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EBTC - Feng Huo Lang Yan

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Topic Starter
Akabato
This beatmap was submitted using in-game submission on 2014年5月29日 at 13:54:50

Artist: EBTC
Title: Feng Huo Lang Yan
Source: 霹靂兵燹之刀戟勘魔錄
Tags: pili 赦生童子 異度魔界 beacon and balefire everything but the culture chinese classical 古風 中國風 布袋戲
BPM: 128
Filesize: 4682kb
Play Time: 02:39
Difficulties Available:
  1. Easy (2.62 stars, 155 notes)
  2. Hard (4.85 stars, 401 notes)
  3. Normal (4.23 stars, 249 notes)
Download: EBTC - Feng Huo Lang Yan
Information: Scores/Beatmap Listing
---------------
again. another song from Pili puppetry TV series, battle theme of a villain(?) named 赦生童子(She Sheng Tong Zi), the one coverd his eyes in the BG pic is him. the other one is his brother lol
maybe sucks at taiko mode, sorry for taiko players
有力量,才能阻止改變。
無非文化(Everything But The Culture)- 烽火狼煙 (Beacon and Balefire) - 赦生童子武戲曲
收錄於『霹靂兵燹之刀戟勘魔錄劇集原聲帶』
Narcissu
搶沙發的意義到底是什麽?我覺得這是一個刷post的正當理由你覺得呢?
Topic Starter
Akabato

zengdaen wrote:

搶沙發的意義到底是什麽?我覺得這是一個刷post的正當理由你覺得呢?
你书的对
- Melody
♥ ~ Mod from my Moe-Mod Queue ~ ♥


: Must fix
: Suggestion



General ;

Your Background has a size of 1224x768 , recommended sizes are : 1024x768 or 1366x768


Easy ;

00:15:763 - Clap?
00:20:216 (3,4) - This doesn't flow, do it like this : 00:22:091 (5) - ctrl + j , for better flow
00:26:545 (1) - ctrl + h , for better flow
00:45:295 - Finish
00:59:357 (3) - ctrl + h, for the flow
01:11:545 (5) - ^
01:25:607 (2,3) - For a better transition, do it like this :


Normal ;

00:15:763 (2) - Clap?
00:45:295 (6) - Finish
00:54:670 (1,2) - Change the Shape from (1) for a better transition to (2) , like this : 01:47:170 (1) - Whistle



Hard ;

00:15:763 - Clap?
00:40:138 (2) - ctrl + j , for better flow
00:45:295 (1) - Finish
01:18:107 (3,4,5,6) - This makes a better transition to the next slider : 01:46:701 (4,5,6,7,8) - If you want a winding stream, do it like this : 02:23:966 - Add here clap & delete clap on 02:24:435 (6) - sounds better imo
02:33:459 (4) - x156 y328 , for better flow




That was it. I like the song. ~ Good Luck ! ♥
Topic Starter
Akabato

- Melody wrote:

♥ ~ Mod from my Moe-Mod Queue ~ ♥

hi!~
: Must fix
: Suggestion



General ;

Your Background has a size of 1224x768 , recommended sizes are : 1024x768 or 1366x768
ok, cut the pic to 1024x768

Easy ;

00:15:763 - Clap? no, i don't think it's need to add clap here……
00:20:216 (3,4) - This doesn't flow, do it like this : ok, fixed
00:22:091 (5) - ctrl + j , for better flow fixed
00:26:545 (1) - ctrl + h , for better flow prefer the original
00:45:295 - Finish umm……i'll consider that, cause there is just a slight sound in the music, finish may be odd
00:59:357 (3) - ctrl + h, for the flow ok, fixed
01:11:545 (5) - ^ no change here
01:25:607 (2,3) - For a better transition, do it like this : changed the slider's shape instead



Normal ;

00:15:763 (2) - Clap? no, same reason as easy diff
00:45:295 (6) - Finish ^
00:54:670 (1,2) - Change the Shape from (1) for a better transition to (2) , like this : fixed
01:47:170 (1) - Whistle no, finish is enough i think



Hard ;

00:15:763 - Clap? ^
00:40:138 (2) - ctrl + j , for better flow ok, fixed
00:45:295 (1) - Finish same as easy and normal
01:18:107 (3,4,5,6) - This makes a better transition to the next slider : prefer the original pattern
01:46:701 (4,5,6,7,8) - If you want a winding stream, do it like this : fixed it in another way
02:23:966 - Add here clap & delete clap on 02:24:435 (6) - sounds better imo no
02:33:459 (4) - x156 y328 , for better flow fixed

