I agree the song choices in the dan system could be better, but I was specifically talking about the system, how it works, and what it can potentially become. Comparing to the PP system, no matter how perfect it becomes, you cannot list players in order of skill. It simply doesn't work out that way. At least with dans, the perfect songlists (note the plural) leads to a perfect system. Plus they don't need to be
perfectly spaced out evenly in difficulty, just something relatively correct is enough to form a ladder people enjoy climbing. And there's also more than 1 scale, there's douzens.
You can "think" you do your LNs perfectly and you can "think" you don't spam your single notes, but in reality there is no way for you to "know" if your plays are played as well as you think they are. Even a high S can be full of mistakes. Without proper punishing, there's nothing to hit your motor reflexes with "that's wrong" and you keep training with them thinking "that's right". No matter what your mindset is, you are and you will develop bad habits if the mechanics don't punish what is "bad". It's inevitable, no amount of wishful thinking can prevent it. Proof is nearly all o2jam or LR2 players that come here, then later go back, whine about being worst than before due to the bad habits they picked up.
Even Entozer received comments about having lost some skill after playing osu.Score, score, score. Please. Scoring is broken and you know it. Is that the medium you use to measure your improvements? Is that the medium you
potentially want to be measuring your improvements with?
And all the mess-ups you can do barely, if not doesn't, affects your chances in clearing. Sure you can play a game with a different mindset than the mechanics suggests, many do that. But those are also the first people to quit. It's much better to take your mindset to where it belongs, play with people who think like you, and stop being the black sheep in a community you don't belong in.
There is no positive outcome in treating mania as something it's not. None. It's just means to
deceive yourself. Once more it's just means you use to overcome this game's shortcomings, you would't have to do so if the game didn't have said shortcomings to begin with.
Look, it's nice and all that you try to be loyal to the game you decided to call home. But there's nothing you can say to show how osu!'s gameplay mechanics are superior to others. That's because they're in fact inferior and you agreed to this notion multiple times already. Saying things about how you circumvent the issues does nothing but enforce my arguments. "Oh osu! is great if you ignore everything that makes it osu! and pretend you're playing o2jam". This is by no means an argument that helps show that osu! is a game worthy for a VSRG enthusiast's library. This is rather the argument for a osu! player who's not interested in trying other games and is coming up with excuses to stay. It sounds more like you're trying to convince yourself rather than everyone else.
You're free to keep playing here, not like someone meaningless like me has any say in the matter. Like I said earlier, I encouraged everyone to play w/e they want but keep an eye out for a potential worthy VSRGs that (will) pop up eventually. But please don't try to convince people osu! is "better" with simple play on words (I know you're not, but it will lead up to that if we keep this up). It's playable and that's about it. It's far from wearing the title of "best" for any gameplay-related categories over it's head and everyone knows it never will. No one needs misleading.
Tear wrote:
Your behavior is the game's fault
Whatever
Who's behavior, what game. If we're talking about behavioral problems osu's community takes the cake any day, even over FTB. Don't forget every guide and most helpful people on here came from these other games. They tried their best to build this game up. Only to get betrayed despite their efforts. They weren't "fanboys" refusing to acknowledge the downfalls of their home games. They weren't people who decided to stay in a game indefinitely for no other reason than it's the game they chose. Most were thrilled and curious to see this
new VSRG that popped up. They did their best to help out, but in the end it turned out it wasn't worth their time.