Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
RIP koreapenguin's 230 ppkoreapenguin wrote:
Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
I DIDN'T MAKE IT, KIBB DID! GO BEAT HIM UP INSTEADNo Dap wrote:
크크크크크크크크킄koreapenguin wrote:
Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
PK!!!! WHY AM I NOT IN THE POSTER
koreapenguin wrote:
Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
gratz for your 1st ranked map~!Frostings wrote:
yes yes yes yes yes yes yes yes yes
Thanks for modding, rip scoresZero__wind wrote:
RipUnranked again due to bad timing, no one found that it's currently too early? /me runs
1014 (+14) shuold be a much more appropriate offset for this mapset fixed for all diffs
also, 00:32:412 (6) - in Insane diff should be snapped to 1/6 instead of 1/4 fixed
00:32:400 (7) - in Hard ^ fixed
00:36:900 (5) - in Insane shuold be snapped to 1/6 as well, there're four beats on 1/6 snap divisor from 00:36:800 - to 00:37:000 - if you listen closely
but for this case, the simplest sollution is to remove 00:36:900 (5) - and move 00:36:900 (5) - further to the upright, example below ↓
fixed
Besides, you could do some other minor changes for hitsounds or anything to improve the mapset, as long as you tell me what you've changed
maybe consider shorten 00:39:000 (1) - and 02:29:400 (1) - to 1/2 sliders, fixed like what you have in Hard diff, that would sound and play much better imo
Call me back when you think it's ready
Sorry for the inconvenience
Ah I forgot about that, fixed~Zero__wind wrote:
Sorry pkmnyab, I forgot to say that you also need to reset preview time to 00:39:014 - for all diffs
Have my apologies
I'll rerank after this is done
I'll keep it there because who knows what people search these days @_@ this way if they misspell the artist name they can still find this song wow im so considerate :#Lapis Aoki wrote:
Remove Gigap from the tags since its already in the artist
Remove the composers name that doesn't have the ''-'' in their names and keep the others
Risk of unsnapped notes/sliders/greenlines altering slider velocity due to changing the offset.No Dap wrote:
I don't understand why offset change requires rebubble when offset change after ranked can be adjusted with offline offset without unranking.
Thanks for modding! ;A;Irreversible wrote:
[Easy]
Fine!
[Normal]
00:27:414 (2) - Please try to get smoother curves here, this slider looks really ..
Else it's fine, sorry for that nazi LOL wow I spent all night trying to perfect that curve, fk that I'll just turn it into a simple slider shape
[Hard]
00:32:414 (7) - I would move this closer, I don't really see an indicator for a jump here. I think 135 220 will do the trick. fixed
00:32:814 (8) - And I'd probably stack this with 7, feels more natural. fixed
00:37:414 (4) - How about moving this down so it touches the end of slider 3, instead of something odd like this? It feels not really intuitive you mean it's too easy and too boring? .n. fixed
.01:48:214 (1) - Same with this, I would try to overlap it with the slider before, since the repeating slider ends the other way. fixed
[Insane]
How about AR 8.3? I think 8 is really low.. feels better to me, up to you tho. I don't want to kill people with AR8.3 DT, AR8 is fine.
00:49:814 (4) - Unrankable, the repeater is hidden under slider 1. I really would change this, I'm not quite sure if it is "too hidden" BUT I wouldn't risk it. fixed
01:06:614 (1,2,3,4,5,6) - How about a star shaped pattern instead of this? It would fit the 1/" vocals for sure, because they all sound the same, so the DS should be the same too, right? k
01:15:814 (6,7,1) - The DS could be better here, stick for an equal one. fixed
01:17:814 (1) - Move a bit closer to the last circle to fix the spacing. fixed
02:12:814 (4) - How about making this a triplet too? It would only fit the song, and since this is the insane, why not? originally was not going to do this because it might be a bit tricky in DT because triplets are evil, but I added it in now anyways with reduced DS
02:55:214 (7) - Don't let this end on a downbeat, try to adjust it so it starts on white and ends on red. A downbeat should mostly be a clickable action, since the beat is strong there. fixed
i dont understand what the picture is DxZero__wind wrote:
x.x
it's the first time I un&re-rank a map with timing changes so I didn't know that's not allowed=.=
I only know that rebubbling is needed if the map hasn't be ranked yet though
I should've asked about this inb4
sorry >.< and good luck with getting this ranked validly
But I'll never take the below as unrankable
the repeat arrow on the slider is blocked by a previous slider head so it may be hard to read/unexpected. However in this case I put a hit circle between the two objects so the repeat arrow shouldn't be covered too much, however I changed it just to be safe.Kibbleru wrote:
Rip unranked again and bubble popped lol.i dont understand what the picture is DxZero__wind wrote:
x.x
it's the first time I un&re-rank a map with timing changes so I didn't know that's not allowed=.=
I only know that rebubbling is needed if the map hasn't be ranked yet though
I should've asked about this inb4
sorry >.< and good luck with getting this ranked validly
But I'll never take the below as unrankable
RIP KP's top rankkoreapenguin wrote:
R.I.P scores again
but eh, congrats 4x ^3^Lapis Aoki wrote:
GG
No, este es Giga-PErDeiviSupaHot wrote:
SODA STEREO ERES TU?