That was it. I like the song. ~ Good Luck ! ♥
thx for your mod!~ :)
Topic Starter
Akabato
@Eggache0
非常感谢无偿射星!~QvQ 真是意外惊喜呢
95648
除了射星我沒事可做了 OTL

祝早日RANK
Topic Starter
Akabato

95648 wrote:

除了射星我沒事可做了 OTL

祝早日RANK
!!做你好毒的那位!~很感谢啊~有空帮你看看那张图,那歌我印象很深呢~ :D
95648

Akabato wrote:

95648 wrote:

除了射星我沒事可做了 OTL

祝早日RANK
!!做你好毒的那位!~很感谢啊~有空帮你看看那张图,那歌我印象很深呢~ :D
謝謝 :) 原來還有人看我的map 呢
其實這map是自娛自樂的
arviejhay
Hi from my modding queue
Normal
00:06:631 - Add circle
00:14:340 - Add circle
00:58:182 - Add circle and Add clap
01:28:183 - Add circle and Add clap

Add kial time to all diff
And for hard
you may need to use the custom drum hitsounds in 01:47:654 if you want
sorry for the short mod
Good lucky mapping
:)
Topic Starter
Akabato

arviejhay wrote:

Hi from my modding queue hi~
Normal
00:06:631 - Add circle no
00:14:340 - Add circle no
00:58:182 - Add circle and Add clap ok,added
01:28:183 - Add circle and Add clap will consider that

Add kial time to all diff such a song i don't want to add kiai time
And for hard
you may need to use the custom drum hitsounds in 01:47:654 if you want i may consider it
sorry for the short mod
Good lucky mapping
:)
thx for your mod~
pkk
From my modding queue~
您好!
[Easy]
00:00:295 (1) - I think you should shorten the spinner by one white tick so that the player will have more time to react to the slider after the spinner. Since this is the easy difficulty, I strongly recommend you shorten the slider. Example:
This also applies to 00:04:045 (1) -, 00:07:795 (1) - and 00:11:545 (1) -

00:15:295 (1) - This doesn't work :( if you are trying to follow the instrument, the instrument plays before you are supposed to hit the circle. If you wanted the notes to follow the instruments correctly, you would need a more complicated rhythm which is too hard for easy. I strongly suggest just following the beat(1-2-3-4) with the slider by only placing notes on the white lines:
This will work better for easy, and you can try it out for yourself.

00:50:920 (1) - you should change sliders like this so that you can draw a straight, vertical line from the beginning of the slider to the end. This is what I mean: If I mention vertical anywhere else in the map, this is what I am referring to.

00:53:966 (5) - maybe looks better if you move the slider end so it points straight down.

00:54:670 (1) - same thing as 00:50:920 (1), move the slider end so that you can draw a straight horizontal line from the start to the end. If I mention horizontal anywhere else in the map, this will be what I'm talking about.

00:57:482 (4,1,2,3) - I think you should place these notes better, maybe like this:
Note that the end of (4) is parallel with (2), and (1) is parallel with (3). Also, (3) is parallel to the end of (3).

01:01:466 (5) - maybe looks better if you point the slider end straight to the right

01:11:545 (5) - curve this towards (6) to make it flow better:

01:21:857 (3) - move the end of the slider so it lines up with (1) and (2), like this: You can also point the slider end straight to the right if you want.

01:41:545 (4) - this slider feels weird to play. You should change it to something else, for example maybe an arc like this: or have it curvy:
01:45:295 (3) - Same thing as above^

01:58:420 (1) - Same thing as 00:54:670 (1)

02:05:920 (1) - Extend this slider so that it ends on 02:07:326. This way it matches the music/beat. Also consider changing the shape of the slider.

02:32:638 (2) - Not very important, but I prefer if this slider has a higher arc because it feels better:
02:36:388 (2,3) - line (3) up with the end of (2), and move the end of (3) so that it points straight down. This is because it will look better and it matches the ending of the song better:

[Normal]
I like the clap hitsounds that start from 00:47:170 - :D

00:11:310 (6) - This part is sort of hard for a normal difficulty, I think you should remove the (6)

00:11:545 (1) - horizontal

00:11:545 (1,2) - make sure the distance snap is always 1.0x!!! only time distance snap is not the same in a normal difficulty is when you stack the notes.

00:16:232 (3,4) - same thing as in easy, this pattern is a bit weird. I suggest finding another pattern. Here is a suggestion:
However, since this is the normal difficulty, you can choose whether to keep the current pattern or not. I don't think the pattern is too hard for normal.

01:05:920 (1) - I don't think you need the red dot here. If you want to keep it, I suggest moving it so it makes a bigger, noticeable curve.

