Hey, from #modreqs
[General]
*Raise AR by 1 tick to improve readability of this map - AR8 works very well on jumpy chorus part.
*Considering your difficulty level choise for a Hard diff i suggest you make Normal a bit harder - such difficulty jump from a calm Normal to challenging Hard isn't really good in diff spread meaning. As easiest solution - change Circle Size here to 4 - it also will better fit choosen AR and made diff more readable.
[Lexia's Easy]
*You missed lots of finish hitsounds during kiai. That makes this part feels bland, please add them properly to follow music better.
[General]
- Timing is off. Some drums (like 00:48:728 - ) sounds off and chorus part sounds much later than it should. I tried BPM 146.030 and it worked much better - but song is most likely needs some multiple sections. Since i'm not pro at timing i strongly suggest you get some checks on it.
- Hitsounds in all diffs sounds too soft. Raise volume to at least +50% to all sections - players must have clear audible feedback from notes.
- Source should be "GOSICK -ゴシック-", according to japanese wiki.
- If you want, i can provide you some cool custom hitsounds for this song.
*Raise AR by 1 tick to improve readability of this map - AR8 works very well on jumpy chorus part.
- 00:06:194 (1,2,3,4,5,6,7) - Imo, this part needs some estetical & rhythm work. 00:06:194 (1,2,3) - this part isn't really flows good and looks kinda out of place, and 00:08:043 (4,5,6,7) - sounds kinda overmapped. This part (00:08:043 (4,5,6,7) - ) can be simply replaced with 1/1 slider and pattern can be more symmetrial - so, try this: (flow better, and is related to how you mapped after)SPOILER
128,96,6193,6,0,P|190:69|216:8,1,130,0|0,0:0|0:0,0:0:0:0:
260,136,7014,1,0,0:0:0:0:
384,96,7425,2,0,P|322:69|296:8,1,130,0|0,0:0|0:0,0:0:0:0:
260,136,8247,2,0,L|260:280,1,130 - 00:09:482 (1,2,3,4) - I would prefer to see these jumps more symmetrial since all your map keeps in symmetrial style and such placement might looks unnatural. Something like this:
- 00:17:290 (5) - add New Combo here - follow pattern
- 00:25:920 (2,3,4) - Looks kinda weird and brokes your symmetrial flow, try something like this to made it more pretty:
- 00:33:317 (6,7) - I would recommend you use 1/2 reverse slider to mach music better
- 00:39:276 (4,5,6,7) - SV changes usually screwed up distance snap: as a result, x0.80 spaced notes looks too clamped, which makes them extremely weird to play. Raise spacing between these notes to x1.50 please.
- 00:40:303 (7) - Since kiai is strongest part in music, it is kinda weird to begin it with passive hitobject (slidertail). Try something like this to follow vocals better:
- 00:43:180 (1,2,3) - Kinda same problem with weird flow. Try this, it also will improve playability of this part:
- 00:48:523 (3) - Remove this note. There is nothing at music to map it and it doesn't fit itself. Following drums here is enough.
- 00:53:043 (7,8) - This overlapping looks kinda messy. Raise spacing between them or stack perfectly.
- 00:54:276 (2,3,4) - 3 whistles in a row sounds kinda too noisy. If you really want to keep them, try to make progressive volume raising from first note to last - that will works very cool here!
- 00:57:769 (4) - This slider looks really out of place. Replace it with 2 notes instead please.
Will continiue later, no time to finish now, sorry x.x
EDIT: - 00:59:208 (3,4,1) - Pretty much same problem with overlapping notes. Raise spacing between them please as i suggested you before.
- 01:00:029 - 01:05:372 - And here comes the biggest problem of this diff - this part is very overjumped for a hard, what feels very bad/unnatural. This also makes that part feels more Insane-like. Dropping spacing to 1.50 - 1.60 would solve this problem and greatly improve playability.
