spaced a bit further for DS consistency.

[Normal]
- 00:39:551 (2,3,4,1) - May I suggest thi spattern for better flow? http://puu.sh/bvYt9/e7090b6666.jpg

[Easy]
- All good here.
Koiyuki

NoHitter wrote:

[Yuki's Insane]
- 00:20:119 (2,3) - Maybe to prevent spacing inconsistency within the combo itself, you can just stack these two like you normally do? http://puu.sh/bvXgq/94c3c90c1e.jpg ok~
- 00:39:551 (3,4) - (3) is too close to (2). I can't think of a better pattern though which will fix it. It's an anti-jump and I'm not sure if it plays nicely. and a nc to let it can be read better
- 00:47:222 (2,3) - Lower the spacing a bit here or just stack it normally. You've been using that pattern for 1/2 spaced notes as "stacks" so far, so changing it to 1/4 suddenly is confusing. i think it's fine here, not a necessary issue imo, sorry for reject it
- 00:48:074 (4,5) - Same here. ^
- 00:51:312 (4,5) - Also here. ^
- 00:52:676 (2,3,4,1) - ^ Last ones here. DW after chorus, you can alter your spacing a bit due to music change. ^
- 01:06:141 (1,2,3,1,2,3,4,1) - Nice part here :) I'm happy you like it lol
- Chorus also checks out nicely here!
thanks for modding~
To smallboat: help me to add the tag if you accept the mod~ :)

SPOILER
osu file format v13

[General]
AudioFilename: Konna Sekai Shiritakunakatta.mp3
AudioLeadIn: 1500
PreviewTime: 55233
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 8
GridSize: 8
TimelineZoom: 2.3

[Metadata]
Title:Konna Sekai, Shiritakunakatta (Anime Ver.)
TitleUnicode:こんな世界、知りたくなかった。(Anime Ver.)
Artist:Sawai Miku
ArtistUnicode:沢井美空
Creator:smallboat
Version:Yuki's Insane
Source:Akame ga Kill!
Tags:アカメが斬る! tv size ending takahiro tetsuya square enix white fox gangan comic joker black red eye girl anigi king blood ice zan slash sword cut head kill death die night raid oracle minakami yuki
BeatmapID:480480
BeatmapSetID:201502

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CircleSize:4
OverallDifficulty:8
ApproachRate:8.8
SliderMultiplier:2
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Skystar
http://puu.sh/bw9VT/4c2ee5ce4a.osu
thanks for the mods guys! applied some of suggestions
kind of tired at the moment so can't reply to every single point of them, i'm sorry ;w;
if you have any issues about it, feel free to poke me in-game!
Topic Starter
smallboat

NoHitter wrote:

[General]
- Use アカメが斬る! as the Source. Add the romanization in the tags. Changed.
- Also why not just use bg2. It looks much better! Your suggestion is true,then I change it.

[Insane]
- 00:00:347 (1,2,1,2,1,2,1,2) - No need to NC every 2 sliders. Every 4 should be fine. (You can actually make this a single combo if you want) I select every 4 notes for a new combo here,fixed.
- 00:08:528 (1) - Adjust note a bit to the right for better flow coming from previous note http://puu.sh/bvXOv/47aa80027e.jpg Fixed.
- 00:37:847 (8) - Move this a bit left to make slider lead into it. Fixed.
- 01:01:027 (4) - Sounds awkward IMO. Better if you have a beat at 01:01:368 instead. Change into slider + note combo? Change slider + combo here,but the slider end is 01:01:255 |1/6 and note at 01:01:595.sounds like have a bit strange, but 445 still say no 1/6 here x_x Apply 445's rhythm suggestion to fix here (no 1/6 in there)
- 01:06:823 (1) - No big need for NC here. Removed the NC.
- 01:08:357 (4) - I'm not sure about this jump. Okay,perhaps this 1/4 notes which I should keep consitent here,fixed
- 01:11:255 (4) - Same as above. ^

[Hard]
- 00:02:392 (7) - IMO this looks better as a straight slider when it comes to flow to next note. http://puu.sh/bvYcI/fb3ada8e39.jpg Fixed.
- 00:32:051 (3,4) - I would prefer if this was spaced a bit further for DS consistency. Fixed to 0.7x.

[Normal]
- 00:39:551 (2,3,4,1) - May I suggest thi spattern for better flow? http://puu.sh/bvYt9/e7090b6666.jpg Fixed.

[Easy]
- All good here. Okay :D
EDIT :
  1. Romanise change (Add a space word) by Lanturn suggestion.
  2. Background change (Deleted 1 picture and use bg2.jpg do a song background)
  3. So everyone need to redownload again,all done.
Lanturn
In the odd case someone was wondering about the metadata. The info was obtained copy/paste from below on Sawai Miku's official website.
http://www.mikuweb.com/artist/mikusawai ... /SRCL-8577

Also copy/paste source from official site. Since I already ninja Metadata checked this earlier and mentioned a small spacing issue, why not ninja one more thing? :D
!> !
Source: アカメが斬る!not アカメが斬る!

Soft-hitclap.wav is unrankable (less than 100ms long) -> http://puu.sh/bx8pi.wav
^removed 2ms of useless air, extended to be longer than 100ms, and compressed the sound so it wouldn't peak.

Soft-hitclap2.mp3 / soft-slidertick4.mp3 should just be a .wav file. I also trimmed a little bit of air time from the beginning (2ms)
http://puu.sh/bxamC.wav

Minor things. Don't KD please :3
Topic Starter
smallboat

Lanturn wrote:

In the odd case someone was wondering about the metadata. The info was obtained copy/paste from below on Sawai Miku's official website.
http://www.mikuweb.com/artist/mikusawai ... /SRCL-8577

Also copy/paste source from official site. Since I already ninja Metadata checked this earlier and mentioned a small spacing issue, why not ninja one more thing? :D yep :D
!> !
Source: アカメが斬る!not アカメが斬る! Forgot notice this,fixed.

Soft-hitclap.wav is unrankable (less than 100ms long) -> http://puu.sh/bx8pi.wav
^removed 2ms of useless air, extended to be longer than 100ms, and compressed the sound so it wouldn't peak. Changed.