01:42:248 (4) - place this a little closer to (3)

01:47:170 (8) - I would say remove the new combo since you stack it on another combo and the different approach circle colours look weird.

[Hard]

00:00:295 (1,2,3,4) - nice rhythm~

00:23:732 (4,5,6) - maybe this will be confusing because you stack them but the time between them is not the same. You can move 6 out of the stack to clear it up like you did at 00:59:357 (3,4,5). This is what it should look like:
01:05:685 (4,1) - this looks good~ (4 was placed on the end of the next slider) try to stack stuff like this when you can

01:29:826 (4) - how come you don't stack it this time?

01:42:013 (2) - same thing as above, make sure you make it consistent. Maybe stack the slider in one part of song and don't stack in another part.

01:47:638 - good rhythm

02:04:045 (1,2) - maybe stack the slider ends to make it look nicer

02:39:670 (1) - hmm I don't think there is enough time between the spinner end and (1). You can fix this if you shorten spinner to 02:39:201 -

Have fun mapping! :oops:
Topic Starter
Akabato

pkmnyab wrote:

From my modding queue~
您好! 您好!~:3
[Easy]
00:00:295 (1) - I think you should shorten the spinner by one white tick so that the player will have more time to react to the slider after the spinner. Since this is the easy difficulty, I strongly recommend you shorten the slider. Example:
This also applies to 00:04:045 (1) -, 00:07:795 (1) - and 00:11:545 (1) - yes, you're right, fixed

00:15:295 (1) - This doesn't work :( if you are trying to follow the instrument, the instrument plays before you are supposed to hit the circle. If you wanted the notes to follow the instruments correctly, you would need a more complicated rhythm which is too hard for easy. I strongly suggest just following the beat(1-2-3-4) with the slider by only placing notes on the white lines: no, i don't think that will be better, this part of rhythm has a very strong sound on every last red line, i make sliders end on them and add whistles as you see, if change the rhythm to simple 1/1 sliders, those sounds will lost, and actually i think sliders will be much easier to read, even they are start at red lines, so no change, sorry

This will work better for easy, and you can try it out for yourself.

00:50:920 (1) - you should change sliders like this so that you can draw a straight, vertical line from the beginning of the slider to the end. This is what I mean: If I mention vertical anywhere else in the map, this is what I am referring to. this slider is blanket with the last slider's end, there's no reason to break this pattern, no fix

00:53:966 (5) - maybe looks better if you move the slider end so it points straight down. prefer the original

00:54:670 (1) - same thing as 00:50:920 (1), move the slider end so that you can draw a straight horizontal line from the start to the end. If I mention horizontal anywhere else in the map, this will be what I'm talking about. this diff's placing style is not so "straight", you've modded the whole map and i believe you've seen that, there are not many totally horizontal or vertical sliders in easy diff, so i don't think i will change the overall style of it. sorry, no change here

00:57:482 (4,1,2,3) - I think you should place these notes better, maybe like this:
Note that the end of (4) is parallel with (2), and (1) is parallel with (3). Also, (3) is parallel to the end of (3). ok,fixed

01:01:466 (5) - maybe looks better if you point the slider end straight to the right seems fine, fixed

01:11:545 (5) - curve this towards (6) to make it flow better: ok, fixed

01:21:857 (3) - move the end of the slider so it lines up with (1) and (2), like this: You can also point the slider end straight to the right if you want. prefer the original

01:41:545 (4) - this slider feels weird to play. You should change it to something else, for example maybe an arc like this: or have it curvy:
changed to another shape

01:45:295 (3) - Same thing as above^ no change here

01:58:420 (1) - Same thing as 00:54:670 (1) no change

02:05:920 (1) - Extend this slider so that it ends on 02:07:326. This way it matches the music/beat. Also consider changing the shape of the slider. only changed the shape. music ends on that red line obviously i think……

02:32:638 (2) - Not very important, but I prefer if this slider has a higher arc because it feels better: ok, fixed

02:36:388 (2,3) - line (3) up with the end of (2), and move the end of (3) so that it points straight down. This is because it will look better and it matches the ending of the song better: fine, fixed

[Normal]
I like the clap hitsounds that start from 00:47:170 - :D glad that you like it :3

00:11:310 (6) - This part is sort of hard for a normal difficulty, I think you should remove the (6) will consider that

00:11:545 (1) - horizontal if 00:10:138 (4,5) are also horizontal i may do that ._. here making 1 horizontal may be weird

00:11:545 (1,2) - make sure the distance snap is always 1.0x!!! only time distance snap is not the same in a normal difficulty is when you stack the notes. just 1.01 orz……no change, you may looked wrong

00:16:232 (3,4) - same thing as in easy, this pattern is a bit weird. I suggest finding another pattern. Here is a suggestion: no change, sorry

However, since this is the normal difficulty, you can choose whether to keep the current pattern or not. I don't think the pattern is too hard for normal.

