Hello!
Actually, this anime thingy is actually not my type but I think helping others by modding his/her map is crucial so here I am modding lol~
P.s. These are only suggestions and don't mind my poor English
P.p.s Before you see the mod, I have to say I'm a horrible mapper and modder, and I will be a little bit rude. So I have to say sorry first here.
[Kobato-Easy]
Be straight to you, you don't have a fixed distance snap for Easy diff and this leads you to not-beautiful mapping easily. Besides, beginners will not be able to identify beats with non-fixed distance snaps, although they have to learn to~
Anyway, below are mods without changing any distance snaps.
00:11:116 (3) - Try using curves because it is too mainstream having all the sliders "robotically functioning" and we called them too boxy
00:12:019 (1) - ^
00:13:372 (3) - ^
00:30:065 - I suggest putting a circle here
00:34:577 (2) - If the boxy thing really is your style, then fine. But try make this note a reverse slider which occupies 7 small ticks
00:36:381 (5) - ^
00:41:795 (2) - ^
00:43:600 (5) - ^
00:46:758 (3,1) - They crash in each other in some seconds so try to fix it
00:48:112 (1,2,3,4,5,6,7) - The not-constant distance snap makes the pattern looks... be straight, untidy. At least fix their positions
00:54:428 (5) - Try using a curve. Vocals will not be straight like robots, even vocaloids will not too
00:55:330 (1) - You should start the spinner at 00:56:909 and the previous time should be mapped with notes
01:01:647 (3) - Let it curve (song title edit lol)
01:02:549 (4) - The turning point is not plotted according to the vocal. Try plot the turning point to x:84 y:144
01:06:158 (3,4) - It will make a difference if you make them slightly curve. Try it
01:10:670 (6) - ^
01:21:949 to 01:24:092 - Make this time a break time
01:24:205 (1,2,3,4) - They are crashing each other
01:29:167 (3) - You can try ways to put this note on the circle
[Kodaka-Normal]
Anyway, still robotic but seems OK... (well, be straight, just OK)
Still, below are mods without changing any distance snaps.
00:03:898 (3,4) - I suggest making them a reverse slider occupying 5 small ticks
00:05:702 (3,4) - ^
00:06:605 (1,2,3) - Yikes
00:10:214 (3) - Maybe try something like this
00:11:116 (4) - Try making it start at 00:11:004 and end at 00:11:568 (that means the slider will be longer)
00:12:019 (1,2) - Same condition as 00:10:214 (3) and 00:11:116 (4)
00:18:786 (1,2) - Try curves?
00:30:065 (1) - You can try starting a new section at the centre
00:34:577 (2,3) and 00:36:381 (5,6) - Try simplifying them by constructing two reverse sliders which each occupying 7 small ticks
00:41:795 (2,3) and 00:43:600 (5,6) - ^
00:44:954 (1) - Try make it curve?
00:48:112 (1,2) - Make them reverse slider consisting 5 small ticks
00:55:330 (1) - Same condition as Kobato-Easy diff
00:58:940 (1,2,3) - Not following the music, it's okay in Easy diff but not in Normal diff
01:07:060 (3,1) - Strange
01:10:670 (2,3) - Reverse sliders occupying 5 ticks here is simplifying the notes
01:17:888 (3,4) - Strange
01:18:452 until 01:20:483 -Insert break time
01:22:062 until 01:24:092 - ^
01:25:107 (2) - Flip horizontally looks better, in my opinion
01:25:671 and 01:27:701 - Insert break time
01:28:716 (3,4) - Not following the vocals again
I don't really so good in modding Hard diff and Taiko diff so I end modding here.
The map can be better. Not all straight sliders with some having vertically turning points are suitable.
Different styles are suitable if you use in the right condition.
Anyway, hope your maps get ranked soon~
Actually, this anime thingy is actually not my type but I think helping others by modding his/her map is crucial so here I am modding lol~
P.s. These are only suggestions and don't mind my poor English
P.p.s Before you see the mod, I have to say I'm a horrible mapper and modder, and I will be a little bit rude. So I have to say sorry first here.
[Kobato-Easy]
Be straight to you, you don't have a fixed distance snap for Easy diff and this leads you to not-beautiful mapping easily. Besides, beginners will not be able to identify beats with non-fixed distance snaps, although they have to learn to~
Anyway, below are mods without changing any distance snaps.
00:11:116 (3) - Try using curves because it is too mainstream having all the sliders "robotically functioning" and we called them too boxy
00:12:019 (1) - ^
00:13:372 (3) - ^
00:30:065 - I suggest putting a circle here
00:34:577 (2) - If the boxy thing really is your style, then fine. But try make this note a reverse slider which occupies 7 small ticks
00:36:381 (5) - ^
00:41:795 (2) - ^
00:43:600 (5) - ^
00:46:758 (3,1) - They crash in each other in some seconds so try to fix it
00:48:112 (1,2,3,4,5,6,7) - The not-constant distance snap makes the pattern looks... be straight, untidy. At least fix their positions
00:54:428 (5) - Try using a curve. Vocals will not be straight like robots, even vocaloids will not too
00:55:330 (1) - You should start the spinner at 00:56:909 and the previous time should be mapped with notes
01:01:647 (3) - Let it curve (song title edit lol)
01:02:549 (4) - The turning point is not plotted according to the vocal. Try plot the turning point to x:84 y:144
01:06:158 (3,4) - It will make a difference if you make them slightly curve. Try it
01:10:670 (6) - ^
01:21:949 to 01:24:092 - Make this time a break time
01:24:205 (1,2,3,4) - They are crashing each other
01:29:167 (3) - You can try ways to put this note on the circle
[Kodaka-Normal]
Anyway, still robotic but seems OK... (well, be straight, just OK)
Still, below are mods without changing any distance snaps.
00:03:898 (3,4) - I suggest making them a reverse slider occupying 5 small ticks
00:05:702 (3,4) - ^
00:06:605 (1,2,3) - Yikes
00:10:214 (3) - Maybe try something like this
00:11:116 (4) - Try making it start at 00:11:004 and end at 00:11:568 (that means the slider will be longer)
00:12:019 (1,2) - Same condition as 00:10:214 (3) and 00:11:116 (4)
00:18:786 (1,2) - Try curves?
00:30:065 (1) - You can try starting a new section at the centre
00:34:577 (2,3) and 00:36:381 (5,6) - Try simplifying them by constructing two reverse sliders which each occupying 7 small ticks
00:41:795 (2,3) and 00:43:600 (5,6) - ^
00:44:954 (1) - Try make it curve?
00:48:112 (1,2) - Make them reverse slider consisting 5 small ticks
00:55:330 (1) - Same condition as Kobato-Easy diff
00:58:940 (1,2,3) - Not following the music, it's okay in Easy diff but not in Normal diff
01:07:060 (3,1) - Strange
01:10:670 (2,3) - Reverse sliders occupying 5 ticks here is simplifying the notes
01:17:888 (3,4) - Strange
01:18:452 until 01:20:483 -Insert break time
01:22:062 until 01:24:092 - ^
01:25:107 (2) - Flip horizontally looks better, in my opinion
01:25:671 and 01:27:701 - Insert break time
01:28:716 (3,4) - Not following the vocals again
I don't really so good in modding Hard diff and Taiko diff so I end modding here.
The map can be better. Not all straight sliders with some having vertically turning points are suitable.
Different styles are suitable if you use in the right condition.
Anyway, hope your maps get ranked soon~