Soft-hitclap2.mp3 / soft-slidertick4.mp3 should just be a .wav file. I also trimmed a little bit of air time from the beginning (2ms) Changed.
http://puu.sh/bxamC.wav

Minor things. Don't KD please :3 Yep :3

Thanks Lanturn hitsound change help ~ ! :)
[ Setsuna ]
so good map :0
Oracle
I will be around in a day or two.

edit:
logologolgol
11:36 Oracle: 爷
11:36 Oracle: 来irc
11:36 Oracle: 我马上去睡午觉
11:42 smallboat: 等會兒
11:42 Oracle: 好了叫我
11:42 Oracle: 我去做日常
11:42 smallboat: 好
11:42 smallboat: 再5分
11:49 smallboat: 行
11:50 Oracle: dengdeng
11:50 Oracle: 我日常做到一半
11:51 smallboat: 好
11:51 smallboat: 他們的難度你是覺得沒問題?
11:52 Oracle: yeshitter都说没问题
11:52 Oracle: 我就不怎么细摸了
11:52 Oracle: 主要查unrankable
11:52 smallboat: 好
12:17 smallboat: 還沒?
12:20 Oracle: 还要一会儿
12:20 Oracle: 我以为你要很久就去做日常了 现在做到一半呢=。=
12:21 smallboat: O_O沒阿23:50剛剛你就講了
12:21 Oracle: shi a
12:21 Oracle: 日常挺多的。。
12:22 smallboat: 恩o.o
12:49 Oracle: 船业图比以前好了啊
12:49 Oracle: 有进步
12:50 smallboat: 好
12:50 Oracle: easy没问题
12:51 Oracle: 你把normal没用的绿线给去了把
12:51 Oracle: 比如
12:51 Oracle: 00:09:892 -
12:51 Oracle: 00:10:062 -
12:52 Oracle: 00:25:915 (2,3) - 有点丑
12:52 Oracle: 咱们搞个blanket好不好
12:52 smallboat: 行
12:53 smallboat: 可以~
12:53 Oracle: 00:53:869 (4,1) - 我觉得把这两个做成一个滑条可能会好一点
12:53 Oracle: 现在这个gap太长了可能玩起来不好读
12:53 Oracle: 你试试看哪个好
12:54 smallboat: 我試試
12:54 Oracle: 00:56:936 (3,4) - 真的不blanket吗?
12:54 smallboat: 那包一下好了
12:54 Oracle: 船业的低难度做的真不错
12:54 Oracle: 我以后可以找船业求gd了
12:55 Oracle: 01:20:118 (4,5,1) - flow有点美丽
12:55 Oracle: http://puu.sh/bVskK/12e79bcad1.jpg为何u试试这样
12:55 Oracle: 为何不试试
12:55 smallboat: 怎麼感覺有點謙虛
12:55 smallboat: nice
12:56 Oracle: 好 normal也过了
12:56 Oracle: 00:04:437 (1,1,2) - flow美丽
12:57 Oracle: http://puu.sh/bVsq0/5b30f6d974.jpg改成类似这样的
12:57 smallboat: 會修一下
12:57 Oracle: 具体ds你自己定
12:57 smallboat: 好
12:57 Oracle: 00:08:528 (1,1,1) -
12:58 Oracle: 我觉得spacing不太好
12:58 Oracle: 00:08:528 (1,1) - 把这个放开点?
12:58 smallboat: ok
12:58 Oracle: http://puu.sh/bVsw8/3c41a62c70.jpg你现在的spacing
12:58 Oracle: 差了8倍
12:58 Oracle: 过于强力
12:58 smallboat: lol
12:59 Oracle: http://puu.sh/bVsBi/7a5e638b32.jpg
12:59 Oracle: 还是blanket
13:00 Oracle: 由于是irc 我写多点废话吧
13:00 Oracle: 省得别人说
13:00 Oracle: 00:17:222 (3) - 如果你改了前面那个
13:00 Oracle: 这个也要变
13:01 smallboat: 好
13:01 Oracle: 00:22:165 (1,2,3,4,5) -
13:01 Oracle: http://puu.sh/bVsJ9/57ec66e2ea.jpg喜欢就用
13:01 Oracle: 主要是345的flow
13:01 Oracle: 4应该是往下的
13:02 smallboat: 這個會調一下.
13:02 Oracle: 00:52:847 (3) -
13:02 Oracle: 位置移动一下
13:03 Oracle: http://puu.sh/bVsQX/4857a17404.jpg
13:03 Oracle: 刚好emphasize那个重音
13:03 smallboat: 好
13:03 Oracle: 唉 船业是不是觉得我很nazi
13:03 Oracle: 00:53:528 (4) - 这里加个NC吧
13:03 Oracle: 因为突然跳了一下
13:04 Oracle: 00:54:892 (1) - 移开点
13:04 Oracle: 我草
13:04 Oracle: 一进kiai
13:04 Oracle: 突然变成兴业引擎
13:05 smallboat: lol
13:06 smallboat: 想跳大一些些
13:06 Oracle: 挺难的其实
13:07 smallboat: 可是難度star比他們低
13:07 smallboat: lol
13:07 smallboat: 應該不難
13:07 Oracle: 所以就这样了
13:07 Oracle: M酱的这个diff
13:07 Oracle: 有些地方跳的好突然啊
13:08 Oracle: 00:33:074 (1,2,3,4,5,6) -
13:08 Oracle: 这里是DS
13:08 Oracle: 完全一模一样的段落 00:35:801 (1,2,3,4,5,6) -
13:08 Oracle: 突然变成这么大的跳
13:08 Oracle: 有点莫名
13:09 Oracle: 01:01:027 (4,5,6,1) - 这里不太好毒
13:09 Oracle: 01:00:857 - 这里空了一个vocal
13:09 smallboat: 0.0
13:09 Oracle: 01:01:027 (4,5) - 这两个跟的是鼓
13:10 Oracle: 01:01:539 (6,1) - 然而这里两个 前一个vocal后一个鼓点
13:10 Oracle: 有点乱._.
13:10 smallboat: P
13:11 smallboat: 恩
13:11 Oracle: 01:13:982 (5,6) - 我在想
13:11 smallboat: 一天又過去x_x
13:11 Oracle: 把这两个分别ctrl+G
13:11 Oracle: 感觉爽一点
13:12 Oracle: 来看m酱的
13:12 smallboat: 感覺要改到2點
13:12 Oracle: insane就这些建议 你看看有没有需要改
13:12 Oracle: 你急啊
13:12 Oracle: 不急明天也行
13:16 Oracle: 其他没啥了 我觉得kiai的overmap三联有点多 加上note是soft 跟兴业一对比就有点
13:18 Oracle: 我建议如果overmap
13:18 Oracle: 就要拿音效撑着啊
13:19 Oracle: 比如兴业diff的三连都自己加了鼓
13:19 Oracle: 几乎听不出是overmap
13:20 smallboat: 好
13:20 Oracle: 老M这样只用soft就有点美丽
13:20 Oracle: 没了
13:20 Oracle: 就这么多
13:20 Oracle: 看完了
13:20 smallboat: 可能品味不同
13:20 Oracle: 你insane改成OD7行不
13:20 Oracle: 我建议老M的改成7.5
13:20 Oracle: 这样spread就完美了
13:20 Oracle: 3个OD8怎么玩
13:21 smallboat: 好吧
13:21 Oracle: 你看3个insane的AR
13:22 smallboat: 恩不同
13:24 Oracle: 那就这么多了

we did some improvement on patterns/spacing/flow. it's basically a decent mapset.
call me back when you applied those changes.
Koiyuki
change od to 7.5
fix some hitsounds in my insane
thanks