01:05:920 (1) - I don't think you need the red dot here. If you want to keep it, I suggest moving it so it makes a bigger, noticeable curve. ok, fixed

01:42:248 (4) - place this a little closer to (3) fixed

01:47:170 (8) - I would say remove the new combo since you stack it on another combo and the different approach circle colours look weird. ok, removed it

[Hard]

00:00:295 (1,2,3,4) - nice rhythm~ thx

00:23:732 (4,5,6) - maybe this will be confusing because you stack them but the time between them is not the same. You can move 6 out of the stack to clear it up like you did at 00:59:357 (3,4,5). This is what it should look like: ok, fixed

01:05:685 (4,1) - this looks good~ (4 was placed on the end of the next slider) try to stack stuff like this when you can ok, thx

01:29:826 (4) - how come you don't stack it this time? make the patterns more various, no change here

01:42:013 (2) - same thing as above, make sure you make it consistent. Maybe stack the slider in one part of song and don't stack in another part. no fix, same reason as above, this is a hard diff, more various and acceptable patterns will make it not boring to play

01:47:638 - good rhythm thx~

02:04:045 (1,2) - maybe stack the slider ends to make it look nicer will consider that

02:39:670 (1) - hmm I don't think there is enough time between the spinner end and (1). You can fix this if you shorten spinner to 02:39:201 - enough for a hard diff i think, no fix

Have fun mapping! :oops:
helpful mod!~thx~ :)
Neta
From my modding Queue~ :)

All of my mod is suggestion

[Before Modding]


  1. You'd better make slider put the 'end of dot' on the middle of 'end of slider' (Example : http://puu.sh/6YZSl.jpg ---> http://puu.sh/6Z08K.jpg)
    This will help you making your map's quality higher

[Easy]
  1. 00:04:045 (1) - This two Spinner should be longer http://puu.sh/6Z0TM.jpg
  2. 00:11:545 (1) - ^
  3. 02:08:732 (1) - umm.. this spinner is little short for Beginner's playing i think you'd better convert it to slider or something

[Normal]
  1. 01:16:466 (6,7) - This pattern looks weird i recommend http://puu.sh/6Z1O3.jpg this one
  2. 02:18:810 - You'd better put note here
  3. 02:32:873 - ^

[Hard]
  1. 00:16:232 - You'd better put note here it feels like something empty and beat will be better
  2. 00:18:107 - ^
  3. 00:19:982 - ^
  4. 00:21:857 - ^
  5. 00:21:857 - ^
  6. 00:45:295 (1) - Does this note need New Combo?
  7. 01:41:076 (6) - Ctrl + G is better
  8. 02:38:263 (1,1) - http://puu.sh/6Z2xn.jpg this one is better i think


NICE MAP :)

I hope my mod is of help to you
IamKwaN
Hi, from my queue here.

General

  1. 在前奏的部分,有很多某種樂器的聲音,例如:00:02:521 ,00:07:795 ;我覺得你可以找一個自訂音效來增強打擊感,當然沒有音效也可以 :3

Hard

  1. 00:15:998 (2) - 這個我不知道是跟從哪個樂器來map,看00:15:295 (1) 跟00:16:466 (3,4)我覺得應該是跟古琴,所以這圓圈我有點莫名其妙,我覺得00:16:349 這個比較明顯,不如嘗試這樣的旋律,反正這是最難的難度
  2. 00:17:873 (2,3) - ^ 後面那些我就不提出了 ;w;
  3. 00:31:232 (4,5) - 這種滑條好像重複了四次,我覺得在旋律上可以加多一點變化,也可以對應00:33:459跟00:33:576 的琴音,我的提議是這樣的:
  4. 01:01:935 - 這裡有一點琴音,加了圓圈的話flow會更好,因為前面這裡01:01:232 沒琴音你沒加,如果不加的話就變成漏音
  5. 01:08:966 (3) - 可以複製01:08:498 (2) 更美觀,如果能ctrl+>兩次就更符合flow
  6. 01:15:529 - 漏音o.o? 01:16:232 這個是真的沒音才空了它我柑橘比較合適
  7. 01:21:154 (2,4) - 這些的stack不按照前奏的做法, 00:04:630 (2,3) ?
  8. 01:52:795 (1,2) - 這個如果能跟01:50:920 (1,2) 的頭互對就更一致了
  9. 02:33:576 (5) - 這個擺法我有一個提議,原因是參照02:36:857 (3,4,5) 的擺法

