hi
General
preview point unsnapped, reset to 00:56:190 - or 00:56:225 -
Disable widescreen support for all diffs
better add 1500ms leadin for all diffs
metadata referrence
for title
DARKNESS
00:05:368 (2,3) - I think they're too far away from each other, considering they're only in the beginning part where the music is still soft. maybe move 00:05:368 (2) - to around (432,40) and change the slider shape a bit
00:07:414 - add a circle here for better rhythm?
00:18:263 (4) - whistle instead of clap on head? I think the drum is similar to 00:14:409 -
00:35:885 (3) - add NC here? as 00:35:334 (1,2) - is an antijump while 00:35:885 (3,4,5) - are big jumps
00:42:768 (5) - move it up a bit? to around (48,40), it currently dosen't flow good from 00:42:492 (3,4) - imo
00:47:999 (3,4) - move the whistle from 3 to 4 will match with the music better
00:48:825 (2,3) - similar stuff, move the whistle from 3 to 2's tail?
00:55:708 (4) - sounds good with a S:C1 whistle?
01:02:867 (1,3) - I recommend normal clap on their tails. only sof claps sounds too weak for these beats
01:06:446 - you could apply to many similar beats like this one, if you like the idea above
hitsound suggestions also work for other diffs
Insane
00:04:686 (6) - unsnapped
00:20:191 (4) - unstack this by moving it to (280,8)? you have stacked similar kind of beats before and this plays a bit uncomfortable, referring to 00:11:380 (4) - and so
00:22:393 (4) - ^
Hard
00:07:717 (1) - whistle on head like 00:06:353 (1) - ?
00:20:191 (3) - same as that in Insane diff, I recommend to unstack this kind of notes, also like 00:22:393 (3) -
00:35:885 (5,6,7) - this is the only case where you stacked 3 notes together in the whole diff, I suggest that you replace them with a 1/2 reverse slider, or murge 00:36:022 (6,7) - into a 1/2 slider
00:51:303 (3,4) - move them a bit together to form blanket between 00:50:615 (1,4) - ?
01:18:010 (3) - make it reverse once less so it would be suitable for a Hard diff, currently kinda too hard here. you could also move 01:18:285 (1) - closer to it though
Normal
00:07:717 (2) - consider a whistle on head like 00:06:353 (4) - . they sound quite the same in the music
00:10:279 (1) - remove this note to give new players more recovery time after a spinner
01:14:431 (3,4) - hiding sliderhead under previous slider like this is way too confusing for this diff, plz avoid this by moving 4 out to the left
01:16:633 (2,3) - ^
01:21:039 (2,3) - ^ this is a bit better, but still confusing
Easy
01:04:519 (4) - it's going out of the playfield, plz reshape this a bit
Beginner
00:15:510 (2) - missing finish to be consistent
01:05:620 (2) - I guess you also need a finish here
these should be all. call me back
General
preview point unsnapped, reset to 00:56:190 - or 00:56:225 -
Disable widescreen support for all diffs
better add 1500ms leadin for all diffs
metadata referrence
for title
DARKNESS
00:05:368 (2,3) - I think they're too far away from each other, considering they're only in the beginning part where the music is still soft. maybe move 00:05:368 (2) - to around (432,40) and change the slider shape a bit
00:07:414 - add a circle here for better rhythm?
00:18:263 (4) - whistle instead of clap on head? I think the drum is similar to 00:14:409 -
00:35:885 (3) - add NC here? as 00:35:334 (1,2) - is an antijump while 00:35:885 (3,4,5) - are big jumps
00:42:768 (5) - move it up a bit? to around (48,40), it currently dosen't flow good from 00:42:492 (3,4) - imo
00:47:999 (3,4) - move the whistle from 3 to 4 will match with the music better
00:48:825 (2,3) - similar stuff, move the whistle from 3 to 2's tail?
00:55:708 (4) - sounds good with a S:C1 whistle?
01:02:867 (1,3) - I recommend normal clap on their tails. only sof claps sounds too weak for these beats
01:06:446 - you could apply to many similar beats like this one, if you like the idea above
hitsound suggestions also work for other diffs
Insane
00:04:686 (6) - unsnapped
00:20:191 (4) - unstack this by moving it to (280,8)? you have stacked similar kind of beats before and this plays a bit uncomfortable, referring to 00:11:380 (4) - and so
00:22:393 (4) - ^
Hard
00:07:717 (1) - whistle on head like 00:06:353 (1) - ?
00:20:191 (3) - same as that in Insane diff, I recommend to unstack this kind of notes, also like 00:22:393 (3) -
00:35:885 (5,6,7) - this is the only case where you stacked 3 notes together in the whole diff, I suggest that you replace them with a 1/2 reverse slider, or murge 00:36:022 (6,7) - into a 1/2 slider
00:51:303 (3,4) - move them a bit together to form blanket between 00:50:615 (1,4) - ?
01:18:010 (3) - make it reverse once less so it would be suitable for a Hard diff, currently kinda too hard here. you could also move 01:18:285 (1) - closer to it though
Normal
00:07:717 (2) - consider a whistle on head like 00:06:353 (4) - . they sound quite the same in the music
00:10:279 (1) - remove this note to give new players more recovery time after a spinner
01:14:431 (3,4) - hiding sliderhead under previous slider like this is way too confusing for this diff, plz avoid this by moving 4 out to the left
01:16:633 (2,3) - ^
01:21:039 (2,3) - ^ this is a bit better, but still confusing
Easy
01:04:519 (4) - it's going out of the playfield, plz reshape this a bit
Beginner
00:15:510 (2) - missing finish to be consistent
01:05:620 (2) - I guess you also need a finish here
these should be all. call me back