SPOILER
osu file format v13

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AudioLeadIn: 1500
PreviewTime: 55233
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
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BeatDivisor: 8
GridSize: 8
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Title:Konna Sekai, Shiritakunakatta. (Anime Ver.)
TitleUnicode:こんな世界、知りたくなかった。 (Anime Ver.)
Artist:Sawai Miku
ArtistUnicode:沢井美空
Creator:smallboat
Version:Yuki's Insane
Source:アカメが斬る!
Tags:Akame ga Kill! tv size ending takahiro tetsuya square enix white fox gangan comic joker black red eye girl anigi king blood ice zan slash sword cut head kill death die night raid oracle minakami yuki
BeatmapID:480480
BeatmapSetID:201502

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340,89,38528,2,0,P|401:160|501:136,1,200,8|8,0:0|0:0,0:0:0:0:
433,72,39551,6,0,L|415:129,1,50
461,198,39892,2,0,P|481:291|409:354,1,200,0|8,0:0|0:0,0:0:0:0:
393,341,40915,1,0,0:0:0:0:
377,328,41256,6,0,P|328:331|278:363,1,100
280,236,41937,2,0,P|239:263|211:315,1,100,8|0,0:0|0:0,0:0:0:0:
149,204,42619,2,0,P|127:247|129:307,1,100,0|4,0:0|3:0,0:0:0:0:
119,316,43301,1,8,0:0:0:0:
111,334,43642,1,0,0:0:0:0:
0,128,43983,6,0,L|50:136,1,50,4|0,0:0|0:0,0:0:0:0:
99,211,44324,2,0,L|149:204,1,50
251,59,44665,2,0,P|248:108|222:150,1,100,8|0,0:0|0:0,0:0:0:0:
206,137,45347,2,0,P|283:110|389:160,1,200,0|0,0:0|3:0,0:0:0:0:
435,329,46369,2,0,P|444:304|445:280,1,50,0|0,3:0|0:0,0:0:0:0:
355,286,46710,6,0,P|305:291|266:321,1,100,8|0,0:0|0:0,0:0:0:0:
179,349,47222,1,0,0:0:0:0:
165,334,47392,2,0,L|176:232,1,100,8|0,0:0|0:0,0:0:0:0:
226,61,48074,2,0,P|155:75|93:35,1,150,2|0,0:0|0:0,0:0:0:0:
78,22,48756,2,0,L|70:88,1,50,8|0,0:0|0:0,0:0:0:0:
21,146,49097,2,0,L|46:210,1,50
82,299,49437,6,0,P|96:205|21:146,1,200,4|8,0:0|0:0,0:0:0:0:
190,351,50460,1,0,0:0:0:0:
205,364,50801,2,0,P|263:370|306:350,1,100,2|0,0:0|0:0,0:0:0:0:
364,164,51312,1,0,0:0:0:0:
347,153,51483,2,0,L|288:175,1,50,8|0,0:0|0:0,0:0:0:0:
445,221,51824,2,0,L|504:199,1,50
336,76,52165,6,0,L|242:110,1,100,4|0,0:0|0:0,0:0:0:0:
94,80,52676,1,0,0:0:0:0:
113,87,52847,2,0,P|128:133|119:181,1,100,8|0,0:0|0:0,0:0:0:0:
51,315,53358,1,0,0:0:0:0:
67,326,53528,6,0,L|156:314,1,75.0000028610231,12|0,0:0|0:0,0:0:0:0:
285,210,53869,2,0,L|210:199,1,75.0000028610231,8|0,0:0|0:0,0:0:0:0:
332,284,54210,6,0,P|365:248|373:199,1,100,0|2,0:0|0:0,0:0:0:0:
373,200,55403,1,8,0:0:0:0:
367,180,55489,1,8,0:0:0:0:
362,160,55574,1,8,0:0:0:0:
273,34,55744,1,0,0:0:0:0:
285,210,55915,1,0,0:0:0:0:
417,77,56085,1,8,0:0:0:0:
197,0,56255,6,0,P|190:29|201:80,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
79,163,56595,2,0,P|57:142|7:126,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
141,255,56936,2,0,L|285:210,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
426,262,57448,1,0,1:0:0:0:
434,274,57533,1,0,0:0:0:0:
442,286,57618,6,0,P|444:329|429:365,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
276,282,57959,2,0,P|273:245|285:210,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
335,68,58300,2,0,P|264:85|199:52,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
399,4,58811,1,0,0:0:0:0:
466,125,58982,6,0,L|393:138,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
285,209,59323,2,0,L|358:221,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
264,86,59664,2,0,P|198:51|127:68,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
41,191,60175,1,0,1:0:0:0:
47,204,60260,1,0,0:0:0:0:
53,217,60345,6,0,L|40:291,1,75.0000028610231,0|0,1:0|1:0,0:0:0:0:
140,141,60686,2,0,L|127:67,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
264,86,61027,1,8,1:0:0:0:
264,86,61198,2,0,P|334:84|387:25,1,150.000005722046
486,171,61709,6,0,P|500:205|500:242,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
375,346,62050,2,0,P|397:316|430:298,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
281,276,62391,2,0,P|224:315|133:297,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
125,128,62902,1,0,0:0:0:0:
63,262,63073,6,0,P|52:300|57:335,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
198,170,63414,2,0,P|173:198|139:212,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
16,124,63755,1,8,1:0:0:0:
232,61,63925,1,0,0:0:0:0:
125,128,64095,2,0,L|115:42,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
282,138,64436,6,0,L|264:286,1,150.000005722046,4|0,0:0|0:0,0:0:0:0:
295,372,64948,1,0,0:0:0:0:
385,344,65118,2,0,P|336:290|263:287,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
295,372,65630,1,0,0:0:0:0:
446,236,65800,5,0,1:0:0:0:
473,322,65970,1,2,1:0:0:0:
403,92,66141,5,0,1:0:0:0:
376,178,66311,1,0,1:0:0:0:
362,183,66397,1,0,0:0:0:0:
348,188,66482,5,8,1:0:0:0:
204,145,66652,1,0,0:0:0:0:
334,193,66823,1,0,1:0:0:0:
474,141,66993,1,0,3:0:0:0:
193,155,67164,6,0,L|181:244,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
104,323,67505,2,0,L|94:249,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
309,313,67845,2,0,P|258:365|186:358,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
32,183,68357,1,0,1:0:0:0:
41,171,68442,1,0,0:0:0:0:
50,158,68527,6,0,P|57:122|47:86,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
194,120,68868,2,0,P|230:128|268:118,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
476,62,69209,2,0,L|327:52,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
194,120,69720,1,0,0:0:0:0:
352,210,69891,6,0,P|359:174|351:138,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
420,271,70232,2,0,P|455:258|482:233,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
391,353,70573,2,0,P|343:336|240:376,1,150.000005722046,8|0,1:0|0:0,0:0:0:0:
168,328,71084,1,2,1:0:0:0:
0,304,71255,5,0,1:0:0:0:
88,285,71425,1,8,1:0:0:0:
140,47,71595,1,2,1:0:0:0:
52,66,71766,1,2,1:0:0:0:
149,220,71936,1,8,1:0:0:0:
237,201,72107,1,2,1:0:0:0:
258,208,72192,1,0,0:0:0:0:
278,215,72277,2,0,P|315:217|349:203,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
415,91,72618,6,0,P|363:142|365:215,1,150.000005722046,4|0,0:0|1:0,0:0:0:0:
477,260,73130,1,0,0:0:0:0:
435,79,73300,2,0,L|353:72,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
222,12,73641,1,0,0:0:0:0:
290,110,73811,1,0,0:0:0:0:
238,283,73982,6,0,L|230:365,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
122,195,74323,1,2,1:0:0:0:
151,312,74493,1,0,0:0:0:0:
203,170,74664,2,0,P|145:114|37:181,1,225.000008583069,8|0,1:0|0:0,0:0:0:0:
288,207,75345,6,0,P|324:222|361:218,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
393,202,75601,1,0,0:0:0:0:
427,188,75686,2,0,L|420:262,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
335,141,76027,2,0,L|341:66,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
337,299,76368,2,0,L|330:373,1,75.0000028610231,0|0,1:0|0:0,0:0:0:0:
288,207,76709,5,0,1:0:0:0:
257,228,76794,1,0,0:0:0:0:
221,242,76880,1,0,0:0:0:0:
183,245,76965,1,0,0:0:0:0:
146,237,77050,1,2,1:0:0:0:
112,220,77135,1,0,0:0:0:0:
84,194,77220,1,0,0:0:0:0:
63,162,77306,1,0,0:0:0:0:
52,126,77391,6,0,L|63:58,1,50,8|0,1:0|0:0,0:0:0:0:
148,30,77561,2,0,L|140:79,1,50,0|0,3:0|0:0,0:0:0:0:
219,141,77732,2,0,L|230:73,1,50,0|0,1:0|0:0,0:0:0:0:
315,46,77902,2,0,L|307:95,1,50,0|0,3:0|0:0,0:0:0:0:
376,152,78073,6,0,P|410:167|447:168,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
497,293,78414,2,0,P|467:314|447:346,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
314,320,78755,2,0,L|159:330,1,150.000005722046,8|0,1:0|1:0,0:0:0:0:
46,262,79266,1,0,1:0:0:0:
52,240,79351,1,0,1:0:0:0:
58,218,79436,5,0,1:0:0:0:
185,175,79607,1,0,1:0:0:0:
107,64,79777,2,0,P|97:100|103:137,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
195,281,80118,2,0,P|205:245|200:209,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
185,175,80374,1,0,0:0:0:0:
208,145,80459,2,0,L|281:159,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
481,95,80800,6,0,P|412:68|345:96,2,150.000005722046,4|2|8,0:0|1:0|1:0,0:0:0:0:
314,268,81823,1,0,0:0:0:0:
328,285,81993,2,0,L|334:364,1,75.0000028610231,0|2,0:0|1:0,0:0:0:0:
333,359,82760,6,0,L|339:377,2,18.7500007152558,2|0|2,0:0|0:0|0:0,0:0:0:0:
68,189,83527,6,0,P|58:224|63:261,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
139,91,83868,2,0,L|64:77,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
153,230,84209,2,0,P|232:213|290:250,1,150.000005722046,8|2,1:0|1:0,0:0:0:0:
333,359,84720,1,0,0:0:0:0:
443,142,84891,6,0,L|433:292,1,150.000005722046,0|2,1:0|1:0,0:0:0:0:
388,34,85573,1,8,1:0:0:0:
372,50,86255,5,2,0:0:0:0:
256,192,86340,12,0,88811,0:0:0:0:
Oracle
recheck no kd