Normal

  1. HP跟OD-1吧,就像你H的setting一樣,太高的話新手會很痛苦 /~\
  2. 00:16:466 (3) - 這個可以延長到00:16:935 , 不然我感覺這個漏音好奇怪233
  3. 00:24:435 - 這個也是,但前面因為是兩個圓圈,所以為免難度加大很多,我建議這樣
  4. 01:02:170 - 這裡不妨加一個NC的圓圈,那麼重音就能capture了
  5. 01:47:170 (9) - NC, 我記得Normal的NC數好像不能超過8的

Easy

  1. OD-1 OD跟AR一樣對新手來說還是有點難
  2. 00:00:295 (1) - 這spinner懷疑太短,新手反應不來也是有可能的,把他換成一個長滑條就可以
  3. 00:04:045 (1) - ^ 這種spinner還要重複數次,叫新手如何做到!後面兩個我就不書了
  4. 這EZ不錯

Good luck!
Topic Starter
Akabato

Neta wrote:

From my modding Queue~ :) hi~

All of my mod is suggestion

[Before Modding]


  1. You'd better make slider put the 'end of dot' on the middle of 'end of slider' (Example : http://puu.sh/6YZSl.jpg ---> http://puu.sh/6Z08K.jpg)
    This will help you making your map's quality higher i will pay attention to such issues, thx



[Easy]
  1. 00:04:045 (1) - This two Spinner should be longer http://puu.sh/6Z0TM.jpg that may be hard for new players to react after spinner, i will consider it
  2. 00:11:545 (1) - ^ ^
  3. 02:08:732 (1) - umm.. this spinner is little short for Beginner's playing i think you'd better convert it to slider or something can't think out better idea now……

[Normal]
  1. 01:16:466 (6,7) - This pattern looks weird i recommend http://puu.sh/6Z1O3.jpg this one ok, fixed
  2. 02:18:810 - You'd better put note here ok, added
  3. 02:32:873 - ^ here no change

[Hard]
  1. 00:16:232 - You'd better put note here it feels like something empty and beat will be better here i make the rhythm follow that obvious instrument, so adding notes may be odd, sorry, no change
  2. 00:18:107 - ^
  3. 00:19:982 - ^
  4. 00:21:857 - ^
  5. 00:21:857 - ^
  6. 00:45:295 (1) - Does this note need New Combo? yes, i think it's neccessory, long white line and kind of jump here
  7. 01:41:076 (6) - Ctrl + G is better then the jump between next note may be a little too big(3.03), so change 5 instead
  8. 02:38:263 (1,1) - http://puu.sh/6Z2xn.jpg this one is better i think ok……fixed
NICE MAP :) thx~

I hope my mod is of help to you yes, it is
thx for your mod!~ :)
Topic Starter
Akabato

IamKwaN wrote:

Hi, from my queue here.
hi~

General

  1. 在前奏的部分,有很多某種樂器的聲音,例如:00:02:521 ,00:07:795 ;我覺得你可以找一個自訂音效來增強打擊感,當然沒有音效也可以 :3 唔,會考慮的,多謝建議~

Hard

  1. 00:15:998 (2) - 這個我不知道是跟從哪個樂器來map,看00:15:295 (1) 跟00:16:466 (3,4)我覺得應該是跟古琴,所以這圓圈我有點莫名其妙,我覺得00:16:349 這個比較明顯,不如嘗試這樣的旋律,反正這是最難的難度 這段的節奏確實比較詭異,但是藍線起單點感覺會很難讀……我再想想吧
  2. 00:17:873 (2,3) - ^ 後面那些我就不提出了 ;w;
  3. 00:31:232 (4,5) - 這種滑條好像重複了四次,我覺得在旋律上可以加多一點變化,也可以對應00:33:459跟00:33:576 的琴音,我的提議是這樣的:
    好主意啊,改了一些部分
  4. 01:01:935 - 這裡有一點琴音,加了圓圈的話flow會更好,因為前面這裡01:01:232 沒琴音你沒加,如果不加的話就變成漏音 這裡跟的明面上那條節奏(啥形容),暫時保留
  5. 01:08:966 (3) - 可以複製01:08:498 (2) 更美觀,如果能ctrl+>兩次就更符合flow 這倆確實是複製的……ctrl+g了
  6. 01:15:529 - 漏音o.o? 01:16:232 這個是真的沒音才空了它我柑橘比較合適 這個就是故意這樣下的節奏,疏密有致一些
  7. 01:21:154 (2,4) - 這些的stack不按照前奏的做法, 00:04:630 (2,3) ? 試了下這樣可能會顯得比較亂,前奏因為是單獨的二連所以無礙。未改
  8. 01:52:795 (1,2) - 這個如果能跟01:50:920 (1,2) 的頭互對就更一致了 ?沒太明白
  9. 02:33:576 (5) - 這個擺法我有一個提議,原因是參照02:36:857 (3,4,5) 的擺法 ok, fixed

