I think, on hard difficulty, sliders are slightly slowing, but beatmap is very good
Thanks, I'll try to make them a little more interesting.sLaiNi wrote:
I wanted to mod this, but I just can't. Everything is just fine.
The only little thing is, that you could make the sliders more interesting in Hard, they look kinda boring.
But it's just welled map. Here, take a star. Good luck
You haven't entirely fixed the source namedrum drum wrote:
Boku wa Tomodachi ga Sukunai
Anyway, thanks for mod.Inyuschan wrote:
Hi there :3
General:Kobato-Light:
- Remove boku wa tomodachi ga sukunai from tags, it's already in Source - fixed
- Disable Widescreen Support since you don't have SB. - fixed
- Your mapset should be Normal - Hard - Insane, don't make weird things xD Anyway, if it's TV Size I would make Easy - Normal - Hard - Insane. - Light, Standard and Heavy are also rankable names for ranked I think. And it also better describes difficulties.
- Also, change diff names to make them understandable~ - They are, if anyone watched anime he/she will know these characters. And if not, there are also names of difficulty.
Kodaka-Standard:
- 00:04:799 (1) - Move it to x:368 y:140 to make a blanket with (3). - Distance snap here is 1.1, so I can't.
- 00:14:274 (4) - Move it to x:312 y:276~ - fixed
- 00:38:636 (2) - Move it to x:288 y:64. - fixed
- 00:44:501 (6) - NC here. - fixed
- 00:49:915 (5) - NC. - fixed
- 01:15:180 (1) - NC. - fixed
- 01:29:166 (3) - Remove finish, you can add whistle. - fixed
Sena-Heavy:
- 00:07:506 (3) - Better something like this. http://puu.sh/aV25p/14d52ef4d5.jpg - fixed (you can use [img] )
- 01:29:054 (4) - Move it to x:256 y:312. - fixed
Needs more work imo.
- 00:15:853 (2, 4, 6, 8) - Overmapped. Remove them. - Maybe a little overmapped, but as it's diff between Hard and Insane, it fits here. It's nice patter IMO.
- 01:06:834 (1) - Remove NC. - fixed
- 01:07:736 (1) - Remove NC. - fixed
- 01:19:466 (1) - Remove NC. - fixed
- 01:23:076 (1) - Remove NC. - fixed
- 01:26:685 (1) - Remove NC. - fixed
- 01:27:587 (1) - Remove NC. - fixed
16:22 ser_123: hello
16:22 streeteelf: Hey
16:22 ser_123: how are you
16:23 streeteelf: Good, but today I can't play this game. :P And ya? :)
16:24 ser_123: fine)
16:24 ser_123: thank you^^
16:24 streeteelf: ^^
16:25 ser_123: what are you doing^^
16:25 streeteelf: Now watching friend playing Taiko and talking with her. :P
16:26 streeteelf: And try to find sb to mod my map. :P
16:26 ser_123: oo
16:26 ser_123: i like play in Taiko
16:26 ser_123: :)
16:26 ser_123: link on your map pls
16:27 ser_123: https://osu.ppy.sh/s/206069 xDDD
16:27 streeteelf: https://osu.ppy.sh/s/189553
16:27 streeteelf: :D
16:28 ser_123: cool
16:29 streeteelf: If you mind modding it'd be cool. :P It give me 1 more SP and my map will be higher on list to rank. :)
16:30 ser_123: maybe i can make for you mod
16:30 ser_123: :P
16:30 ser_123: xD
16:31 streeteelf: It'd be nice. Maybe my map gets ranked soon, so I need more mods. :P
16:35 ser_123: ))
16:37 ser_123: Kobato-Light :
16:37 ser_123: 00:19:236 (3) - maybe clap
16:38 ser_123: 00:51:269 (4) - whistle
16:38 streeteelf: Could you write it on forum? :P Will be easier for me to make changes, because I have to go in maybe hour or even earlier. :P
16:39 ser_123: IRC mod
16:39 ser_123: lol
16:40 ser_123: 01:28:716 (2) - clap
16:40 ser_123: 01:29:167 (3) - clap+Finish
16:40 ser_123: in end finish :D
16:43 ser_123: 00:40:892 - NC?
16:44 ser_123: Kodaka-Standard < This Hard??
16:45 ser_123: okay
16:45 streeteelf: This NC is still in Light?
16:45 ser_123: one s
16:45 streeteelf: Standard is diff between Normal and Hard or i could say it's hard Normal
16:46 ser_123: NC < will give a sound!
16:47 ser_123: Kodaka-Standard :
16:47 ser_123: 01:00:293 (1) - maybe you will move closer to slider
16:49 ser_123: 01:21:498 (3) - nono Finish doesn't approach > clap maybe
16:49 streeteelf: I can't. it's because of DS. In Standard I have to maintain about the same, so in this map it has to be ~1.2
16:50 ser_123: what do you mean?
16:50 ser_123: oh stop
16:50 ser_123: you know Russian?
16:51 streeteelf: Nope, polish, english and some german
16:51 ser_123: ok
16:52 ser_123: Sena-Heavy :
16:53 ser_123: 00:02:995 (1) - why here three points take them, put two as usual! ! < http://puu.sh/b5OQN/cc5dd98400.png
16:53 ser_123: Oo
16:54 streeteelf: 3 points, because it was changed in mod, didn't see that.
16:56 ser_123: why?do as usual!
16:57 streeteelf: I said it was different, but due to one mod I changed it and didn't delete one of these points.
16:57 ser_123: 00:30:968 (5) - why here the slider of a curve, but here itself solve!
16:58 streeteelf: It's it w/o reason, I just wanted it to be like that. :P
16:59 streeteelf: Brb, have to go eat dinner, but write me mods here and when I come back, I'll make them into map.
16:59 ser_123: "i said it was different,but due to one mod I changed it and didn't delete one of these points" < T.T
16:59 ser_123: ok
17:00 ser_123: bon appetit
17:00 ser_123: ^^
17:01 ser_123: 01:18:114 (2) - delete this circle
17:02 ser_123: it's end)
17:02 ser_123: Bye^^
^^streeteelf wrote:
Beatmaps updated. Thanks ser_123.
All fixed, thanks Gordon123. I don't get how to put hitsounds correctly yet.Gordon123 wrote:
Hello~
[General]
all good
[Kobato-Light][Kodaka-Standard]
00:17:883 (1) - whistle
00:33:673 (1,2) - ^
00:35:479 (3,4) - clap
00:36:380 (5) - whistle
00:56:232 (2) - ^
00:37:734 (1) - 3 points Oo?(it's good? i don't know) - It's a little bent, so yeah.
01:03:450 (5) - don't finish
01:15:181 (1) - Finish>yes,Whistle>no[Sena-Heavy]
00:13:823 (4) - Finish>no,Whistle>yes
00:15:176 (2) - delete hitsounds
00:37:058 (5) - clap
00:38:637 (2) - delete Finish
00:44:277 (5) - clap
01:08:865 (2) - delete Whistle
01:10:670 (2) - Whistle
00:07:957 (6) - delete finish
00:53:977 (4) - correct this Slider please
00:59:616 (3) - delete this circle--------------------------------------------------
Bye)
Good luck