Normal
  1. 00:08:528 (1,2) - Keep the spacing in a same combo consist please.
Hard
  1. 00:09:892 (1) - Remove NC? I don't see how it's necessary.
Insane
  1. 01:01:539 (7,1) - i'd swap NC here, I also suggest 01:01:539 (7) - moving this note to 01:01:027 (5) - here feels better.
  2. 01:22:164 (1) - I can't hear any 1/6 here. You probably should do something different. Refer to yuki or xingye's diff might help.
and...remove oracle from tags...

Everything else seems fine.
Topic Starter
smallboat

Oracle wrote:

recheck no kd

Normal
  1. 00:08:528 (1,2) - Keep the spacing in a same combo consist please. If select keep consistent for this,the (2) will place so far and dunno place where..but now this DS I think it can easy to read.
Hard
  1. 00:09:892 (1) - Remove NC? I don't see how it's necessary. Sure.
Insane
  1. 01:01:539 (7,1) - i'd swap NC here, I also suggest 01:01:539 (7) - moving this note to 01:01:027 (5) - here feels better. Fixed.
  2. 01:22:164 (1) - I can't hear any 1/6 here. You probably should do something different. Refer to yuki or xingye's diff might help. Remove this slider and follow their idea to place note here,fixed.
and...remove oracle from tags... Forgot removed ,fixed.

Everything else seems fine. Thanks.
Updated.

[ Setsuna ] wrote:

so good map :0
Thanks ~!
Oracle
!
Heterozygous_old
Renaming "Skystar's insane" to "Yuko's insane" would make insane diff names rhyme
/me runs
Sonnyc
Is it only me who feels 01:01:539 (1) - at [Insane] really hard to read?
Topic Starter
smallboat

Sonnyc wrote:

Is it only me who feels 01:01:539 (1) - at [Insane] really hard to read?
Oh,I didn't notice it,then just stack 01:01:709 (2) - head here,fixed

Thanks Sonnyc ~!
Ulysses
hi.

Popping bubble due to various inaudiable soft hitsound in Skystar's diff:

00:03:756 - 10% volume here cant be heard
00:31:426 - This is even 5%.
00:53:954 - Same as above.
01:22:902 - Same as above.