Normal

  1. HP跟OD-1吧,就像你H的setting一樣,太高的話新手會很痛苦 /~\ OD-1,HP未改
  2. 00:16:466 (3) - 這個可以延長到00:16:935 , 不然我感覺這個漏音好奇怪233 ok, fixed
  3. 00:24:435 - 這個也是,但前面因為是兩個圓圈,所以為免難度加大很多,我建議這樣 ok, fixed. 按此思路添改了這一部分的一些notes
  4. 01:02:170 - 這裡不妨加一個NC的圓圈,那麼重音就能capture了 這段break本身就很短,還是先不加了
  5. 01:47:170 (9) - NC, 我記得Normal的NC數好像不能超過8的 好吧,又改回來了orz……

Easy

  1. OD-1 OD跟AR一樣對新手來說還是有點難 ok, fixed
  2. 00:00:295 (1) - 這spinner懷疑太短,新手反應不來也是有可能的,把他換成一個長滑條就可以 這種轉盤放長了還被吐槽怕後面新手接不上,長slider的話排列又比較難搞orz 我再想想吧
  3. 00:04:045 (1) - ^ 這種spinner還要重複數次,叫新手如何做到!後面兩個我就不書了
  4. 這EZ不錯

Good luck!
謝謝你的mod~ :)
Koiyuki
Hi
From testplay req in FFF

puush正好死了,不过我相信你能用百度的.-.
replay就放百度了


图不错,我没啥好说的
那个二连还是坑了一下
Topic Starter
Akabato

[Minakami Yuki] wrote:

Hi
From testplay req in FFF

puush正好死了,不过我相信你能用百度的.-.
replay就放百度了


图不错,我没啥好说的
那个二连还是坑了一下
多謝試玩~ :) replay還沒看,不過我大概知道你說的是哪裡了:3 那裡是後改的,希望節奏能多點變化不致死板~
[Luxord]
From my Queue.

01:39:670 (1) - You could put Kiai time here. o-o; until 01:47:169 (8) - here.

[Hard]
01:32:170 (8) - No break please! It's too awesome for a break.

I refuse to mod further this map deserves a star! Hope it gets ranked :V
Topic Starter
Akabato

KiyoshiX101 wrote:

From my Queue. hi~

01:39:670 (1) - You could put Kiai time here. o-o; until 01:47:169 (8) - here. ok……think of kiai time's necessery and i finally decided to add them. i made kiai time begin at 01:32:170 in easy and normal diffs

[Hard]
01:32:170 (8) - No break please! It's too awesome for a break. a hard diff may need break time too i think……i will consider that

I refuse to mod further this map deserves a star! Hope it gets ranked :V
thx for your mod and star~
Lieselotte
撒颗星支持下
Topic Starter
Akabato

Lieselotte wrote:

撒颗星支持下
哇,谢谢~ >,<
eeezzzeee
Hi, from modding queue.

GENERAL
Missing Kiai Time from all difficulties

EASY
00:44:826 (1) - change to 1/2 slider (ends at 00:45:060)

NORMAL
00:11:310 (6) - remove whistle
00:45:295 (6) - delete
00:53:966 (6) - add whistle 1st hit of slider
01:02:170 - very short break, I suggest no break here at all

HARD
Fine! nothing here

Awesome map and song, best of luck! :)
Topic Starter
Akabato

eeezzzeee wrote:

Hi, from modding queue. hi~

GENERAL
Missing Kiai Time from all difficulties though added kiai time after the last mod, i still think that kiai time may be not necessary in this song, so i finally deleted them :o

EASY
00:44:826 (1) - change to 1/2 slider (ends at 00:45:060) ok, fixed

NORMAL
00:11:310 (6) - remove whistle no
00:45:295 (6) - delete prefer to keep it in this diff
00:53:966 (6) - add whistle 1st hit of slider ok, added
01:02:170 - very short break, I suggest no break here at all will consider that

HARD
Fine! nothing here

Awesome map and song, best of luck! :)
thx for your mod!~ :)
Mao
M4M Request :D

General
  1. Disable widescreen support on all diffs since you haven't got a story board

Easy

  • 00:22:091 (5) - Avoid letting the slider end on the big white tick. The big white tick here should be more emphasized imo

    There are some more, otherwise the diff seems fine to me. Try to avoid some small DS variation though.