- 01:05:783 (1,2,3,4,5,6) - Very nice. Flow natural and smooth, but spacing is a bit inconsistent. I just fixed symmetry, try this:SPOILER
279,64,65783,6,0,P|255:136|263:168,1,81.25,2|0,0:0|0:0,0:0:0:0:
108,143,66194,2,0,P|164:183|212:191,1,81.25,2|0,0:0|0:0,0:0:0:0:
142,305,66605,2,0,P|190:289|214:249,1,81.25,2|0,0:0|0:0,0:0:0:0:
320,345,67016,2,0,P|320:305|288:257,1,81.25,2|0,0:0|0:0,0:0:0:0:
411,150,67427,2,0,P|339:182|315:214,1,81.25,2|0,0:0|0:0,0:0:0:0:
256,192,67838,2,0,L|256:29,2,162.5,0|2|0,1:0|0:0|0:0,0:0:0:0: - 01:18:728 (1) - Kind of weird jump. Stack it with 01:17:701 (1) - that will plays way better.
- 01:19:756 (4) - There is actually no beat at 01:20:166 - and following vocals doesn't really works due to yours rhythm choise. Simple remove repeat.
- 01:21:399 (1) - Add whistle to tail (in Normal too if you will apply)
*Considering your difficulty level choise for a Hard diff i suggest you make Normal a bit harder - such difficulty jump from a calm Normal to challenging Hard isn't really good in diff spread meaning. As easiest solution - change Circle Size here to 4 - it also will better fit choosen AR and made diff more readable.
- 00:11:536 (1) - If you following vocals then this spinner should begins at 00:11:228 - instead
- 00:19:756 (1,2,3) - I understand that you want to follow drums properly but placing notes like that doesn't really work in lowest diffs - it is simple too hard & weird to catch. Make a simple 1/1 reverse-slider instead:
- 00:21:399 (2,3,4) - Again, one more thing to improve flow. Try something like this:
- 00:38:249 (1) - This spinner is too long. End it at 00:39:482 - and add note at 00:40:303 - in this way you will also follow vocals better.
- 00:51:194 (2,3,4) - Not for Normal diff please. Remove 00:51:194 (2) - and 00:51:605 (4) - .
- 00:56:125 (5) - Same, feels much better if you will remove it.
- 01:12:769 (7) - Here should be finish at tail
- 01:15:851 (5) - Again, remove this to follow vocals properly.
- 01:19:756 (3) - Same as Hard
[Lexia's Easy]
*You missed lots of finish hitsounds during kiai. That makes this part feels bland, please add them properly to follow music better.
- 00:11:535 (1) - Same as Normal, make it starts at 00:11:228 -
- 00:13:591 - 00:20:988 - Why random break here? This is just awkward place to stop, and song is already too short to have any breaks. If you really wants to keep it end then spinner at 00:14:824 - and add note at 00:19:756. Well, best solution will be map this part anyway.
- 00:23:454 (1,2) - Sounds weird. Make single 1/1 reverse-slider instead to follow lyrics properly:
- 00:30:851 (1) - Drum-claps doesnt fit calm vocals. Make soft whistle instead. Same to 00:33:317 (1) -
- 00:41:947 (2) - Finish instead of whistle according to music :p
- 00:48:112 (1) - Weird. I already mentiored that there are timing issue, so this 3/2 slider is mismatced at repeat point (listen at 50% and you will hear it too). Remove repeat & add note here instead.
- 00:46:879 (2) - Yeah, finish to head please
- 00:51:810 (2) - Finish instead of whistle according to music :p Well, check them by yourself, they pretty loud already and i guess you can add them without mentioring here every single one.
- 00:57:975 (1) - Just improved form of your slider:
432,16,57975,22,0,B|464:80|432:128|432:128|400:176|432:248,1,240,2|2,0:0|0:0,0:0:0:0:
- 01:01:673 (2,1) - Ew, overlapping. Re-space please.
- 01:21:399 (1) - Whistle to tail