edit:Dicussed via IRC:
fixed some wrongly snapped objects in [Insane]
and various of minor stuff.
SPOILER
2014-09-05 18:30 smallboat: � ����銝old憭批之����w
2014-09-05 18:31 nold_1702: 雿���撘�??
2014-09-05 18:31 nold_1702: ������扳�甇�od- -
2014-09-05 18:31 smallboat: ACTION is listening to [http://osu.ppy.sh/b/485475 BANPRESTO - Crossing Through Time]
2014-09-05 18:31 smallboat: ���牧
2014-09-05 18:32 nold_1702: 憟�..���ist
2014-09-05 18:32 nold_1702: ��翰mod
2014-09-05 18:33 smallboat: ok~thx :3
2014-09-17 22:49 nold_1702: 0.0
2014-09-17 22:49 nold_1702: congratz!
2014-09-17 22:52 smallboat: thanks >w<
2014-09-17 22:52 nold_1702: >w<
2014-10-03 19:45 nold_1702: .
2014-10-03 19:45 nold_1702: ACTION is editing [http://osu.ppy.sh/b/480480 Sawai Miku - Konna Sekai, Shiritakunakatta. (Anime Ver.) [Yuki's Insane]]
2014-10-03 19:45 nold_1702: 雿�ibat�撌梁��,��嗾�nsnap
2014-10-03 19:45 nold_1702: skystar��nsane����
2014-10-03 21:05 smallboat: o/
2014-10-03 21:05 nold_1702: 0.0
2014-10-03 21:05 smallboat: ��unsnap撠勗�reb?
2014-10-03 21:05 nold_1702: ����...��隞交�����部鈭�,雿oracle rebub撠勗末
2014-10-03 21:06 smallboat: ok銵�
2014-10-03 21:51 smallboat: ��隞叩old�閬�撐qua?
2014-10-03 21:51 smallboat: ED
2014-10-03 21:51 nold_1702: ��隞仿見���
2014-10-03 21:52 nold_1702: 雿��
2014-10-03 21:52 nold_1702: �撟曉nsnap
2014-10-03 21:53 smallboat: 2�鈭箔��部銝�ua銵�?
2014-10-05 15:45 smallboat: nold雿�活隤芷�nsnapped
2014-10-05 15:45 smallboat: 隡潔�othing
2014-10-05 15:45 nold_1702: SLIDER END
2014-10-05 15:45 nold_1702: check aibat
2014-10-05 15:45 smallboat: 1/16撠
2014-10-05 15:46 nold_1702: link蝯行����甈�
2014-10-05 15:46 smallboat: ACTION is listening to [http://osu.ppy.sh/b/477088 Sawai Miku - Konna Sekai, Shiritakunakatta. (Anime Ver.)]
2014-10-05 15:46 smallboat: 憟賢����akabaka���������撮
2014-10-05 15:47 smallboat: ��憟賢����見��� ���璅�����..
2014-10-05 15:53 nold_1702: title
2014-10-05 15:53 nold_1702: Konna Sekai, Shiritakunakatta. (Anime Ver.)
2014-10-05 15:53 nold_1702: Shiritakunakatta 敺���暺��?
2014-10-05 15:54 nold_1702: ��鈭��瘝���0.0
2014-10-05 15:54 nold_1702: 雿�ource霅�������
2014-10-05 15:59 nold_1702: �憭�
2014-10-05 15:59 nold_1702: 00:05:460 (1) - 雿�摨行snap�1/8
2014-10-05 15:59 nold_1702: 雿skystar���uki��摨阡snap�1/3
2014-10-05 15:59 nold_1702: 1/6*
2014-10-05 15:59 nold_1702: ��隞�,���摰葉,雿��unsnap
2014-10-05 16:00 nold_1702: 00:05:687 -雿隞亥�雿�lider摰�閬�
2014-10-05 16:02 smallboat: ����銝� ���振鈭箏���
2014-10-05 16:02 nold_1702: �憭�,
2014-10-05 16:03 nold_1702: 01:16:709 (1) - ��lider��府�01:17:050 撠勗��
2014-10-05 16:03 nold_1702: ��敺���1/12 ��
2014-10-05 16:03 nold_1702: 銝1/8
2014-10-05 16:03 nold_1702: 雿見��unsnap
2014-10-05 16:03 nold_1702: ��牧��[insane]
2014-10-05 16:03 smallboat: �����
2014-10-05 16:03 nold_1702: ���摨虫�璅�
2014-10-05 16:07 smallboat: 01:17:050 �ㄐ���...蝣箏��1/12?
2014-10-05 16:07 nold_1702: 1:17:050 銋��
2014-10-05 16:08 nold_1702: �1/12
2014-10-05 16:08 nold_1702: http://osu.ppy.sh/ss/2103284
2014-10-05 16:08 nold_1702: ��見�
2014-10-05 16:08 smallboat: http://www.mikuweb.com/artist/mikusawai/discography/SRCL-8577 銋�anturn蝯衣�� 雿�策蝢收摮�
2014-10-05 16:10 smallboat: ����見��霈=.="?
2014-10-05 16:14 nold_1702: ����憟���見
2014-10-05 16:14 nold_1702: �閬1/12��隞交���
2014-10-05 16:14 nold_1702: 銝���見�
2014-10-05 16:14 smallboat: 憟�
2014-10-05 16:17 smallboat: 銝���1/6�� 雿停銝蝣箏��
2014-10-05 16:18 nold_1702: 雿�銝...��������������
2014-10-05 16:18 smallboat: ���憟賡����
2014-10-05 16:18 smallboat: ������嗾憭�
2014-10-05 16:19 smallboat: ��隞予rerank����憭芷�矽
2014-10-05 16:20 nold_1702: RERANK?
2014-10-05 16:20 smallboat: https://osu.ppy.sh/s/184786 �撐��erank
2014-10-05 16:25 smallboat: 敺�銝��1/8��� �蝡�1/12�not�ins������
2014-10-05 16:25 smallboat: note
2014-10-05 16:25 nold_1702: 銝隤芸NOTE..
2014-10-05 16:25 nold_1702: ��隤芸閬1/12 撠勗隞交���
2014-10-05 16:25 smallboat: 憟�
2014-10-05 16:26 nold_1702: �隢lider��notes
2014-10-05 16:26 smallboat: 憟�
2014-10-05 16:26 nold_1702: �������Ⅱ�snap�1/12
2014-10-05 16:26 smallboat: ��韏瑚����暺�
2014-10-05 16:28 smallboat: 雓�old
2014-10-05 16:29 nold_1702: �,雿rank�������
2014-10-05 16:29 smallboat: 憟�
2014-10-05 16:30 smallboat: 銝���銝�� 憒��雿�ix�����策��lol
2014-10-05 16:30 nold_1702: �������= =
2014-10-05 16:30 nold_1702: ���敺�*���= =
2014-10-05 16:30 smallboat: 憟�

Call me back when done.
Fycho

nold_1702 wrote:

hi.

Popping bubble due to various inaudiable soft hitsound in Skystar's diff:

00:03:756 - 10% volume here cant be heard
00:31:426 - This is even 5%.
00:53:954 - Same as above.
01:22:902 - Same as above.