Normal
  1. 00:26:310 (7,1) - Fix Blanket
  2. 00:30:295 (1) - A curved one would fit the music better imo
  3. 00:45:295 (6) - NC
  4. 00:58:185 (7,1) - Blanket

    I have one problem with this normal. You have no consistens DS. Try to avoid using 1,00 for 1/1 notes since it's harder to read for beginners.

Hard
  1. 00:04:630 (2,3) - On all the other doubles you used DS 0,10. Consider using it here too.
  2. 00:04:982 (4) - How about stacking with the end of 00:04:045 (1) - . Or at least using DS 0,10 as a distance between the head of 00:04:982 (4) - and the tail of 00:04:045 (1) -
  3. 00:07:795 (1) - Curved upwards would be better imo
  4. 00:15:295 (1) - Remove repeat and place a circle at 00:17:638 for better emphasize, since slider tail isn't good for emphasizing stuff. :c
  5. 00:17:170 (1) - ^
  6. 00:19:045 (1) - ^ Not going to list all of these though. Would be better imo but you don't have to fix since it would be lot of work I guess. Just wanted to point out.
  7. 00:32:638 (2) - CTRL + G
  8. 00:33:576 (4) - Stack better
  9. 00:52:326 (4) - ^
  10. 00:54:435 (4,1) - Fix blanket
  11. 00:59:357 (3) - Stack with 00:57:482 (4) -
  12. 01:08:966 (3) - CTRL+H version of this on the same persion would be better imo :c
  13. 01:27:951 (4) - CTRL + G
  14. 01:26:076 (4) - Stack better. (Going to stop listing them since I don't know if you want them like this :c)

I hop this helps! Good luck :3
Topic Starter
Akabato

Mao wrote:

M4M Request :D hi~

General
  1. Disable widescreen support on all diffs since you haven't got a story board ok, fixed

Easy

  • 00:22:091 (5) - Avoid letting the slider end on the big white tick. The big white tick here should be more emphasized imo
    ok, fixed

    There are some more, otherwise the diff seems fine to me. Try to avoid some small DS variation though. i'll pay attention to such issues, thx

Normal
  1. 00:26:310 (7,1) - Fix Blanket ok, fixed
  2. 00:30:295 (1) - A curved one would fit the music better imo keep the current one
  3. 00:45:295 (6) - NC ok, added
  4. 00:58:185 (7,1) - Blanket ok, fixed

    I have one problem with this normal. You have no consistens DS. Try to avoid using 1,00 for 1/1 notes since it's harder to read for beginners. may consider about that

Hard
  1. 00:04:630 (2,3) - On all the other doubles you used DS 0,10. Consider using it here too. ok, fixed
  2. 00:04:982 (4) - How about stacking with the end of 00:04:045 (1) - . Or at least using DS 0,10 as a distance between the head of 00:04:982 (4) - and the tail of 00:04:045 (1) - you're right, made them stack
  3. 00:07:795 (1) - Curved upwards would be better imo seems fine, fixed
  4. 00:15:295 (1) - Remove repeat and place a circle at 00:17:638 for better emphasize, since slider tail isn't good for emphasizing stuff. :c considered about such issues, and i fixed some of them, nice opinion
  5. 00:17:170 (1) - ^
  6. 00:19:045 (1) - ^ Not going to list all of these though. Would be better imo but you don't have to fix since it would be lot of work I guess. Just wanted to point out.
  7. 00:32:638 (2) - CTRL + G here prefer the original one
  8. 00:33:576 (4) - Stack better ok, fixed
  9. 00:52:326 (4) - ^ fixed
  10. 00:54:435 (4,1) - Fix blanket ok, fixed
  11. 00:59:357 (3) - Stack with 00:57:482 (4) - oops, i missed such issue, really thx, fixed
  12. 01:08:966 (3) - CTRL+H version of this on the same persion would be better imo :c keep the current one
  13. 01:27:951 (4) - CTRL + G keep the current one
  14. 01:26:076 (4) - Stack better. (Going to stop listing them since I don't know if you want them like this :c) ok, fixed. actually when i fix such stack issues every time, they appears automatically next time, don't know why……orz

I hop this helps! Good luck :3
thx for your mod!~ :)
10crystalmask01
Hey 8-) Random mod here, because your music is awesome!

