This mod is being very helpful! Thanks,
And I'd love to test the customs hitsounds too.
And I'd love to test the customs hitsounds too.
Kodora wrote:
Hey, from #modreqs
[General][Hard]
- Timing is off. Some drums (like 00:48:728 - ) sounds off and chorus part sounds much later than it should. I tried BPM 146.030 and it worked much better - but song is most likely needs some multiple sections. Since i'm not pro at timing i strongly suggest you get some checks on it.
- Hitsounds in all diffs sounds too soft. Raise volume to at least +50% to all sections - players must have clear audible feedback from notes.
- Source should be "GOSICK -ゴシック-", according to japanese wiki.
- If you want, i can provide you some cool custom hitsounds for this song.
*Raise AR by 1 tick to improve readability of this map - AR8 works very well on jumpy chorus part.Will continiue later, no time to finish now, sorry x.x
- 00:06:194 (1,2,3,4,5,6,7) - Imo, this part needs some estetical & rhythm work. 00:06:194 (1,2,3) - this part isn't really flows good and looks kinda out of place, and 00:08:043 (4,5,6,7) - sounds kinda overmapped. This part (00:08:043 (4,5,6,7) - ) can be simply replaced with 1/1 slider and pattern can be more symmetrial - so, try this: (flow better, and is related to how you mapped after)
SPOILER128,96,6193,6,0,P|190:69|216:8,1,130,0|0,0:0|0:0,0:0:0:0:
260,136,7014,1,0,0:0:0:0:
384,96,7425,2,0,P|322:69|296:8,1,130,0|0,0:0|0:0,0:0:0:0:
260,136,8247,2,0,L|260:280,1,130- 00:09:482 (1,2,3,4) - I would prefer to see these jumps more symmetrial since all your map keeps in symmetrial style and such placement might looks unnatural. Something like this:
- 00:17:290 (5) - add New Combo here - follow pattern
- 00:25:920 (2,3,4) - Looks kinda weird and brokes your symmetrial flow, try something like this to made it more pretty:
- 00:33:317 (6,7) - I would recommend you use 1/2 reverse slider to mach music better
- 00:39:276 (4,5,6,7) - SV changes usually screwed up distance snap: as a result, x0.80 spaced notes looks too clamped, which makes them extremely weird to play. Raise spacing between these notes to x1.50 please.
- 00:40:303 (7) - Since kiai is strongest part in music, it is kinda weird to begin it with passive hitobject (slidertail). Try something like this to follow vocals better:
- 00:43:180 (1,2,3) - Kinda same problem with weird flow. Try this, it also will improve playability of this part:
- 00:48:523 (3) - Remove this note. There is nothing at music to map it and it doesn't fit itself. Following drums here is enough.
- 00:53:043 (7,8) - This overlapping looks kinda messy. Raise spacing between them or stack perfectly.
- 00:54:276 (2,3,4) - 3 whistles in a row sounds kinda too noisy. If you really want to keep them, try to make progressive volume raising from first note to last - that will works very cool here!
- 00:57:769 (4) - This slider looks really out of place. Replace it with 2 notes instead please.