edit:Dicussed via IRC:
fixed some wrongly snapped objects in [Insane]
and various of minor stuff.
SPOILER
2014-09-05 18:30 smallboat: � ����銝old憭批之����w
2014-09-05 18:31 nold_1702: 雿���撘�??
2014-09-05 18:31 nold_1702: ������扳�甇�od- -
2014-09-05 18:31 smallboat: ACTION is listening to [http://osu.ppy.sh/b/485475 BANPRESTO - Crossing Through Time]
2014-09-05 18:31 smallboat: ���牧
2014-09-05 18:32 nold_1702: 憟�..���ist
2014-09-05 18:32 nold_1702: ��翰mod
2014-09-05 18:33 smallboat: ok~thx :3
2014-09-17 22:49 nold_1702: 0.0
2014-09-17 22:49 nold_1702: congratz!
2014-09-17 22:52 smallboat: thanks >w<
2014-09-17 22:52 nold_1702: >w<
2014-10-03 19:45 nold_1702: .
2014-10-03 19:45 nold_1702: ACTION is editing [http://osu.ppy.sh/b/480480 Sawai Miku - Konna Sekai, Shiritakunakatta. (Anime Ver.) [Yuki's Insane]]
2014-10-03 19:45 nold_1702: 雿�ibat�撌梁��,��嗾�nsnap
2014-10-03 19:45 nold_1702: skystar��nsane����
2014-10-03 21:05 smallboat: o/
2014-10-03 21:05 nold_1702: 0.0
2014-10-03 21:05 smallboat: ��unsnap撠勗�reb?
2014-10-03 21:05 nold_1702: ����...��隞交�����部鈭�,雿oracle rebub撠勗末
2014-10-03 21:06 smallboat: ok銵�
2014-10-03 21:51 smallboat: ��隞叩old�閬�撐qua?
2014-10-03 21:51 smallboat: ED
2014-10-03 21:51 nold_1702: ��隞仿見���
2014-10-03 21:52 nold_1702: 雿��
2014-10-03 21:52 nold_1702: �撟曉nsnap
2014-10-03 21:53 smallboat: 2�鈭箔��部銝�ua銵�?
2014-10-05 15:45 smallboat: nold雿�活隤芷�nsnapped
2014-10-05 15:45 smallboat: 隡潔�othing
2014-10-05 15:45 nold_1702: SLIDER END
2014-10-05 15:45 nold_1702: check aibat
2014-10-05 15:45 smallboat: 1/16撠
2014-10-05 15:46 nold_1702: link蝯行����甈�
2014-10-05 15:46 smallboat: ACTION is listening to [http://osu.ppy.sh/b/477088 Sawai Miku - Konna Sekai, Shiritakunakatta. (Anime Ver.)]
2014-10-05 15:46 smallboat: 憟賢����akabaka���������撮
2014-10-05 15:47 smallboat: ��憟賢����見��� ���璅�����..
2014-10-05 15:53 nold_1702: title
2014-10-05 15:53 nold_1702: Konna Sekai, Shiritakunakatta. (Anime Ver.)
2014-10-05 15:53 nold_1702: Shiritakunakatta 敺���暺��?
2014-10-05 15:54 nold_1702: ��鈭��瘝���0.0
2014-10-05 15:54 nold_1702: 雿�ource霅�������
2014-10-05 15:59 nold_1702: �憭�
2014-10-05 15:59 nold_1702: 00:05:460 (1) - 雿�摨行snap�1/8
2014-10-05 15:59 nold_1702: 雿skystar���uki��摨阡snap�1/3
2014-10-05 15:59 nold_1702: 1/6*
2014-10-05 15:59 nold_1702: ��隞�,���摰葉,雿��unsnap
2014-10-05 16:00 nold_1702: 00:05:687 -雿隞亥�雿�lider摰�閬�
2014-10-05 16:02 smallboat: ����銝� ���振鈭箏���
2014-10-05 16:02 nold_1702: �憭�,
2014-10-05 16:03 nold_1702: 01:16:709 (1) - ��lider��府�01:17:050 撠勗��
2014-10-05 16:03 nold_1702: ��敺���1/12 ��
2014-10-05 16:03 nold_1702: 銝1/8
2014-10-05 16:03 nold_1702: 雿見��unsnap
2014-10-05 16:03 nold_1702: ��牧��[insane]
2014-10-05 16:03 smallboat: �����
2014-10-05 16:03 nold_1702: ���摨虫�璅�
2014-10-05 16:07 smallboat: 01:17:050 �ㄐ���...蝣箏��1/12?
2014-10-05 16:07 nold_1702: 1:17:050 銋��
2014-10-05 16:08 nold_1702: �1/12
2014-10-05 16:08 nold_1702: http://osu.ppy.sh/ss/2103284
2014-10-05 16:08 nold_1702: ��見�
2014-10-05 16:08 smallboat: http://www.mikuweb.com/artist/mikusawai/discography/SRCL-8577 銋�anturn蝯衣�� 雿�策蝢收摮�
2014-10-05 16:10 smallboat: ����見��霈=.="?
2014-10-05 16:14 nold_1702: ����憟���見
2014-10-05 16:14 nold_1702: �閬1/12��隞交���
2014-10-05 16:14 nold_1702: 銝���見�
2014-10-05 16:14 smallboat: 憟�
2014-10-05 16:17 smallboat: 銝���1/6�� 雿停銝蝣箏��
2014-10-05 16:18 nold_1702: 雿�銝...��������������
2014-10-05 16:18 smallboat: ���憟賡����
2014-10-05 16:18 smallboat: ������嗾憭�
2014-10-05 16:19 smallboat: ��隞予rerank����憭芷�矽
2014-10-05 16:20 nold_1702: RERANK?
2014-10-05 16:20 smallboat: https://osu.ppy.sh/s/184786 �撐��erank
2014-10-05 16:25 smallboat: 敺�銝��1/8��� �蝡�1/12�not�ins������
2014-10-05 16:25 smallboat: note
2014-10-05 16:25 nold_1702: 銝隤芸NOTE..
2014-10-05 16:25 nold_1702: ��隤芸閬1/12 撠勗隞交���
2014-10-05 16:25 smallboat: 憟�
2014-10-05 16:26 nold_1702: �隢lider��notes
2014-10-05 16:26 smallboat: 憟�
2014-10-05 16:26 nold_1702: �������Ⅱ�snap�1/12
2014-10-05 16:26 smallboat: ��韏瑚����暺�
2014-10-05 16:28 smallboat: 雓�old
2014-10-05 16:29 nold_1702: �,雿rank�������
2014-10-05 16:29 smallboat: 憟�
2014-10-05 16:30 smallboat: 銝���銝�� 憒��雿�ix�����策��lol
2014-10-05 16:30 nold_1702: �������= =
2014-10-05 16:30 nold_1702: ���敺�*���= =
2014-10-05 16:30 smallboat: 憟�

Call me back when done.
图在pop状态(虽然是mapper的self pop)再pop是无意义的,pop不仅仅是一个行为。另外这log好霸气 >:(
IamKwaN

Fycho wrote:

图在pop状态(虽然是mapper的self pop)再pop是无意义的,pop不仅仅是一个行为。另外这log好霸气 >:(
bdbf
Ulysses

[Skystar's Insane]

Please reply my every mods with reasons incase of rejecting.
  1. 00:01:369 (3) - I feel this whistle is wrongly placed as you are used to place whistle on high-pitch piano sounds,and this one is low-pitch comparing with 00:01:540 (4).So if I were you I would place whistle on (4) instead of on (3).
  2. 00:05:460 (1) - This slider is snapped wrong as you may listen in 25% and you would find the repeat of this slider was completely off.I swear it snaps on 6/8
    (00:05:545) but not 5/6.You may want to place them like this after fixing the rhythm:
  3. 00:33:756 (3) -
    00:36:483 (3) -
    00:37:165 (5) - tail of slider
    00:38:528 (1) - tail of slider
    00:39:892 (3) - tail of slider
    00:44:665 (3) -
    00:49:437 (1) - tail of slider
    I think you can make the hitsounds better by adding normal samplesets on the objects I mentioned above as you now ignore the drum sounds which are quite obivious in the music.
  4. 00:47:392 -You are used to map drum sounds except this.You may want to keep consistency by using a 1/4 long slider last to here instead of a note:
  5. 00:52:165 (1) - Music here does not give the feeling to players that they should 'loop' a slider like what you do here.This looping slider here does not fit therefore.In my opinion,using simple slider shape like this is even better than that looping slider.
  6. 01:17:277 (3) - This slider is wrongly snapped.There's no sound neither on 01:17:277 nor on 01:17:334 but sound on 7/8 (01:17:306).So,please remove this slider and add a note on 01:17:306.
  7. 01:17:050 (1,2) - The pattern organized by these two sliders is too hard for this diff sperad.Repeating (1) makes the diff sperad better:

[Yuki's Insane]

  1. 00:05:460 (1) - This slider is snapped wrong as you may listen in 25% and you would find the repeat of this slider was completely off.I swear it snaps on 6/8
    (00:05:545) but not 5/6.You may want to place them like this after fixing the rhythm:
  2. 00:22:676 (2) - It is weird that you ignore piano sound here while you are used to map all of them.For me,this rhythm can keep the consistency of rhythm:
  3. 00:25:403 (2) - Same as above
  4. 00:50:801 (3,4) - Wow this jump is too huge as the music doesn't tell players to jump like this.Minilizing the spacing like this please?:

[Insane]

  1. 00:05:460 (1) - This slider is snapped wrong as you may listen in 25% and you would find the repeat of this slider was completely off.I swear it snaps on 6/8
    (00:05:545) but not 5/6.You may want to place them like this after fixing the rhythm:
  2. 00:18:926 (9,1) - Why suddenly a jump here?This part doesn't fit and spacing like this is even huger than spacing you put as 1/2.You may want to fix it like this:

[Hard]

  1. 00:05:460 (1) - This slider is snapped wrong as you may listen in 25% and you would find the repeat of this slider was completely off.I swear it snaps on 6/8
    (00:05:545) but not 5/6.However,it's a hard diff so it would be ridiculous if you put 1/8 and then 1/6.You may want to place them like this after fixing the rhythm:
Call me back again
Topic Starter
smallboat

nold_1702 wrote:

[Insane]

  1. 00:05:460 (1) - This slider is snapped wrong as you may listen in 25% and you would find the repeat of this slider was completely off.I swear it snaps on 6/8
    (00:05:545) but not 5/6.You may want to place them like this after fixing the rhythm: 這個尾端沒在1/6和1/8上不知道要怎改 其實我覺得不用下得這麼精準 現在這樣還是能讀
  2. 00:18:926 (9,1) - Why suddenly a jump here?This part doesn't fit and spacing like this is even huger than spacing you put as 1/2.You may want to fix it like this: Oh,i didn't notice it,fixed

[Hard]

  1. 00:05:460 (1) - This slider is snapped wrong as you may listen in 25% and you would find the repeat of this slider was completely off.I swear it snaps on 6/8
    (00:05:545) but not 5/6.However,it's a hard diff so it would be ridiculous if you put 1/8 and then 1/6.You may want to place them like this after fixing the rhythm: Reduce a reverse here.
Call me back again Sure.

Thanks ~ !
Wait for another Gder check.
Koiyuki
Discussed with nold, all fixed.
Thanks for modding.

SPOILER
osu file format v13

[General]
AudioFilename: Konna Sekai Shiritakunakatta.mp3
AudioLeadIn: 1500
PreviewTime: 55233
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.3

[Metadata]
Title:Konna Sekai, Shiritakunakatta. (Anime Ver.)
TitleUnicode:こんな世界、知りたくなかった。 (Anime Ver.)
Artist:Sawai Miku
ArtistUnicode:沢井美空
Creator:smallboat
Version:Yuki's Insane
Source:アカメが斬る!
Tags:Akame ga Kill! tv size ending takahiro tetsuya square enix white fox gangan comic joker black red eye girl anigi king blood ice zan slash sword cut head kill death die night raid minakami yuki
BeatmapID:480480
BeatmapSetID:201502

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.8
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
Video,-210,"video.avi"
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
347,681.818181818182,4,2,1,30,1,0
4437,-125,4,2,1,30,0,0
5460,-100,4,2,1,20,0,0
5801,-100,4,2,1,30,0,0
11256,-100,4,2,3,30,0,0
19437,-100,4,2,1,30,0,0
21483,-100,4,2,3,30,0,0
30347,-100,4,2,1,30,0,0
33074,-100,4,2,1,50,0,0
35460,-100,4,2,3,50,0,0
35801,-100,4,2,1,50,0,0
38528,-100,4,2,3,50,0,0
38699,-100,4,2,1,50,0,0
42960,-100,4,2,1,20,0,0
43131,-100,4,2,1,50,0,0
46028,-100,4,2,1,30,0,0
46540,-100,4,2,1,50,0,0
46710,-100,4,2,3,50,0,0
46881,-100,4,2,1,50,0,0
53528,-66.6666666666667,4,2,1,60,0,0
54210,-200,4,2,1,60,0,0
55403,-100,4,1,8,50,0,0
56255,681.818181818182,4,2,2,65,1,0
56255,-66.6666666666667,4,2,8,65,0,1
77391,-50,4,2,8,65,0,1
78073,-66.6666666666667,4,2,8,65,0,1
82675,-66.6666666666667,4,2,1,40,0,1
82845,-66.6666666666667,4,2,8,65,0,0
83527,-66.6666666666667,4,2,8,50,0,1
86255,-100,4,2,1,30,0,0
88811,-100,4,2,1,10,0,0


[Colours]
Combo1 : 132,0,0
Combo2 : 140,140,140
Combo3 : 0,57,115
Combo4 : 140,0,140