[Hard]
00:16:584 - Consider adding a note here. Since this is the highest difficulty in this map set, triplets can make this diff look more challenging and fun!
00:18:459 - ^
00:20:334 - ^
00:22:209 - ^
00:45:295 (1) - Consider removing.
01:21:623 (4,5) - Swap their positions, to form a triangular flow. it looks better then the current forward-back flow since it looks sort of confusing to read.

[Normal]
*Be sure to fix the DS, that should be your top priority for this diff! (I think your current one is at 1.2?)
00:45:295 (1) - Add whistle?
01:02:170 - Consider adding a note here with NC and a finish. It creates a more completed feel for this playtime, before the break.

[Easy]
00:00:295 (1) - This spinner is really too short. New players won't be able to complete this slider in time. Spinners in an Easy diff is best to be at least 3-4 beats long, not 2.
Another option is to transform this spinner into a slider instead. But, that would need a lot of re-arranging for your objects, so it's up to you.
Remove 00:02:170 (1) - , and extend 00:00:295 (1) - to 00:02:170.
Or turn this spinner into a slider.
00:03:810 (1) - Same suggestion as above. Remove 00:05:920 (1) - , and extend the spinner to 00:05:920 Or replace spinner with a slider.
00:07:795 (1) - Remove 00:09:670 (1) - and extend spinner's tail to here. Or replace spinner with a slider.
00:11:310 (1) - Remove 00:13:420 (1) - and extend spinner's tail to here. Or replace spinner with a slider.
01:02:170 - Consider adding a note here with NC and a finish. It creates a more completed feel for this playtime, before the break.
01:17:170 (5) - turn into a curved slider like this for better flow:

02:07:795 (2) - Consider turning this into a hit circle, then moving 02:08:263 (1) - back so it starts at 02:08:263 instead (but keeping it's tail at 02:09:670). Spinner should be long enough now, for new players to complete it effectively.
02:10:138 (1) - Remove note.

Good luck!
Topic Starter
Akabato

10crystalmask01 wrote:

Hey 8-) Random mod here, because your music is awesome! hi, crystal~ :3

[Hard]
00:16:584 - Consider adding a note here. Since this is the highest difficulty in this map set, triplets can make this diff look more challenging and fun! umm……i may consider about that, since in the forepart of this diff i don't want to make the rhythm too dense, as you see, triplets mostly appear in the climax part of this song
00:18:459 - ^
00:20:334 - ^
00:22:209 - ^
00:45:295 (1) - Consider removing. no :o
01:21:623 (4,5) - Swap their positions, to form a triangular flow. it looks better then the current forward-back flow since it looks sort of confusing to read. prefer to keep the current one

[Normal]
*Be sure to fix the DS, that should be your top priority for this diff! (I think your current one is at 1.2?) actually DS in this diff is: 1 beat apart 1.0 and 1/2 beat apart 1.2, i'm not sure it's a must-fix problem or not, i may ask more people about this
00:45:295 (1) - Add whistle? no, seems no necessary to add whistle here
01:02:170 - Consider adding a note here with NC and a finish. It creates a more completed feel for this playtime, before the break. since this break time is shorter than usual, don't want to add note here

[Easy]
00:00:295 (1) - This spinner is really too short. New players won't be able to complete this slider in time. Spinners in an Easy diff is best to be at least 3-4 beats long, not 2. ok……i extended these spinners 1 beat longer
Another option is to transform this spinner into a slider instead. But, that would need a lot of re-arranging for your objects, so it's up to you.
Remove 00:02:170 (1) - , and extend 00:00:295 (1) - to 00:02:170. as above, just extended spinner 1 beat longer
Or turn this spinner into a slider.
00:03:810 (1) - Same suggestion as above. Remove 00:05:920 (1) - , and extend the spinner to 00:05:920 Or replace spinner with a slider.
00:07:795 (1) - Remove 00:09:670 (1) - and extend spinner's tail to here. Or replace spinner with a slider.
00:11:310 (1) - Remove 00:13:420 (1) - and extend spinner's tail to here. Or replace spinner with a slider.
01:02:170 - Consider adding a note here with NC and a finish. It creates a more completed feel for this playtime, before the break. seems fine, added
01:17:170 (5) - turn into a curved slider like this for better flow: ok, fixed

02:07:795 (2) - Consider turning this into a hit circle, then moving 02:08:263 (1) - back so it starts at 02:08:263 instead (but keeping it's tail at 02:09:670). Spinner should be long enough now, for new players to complete it effectively. ok, but make the spinner begin at 02:08:029
02:10:138 (1) - Remove note. umm……prefer to keep it

Good luck!
thx a lot for your mod!~ :)
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