Yo, modding here!
*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General
Basically, your map really, really needs more work. I think you should've gotten some ideas based from my suggestions in your diffs. Basically, just make sure to make your map looks more aesthetic/neater, and make sure they're comfortable to play. You can always get suggestions from experienced mappers and the like if you need them.
Don't worry, though; this is normal. Just keep trying to improve your map~
And for pkmnyab, your Insane diff is actually pretty decent; you'll just need to give it some more polishing (make the spacing at 00:16:200 (1,2,3,4,5) consistent, for example). You're kinda on the right track, you just need to keep on that way
Good luck on the way
*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General
- Is a 1.2 MB BG really necessary? It only bloats the map package's size. You can reduce it to around 200-300 KB without a noticeable reduction in quality, I think.
- What's with the sporadic usage of the whistle here? I'd say to only use it every two beats starting from 00:13:800 so it'll create a sense of consistency.
- 00:13:400 (1,2) - It's not recommended to add a stack here since it's still kinda difficult for typical Easy players to read. Try to unstack this (and all the other stacked notes).
- 00:17:000 (1,2,3) - I'm not quite sure about the blanket here. I think you can try to make it better. I won't give coordinate suggestions here because it'd be hard to give precise numbers or this~
- 00:37:000 (2) - I recommend to Ctrl+H this and move it to (212,60) so the flow will be nicer and the pattern here will be tidier.
- 00:37:800 (3) - It's not recommended to use a 1/2 slider with more than one repeat in an Easy diff... It can be confusing for Easy players, you know. (Applies to similar cases.)
- 00:39:400 (1) - Add a finish here since the instrument is strong?
- 00:42:200 (5) - I'd move this to (128,296) to make the flow here better. Making a blanket pattern doesn't really work, IMO.
- 00:49:000 (1,3) - Uh, can you try not to make (1) and (3)'s tail touch each other? They look kinda bad right now.
- 01:06:600 (3) - Move this to (132,284) so it'll be neater and the flow will be better? You'll have to rearrange some objects, though.
- 01:21:800 (2,3) - Move (2) to (160,104) and (3) to (260,36)? Again, this is for a better flow.
- 01:22:600 (4,1) - Again, why making them touch each other? It'd be cooler if you arranged them like this.
- 01:27:800 (2,3) - Move (2) to (384,176) and (3) to (448,276)? I think you already knew the reason at this point.
- 01:30:600 - Yep, add a finish here too, please.
- 01:33:800 (1,2,3,4) - Try to make them look like this? Better flow and looks neater.
- 01:59:400 (1,2,3) - Uh, these sliders are too close to each other, IMO. It'd be nice if you could make them spaced a lot more. Maybe like this?
- 02:05:000 (4,2) - Same as 01:22:600 (4,1).
- 02:44:200 (1,2,3,4,1,2,3,4,1,2) - This pattern is too hard for an Easy diff... I mean, ten circles in a row every beat, in a 150 BPM song? Just try to use sliders please. And yes, I know that means breaking your squares, but it can't be helped...
- 00:14:600 (2) - I suggest not to use a red node here. Just use the ordinary node. It'll make a sense of consistency with 00:13:800 (1,3), which will make the design here look better.
- 00:19:800 (4) - Move the node on the tail to (408,232)? It'll make the pattern look neater.
- 00:21:000 (2,3) - What's with the inconsistency of spacing here?
- 00:22:200 (4) - Move the node on the tail to (292,48)? Same reason as 00:19:800 (4).
- 00:27:400 (3) - Move this to (420,148)? You should've known why I'm suggesting this, at this point.
- 00:28:600 - More spacing inconsistency starting from here. Easy and Normal diffs aren't supposed to have spacing inconsistencies unless it can improve the map's flow while still being acceptably easy, you know... And I can't see any legitimate reason for the sudden spacing change here.
- 00:30:600 (3) - Same as 00:22:200 (4). (Applies to similar cases.)
- 00:39:400 - 00:52:200 - I guess increasing the spacing to 1.2x in the kiai time is acceptable, but at least make it consistently 1.2x... (By this point, you should have realized something, but I'll repeat it once again: No spacing inconsistencies, since they'll be almost always confusing and hard to read. Fix every case of this.)
- 01:09:800 (1) - Remove the NC here? I think the combo before this is too short...
- 01:10:600 (3,4) - Try to make them look like this for a better flow and so they'll look neater? Also yep, change that (4) to a 1/1 slider. The beats in the song can only be mapped using the 1/3 divisor, and we wouldn't want that in a Normal diff.
- 01:31:400 (2,3) - What's with these sliders touching each other... I think you should move them out from each other.
- 01:32:599 (2,3) - Nope, you're not supposed to have this kind of pattern in a Normal diff. It's just really hard to read for Normal players. Just stack them normally.
- 01:39:400 (5) - Rotate this 90 degrees counter clockwise and then move it to (130,201)?
- 02:33:000 (1,2) - Uh, try to make these two sliders to have a similar shape?
- 00:17:000 (1,2) - Try this? Gives a better flow, IMO.
- 00:18:600 (1,2,3,4,5) - Make them look like this?
- 00:49:800 (3,4) - Select them all and then move to (117,269)? This way, 00:49:000 (1,2,3) should be evenly spaced and they'll look nicer that way.
- 00:51:800 (4) - What are you trying to map with this slider? Use this, please; it follows the music here far more accurately.
- 01:05:800 (3,1) - Again, more sliders touching each other. Maybe this could work.
- 01:08:200 (2) - The shape of the slider makes the flow here conflict with the flow from 01:07:400 (3). I wonder if something like this could be nice...?
- 01:09:000 (4,5,3) - Uh, just wanting to say that this looks too forced since the circle made by 01:09:000 (4,5) isn't perfect enough to... perfectly blanket (3). If it isn't possible, don't try to do it anyway.
- 01:17:000 (4,1) - Try this? (4) is at (212,204), and (1) is at (106,118), by the way.
- 01:25:800 (1,2,3,4,5,6) - Uh, the flow here is just too forced. I know what are you trying to do here, but it just doesn't work since the flow becomes very awkward (due to the angle of movement needed to move and hit the objects here).
- 01:41:000 (3) - Move this to (432,240)? Same reason as 00:49:800 (3,4).
- 01:43:000 (4,1) - Nope. This pattern isn't acceptable, even in an Extra diff, since there is essentially nothing that can help to indicate the change of spacing here. Just space them normally. Also make this snapped to the blue ticks and only make it repeat twice, please; it follows the song more accurately.
- 01:49:000 (1,2,3,1) - ...Make the spacing here consistent so they'll be actually readable, please. Right now, they just look randomly placed TBH orz
- 01:53:900 - 01:54:000 - Add circles here to follow the song's vocal?
- 02:47:400 (1,2) - I'd say to space them by 1.5x to avoid confusion, because 02:47:200 (5,1) is similarly spaced but has a different gap of time compared to 02:47:400 (1,2).
Basically, your map really, really needs more work. I think you should've gotten some ideas based from my suggestions in your diffs. Basically, just make sure to make your map looks more aesthetic/neater, and make sure they're comfortable to play. You can always get suggestions from experienced mappers and the like if you need them.
Don't worry, though; this is normal. Just keep trying to improve your map~
And for pkmnyab, your Insane diff is actually pretty decent; you'll just need to give it some more polishing (make the spacing at 00:16:200 (1,2,3,4,5) consistent, for example). You're kinda on the right track, you just need to keep on that way
Good luck on the way