[HitObjects]
151,336,347,5,2,0:0:0:0:
209,281,517,1,0,0:0:0:0:
225,202,687,1,0,0:0:0:0:
200,125,858,1,0,0:0:0:0:
225,202,1028,5,0,0:0:0:0:
292,243,1199,1,0,0:0:0:0:
373,238,1369,1,0,0:0:0:0:
441,194,1540,1,0,0:0:0:0:
465,117,1710,6,0,L|475:59,3,50,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
455,273,2392,2,0,L|465:331,3,50,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
368,159,3074,5,2,0:0:0:0:
293,132,3244,1,0,0:0:0:0:
217,154,3415,1,0,0:0:0:0:
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216,23,12278,1,2,0:0:0:0:
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113,110,13983,6,0,P|66:126|18:113,1,100,2|0,0:0|0:0,0:0:0:0:
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436,69,18415,1,0,0:0:0:0:
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288,207,76709,5,0,1:0:0:0:
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84,194,77220,1,0,0:0:0:0:
63,162,77306,1,0,0:0:0:0:
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148,30,77561,2,0,L|140:79,1,50,0|0,3:0|0:0,0:0:0:0:
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315,46,77902,2,0,L|307:95,1,50,0|0,3:0|0:0,0:0:0:0:
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58,218,79436,5,0,1:0:0:0:
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208,145,80459,2,0,L|281:159,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
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388,34,85573,1,8,1:0:0:0:
372,50,86255,5,2,0:0:0:0:
256,192,86340,12,0,88811,0:0:0:0:
Skystar
Honestly I don't agree with retarded snapping like that to follow the off sounds as it's not an electronic song, but a song made by recording. Spots like 00:05:460 - are definitely supposed to be 1/3 musically, it makes zero sense to snap it with 1/8 or even 1/16, and would confuse the players with these sudden changes as well.
That being said, though, since I don't want to slow the ranking process of the map anymore, snapped the notes as you said, just letting you know I'm not approving of these kind of stuff.
Didn't use the normal samplesets because I don't feel they fit, and kept the slider shape, I liked it.
http://puu.sh/cayCn/7784a04ca8.osu
Ulysses
Fine now.
To the next BAT:
There are various unsnapped slider ends and repeats found by AIBAT ,they are not really unsnapped objects however.
They are only snapped on 1/16 and AIBAT cannot determine them,try to snap yourself and you would find those 'unsnapped objects' would be still there.
pregnant_man
Already checked smallboat's diffs via irc, so checking only guest diffs nau
[Yuki's Insane]
Honestly i think that something about 8.5 ar will fit better
00:01:710 (1,2) - something like that will fit with music much better :
00:05:460 (2,3) - don't see any reason for unstacking here, it just makies it plays strange immo, consider stacking it
00:11:256 (1,2,3) - looks kinda inconsistent with anti-jumps which you done after, what's about stacking it with slider o;?
00:29:665 (3,1) - extrasupernazithingsherebeware looks messy for me, so i'm suggesting this :
01:22:803 (1) - should be snapped like this, also i highly recommend to map it like a simple note at white tick, because sometimes these things plays awkward
01:26:255 (1) - missing finish?

[Skystar's Insane]
00:05:460 (1,2) - you can say that i'm nub but ,please, it plays much better
00:32:051 (1) - NC?
00:51:483 (1) - should be NCed for consistency with 00:48:756 (1) -
00:55:403 (1,2,3,4,5,6,1) - NCPLZjk leaving it as suggestion :
Ulysses

EvilElvis wrote:

[Skystar's Insane]
00:05:460 (1,2) - you can say that i'm nub but ,please, it plays much better
It is my requirement.If he put the rhythm like what you placed now,the end of the slider would be off then because it should snap on 1/6,not 1/8
Koiyuki
@EvilElvis

AR changed to 8.5, and 01:26:255 (1) - finished added
00:01:710 (1,2,3,4) - fixed in my way of symmetrical rhythm~
but I wanna keep my pattern about 0.2x ds and rhythm, because it looks good for me, that's just different tastes. :D
Hope you understand what I think~ Thanks for modding!

SPOILER
osu file format v13

[General]
AudioFilename: Konna Sekai Shiritakunakatta.mp3
AudioLeadIn: 1500
PreviewTime: 55233
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 8
GridSize: 8
TimelineZoom: 1.1

[Metadata]
Title:Konna Sekai, Shiritakunakatta. (Anime Ver.)
TitleUnicode:こんな世界、知りたくなかった。 (Anime Ver.)
Artist:Sawai Miku
ArtistUnicode:沢井美空
Creator:smallboat
Version:Yuki's Insane
Source:アカメが斬る!
Tags:Akame ga Kill! tv size ending takahiro tetsuya square enix white fox gangan comic joker black red eye girl anigi king blood ice zan slash sword cut head kill death die night raid minakami yuki
BeatmapID:480480
BeatmapSetID:201502

[Difficulty]
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CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.5
SliderMultiplier:2
SliderTickRate:1

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//Break Periods
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//Storyboard Layer 3 (Foreground)
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497,293,78414,2,0,P|467:314|447:346,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
314,320,78755,2,0,L|159:330,1,150.000005722046,8|0,1:0|1:0,0:0:0:0:
46,262,79266,1,0,1:0:0:0:
52,240,79351,1,0,1:0:0:0:
58,218,79436,5,0,1:0:0:0:
185,175,79607,1,0,1:0:0:0:
107,64,79777,2,0,P|97:100|103:137,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
195,281,80118,2,0,P|205:245|200:209,1,75.0000028610231,8|0,1:0|0:0,0:0:0:0:
185,175,80374,1,0,0:0:0:0:
208,145,80459,2,0,L|281:159,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
481,95,80800,6,0,P|412:68|345:96,2,150.000005722046,4|2|8,0:0|1:0|1:0,0:0:0:0:
314,268,81823,1,0,0:0:0:0:
328,285,81993,2,0,L|334:364,1,75.0000028610231,0|2,0:0|1:0,0:0:0:0:
333,359,82760,6,0,L|339:377,2,18.7500007152558,2|0|2,0:0|0:0|0:0,0:0:0:0:
68,189,83527,6,0,P|58:224|63:261,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
139,91,83868,2,0,L|64:77,1,75.0000028610231,2|0,1:0|0:0,0:0:0:0:
153,230,84209,2,0,P|232:213|290:250,1,150.000005722046,8|2,1:0|1:0,0:0:0:0:
333,359,84720,1,0,0:0:0:0:
443,142,84891,6,0,L|433:292,1,150.000005722046,0|2,1:0|1:0,0:0:0:0:
388,34,85573,1,8,1:0:0:0:
372,50,86255,5,6,0:0:0:0:
256,192,86340,12,0,88811,0:0:0:0:
Skystar

EvilElvis wrote:

[Skystar's Insane]
00:05:460 (1,2) - you can say that i'm nub but ,please, it plays much better well, see nold's post and my post above lol
00:32:051 (1) - NC? yeah
00:51:483 (1) - should be NCed for consistency with 00:48:756 (1) - actually it was nc'd already
00:55:403 (1,2,3,4,5,6,1) - NCPLZjk leaving it as suggestion : nah
http://puu.sh/ccYr0/5285ea4877.osu
TicClick
there is a better option for 00:05:460 (1,2) - @ Skystar's Insane, please use it: http://puu.sh/cd0au/2c463d1901.jpg
this is way more readable and expectable than a circle that comes 1/16 after a repeating slider, believe me or not
Topic Starter
smallboat
Updated

And I add to 'skystar amamiya yuko' tags for all diff. (I forget)


wait skystar fix.
Skystar

TicClick wrote:

there is a better option for 00:05:460 (1,2) - @ Skystar's Insane, please use it: http://puu.sh/cd0au/2c463d1901.jpg
this is way more readable and expectable than a circle that comes 1/16 after a repeating slider, believe me or not
yeah, jonathan ever suggested me to use a rhythm like that too, but i finally decided to use the current one because there's still a strong sound on 00:05:631 - , and the pattern wouldn't hurt too much if you used two fingers to hit them. i still prefer to just use a 1/3 repeat slider though.
TicClick
it's not 1/3 and there's also no sound at the timestamp you linked (however there is a piano at 00:05:673)
I still recommend you to apply lfj's and mine suggestion and contribute to readability
Skystar
There is a sound on the point I linked (listen in 25%) and I don't think it's anywhere near unreadable.
Whatever.
http://puu.sh/cd6DZ/3c528a9679.osu
pregnant_man
Congrats!
ak74
grats!
Meg
Gratz :) :)
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